Jinwoo Jeon

CV
h-index7
6papers
387citations
Novelty47%
AI Score49

6 Papers

11.8CVSep 17, 2025Code
Iterative Prompt Refinement for Safer Text-to-Image Generation

Jinwoo Jeon, JunHyeok Oh, Hayeong Lee et al.

Text-to-Image (T2I) models have made remarkable progress in generating images from text prompts, but their output quality and safety still depend heavily on how prompts are phrased. Existing safety methods typically refine prompts using large language models (LLMs), but they overlook the images produced, which can result in unsafe outputs or unnecessary changes to already safe prompts. To address this, we propose an iterative prompt refinement algorithm that uses Vision Language Models (VLMs) to analyze both the input prompts and the generated images. By leveraging visual feedback, our method refines prompts more effectively, improving safety while maintaining user intent and reliability comparable to existing LLM-based approaches. Additionally, we introduce a new dataset labeled with both textual and visual safety signals using off-the-shelf multi-modal LLM, enabling supervised fine-tuning. Experimental results demonstrate that our approach produces safer outputs without compromising alignment with user intent, offering a practical solution for generating safer T2I content. Our code is available at https://github.com/ku-dmlab/IPR. \textbf{\textcolor{red}WARNING: This paper contains examples of harmful or inappropriate images generated by models.

2.0CVMay 11, 2024
eCAR: edge-assisted Collaborative Augmented Reality Framework

Jinwoo Jeon, Woontack Woo

We propose a novel edge-assisted multi-user collaborative augmented reality framework in a large indoor environment. In Collaborative Augmented Reality, data communication that synchronizes virtual objects has large network traffic and high network latency. Due to drift, CAR applications without continuous data communication for coordinate system alignment have virtual object inconsistency. In addition, synchronization messages for online virtual object updates have high latency as the number of collaborative devices increases. To solve this problem, we implement the CAR framework, called eCAR, which utilizes edge computing to continuously match the device's coordinate system with less network traffic. Furthermore, we extend the co-visibility graph of the edge server to maintain virtual object spatial-temporal consistency in neighboring devices by synchronizing a local graph. We evaluate the system quantitatively and qualitatively in the public dataset and a physical indoor environment. eCAR communicates data for coordinate system alignment between the edge server and devices with less network traffic and latency. In addition, collaborative augmented reality synchronization algorithms quickly and accurately host and resolve virtual objects. The proposed system continuously aligns coordinate systems to multiple devices in a large indoor environment and shares augmented reality content. Through our system, users interact with virtual objects and share augmented reality experiences with neighboring users.

3.6CVNov 17, 2025
uCLIP: Parameter-Efficient Multilingual Extension of Vision-Language Models with Unpaired Data

Dahyun Chung, Donghyun Shin, Yujin Sung et al.

Contrastive Language-Image Pre-training (CLIP) has demonstrated strong generalization across a wide range of visual tasks by leveraging large-scale English-image pairs. However, its extension to low-resource languages remains limited due to the scarcity of high-quality multilingual image-text data. Existing multilingual vision-language models exhibit consistently low retrieval performance in underrepresented languages including Czech, Finnish, Croatian, Hungarian, and Romanian on the Crossmodal-3600 (XM3600) benchmark. To address this, we propose a lightweight and data-efficient framework for multilingual vision-language alignment. Our approach requires no image-text pairs or text-text pairs and freezes both the pretrained image encoder and multilingual text encoder during training. Only a compact 1.7M-parameter projection module is trained, using a contrastive loss over English representations as semantic anchors. This minimal training setup enables robust multilingual alignment even for languages with limited supervision. Extensive evaluation across multiple multilingual retrieval benchmarks confirms the effectiveness of our method, showing significant gains in five underrepresented languages where existing models typically underperform. These findings highlight the effectiveness of our pivot-based, parameter-efficient alignment strategy for inclusive multimodal learning.

19.8RODec 27, 2021Code
UV-SLAM: Unconstrained Line-based SLAM Using Vanishing Points for Structural Mapping

Hyunjun Lim, Jinwoo Jeon, Hyun Myung

In feature-based simultaneous localization and mapping (SLAM), line features complement the sparsity of point features, making it possible to map the surrounding environment structure. Existing approaches utilizing line features have primarily employed a measurement model that uses line re-projection. However, the direction vectors used in the 3D line mapping process cannot be corrected because the line measurement model employs only the lines' normal vectors in the Plücker coordinate. As a result, problems like degeneracy that occur during the 3D line mapping process cannot be solved. To tackle the problem, this paper presents a UV-SLAM, which is an unconstrained line-based SLAM using vanishing points for structural mapping. This paper focuses on using structural regularities without any constraints, such as the Manhattan world assumption. For this, we use the vanishing points that can be obtained from the line features. The difference between the vanishing point observation calculated through line features in the image and the vanishing point estimation calculated through the direction vector is defined as a residual and added to the cost function of optimization-based SLAM. Furthermore, through Fisher information matrix rank analysis, we prove that vanishing point measurements guarantee a unique mapping solution. Finally, we demonstrate that the localization accuracy and mapping quality are improved compared to the state-of-the-art algorithms using public datasets.

28.5LGOct 28, 2021Code
Gradient Inversion with Generative Image Prior

Jinwoo Jeon, Jaechang Kim, Kangwook Lee et al.

Federated Learning (FL) is a distributed learning framework, in which the local data never leaves clients devices to preserve privacy, and the server trains models on the data via accessing only the gradients of those local data. Without further privacy mechanisms such as differential privacy, this leaves the system vulnerable against an attacker who inverts those gradients to reveal clients sensitive data. However, a gradient is often insufficient to reconstruct the user data without any prior knowledge. By exploiting a generative model pretrained on the data distribution, we demonstrate that data privacy can be easily breached. Further, when such prior knowledge is unavailable, we investigate the possibility of learning the prior from a sequence of gradients seen in the process of FL training. We experimentally show that the prior in a form of generative model is learnable from iterative interactions in FL. Our findings strongly suggest that additional mechanisms are necessary to prevent privacy leakage in FL.

14.7ROMar 2, 2021Code
Run Your Visual-Inertial Odometry on NVIDIA Jetson: Benchmark Tests on a Micro Aerial Vehicle

Jinwoo Jeon, Sungwook Jung, Eungchang Lee et al.

This paper presents benchmark tests of various visual(-inertial) odometry algorithms on NVIDIA Jetson platforms. The compared algorithms include mono and stereo, covering Visual Odometry (VO) and Visual-Inertial Odometry (VIO): VINS-Mono, VINS-Fusion, Kimera, ALVIO, Stereo-MSCKF, ORB-SLAM2 stereo, and ROVIO. As these methods are mainly used for unmanned aerial vehicles (UAVs), they must perform well in situations where the size of the processing board and weight is limited. Jetson boards released by NVIDIA satisfy these constraints as they have a sufficiently powerful central processing unit (CPU) and graphics processing unit (GPU) for image processing. However, in existing studies, the performance of Jetson boards as a processing platform for executing VO/VIO has not been compared extensively in terms of the usage of computing resources and accuracy. Therefore, this study compares representative VO/VIO algorithms on several NVIDIA Jetson platforms, namely NVIDIA Jetson TX2, Xavier NX, and AGX Xavier, and introduces a novel dataset 'KAIST VIO dataset' for UAVs. Including pure rotations, the dataset has several geometric trajectories that are harsh to visual(-inertial) state estimation. The evaluation is performed in terms of the accuracy of estimated odometry, CPU usage, and memory usage on various Jetson boards, algorithms, and trajectories. We present the {results of the} comprehensive benchmark test and release the dataset for the computer vision and robotics applications.