Seiichiro Tani

2papers

2 Papers

QUANT-PHNov 7, 2019
Quantum Algorithm for the Multicollision Problem

Akinori Hosoyamada, Yu Sasaki, Seiichiro Tani et al.

The current paper presents a new quantum algorithm for finding multicollisions, often denoted by $\ell$-collisions, where an $\ell$-collision for a function is a set of $\ell$ distinct inputs that are mapped by the function to the same value. The tight bound of quantum query complexity for finding a $2$-collisions of a random function has been revealed to be $Θ(N^{1/3})$, where $N$ is the size of the range of the function, but neither the lower nor upper bounds are known for general $\ell$-collisions. The paper first integrates the results from existing research to derive several new observations, e.g.,~$\ell$-collisions can be generated only with $O(N^{1/2})$ quantum queries for any integer constant $\ell$. It then provides a quantum algorithm that finds an $\ell$-collision for a random function with the average quantum query complexity of $O(N^{(2^{\ell-1}-1) / (2^{\ell}-1)})$, which matches the tight bound of $Θ(N^{1/3})$ for $\ell=2$ and improves upon the known bounds, including the above simple bound of $O(N^{1/2})$. More generally, the algorithm achieves the average quantum query complexity of $O\big(c_N \cdot N^{({2^{\ell-1}-1})/({ 2^{\ell}-1})}\big)$ and runs over $\tilde{O}\big(c_N \cdot N^{({2^{\ell-1}-1})/({ 2^{\ell}-1})}\big)$ qubits in $\tilde{O}\big(c_N \cdot N^{({2^{\ell-1}-1})/({ 2^{\ell}-1})}\big)$ expected time for a random function $F\colon X\to Y$ such that $|X| \geq \ell \cdot |Y| / c_N$ for any $1\le c_N \in o(N^{{1}/({2^\ell - 1})})$. With the same complexities, it is actually able to find a multiclaw for random functions, which is harder to find than a multicollision.

CRNov 20, 2018
Improved Quantum Multicollision-Finding Algorithm

Akinori Hosoyamada, Yu Sasaki, Seiichiro Tani et al.

The current paper improves the number of queries of the previous quantum multi-collision finding algorithms presented by Hosoyamada et al. at Asiacrypt 2017. Let an $l$-collision be a tuple of $l$ distinct inputs that result in the same output of a target function. In cryptology, it is important to study how many queries are required to find $l$-collisions for random functions of which domains are larger than ranges. The previous algorithm finds an $l$-collision for a random function by recursively calling the algorithm for finding $(l-1)$-collisions, and it achieves the average quantum query complexity of $O(N^{(3^{l-1}-1) / (2 \cdot 3^{l-1})})$, where $N$ is the range size of target functions. The new algorithm removes the redundancy of the previous recursive algorithm so that different recursive calls can share a part of computations. The new algorithm finds an $l$-collision for random functions with the average quantum query complexity of $O(N^{(2^{l-1}-1) / (2^{l}-1)})$, which improves the previous bound for all $l\ge 3$ (the new and previous algorithms achieve the optimal bound for $l=2$). More generally, the new algorithm achieves the average quantum query complexity of $O\left(c^{3/2}_N N^{\frac{2^{l-1}-1}{ 2^{l}-1}}\right)$ for a random function $f\colon X\to Y$ such that $|X| \geq l \cdot |Y| / c_N$ for any $1\le c_N \in o(N^{\frac{1}{2^l - 1}})$. With the same query complexity, it also finds a multiclaw for random functions, which is harder to find than a multicollision.