Towards Personalized Evaluation of Large Language Models with An Anonymous Crowd-Sourcing PlatformMingyue Cheng, Hao Zhang, Jiqian Yang et al.
Large language model evaluation plays a pivotal role in the enhancement of its capacity. Previously, numerous methods for evaluating large language models have been proposed in this area. Despite their effectiveness, these existing works mainly focus on assessing objective questions, overlooking the capability to evaluate subjective questions which is extremely common for large language models. Additionally, these methods predominantly utilize centralized datasets for evaluation, with question banks concentrated within the evaluation platforms themselves. Moreover, the evaluation processes employed by these platforms often overlook personalized factors, neglecting to consider the individual characteristics of both the evaluators and the models being evaluated. To address these limitations, we propose a novel anonymous crowd-sourcing evaluation platform, BingJian, for large language models that employs a competitive scoring mechanism where users participate in ranking models based on their performance. This platform stands out not only for its support of centralized evaluations to assess the general capabilities of models but also for offering an open evaluation gateway. Through this gateway, users have the opportunity to submit their questions, testing the models on a personalized and potentially broader range of capabilities. Furthermore, our platform introduces personalized evaluation scenarios, leveraging various forms of human-computer interaction to assess large language models in a manner that accounts for individual user preferences and contexts. The demonstration of BingJian can be accessed at https://github.com/Mingyue-Cheng/Bingjian.
43.6AISep 2, 2025
UI-TARS-2 Technical Report: Advancing GUI Agent with Multi-Turn Reinforcement LearningHaoming Wang, Haoyang Zou, Huatong Song et al. · pku
The development of autonomous agents for graphical user interfaces (GUIs) presents major challenges in artificial intelligence. While recent advances in native agent models have shown promise by unifying perception, reasoning, action, and memory through end-to-end learning, open problems remain in data scalability, multi-turn reinforcement learning (RL), the limitations of GUI-only operation, and environment stability. In this technical report, we present UI-TARS-2, a native GUI-centered agent model that addresses these challenges through a systematic training methodology: a data flywheel for scalable data generation, a stabilized multi-turn RL framework, a hybrid GUI environment that integrates file systems and terminals, and a unified sandbox platform for large-scale rollouts. Empirical evaluation demonstrates that UI-TARS-2 achieves significant improvements over its predecessor UI-TARS-1.5. On GUI benchmarks, it reaches 88.2 on Online-Mind2Web, 47.5 on OSWorld, 50.6 on WindowsAgentArena, and 73.3 on AndroidWorld, outperforming strong baselines such as Claude and OpenAI agents. In game environments, it attains a mean normalized score of 59.8 across a 15-game suite-roughly 60% of human-level performance-and remains competitive with frontier proprietary models (e.g., OpenAI o3) on LMGame-Bench. Additionally, the model can generalize to long-horizon information-seeking tasks and software engineering benchmarks, highlighting its robustness across diverse agent tasks. Detailed analyses of training dynamics further provide insights into achieving stability and efficiency in large-scale agent RL. These results underscore UI-TARS-2's potential to advance the state of GUI agents and exhibit strong generalization to real-world interactive scenarios.