Kai Zhe Boey

h-index2
2papers

2 Papers

CVJul 1, 2025
Towards Open-World Human Action Segmentation Using Graph Convolutional Networks

Hao Xing, Kai Zhe Boey, Gordon Cheng

Human-object interaction segmentation is a fundamental task of daily activity understanding, which plays a crucial role in applications such as assistive robotics, healthcare, and autonomous systems. Most existing learning-based methods excel in closed-world action segmentation, they struggle to generalize to open-world scenarios where novel actions emerge. Collecting exhaustive action categories for training is impractical due to the dynamic diversity of human activities, necessitating models that detect and segment out-of-distribution actions without manual annotation. To address this issue, we formally define the open-world action segmentation problem and propose a structured framework for detecting and segmenting unseen actions. Our framework introduces three key innovations: 1) an Enhanced Pyramid Graph Convolutional Network (EPGCN) with a novel decoder module for robust spatiotemporal feature upsampling. 2) Mixup-based training to synthesize out-of-distribution data, eliminating reliance on manual annotations. 3) A novel Temporal Clustering loss that groups in-distribution actions while distancing out-of-distribution samples. We evaluate our framework on two challenging human-object interaction recognition datasets: Bimanual Actions and 2 Hands and Object (H2O) datasets. Experimental results demonstrate significant improvements over state-of-the-art action segmentation models across multiple open-set evaluation metrics, achieving 16.9% and 34.6% relative gains in open-set segmentation (F1@50) and out-of-distribution detection performances (AUROC), respectively. Additionally, we conduct an in-depth ablation study to assess the impact of each proposed component, identifying the optimal framework configuration for open-world action segmentation.

CVJul 1, 2025
Multi-Modal Graph Convolutional Network with Sinusoidal Encoding for Robust Human Action Segmentation

Hao Xing, Kai Zhe Boey, Yuankai Wu et al.

Accurate temporal segmentation of human actions is critical for intelligent robots in collaborative settings, where a precise understanding of sub-activity labels and their temporal structure is essential. However, the inherent noise in both human pose estimation and object detection often leads to over-segmentation errors, disrupting the coherence of action sequences. To address this, we propose a Multi-Modal Graph Convolutional Network (MMGCN) that integrates low-frame-rate (e.g., 1 fps) visual data with high-frame-rate (e.g., 30 fps) motion data (skeleton and object detections) to mitigate fragmentation. Our framework introduces three key contributions. First, a sinusoidal encoding strategy that maps 3D skeleton coordinates into a continuous sin-cos space to enhance spatial representation robustness. Second, a temporal graph fusion module that aligns multi-modal inputs with differing resolutions via hierarchical feature aggregation, Third, inspired by the smooth transitions inherent to human actions, we design SmoothLabelMix, a data augmentation technique that mixes input sequences and labels to generate synthetic training examples with gradual action transitions, enhancing temporal consistency in predictions and reducing over-segmentation artifacts. Extensive experiments on the Bimanual Actions Dataset, a public benchmark for human-object interaction understanding, demonstrate that our approach outperforms state-of-the-art methods, especially in action segmentation accuracy, achieving F1@10: 94.5% and F1@25: 92.8%.