Ian Briggs

2papers

2 Papers

SENov 14, 2018Code
Multi-level analysis of compiler induced variability and performance tradeoffs

Michael Bentley, Ian Briggs, Ganesh Gopalakrishnan et al.

Successful HPC software applications are long-lived. When ported across machines and their compilers, these applications often produce different numerical results, many of which are unacceptable. Such variability is also a concern while optimizing the code more aggressively to gain performance. Efficient tools that help locate the program units (files and functions) within which most of the variability occurs are badly needed, both to plan for code ports and to root-cause errors due to variability when they happen in the field. In this work, we offer an enhanced version of the open-source testing framework FLiT to serve these roles. Key new features of FLiT include a suite of bisection algorithms that help locate the root causes of variability. Another added feature allows an analysis of the tradeoffs between performance and the degree of variability. Our new contributions also include a collection of case studies. Results on the MFEM finite-element library include variability/performance tradeoffs, and the identification of a (hitherto unknown) abnormal level of result-variability even under mild compiler optimizations. Results from studying the Laghos proxy application include identifying a significantly divergent floating-point result-variability and successful root-causing down to the problematic function over as little as 14 program executions. Finally, in an evaluation of 4,376 controlled injections of floating-point perturbations on the LULESH proxy application, we showed that the FLiT framework has 100 precision and recall in discovering the file and function locations of the injections all within an average of only 15 program executions.

MSJul 12, 2021
Faster Math Functions, Soundly

Ian Briggs, Pavel Panchekha

Standard library implementations of functions like sin and exp optimize for accuracy, not speed, because they are intended for general-purpose use. But applications tolerate inaccuracy from cancellation, rounding error, and singularities-sometimes even very high error-and many application could tolerate error in function implementations as well. This raises an intriguing possibility: speeding up numerical code by tuning standard function implementations. This paper thus introduces OpTuner, an automatic method for selecting the best implementation of mathematical functions at each use site. OpTuner assembles dozens of implementations for the standard mathematical functions from across the speed-accuracy spectrum. OpTuner then uses error Taylor series and integer linear programming to compute optimal assignments of function implementation to use site and presents the user with a speed-accuracy Pareto curve they can use to speed up their code. In a case study on the POV-Ray ray tracer, OpTuner speeds up a critical computation, leading to a whole program speedup of 9% with no change in the program output (whereas human efforts result in slower code and lower-quality output). On a broader study of 37 standard benchmarks, OpTuner matches 216 implementations to 89 use sites and demonstrates speed-ups of 107% for negligible decreases in accuracy and of up to 438% for error-tolerant applications.