Steven Reich

h-index2
2papers
22citations

2 Papers

24.6LGFeb 17, 2020Code
Unraveling Meta-Learning: Understanding Feature Representations for Few-Shot Tasks

Micah Goldblum, Steven Reich, Liam Fowl et al.

Meta-learning algorithms produce feature extractors which achieve state-of-the-art performance on few-shot classification. While the literature is rich with meta-learning methods, little is known about why the resulting feature extractors perform so well. We develop a better understanding of the underlying mechanics of meta-learning and the difference between models trained using meta-learning and models which are trained classically. In doing so, we introduce and verify several hypotheses for why meta-learned models perform better. Furthermore, we develop a regularizer which boosts the performance of standard training routines for few-shot classification. In many cases, our routine outperforms meta-learning while simultaneously running an order of magnitude faster.

8.1LGNov 18, 2019
WITCHcraft: Efficient PGD attacks with random step size

Ping-Yeh Chiang, Jonas Geiping, Micah Goldblum et al.

State-of-the-art adversarial attacks on neural networks use expensive iterative methods and numerous random restarts from different initial points. Iterative FGSM-based methods without restarts trade off performance for computational efficiency because they do not adequately explore the image space and are highly sensitive to the choice of step size. We propose a variant of Projected Gradient Descent (PGD) that uses a random step size to improve performance without resorting to expensive random restarts. Our method, Wide Iterative Stochastic crafting (WITCHcraft), achieves results superior to the classical PGD attack on the CIFAR-10 and MNIST data sets but without additional computational cost. This simple modification of PGD makes crafting attacks more economical, which is important in situations like adversarial training where attacks need to be crafted in real time.