ROJun 23, 2023
AR2-D2:Training a Robot Without a RobotJiafei Duan, Yi Ru Wang, Mohit Shridhar et al. · uw
Diligently gathered human demonstrations serve as the unsung heroes empowering the progression of robot learning. Today, demonstrations are collected by training people to use specialized controllers, which (tele-)operate robots to manipulate a small number of objects. By contrast, we introduce AR2-D2: a system for collecting demonstrations which (1) does not require people with specialized training, (2) does not require any real robots during data collection, and therefore, (3) enables manipulation of diverse objects with a real robot. AR2-D2 is a framework in the form of an iOS app that people can use to record a video of themselves manipulating any object while simultaneously capturing essential data modalities for training a real robot. We show that data collected via our system enables the training of behavior cloning agents in manipulating real objects. Our experiments further show that training with our AR data is as effective as training with real-world robot demonstrations. Moreover, our user study indicates that users find AR2-D2 intuitive to use and require no training in contrast to four other frequently employed methods for collecting robot demonstrations.
CLOct 10, 2023
NEWTON: Are Large Language Models Capable of Physical Reasoning?Yi Ru Wang, Jiafei Duan, Dieter Fox et al. · uw
Large Language Models (LLMs), through their contextualized representations, have been empirically proven to encapsulate syntactic, semantic, word sense, and common-sense knowledge. However, there has been limited exploration of their physical reasoning abilities, specifically concerning the crucial attributes for comprehending everyday objects. To address this gap, we introduce NEWTON, a repository and benchmark for evaluating the physics reasoning skills of LLMs. Further, to enable domain-specific adaptation of this benchmark, we present a pipeline to enable researchers to generate a variant of this benchmark that has been customized to the objects and attributes relevant for their application. The NEWTON repository comprises a collection of 2800 object-attribute pairs, providing the foundation for generating infinite-scale assessment templates. The NEWTON benchmark consists of 160K QA questions, curated using the NEWTON repository to investigate the physical reasoning capabilities of several mainstream language models across foundational, explicit, and implicit reasoning tasks. Through extensive empirical analysis, our results highlight the capabilities of LLMs for physical reasoning. We find that LLMs like GPT-4 demonstrate strong reasoning capabilities in scenario-based tasks but exhibit less consistency in object-attribute reasoning compared to humans (50% vs. 84%). Furthermore, the NEWTON platform demonstrates its potential for evaluating and enhancing language models, paving the way for their integration into physically grounded settings, such as robotic manipulation. Project site: https://newtonreasoning.github.io
ROFeb 22, 2023
MVTrans: Multi-View Perception of Transparent ObjectsYi Ru Wang, Yuchi Zhao, Haoping Xu et al. · gatech, nvidia
Transparent object perception is a crucial skill for applications such as robot manipulation in household and laboratory settings. Existing methods utilize RGB-D or stereo inputs to handle a subset of perception tasks including depth and pose estimation. However, transparent object perception remains to be an open problem. In this paper, we forgo the unreliable depth map from RGB-D sensors and extend the stereo based method. Our proposed method, MVTrans, is an end-to-end multi-view architecture with multiple perception capabilities, including depth estimation, segmentation, and pose estimation. Additionally, we establish a novel procedural photo-realistic dataset generation pipeline and create a large-scale transparent object detection dataset, Syn-TODD, which is suitable for training networks with all three modalities, RGB-D, stereo and multi-view RGB. Project Site: https://ac-rad.github.io/MVTrans/
CVMar 7, 2023
Read My Mind: A Multi-Modal Dataset for Human Belief PredictionJiafei Duan, Samson Yu, Nicholas Tan et al. · uw
Understanding human intentions is key to enabling effective and efficient human-robot interaction (HRI) in collaborative settings. To enable developments and evaluation of the ability of artificial intelligence (AI) systems to infer human beliefs, we introduce a large-scale multi-modal video dataset for intent prediction based on object-context relations.
92.0ROApr 6
RoboPlayground: Democratizing Robotic Evaluation through Structured Physical DomainsYi Ru Wang, Carter Ung, Evan Gubarev et al.
Evaluation of robotic manipulation systems has largely relied on fixed benchmarks authored by a small number of experts, where task instances, constraints, and success criteria are predefined and difficult to extend. This paradigm limits who can shape evaluation and obscures how policies respond to user-authored variations in task intent, constraints, and notions of success. We argue that evaluating modern manipulation policies requires reframing evaluation as a language-driven process over structured physical domains. We present RoboPlayground, a framework that enables users to author executable manipulation tasks using natural language within a structured physical domain. Natural language instructions are compiled into reproducible task specifications with explicit asset definitions, initialization distributions, and success predicates. Each instruction defines a structured family of related tasks, enabling controlled semantic and behavioral variation while preserving executability and comparability. We instantiate RoboPlayground in a structured block manipulation domain and evaluate it along three axes. A user study shows that the language-driven interface is easier to use and imposes lower cognitive workload than programming-based and code-assist baselines. Evaluating learned policies on language-defined task families reveals generalization failures that are not apparent under fixed benchmark evaluations. Finally, we show that task diversity scales with contributor diversity rather than task count alone, enabling evaluation spaces to grow continuously through crowd-authored contributions. Project Page: https://roboplayground.github.io
CVMay 15, 2025Code
PointArena: Probing Multimodal Grounding Through Language-Guided PointingLong Cheng, Jiafei Duan, Yi Ru Wang et al. · uw
Pointing serves as a fundamental and intuitive mechanism for grounding language within visual contexts, with applications spanning robotics, assistive technologies, and interactive AI systems. While recent multimodal models have started to support pointing capabilities, existing benchmarks typically focus only on referential object localization tasks. We introduce PointArena, a comprehensive platform for evaluating multimodal pointing across diverse reasoning scenarios. PointArena comprises three components: (1) Point-Bench, a curated dataset containing approximately 1,000 pointing tasks across five reasoning categories; (2) Point-Battle, an interactive, web-based arena facilitating blind, pairwise model comparisons, which has already gathered over 4,500 anonymized votes; and (3) Point-Act, a real-world robotic manipulation system allowing users to directly evaluate multimodal model pointing capabilities in practical settings. We conducted extensive evaluations of both state-of-the-art open-source and proprietary multimodal models. Results indicate that Molmo-72B consistently outperforms other models, though proprietary models increasingly demonstrate comparable performance. Additionally, we find that supervised training specifically targeting pointing tasks significantly enhances model performance. Across our multi-stage evaluation pipeline, we also observe strong correlations, underscoring the critical role of precise pointing capabilities in enabling multimodal models to effectively bridge abstract reasoning with concrete, real-world actions. Project page: https://pointarena.github.io/
96.5ROMay 4
MolmoAct2: Action Reasoning Models for Real-world DeploymentHaoquan Fang, Jiafei Duan, Donovan Clay et al.
Vision-Language-Action (VLA) models aim to provide a single generalist controller for robots, but today's systems fall short on the criteria that matter for real-world deployment. Frontier models are closed, open-weight alternatives are tied to expensive hardware, reasoning-augmented policies pay prohibitive latency for their grounding, and fine-tuned success rates remain below the threshold for dependable use. We present MolmoAct2, a fully open action reasoning model built for practical deployment, advancing its predecessor along five axes. We introduce MolmoER, a VLM backbone specialized for spatial and embodied reasoning, trained on a 3.3M-sample corpus with a specialize-then-rehearse recipe. We release three new datasets spanning low-to-medium cost platforms, including MolmoAct2-BimanualYAM, 720 hours of teleoperated bimanual trajectories that constitute the largest open bimanual dataset to date, together with quality-filtered Franka (DROID) and SO100/101 subsets. We provide OpenFAST, an open-weight, open-data action tokenizer trained on millions of trajectories across five embodiments. We redesign the architecture to graft a flow-matching continuous-action expert onto a discrete-token VLM via per-layer KV-cache conditioning. Finally, we propose MolmoThink, an adaptive-depth reasoning variant that re-predicts depth tokens only for scene regions that change between timesteps, retaining geometric grounding at a fraction of prior latency. In the most extensive empirical study of any open VLA to date, spanning 7 simulation and real-world benchmarks, MolmoAct2 outperforms strong baselines including Pi-05, while MolmoER surpasses GPT-5 and Gemini Robotics ER-1.5 across 13 embodied-reasoning benchmarks. We release model weights, training code, and complete training data. Project page: https://allenai.org/blog/molmoact2
ROJul 1, 2025
RoboEval: Where Robotic Manipulation Meets Structured and Scalable EvaluationYi Ru Wang, Carter Ung, Grant Tannert et al. · uw
We present RoboEval, a simulation benchmark and structured evaluation framework designed to reveal the limitations of current bimanual manipulation policies. While prior benchmarks report only binary task success, we show that such metrics often conceal critical weaknesses in policy behavior -- such as poor coordination, slipping during grasping, or asymmetric arm usage. RoboEval introduces a suite of tiered, semantically grounded tasks decomposed into skill-specific stages, with variations that systematically challenge spatial, physical, and coordination capabilities. Tasks are paired with fine-grained diagnostic metrics and 3000+ human demonstrations to support imitation learning. Our experiments reveal that policies with similar success rates diverge in how tasks are executed -- some struggle with alignment, others with temporally consistent bimanual control. We find that behavioral metrics correlate with success in over half of task-metric pairs, and remain informative even when binary success saturates. By pinpointing when and how policies fail, RoboEval enables a deeper, more actionable understanding of robotic manipulation -- and highlights the need for evaluation tools that go beyond success alone.
ROJun 27, 2024
Manipulate-Anything: Automating Real-World Robots using Vision-Language ModelsJiafei Duan, Wentao Yuan, Wilbert Pumacay et al.
Large-scale endeavors like and widespread community efforts such as Open-X-Embodiment have contributed to growing the scale of robot demonstration data. However, there is still an opportunity to improve the quality, quantity, and diversity of robot demonstration data. Although vision-language models have been shown to automatically generate demonstration data, their utility has been limited to environments with privileged state information, they require hand-designed skills, and are limited to interactions with few object instances. We propose Manipulate-Anything, a scalable automated generation method for real-world robotic manipulation. Unlike prior work, our method can operate in real-world environments without any privileged state information, hand-designed skills, and can manipulate any static object. We evaluate our method using two setups. First, Manipulate-Anything successfully generates trajectories for all 7 real-world and 14 simulation tasks, significantly outperforming existing methods like VoxPoser. Second, Manipulate-Anything's demonstrations can train more robust behavior cloning policies than training with human demonstrations, or from data generated by VoxPoser, Scaling-up, and Code-As-Policies. We believe Manipulate-Anything can be a scalable method for both generating data for robotics and solving novel tasks in a zero-shot setting. Project page: https://robot-ma.github.io/.
CVOct 13, 2021
CONetV2: Efficient Auto-Channel Size Optimization for CNNsYi Ru Wang, Samir Khaki, Weihang Zheng et al.
Neural Architecture Search (NAS) has been pivotal in finding optimal network configurations for Convolution Neural Networks (CNNs). While many methods explore NAS from a global search-space perspective, the employed optimization schemes typically require heavy computational resources. This work introduces a method that is efficient in computationally constrained environments by examining the micro-search space of channel size. In tackling channel-size optimization, we design an automated algorithm to extract the dependencies within different connected layers of the network. In addition, we introduce the idea of knowledge distillation, which enables preservation of trained weights, admist trials where the channel sizes are changing. Further, since the standard performance indicators (accuracy, loss) fail to capture the performance of individual network components (providing an overall network evaluation), we introduce a novel metric that highly correlates with test accuracy and enables analysis of individual network layers. Combining dependency extraction, metrics, and knowledge distillation, we introduce an efficient searching algorithm, with simulated annealing inspired stochasticity, and demonstrate its effectiveness in finding optimal architectures that outperform baselines by a large margin.
CVSep 30, 2021
Seeing Glass: Joint Point Cloud and Depth Completion for Transparent ObjectsHaoping Xu, Yi Ru Wang, Sagi Eppel et al.
The basis of many object manipulation algorithms is RGB-D input. Yet, commodity RGB-D sensors can only provide distorted depth maps for a wide range of transparent objects due light refraction and absorption. To tackle the perception challenges posed by transparent objects, we propose TranspareNet, a joint point cloud and depth completion method, with the ability to complete the depth of transparent objects in cluttered and complex scenes, even with partially filled fluid contents within the vessels. To address the shortcomings of existing transparent object data collection schemes in literature, we also propose an automated dataset creation workflow that consists of robot-controlled image collection and vision-based automatic annotation. Through this automated workflow, we created Toronto Transparent Objects Depth Dataset (TODD), which consists of nearly 15000 RGB-D images. Our experimental evaluation demonstrates that TranspareNet outperforms existing state-of-the-art depth completion methods on multiple datasets, including ClearGrasp, and that it also handles cluttered scenes when trained on TODD. Code and dataset will be released at https://www.pair.toronto.edu/TranspareNet/
CVSep 15, 2021
Predicting 3D shapes, masks, and properties of materials, liquids, and objects inside transparent containers, using the TransProteus CGI datasetSagi Eppel, Haoping Xu, Yi Ru Wang et al.
We present TransProteus, a dataset, and methods for predicting the 3D structure, masks, and properties of materials, liquids, and objects inside transparent vessels from a single image without prior knowledge of the image source and camera parameters. Manipulating materials in transparent containers is essential in many fields and depends heavily on vision. This work supplies a new procedurally generated dataset consisting of 50k images of liquids and solid objects inside transparent containers. The image annotations include 3D models, material properties (color/transparency/roughness...), and segmentation masks for the vessel and its content. The synthetic (CGI) part of the dataset was procedurally generated using 13k different objects, 500 different environments (HDRI), and 1450 material textures (PBR) combined with simulated liquids and procedurally generated vessels. In addition, we supply 104 real-world images of objects inside transparent vessels with depth maps of both the vessel and its content. We propose a camera agnostic method that predicts 3D models from an image as an XYZ map. This allows the trained net to predict the 3D model as a map with XYZ coordinates per pixel without prior knowledge of the image source. To calculate the training loss, we use the distance between pairs of points inside the 3D model instead of the absolute XYZ coordinates. This makes the loss function translation invariant. We use this to predict 3D models of vessels and their content from a single image. Finally, we demonstrate a net that uses a single image to predict the material properties of the vessel content and surface.