Wenhan Luo

CV
h-index43
68papers
8,454citations
Novelty51%
AI Score55

68 Papers

34.1CVDec 22, 2022Code
Ultra-High-Definition Low-Light Image Enhancement: A Benchmark and Transformer-Based Method

Tao Wang, Kaihao Zhang, Tianrun Shen et al.

As the quality of optical sensors improves, there is a need for processing large-scale images. In particular, the ability of devices to capture ultra-high definition (UHD) images and video places new demands on the image processing pipeline. In this paper, we consider the task of low-light image enhancement (LLIE) and introduce a large-scale database consisting of images at 4K and 8K resolution. We conduct systematic benchmarking studies and provide a comparison of current LLIE algorithms. As a second contribution, we introduce LLFormer, a transformer-based low-light enhancement method. The core components of LLFormer are the axis-based multi-head self-attention and cross-layer attention fusion block, which significantly reduces the linear complexity. Extensive experiments on the new dataset and existing public datasets show that LLFormer outperforms state-of-the-art methods. We also show that employing existing LLIE methods trained on our benchmark as a pre-processing step significantly improves the performance of downstream tasks, e.g., face detection in low-light conditions. The source code and pre-trained models are available at https://github.com/TaoWangzj/LLFormer.

27.4CVAug 27, 2023Code
MB-TaylorFormer: Multi-branch Efficient Transformer Expanded by Taylor Formula for Image Dehazing

Yuwei Qiu, Kaihao Zhang, Chenxi Wang et al.

In recent years, Transformer networks are beginning to replace pure convolutional neural networks (CNNs) in the field of computer vision due to their global receptive field and adaptability to input. However, the quadratic computational complexity of softmax-attention limits the wide application in image dehazing task, especially for high-resolution images. To address this issue, we propose a new Transformer variant, which applies the Taylor expansion to approximate the softmax-attention and achieves linear computational complexity. A multi-scale attention refinement module is proposed as a complement to correct the error of the Taylor expansion. Furthermore, we introduce a multi-branch architecture with multi-scale patch embedding to the proposed Transformer, which embeds features by overlapping deformable convolution of different scales. The design of multi-scale patch embedding is based on three key ideas: 1) various sizes of the receptive field; 2) multi-level semantic information; 3) flexible shapes of the receptive field. Our model, named Multi-branch Transformer expanded by Taylor formula (MB-TaylorFormer), can embed coarse to fine features more flexibly at the patch embedding stage and capture long-distance pixel interactions with limited computational cost. Experimental results on several dehazing benchmarks show that MB-TaylorFormer achieves state-of-the-art (SOTA) performance with a light computational burden. The source code and pre-trained models are available at https://github.com/FVL2020/ICCV-2023-MB-TaylorFormer.

15.3CVJul 27, 2023Code
HTNet for micro-expression recognition

Zhifeng Wang, Kaihao Zhang, Wenhan Luo et al.

Facial expression is related to facial muscle contractions and different muscle movements correspond to different emotional states. For micro-expression recognition, the muscle movements are usually subtle, which has a negative impact on the performance of current facial emotion recognition algorithms. Most existing methods use self-attention mechanisms to capture relationships between tokens in a sequence, but they do not take into account the inherent spatial relationships between facial landmarks. This can result in sub-optimal performance on micro-expression recognition tasks.Therefore, learning to recognize facial muscle movements is a key challenge in the area of micro-expression recognition. In this paper, we propose a Hierarchical Transformer Network (HTNet) to identify critical areas of facial muscle movement. HTNet includes two major components: a transformer layer that leverages the local temporal features and an aggregation layer that extracts local and global semantical facial features. Specifically, HTNet divides the face into four different facial areas: left lip area, left eye area, right eye area and right lip area. The transformer layer is used to focus on representing local minor muscle movement with local self-attention in each area. The aggregation layer is used to learn the interactions between eye areas and lip areas. The experiments on four publicly available micro-expression datasets show that the proposed approach outperforms previous methods by a large margin. The codes and models are available at: \url{https://github.com/wangzhifengharrison/HTNet}

24.3CVJul 24, 2023Code
PRIOR: Prototype Representation Joint Learning from Medical Images and Reports

Pujin Cheng, Li Lin, Junyan Lyu et al.

Contrastive learning based vision-language joint pre-training has emerged as a successful representation learning strategy. In this paper, we present a prototype representation learning framework incorporating both global and local alignment between medical images and reports. In contrast to standard global multi-modality alignment methods, we employ a local alignment module for fine-grained representation. Furthermore, a cross-modality conditional reconstruction module is designed to interchange information across modalities in the training phase by reconstructing masked images and reports. For reconstructing long reports, a sentence-wise prototype memory bank is constructed, enabling the network to focus on low-level localized visual and high-level clinical linguistic features. Additionally, a non-auto-regressive generation paradigm is proposed for reconstructing non-sequential reports. Experimental results on five downstream tasks, including supervised classification, zero-shot classification, image-to-text retrieval, semantic segmentation, and object detection, show the proposed method outperforms other state-of-the-art methods across multiple datasets and under different dataset size settings. The code is available at https://github.com/QtacierP/PRIOR.

12.6CVJul 27, 2023Code
LLDiffusion: Learning Degradation Representations in Diffusion Models for Low-Light Image Enhancement

Tao Wang, Kaihao Zhang, Ziqian Shao et al.

Current deep learning methods for low-light image enhancement (LLIE) typically rely on pixel-wise mapping learned from paired data. However, these methods often overlook the importance of considering degradation representations, which can lead to sub-optimal outcomes. In this paper, we address this limitation by proposing a degradation-aware learning scheme for LLIE using diffusion models, which effectively integrates degradation and image priors into the diffusion process, resulting in improved image enhancement. Our proposed degradation-aware learning scheme is based on the understanding that degradation representations play a crucial role in accurately modeling and capturing the specific degradation patterns present in low-light images. To this end, First, a joint learning framework for both image generation and image enhancement is presented to learn the degradation representations. Second, to leverage the learned degradation representations, we develop a Low-Light Diffusion model (LLDiffusion) with a well-designed dynamic diffusion module. This module takes into account both the color map and the latent degradation representations to guide the diffusion process. By incorporating these conditioning factors, the proposed LLDiffusion can effectively enhance low-light images, considering both the inherent degradation patterns and the desired color fidelity. Finally, we evaluate our proposed method on several well-known benchmark datasets, including synthetic and real-world unpaired datasets. Extensive experiments on public benchmarks demonstrate that our LLDiffusion outperforms state-of-the-art LLIE methods both quantitatively and qualitatively. The source code and pre-trained models are available at https://github.com/TaoWangzj/LLDiffusion.

7.3IVMar 8, 2023Code
Learning Enhancement From Degradation: A Diffusion Model For Fundus Image Enhancement

Puijin Cheng, Li Lin, Yijin Huang et al.

The quality of a fundus image can be compromised by numerous factors, many of which are challenging to be appropriately and mathematically modeled. In this paper, we introduce a novel diffusion model based framework, named Learning Enhancement from Degradation (LED), for enhancing fundus images. Specifically, we first adopt a data-driven degradation framework to learn degradation mappings from unpaired high-quality to low-quality images. We then apply a conditional diffusion model to learn the inverse enhancement process in a paired manner. The proposed LED is able to output enhancement results that maintain clinically important features with better clarity. Moreover, in the inference phase, LED can be easily and effectively integrated with any existing fundus image enhancement framework. We evaluate the proposed LED on several downstream tasks with respect to various clinically-relevant metrics, successfully demonstrating its superiority over existing state-of-the-art methods both quantitatively and qualitatively. The source code is available at https://github.com/QtacierP/LED.

4.8CVJun 28, 2022Code
Multi-Prior Learning via Neural Architecture Search for Blind Face Restoration

Yanjiang Yu, Puyang Zhang, Kaihao Zhang et al.

Blind Face Restoration (BFR) aims to recover high-quality face images from low-quality ones and usually resorts to facial priors for improving restoration performance. However, current methods still suffer from two major difficulties: 1) how to derive a powerful network architecture without extensive hand tuning; 2) how to capture complementary information from multiple facial priors in one network to improve restoration performance. To this end, we propose a Face Restoration Searching Network (FRSNet) to adaptively search the suitable feature extraction architecture within our specified search space, which can directly contribute to the restoration quality. On the basis of FRSNet, we further design our Multiple Facial Prior Searching Network (MFPSNet) with a multi-prior learning scheme. MFPSNet optimally extracts information from diverse facial priors and fuses the information into image features, ensuring that both external guidance and internal features are reserved. In this way, MFPSNet takes full advantage of semantic-level (parsing maps), geometric-level (facial heatmaps), reference-level (facial dictionaries) and pixel-level (degraded images) information and thus generates faithful and realistic images. Quantitative and qualitative experiments show that MFPSNet performs favorably on both synthetic and real-world datasets against the state-of-the-art BFR methods. The codes are publicly available at: https://github.com/YYJ1anG/MFPSNet.

12.2CVDec 22, 2022
Restoring Vision in Hazy Weather with Hierarchical Contrastive Learning

Tao Wang, Guangpin Tao, Wanglong Lu et al.

Image restoration under hazy weather condition, which is called single image dehazing, has been of significant interest for various computer vision applications. In recent years, deep learning-based methods have achieved success. However, existing image dehazing methods typically neglect the hierarchy of features in the neural network and fail to exploit their relationships fully. To this end, we propose an effective image dehazing method named Hierarchical Contrastive Dehazing (HCD), which is based on feature fusion and contrastive learning strategies. HCD consists of a hierarchical dehazing network (HDN) and a novel hierarchical contrastive loss (HCL). Specifically, the core design in the HDN is a hierarchical interaction module, which utilizes multi-scale activation to revise the feature responses hierarchically. To cooperate with the training of HDN, we propose HCL which performs contrastive learning on hierarchically paired exemplars, facilitating haze removal. Extensive experiments on public datasets, RESIDE, HazeRD, and DENSE-HAZE, demonstrate that HCD quantitatively outperforms the state-of-the-art methods in terms of PSNR, SSIM and achieves better visual quality.

17.3CVSep 5, 2022
ADTR: Anomaly Detection Transformer with Feature Reconstruction

Zhiyuan You, Kai Yang, Wenhan Luo et al.

Anomaly detection with only prior knowledge from normal samples attracts more attention because of the lack of anomaly samples. Existing CNN-based pixel reconstruction approaches suffer from two concerns. First, the reconstruction source and target are raw pixel values that contain indistinguishable semantic information. Second, CNN tends to reconstruct both normal samples and anomalies well, making them still hard to distinguish. In this paper, we propose Anomaly Detection TRansformer (ADTR) to apply a transformer to reconstruct pre-trained features. The pre-trained features contain distinguishable semantic information. Also, the adoption of transformer limits to reconstruct anomalies well such that anomalies could be detected easily once the reconstruction fails. Moreover, we propose novel loss functions to make our approach compatible with the normal-sample-only case and the anomaly-available case with both image-level and pixel-level labeled anomalies. The performance could be further improved by adding simple synthetic or external irrelevant anomalies. Extensive experiments are conducted on anomaly detection datasets including MVTec-AD and CIFAR-10. Our method achieves superior performance compared with all baselines.

14.5CVApr 6, 2022Code
Aesthetic Text Logo Synthesis via Content-aware Layout Inferring

Yizhi Wang, Guo Pu, Wenhan Luo et al.

Text logo design heavily relies on the creativity and expertise of professional designers, in which arranging element layouts is one of the most important procedures. However, few attention has been paid to this task which needs to take many factors (e.g., fonts, linguistics, topics, etc.) into consideration. In this paper, we propose a content-aware layout generation network which takes glyph images and their corresponding text as input and synthesizes aesthetic layouts for them automatically. Specifically, we develop a dual-discriminator module, including a sequence discriminator and an image discriminator, to evaluate both the character placing trajectories and rendered shapes of synthesized text logos, respectively. Furthermore, we fuse the information of linguistics from texts and visual semantics from glyphs to guide layout prediction, which both play important roles in professional layout design. To train and evaluate our approach, we construct a dataset named as TextLogo3K, consisting of about 3,500 text logo images and their pixel-level annotations. Experimental studies on this dataset demonstrate the effectiveness of our approach for synthesizing visually-pleasing text logos and verify its superiority against the state of the art.

10.1CVJun 8, 2022Code
Blind Face Restoration: Benchmark Datasets and a Baseline Model

Puyang Zhang, Kaihao Zhang, Wenhan Luo et al.

Blind Face Restoration (BFR) aims to construct a high-quality (HQ) face image from its corresponding low-quality (LQ) input. Recently, many BFR methods have been proposed and they have achieved remarkable success. However, these methods are trained or evaluated on privately synthesized datasets, which makes it infeasible for the subsequent approaches to fairly compare with them. To address this problem, we first synthesize two blind face restoration benchmark datasets called EDFace-Celeb-1M (BFR128) and EDFace-Celeb-150K (BFR512). State-of-the-art methods are benchmarked on them under five settings including blur, noise, low resolution, JPEG compression artifacts, and the combination of them (full degradation). To make the comparison more comprehensive, five widely-used quantitative metrics and two task-driven metrics including Average Face Landmark Distance (AFLD) and Average Face ID Cosine Similarity (AFICS) are applied. Furthermore, we develop an effective baseline model called Swin Transformer U-Net (STUNet). The STUNet with U-net architecture applies an attention mechanism and a shifted windowing scheme to capture long-range pixel interactions and focus more on significant features while still being trained efficiently. Experimental results show that the proposed baseline method performs favourably against the SOTA methods on various BFR tasks.

6.8CVAug 20, 2023
Blind Face Restoration for Under-Display Camera via Dictionary Guided Transformer

Jingfan Tan, Xiaoxu Chen, Tao Wang et al.

By hiding the front-facing camera below the display panel, Under-Display Camera (UDC) provides users with a full-screen experience. However, due to the characteristics of the display, images taken by UDC suffer from significant quality degradation. Methods have been proposed to tackle UDC image restoration and advances have been achieved. There are still no specialized methods and datasets for restoring UDC face images, which may be the most common problem in the UDC scene. To this end, considering color filtering, brightness attenuation, and diffraction in the imaging process of UDC, we propose a two-stage network UDC Degradation Model Network named UDC-DMNet to synthesize UDC images by modeling the processes of UDC imaging. Then we use UDC-DMNet and high-quality face images from FFHQ and CelebA-Test to create UDC face training datasets FFHQ-P/T and testing datasets CelebA-Test-P/T for UDC face restoration. We propose a novel dictionary-guided transformer network named DGFormer. Introducing the facial component dictionary and the characteristics of the UDC image in the restoration makes DGFormer capable of addressing blind face restoration in UDC scenarios. Experiments show that our DGFormer and UDC-DMNet achieve state-of-the-art performance.

3.9CVSep 9, 2023
Deep Video Restoration for Under-Display Camera

Xuanxi Chen, Tao Wang, Ziqian Shao et al.

Images or videos captured by the Under-Display Camera (UDC) suffer from severe degradation, such as saturation degeneration and color shift. While restoration for UDC has been a critical task, existing works of UDC restoration focus only on images. UDC video restoration (UDC-VR) has not been explored in the community. In this work, we first propose a GAN-based generation pipeline to simulate the realistic UDC degradation process. With the pipeline, we build the first large-scale UDC video restoration dataset called PexelsUDC, which includes two subsets named PexelsUDC-T and PexelsUDC-P corresponding to different displays for UDC. Using the proposed dataset, we conduct extensive benchmark studies on existing video restoration methods and observe their limitations on the UDC-VR task. To this end, we propose a novel transformer-based baseline method that adaptively enhances degraded videos. The key components of the method are a spatial branch with local-aware transformers, a temporal branch embedded temporal transformers, and a spatial-temporal fusion module. These components drive the model to fully exploit spatial and temporal information for UDC-VR. Extensive experiments show that our method achieves state-of-the-art performance on PexelsUDC. The benchmark and the baseline method are expected to promote the progress of UDC-VR in the community, which will be made public.

13.1CVNov 29, 2023
Weakly-Supervised Emotion Transition Learning for Diverse 3D Co-speech Gesture Generation

Xingqun Qi, Jiahao Pan, Peng Li et al.

Generating vivid and emotional 3D co-speech gestures is crucial for virtual avatar animation in human-machine interaction applications. While the existing methods enable generating the gestures to follow a single emotion label, they overlook that long gesture sequence modeling with emotion transition is more practical in real scenes. In addition, the lack of large-scale available datasets with emotional transition speech and corresponding 3D human gestures also limits the addressing of this task. To fulfill this goal, we first incorporate the ChatGPT-4 and an audio inpainting approach to construct the high-fidelity emotion transition human speeches. Considering obtaining the realistic 3D pose annotations corresponding to the dynamically inpainted emotion transition audio is extremely difficult, we propose a novel weakly supervised training strategy to encourage authority gesture transitions. Specifically, to enhance the coordination of transition gestures w.r.t different emotional ones, we model the temporal association representation between two different emotional gesture sequences as style guidance and infuse it into the transition generation. We further devise an emotion mixture mechanism that provides weak supervision based on a learnable mixed emotion label for transition gestures. Last, we present a keyframe sampler to supply effective initial posture cues in long sequences, enabling us to generate diverse gestures. Extensive experiments demonstrate that our method outperforms the state-of-the-art models constructed by adapting single emotion-conditioned counterparts on our newly defined emotion transition task and datasets. Our code and dataset will be released on the project page: https://xingqunqi-lab.github.io/Emo-Transition-Gesture/.

16.4CVSep 4, 2024Code
HiPrompt: Tuning-free Higher-Resolution Generation with Hierarchical MLLM Prompts

Xinyu Liu, Yingqing He, Lanqing Guo et al.

The potential for higher-resolution image generation using pretrained diffusion models is immense, yet these models often struggle with issues of object repetition and structural artifacts especially when scaling to 4K resolution and higher. We figure out that the problem is caused by that, a single prompt for the generation of multiple scales provides insufficient efficacy. In response, we propose HiPrompt, a new tuning-free solution that tackles the above problems by introducing hierarchical prompts. The hierarchical prompts offer both global and local guidance. Specifically, the global guidance comes from the user input that describes the overall content, while the local guidance utilizes patch-wise descriptions from MLLMs to elaborately guide the regional structure and texture generation. Furthermore, during the inverse denoising process, the generated noise is decomposed into low- and high-frequency spatial components. These components are conditioned on multiple prompt levels, including detailed patch-wise descriptions and broader image-level prompts, facilitating prompt-guided denoising under hierarchical semantic guidance. It further allows the generation to focus more on local spatial regions and ensures the generated images maintain coherent local and global semantics, structures, and textures with high definition. Extensive experiments demonstrate that HiPrompt outperforms state-of-the-art works in higher-resolution image generation, significantly reducing object repetition and enhancing structural quality.

18.6CVSep 16, 2024
PSHuman: Photorealistic Single-image 3D Human Reconstruction using Cross-Scale Multiview Diffusion and Explicit Remeshing

Peng Li, Wangguandong Zheng, Yuan Liu et al.

Detailed and photorealistic 3D human modeling is essential for various applications and has seen tremendous progress. However, full-body reconstruction from a monocular RGB image remains challenging due to the ill-posed nature of the problem and sophisticated clothing topology with self-occlusions. In this paper, we propose PSHuman, a novel framework that explicitly reconstructs human meshes utilizing priors from the multiview diffusion model. It is found that directly applying multiview diffusion on single-view human images leads to severe geometric distortions, especially on generated faces. To address it, we propose a cross-scale diffusion that models the joint probability distribution of global full-body shape and local facial characteristics, enabling detailed and identity-preserved novel-view generation without any geometric distortion. Moreover, to enhance cross-view body shape consistency of varied human poses, we condition the generative model on parametric models like SMPL-X, which provide body priors and prevent unnatural views inconsistent with human anatomy. Leveraging the generated multi-view normal and color images, we present SMPLX-initialized explicit human carving to recover realistic textured human meshes efficiently. Extensive experimental results and quantitative evaluations on CAPE and THuman2.1 datasets demonstrate PSHumans superiority in geometry details, texture fidelity, and generalization capability.

10.5CVJul 30, 2024Code
MMTrail: A Multimodal Trailer Video Dataset with Language and Music Descriptions

Xiaowei Chi, Yatian Wang, Aosong Cheng et al.

Massive multi-modality datasets play a significant role in facilitating the success of large video-language models. However, current video-language datasets primarily provide text descriptions for visual frames, considering audio to be weakly related information. They usually overlook exploring the potential of inherent audio-visual correlation, leading to monotonous annotation within each modality instead of comprehensive and precise descriptions. Such ignorance results in the difficulty of multiple cross-modality studies. To fulfill this gap, we present MMTrail, a large-scale multi-modality video-language dataset incorporating more than 20M trailer clips with visual captions, and 2M high-quality clips with multimodal captions. Trailers preview full-length video works and integrate context, visual frames, and background music. In particular, the trailer has two main advantages: (1) the topics are diverse, and the content characters are of various types, e.g., film, news, and gaming. (2) the corresponding background music is custom-designed, making it more coherent with the visual context. Upon these insights, we propose a systemic captioning framework, achieving various modality annotations with more than 27.1k hours of trailer videos. Here, to ensure the caption retains music perspective while preserving the authority of visual context, we leverage the advanced LLM to merge all annotations adaptively. In this fashion, our MMtrail dataset potentially paves the path for fine-grained large multimodal-language model training. In experiments, we provide evaluation metrics and benchmark results on our dataset, demonstrating the high quality of our annotation and its effectiveness for model training.

9.0LGMay 13
VCR: Learning Valid Contextual Representation for Incomplete Wearable Signals

Yuxuan Weng, Wenhan Luo, Qijia Shao

Wearable devices enable continuous health monitoring from multimodal signals, but real-world deployment is hindered by limited labeled data and pervasive sensor incompleteness. While large-scale self-supervised pretraining reduces label dependence, most existing methods assume full modality availability. Current approaches for handling modality missingness often reconstruct entire absent signals, which can encourage hallucinating modality-specific details that are not inferable from the observed sensor signals and degrade robustness. We propose VCR, a self-supervised framework that learns to extract valid representations robust to modality missingness. VCR employs an orthogonal tokenizer to enforce strict orthogonal disentanglement by rectifying latent manifolds and applying a geometric projection, separating each modality into shared semantics and modality-specific residuals. This design preserves complete information integrity while serving as a structural foundation for robust learning under modality missingness. The resulting tokens are processed by a missing-aware mixture-of-experts backbone that adapts to varying patterns of modality availability. By constraining the objective to reconstruct only the shared components of missing modalities, VCR effectively mitigates hallucinations of non-inferable modality-specific details. Across multiple health monitoring tasks, VCR consistently improves performance and robustness under full, single-missing, and multiple-missing modality settings compared with strong supervised and self-supervised baselines.

1.5CVAug 6, 2023
InterTracker: Discovering and Tracking General Objects Interacting with Hands in the Wild

Yanyan Shao, Qi Ye, Wenhan Luo et al.

Understanding human interaction with objects is an important research topic for embodied Artificial Intelligence and identifying the objects that humans are interacting with is a primary problem for interaction understanding. Existing methods rely on frame-based detectors to locate interacting objects. However, this approach is subjected to heavy occlusions, background clutter, and distracting objects. To address the limitations, in this paper, we propose to leverage spatio-temporal information of hand-object interaction to track interactive objects under these challenging cases. Without prior knowledge of the general objects to be tracked like object tracking problems, we first utilize the spatial relation between hands and objects to adaptively discover the interacting objects from the scene. Second, the consistency and continuity of the appearance of objects between successive frames are exploited to track the objects. With this tracking formulation, our method also benefits from training on large-scale general object-tracking datasets. We further curate a video-level hand-object interaction dataset for testing and evaluation from 100DOH. The quantitative results demonstrate that our proposed method outperforms the state-of-the-art methods. Specifically, in scenes with continuous interaction with different objects, we achieve an impressive improvement of about 10% as evaluated using the Average Precision (AP) metric. Our qualitative findings also illustrate that our method can produce more continuous trajectories for interacting objects.

2.0LGJul 20, 2023
DREAM: Domain-free Reverse Engineering Attributes of Black-box Model

Rongqing Li, Jiaqi Yu, Changsheng Li et al.

Deep learning models are usually black boxes when deployed on machine learning platforms. Prior works have shown that the attributes ($e.g.$, the number of convolutional layers) of a target black-box neural network can be exposed through a sequence of queries. There is a crucial limitation: these works assume the dataset used for training the target model to be known beforehand and leverage this dataset for model attribute attack. However, it is difficult to access the training dataset of the target black-box model in reality. Therefore, whether the attributes of a target black-box model could be still revealed in this case is doubtful. In this paper, we investigate a new problem of Domain-agnostic Reverse Engineering the Attributes of a black-box target Model, called DREAM, without requiring the availability of the target model's training dataset, and put forward a general and principled framework by casting this problem as an out of distribution (OOD) generalization problem. In this way, we can learn a domain-agnostic model to inversely infer the attributes of a target black-box model with unknown training data. This makes our method one of the kinds that can gracefully apply to an arbitrary domain for model attribute reverse engineering with strong generalization ability. Extensive experimental studies are conducted and the results validate the superiority of our proposed method over the baselines.

36.5AIMay 18, 2024Code
Uni-MoE: Scaling Unified Multimodal LLMs with Mixture of Experts

Yunxin Li, Shenyuan Jiang, Baotian Hu et al.

Recent advancements in Multimodal Large Language Models (MLLMs) underscore the significance of scalable models and data to boost performance, yet this often incurs substantial computational costs. Although the Mixture of Experts (MoE) architecture has been employed to efficiently scale large language and image-text models, these efforts typically involve fewer experts and limited modalities. To address this, our work presents the pioneering attempt to develop a unified MLLM with the MoE architecture, named Uni-MoE that can handle a wide array of modalities. Specifically, it features modality-specific encoders with connectors for a unified multimodal representation. We also implement a sparse MoE architecture within the LLMs to enable efficient training and inference through modality-level data parallelism and expert-level model parallelism. To enhance the multi-expert collaboration and generalization, we present a progressive training strategy: 1) Cross-modality alignment using various connectors with different cross-modality data, 2) Training modality-specific experts with cross-modality instruction data to activate experts' preferences, and 3) Tuning the Uni-MoE framework utilizing Low-Rank Adaptation (LoRA) on mixed multimodal instruction data. We evaluate the instruction-tuned Uni-MoE on a comprehensive set of multimodal datasets. The extensive experimental results demonstrate Uni-MoE's principal advantage of significantly reducing performance bias in handling mixed multimodal datasets, alongside improved multi-expert collaboration and generalization. Our findings highlight the substantial potential of MoE frameworks in advancing MLLMs and the code is available at https://github.com/HITsz-TMG/UMOE-Scaling-Unified-Multimodal-LLMs.

26.8CVJan 8, 2025Code
MB-TaylorFormer V2: Improved Multi-branch Linear Transformer Expanded by Taylor Formula for Image Restoration

Zhi Jin, Yuwei Qiu, Kaihao Zhang et al.

Recently, Transformer networks have demonstrated outstanding performance in the field of image restoration due to the global receptive field and adaptability to input. However, the quadratic computational complexity of Softmax-attention poses a significant limitation on its extensive application in image restoration tasks, particularly for high-resolution images. To tackle this challenge, we propose a novel variant of the Transformer. This variant leverages the Taylor expansion to approximate the Softmax-attention and utilizes the concept of norm-preserving mapping to approximate the remainder of the first-order Taylor expansion, resulting in a linear computational complexity. Moreover, we introduce a multi-branch architecture featuring multi-scale patch embedding into the proposed Transformer, which has four distinct advantages: 1) various sizes of the receptive field; 2) multi-level semantic information; 3) flexible shapes of the receptive field; 4) accelerated training and inference speed. Hence, the proposed model, named the second version of Taylor formula expansion-based Transformer (for short MB-TaylorFormer V2) has the capability to concurrently process coarse-to-fine features, capture long-distance pixel interactions with limited computational cost, and improve the approximation of the Taylor expansion remainder. Experimental results across diverse image restoration benchmarks demonstrate that MB-TaylorFormer V2 achieves state-of-the-art performance in multiple image restoration tasks, such as image dehazing, deraining, desnowing, motion deblurring, and denoising, with very little computational overhead. The source code is available at https://github.com/FVL2020/MB-TaylorFormerV2.

3.6CVDec 15, 2025
CogniEdit: Dense Gradient Flow Optimization for Fine-Grained Image Editing

Yan Li, Lin Liu, Xiaopeng Zhang et al.

Instruction-based image editing with diffusion models has achieved impressive results, yet existing methods struggle with fine-grained instructions specifying precise attributes such as colors, positions, and quantities. While recent approaches employ Group Relative Policy Optimization (GRPO) for alignment, they optimize only at individual sampling steps, providing sparse feedback that limits trajectory-level control. We propose a unified framework CogniEdit, combining multi-modal reasoning with dense reward optimization that propagates gradients across consecutive denoising steps, enabling trajectory-level gradient flow through the sampling process. Our method comprises three components: (1) Multi-modal Large Language Models for decomposing complex instructions into actionable directives, (2) Dynamic Token Focus Relocation that adaptively emphasizes fine-grained attributes, and (3) Dense GRPO-based optimization that propagates gradients across consecutive steps for trajectory-level supervision. Extensive experiments on benchmark datasets demonstrate that our CogniEdit achieves state-of-the-art performance in balancing fine-grained instruction following with visual quality and editability preservation

15.7CVDec 25, 2023Code
Towards Real-World Blind Face Restoration with Generative Diffusion Prior

Xiaoxu Chen, Jingfan Tan, Tao Wang et al.

Blind face restoration is an important task in computer vision and has gained significant attention due to its wide-range applications. Previous works mainly exploit facial priors to restore face images and have demonstrated high-quality results. However, generating faithful facial details remains a challenging problem due to the limited prior knowledge obtained from finite data. In this work, we delve into the potential of leveraging the pretrained Stable Diffusion for blind face restoration. We propose BFRffusion which is thoughtfully designed to effectively extract features from low-quality face images and could restore realistic and faithful facial details with the generative prior of the pretrained Stable Diffusion. In addition, we build a privacy-preserving face dataset called PFHQ with balanced attributes like race, gender, and age. This dataset can serve as a viable alternative for training blind face restoration networks, effectively addressing privacy and bias concerns usually associated with the real face datasets. Through an extensive series of experiments, we demonstrate that our BFRffusion achieves state-of-the-art performance on both synthetic and real-world public testing datasets for blind face restoration and our PFHQ dataset is an available resource for training blind face restoration networks. The codes, pretrained models, and dataset are released at https://github.com/chenxx89/BFRffusion.

24.1CLFeb 21, 2024Code
A Multimodal In-Context Tuning Approach for E-Commerce Product Description Generation

Yunxin Li, Baotian Hu, Wenhan Luo et al.

In this paper, we propose a new setting for generating product descriptions from images, augmented by marketing keywords. It leverages the combined power of visual and textual information to create descriptions that are more tailored to the unique features of products. For this setting, previous methods utilize visual and textual encoders to encode the image and keywords and employ a language model-based decoder to generate the product description. However, the generated description is often inaccurate and generic since same-category products have similar copy-writings, and optimizing the overall framework on large-scale samples makes models concentrate on common words yet ignore the product features. To alleviate the issue, we present a simple and effective Multimodal In-Context Tuning approach, named ModICT, which introduces a similar product sample as the reference and utilizes the in-context learning capability of language models to produce the description. During training, we keep the visual encoder and language model frozen, focusing on optimizing the modules responsible for creating multimodal in-context references and dynamic prompts. This approach preserves the language generation prowess of large language models (LLMs), facilitating a substantial increase in description diversity. To assess the effectiveness of ModICT across various language model scales and types, we collect data from three distinct product categories within the E-commerce domain. Extensive experiments demonstrate that ModICT significantly improves the accuracy (by up to 3.3% on Rouge-L) and diversity (by up to 9.4% on D-5) of generated results compared to conventional methods. Our findings underscore the potential of ModICT as a valuable tool for enhancing automatic generation of product descriptions in a wide range of applications. Code is at: https://github.com/HITsz-TMG/Multimodal-In-Context-Tuning

10.2CVApr 23, 2025Code
VideoVista-CulturalLingo: 360$^\circ$ Horizons-Bridging Cultures, Languages, and Domains in Video Comprehension

Xinyu Chen, Yunxin Li, Haoyuan Shi et al.

Assessing the video comprehension capabilities of multimodal AI systems can effectively measure their understanding and reasoning abilities. Most video evaluation benchmarks are limited to a single language, typically English, and predominantly feature videos rooted in Western cultural contexts. In this paper, we present VideoVista-CulturalLingo, the first video evaluation benchmark designed to bridge cultural, linguistic, and domain divide in video comprehension. Our work differs from existing benchmarks in the following ways: 1) Cultural diversity, incorporating cultures from China, North America, and Europe; 2) Multi-linguistics, with questions presented in Chinese and English-two of the most widely spoken languages; and 3) Broad domain, featuring videos sourced from hundreds of human-created domains. VideoVista-CulturalLingo contains 1,389 videos and 3,134 QA pairs, and we have evaluated 24 recent open-source or proprietary video large models. From the experiment results, we observe that: 1) Existing models perform worse on Chinese-centric questions than Western-centric ones, particularly those related to Chinese history; 2) Current open-source models still exhibit limitations in temporal understanding, especially in the Event Localization task, achieving a maximum score of only 45.2%; 3) Mainstream models demonstrate strong performance in general scientific questions, while open-source models demonstrate weak performance in mathematics.

4.6LGMay 9, 2024Code
Aux-NAS: Exploiting Auxiliary Labels with Negligibly Extra Inference Cost

Yuan Gao, Weizhong Zhang, Wenhan Luo et al.

We aim at exploiting additional auxiliary labels from an independent (auxiliary) task to boost the primary task performance which we focus on, while preserving a single task inference cost of the primary task. While most existing auxiliary learning methods are optimization-based relying on loss weights/gradients manipulation, our method is architecture-based with a flexible asymmetric structure for the primary and auxiliary tasks, which produces different networks for training and inference. Specifically, starting from two single task networks/branches (each representing a task), we propose a novel method with evolving networks where only primary-to-auxiliary links exist as the cross-task connections after convergence. These connections can be removed during the primary task inference, resulting in a single-task inference cost. We achieve this by formulating a Neural Architecture Search (NAS) problem, where we initialize bi-directional connections in the search space and guide the NAS optimization converging to an architecture with only the single-side primary-to-auxiliary connections. Moreover, our method can be incorporated with optimization-based auxiliary learning approaches. Extensive experiments with six tasks on NYU v2, CityScapes, and Taskonomy datasets using VGG, ResNet, and ViT backbones validate the promising performance. The codes are available at https://github.com/ethanygao/Aux-NAS.

24.1CVMay 29, 2023Code
GridFormer: Residual Dense Transformer with Grid Structure for Image Restoration in Adverse Weather Conditions

Tao Wang, Kaihao Zhang, Ziqian Shao et al.

Image restoration in adverse weather conditions is a difficult task in computer vision. In this paper, we propose a novel transformer-based framework called GridFormer which serves as a backbone for image restoration under adverse weather conditions. GridFormer is designed in a grid structure using a residual dense transformer block, and it introduces two core designs. First, it uses an enhanced attention mechanism in the transformer layer. The mechanism includes stages of the sampler and compact self-attention to improve efficiency, and a local enhancement stage to strengthen local information. Second, we introduce a residual dense transformer block (RDTB) as the final GridFormer layer. This design further improves the network's ability to learn effective features from both preceding and current local features. The GridFormer framework achieves state-of-the-art results on five diverse image restoration tasks in adverse weather conditions, including image deraining, dehazing, deraining \& dehazing, desnowing, and multi-weather restoration. The source code and pre-trained models are available at https://github.com/TaoWangzj/GridFormer.

21.0CVJan 22, 2022Code
Few-shot Object Counting with Similarity-Aware Feature Enhancement

Zhiyuan You, Kai Yang, Wenhan Luo et al.

This work studies the problem of few-shot object counting, which counts the number of exemplar objects (i.e., described by one or several support images) occurring in the query image. The major challenge lies in that the target objects can be densely packed in the query image, making it hard to recognize every single one. To tackle the obstacle, we propose a novel learning block, equipped with a similarity comparison module and a feature enhancement module. Concretely, given a support image and a query image, we first derive a score map by comparing their projected features at every spatial position. The score maps regarding all support images are collected together and normalized across both the exemplar dimension and the spatial dimensions, producing a reliable similarity map. We then enhance the query feature with the support features by employing the developed point-wise similarities as the weighting coefficients. Such a design encourages the model to inspect the query image by focusing more on the regions akin to the support images, leading to much clearer boundaries between different objects. Extensive experiments on various benchmarks and training setups suggest that we surpass the state-of-the-art methods by a sufficiently large margin. For instance, on a recent large-scale FSC-147 dataset, we surpass the state-of-the-art method by improving the mean absolute error from 22.08 to 14.32 (35%$\uparrow$). Code has been released in https://github.com/zhiyuanyou/SAFECount.

4.7CVSep 9, 2021Code
Taming Self-Supervised Learning for Presentation Attack Detection: De-Folding and De-Mixing

Zhe Kong, Wentian Zhang, Feng Liu et al.

Biometric systems are vulnerable to Presentation Attacks (PA) performed using various Presentation Attack Instruments (PAIs). Even though there are numerous Presentation Attack Detection (PAD) techniques based on both deep learning and hand-crafted features, the generalization of PAD for unknown PAI is still a challenging problem. In this work, we empirically prove that the initialization of the PAD model is a crucial factor for the generalization, which is rarely discussed in the community. Based on such observation, we proposed a self-supervised learning-based method, denoted as DF-DM. Specifically, DF-DM is based on a global-local view coupled with De-Folding and De-Mixing to derive the task-specific representation for PAD. During De-Folding, the proposed technique will learn region-specific features to represent samples in a local pattern by explicitly minimizing generative loss. While De-Mixing drives detectors to obtain the instance-specific features with global information for more comprehensive representation by minimizing interpolation-based consistency. Extensive experimental results show that the proposed method can achieve significant improvements in terms of both face and fingerprint PAD in more complicated and hybrid datasets when compared with state-of-the-art methods. When training in CASIA-FASD and Idiap Replay-Attack, the proposed method can achieve an 18.60% Equal Error Rate (EER) in OULU-NPU and MSU-MFSD, exceeding baseline performance by 9.54%. The source code of the proposed technique is available at https://github.com/kongzhecn/dfdm.

33.4CVMay 19, 2024
Era3D: High-Resolution Multiview Diffusion using Efficient Row-wise Attention

Peng Li, Yuan Liu, Xiaoxiao Long et al.

In this paper, we introduce Era3D, a novel multiview diffusion method that generates high-resolution multiview images from a single-view image. Despite significant advancements in multiview generation, existing methods still suffer from camera prior mismatch, inefficacy, and low resolution, resulting in poor-quality multiview images. Specifically, these methods assume that the input images should comply with a predefined camera type, e.g. a perspective camera with a fixed focal length, leading to distorted shapes when the assumption fails. Moreover, the full-image or dense multiview attention they employ leads to an exponential explosion of computational complexity as image resolution increases, resulting in prohibitively expensive training costs. To bridge the gap between assumption and reality, Era3D first proposes a diffusion-based camera prediction module to estimate the focal length and elevation of the input image, which allows our method to generate images without shape distortions. Furthermore, a simple but efficient attention layer, named row-wise attention, is used to enforce epipolar priors in the multiview diffusion, facilitating efficient cross-view information fusion. Consequently, compared with state-of-the-art methods, Era3D generates high-quality multiview images with up to a 512*512 resolution while reducing computation complexity by 12x times. Comprehensive experiments demonstrate that Era3D can reconstruct high-quality and detailed 3D meshes from diverse single-view input images, significantly outperforming baseline multiview diffusion methods. Project page: https://penghtyx.github.io/Era3D/.

29.0CVMar 16, 2024Code
OMG: Occlusion-friendly Personalized Multi-concept Generation in Diffusion Models

Zhe Kong, Yong Zhang, Tianyu Yang et al.

Personalization is an important topic in text-to-image generation, especially the challenging multi-concept personalization. Current multi-concept methods are struggling with identity preservation, occlusion, and the harmony between foreground and background. In this work, we propose OMG, an occlusion-friendly personalized generation framework designed to seamlessly integrate multiple concepts within a single image. We propose a novel two-stage sampling solution. The first stage takes charge of layout generation and visual comprehension information collection for handling occlusions. The second one utilizes the acquired visual comprehension information and the designed noise blending to integrate multiple concepts while considering occlusions. We also observe that the initiation denoising timestep for noise blending is the key to identity preservation and layout. Moreover, our method can be combined with various single-concept models, such as LoRA and InstantID without additional tuning. Especially, LoRA models on civitai.com can be exploited directly. Extensive experiments demonstrate that OMG exhibits superior performance in multi-concept personalization.

17.3CVMar 29, 2024
Context-Aware Integration of Language and Visual References for Natural Language Tracking

Yanyan Shao, Shuting He, Qi Ye et al.

Tracking by natural language specification (TNL) aims to consistently localize a target in a video sequence given a linguistic description in the initial frame. Existing methodologies perform language-based and template-based matching for target reasoning separately and merge the matching results from two sources, which suffer from tracking drift when language and visual templates miss-align with the dynamic target state and ambiguity in the later merging stage. To tackle the issues, we propose a joint multi-modal tracking framework with 1) a prompt modulation module to leverage the complementarity between temporal visual templates and language expressions, enabling precise and context-aware appearance and linguistic cues, and 2) a unified target decoding module to integrate the multi-modal reference cues and executes the integrated queries on the search image to predict the target location in an end-to-end manner directly. This design ensures spatio-temporal consistency by leveraging historical visual information and introduces an integrated solution, generating predictions in a single step. Extensive experiments conducted on TNL2K, OTB-Lang, LaSOT, and RefCOCOg validate the efficacy of our proposed approach. The results demonstrate competitive performance against state-of-the-art methods for both tracking and grounding.

30.6CVJun 4, 2025
UNIC: Unified In-Context Video Editing

Zixuan Ye, Xuanhua He, Quande Liu et al.

Recent advances in text-to-video generation have sparked interest in generative video editing tasks. Previous methods often rely on task-specific architectures (e.g., additional adapter modules) or dedicated customizations (e.g., DDIM inversion), which limit the integration of versatile editing conditions and the unification of various editing tasks. In this paper, we introduce UNified In-Context Video Editing (UNIC), a simple yet effective framework that unifies diverse video editing tasks within a single model in an in-context manner. To achieve this unification, we represent the inputs of various video editing tasks as three types of tokens: the source video tokens, the noisy video latent, and the multi-modal conditioning tokens that vary according to the specific editing task. Based on this formulation, our key insight is to integrate these three types into a single consecutive token sequence and jointly model them using the native attention operations of DiT, thereby eliminating the need for task-specific adapter designs. Nevertheless, direct task unification under this framework is challenging, leading to severe token collisions and task confusion due to the varying video lengths and diverse condition modalities across tasks. To address these, we introduce task-aware RoPE to facilitate consistent temporal positional encoding, and condition bias that enables the model to clearly differentiate different editing tasks. This allows our approach to adaptively perform different video editing tasks by referring the source video and varying condition tokens "in context", and support flexible task composition. To validate our method, we construct a unified video editing benchmark containing six representative video editing tasks. Results demonstrate that our unified approach achieves superior performance on each task and exhibits emergent task composition abilities.

15.5CLMay 25, 2025Code
VerIPO: Cultivating Long Reasoning in Video-LLMs via Verifier-Gudied Iterative Policy Optimization

Yunxin Li, Xinyu Chen, Zitao Li et al.

Applying Reinforcement Learning (RL) to Video Large Language Models (Video-LLMs) shows significant promise for complex video reasoning. However, popular Reinforcement Fine-Tuning (RFT) methods, such as outcome-based Group Relative Policy Optimization (GRPO), are limited by data preparation bottlenecks (e.g., noise or high cost) and exhibit unstable improvements in the quality of long chain-of-thoughts (CoTs) and downstream performance.To address these limitations, we propose VerIPO, a Verifier-guided Iterative Policy Optimization method designed to gradually improve video LLMs' capacity for generating deep, long-term reasoning chains. The core component is Rollout-Aware Verifier, positioned between the GRPO and Direct Preference Optimization (DPO) training phases to form the GRPO-Verifier-DPO training loop. This verifier leverages small LLMs as a judge to assess the reasoning logic of rollouts, enabling the construction of high-quality contrastive data, including reflective and contextually consistent CoTs. These curated preference samples drive the efficient DPO stage (7x faster than GRPO), leading to marked improvements in reasoning chain quality, especially in terms of length and contextual consistency. This training loop benefits from GRPO's expansive search and DPO's targeted optimization. Experimental results demonstrate: 1) Significantly faster and more effective optimization compared to standard GRPO variants, yielding superior performance; 2) Our trained models exceed the direct inference of large-scale instruction-tuned Video-LLMs, producing long and contextually consistent CoTs on diverse video reasoning tasks; and 3) Our model with one iteration outperforms powerful LMMs (e.g., Kimi-VL) and long reasoning models (e.g., Video-R1), highlighting its effectiveness and stability.

5.2CVApr 11, 2024Code
Homography Guided Temporal Fusion for Road Line and Marking Segmentation

Shan Wang, Chuong Nguyen, Jiawei Liu et al.

Reliable segmentation of road lines and markings is critical to autonomous driving. Our work is motivated by the observations that road lines and markings are (1) frequently occluded in the presence of moving vehicles, shadow, and glare and (2) highly structured with low intra-class shape variance and overall high appearance consistency. To solve these issues, we propose a Homography Guided Fusion (HomoFusion) module to exploit temporally-adjacent video frames for complementary cues facilitating the correct classification of the partially occluded road lines or markings. To reduce computational complexity, a novel surface normal estimator is proposed to establish spatial correspondences between the sampled frames, allowing the HomoFusion module to perform a pixel-to-pixel attention mechanism in updating the representation of the occluded road lines or markings. Experiments on ApolloScape, a large-scale lane mark segmentation dataset, and ApolloScape Night with artificial simulated night-time road conditions, demonstrate that our method outperforms other existing SOTA lane mark segmentation models with less than 9\% of their parameters and computational complexity. We show that exploiting available camera intrinsic data and ground plane assumption for cross-frame correspondence can lead to a light-weight network with significantly improved performances in speed and accuracy. We also prove the versatility of our HomoFusion approach by applying it to the problem of water puddle segmentation and achieving SOTA performance.

19.7CVMay 11, 2025
CMD: Controllable Multiview Diffusion for 3D Editing and Progressive Generation

Peng Li, Suizhi Ma, Jialiang Chen et al.

Recently, 3D generation methods have shown their powerful ability to automate 3D model creation. However, most 3D generation methods only rely on an input image or a text prompt to generate a 3D model, which lacks the control of each component of the generated 3D model. Any modifications of the input image lead to an entire regeneration of the 3D models. In this paper, we introduce a new method called CMD that generates a 3D model from an input image while enabling flexible local editing of each component of the 3D model. In CMD, we formulate the 3D generation as a conditional multiview diffusion model, which takes the existing or known parts as conditions and generates the edited or added components. This conditional multiview diffusion model not only allows the generation of 3D models part by part but also enables local editing of 3D models according to the local revision of the input image without changing other 3D parts. Extensive experiments are conducted to demonstrate that CMD decomposes a complex 3D generation task into multiple components, improving the generation quality. Meanwhile, CMD enables efficient and flexible local editing of a 3D model by just editing one rendered image.

20.4CVFeb 9, 2025
VFX Creator: Animated Visual Effect Generation with Controllable Diffusion Transformer

Xinyu Liu, Ailing Zeng, Wei Xue et al.

Crafting magic and illusions is one of the most thrilling aspects of filmmaking, with visual effects (VFX) serving as the powerhouse behind unforgettable cinematic experiences. While recent advances in generative artificial intelligence have driven progress in generic image and video synthesis, the domain of controllable VFX generation remains relatively underexplored. In this work, we propose a novel paradigm for animated VFX generation as image animation, where dynamic effects are generated from user-friendly textual descriptions and static reference images. Our work makes two primary contributions: (i) Open-VFX, the first high-quality VFX video dataset spanning 15 diverse effect categories, annotated with textual descriptions, instance segmentation masks for spatial conditioning, and start-end timestamps for temporal control. (ii) VFX Creator, a simple yet effective controllable VFX generation framework based on a Video Diffusion Transformer. The model incorporates a spatial and temporal controllable LoRA adapter, requiring minimal training videos. Specifically, a plug-and-play mask control module enables instance-level spatial manipulation, while tokenized start-end motion timestamps embedded in the diffusion process, alongside the text encoder, allow precise temporal control over effect timing and pace. Extensive experiments on the Open-VFX test set demonstrate the superiority of the proposed system in generating realistic and dynamic effects, achieving state-of-the-art performance and generalization ability in both spatial and temporal controllability. Furthermore, we introduce a specialized metric to evaluate the precision of temporal control. By bridging traditional VFX techniques with generative approaches, VFX Creator unlocks new possibilities for efficient and high-quality video effect generation, making advanced VFX accessible to a broader audience.

16.4CVMay 3, 2025
Co$^{3}$Gesture: Towards Coherent Concurrent Co-speech 3D Gesture Generation with Interactive Diffusion

Xingqun Qi, Yatian Wang, Hengyuan Zhang et al.

Generating gestures from human speech has gained tremendous progress in animating virtual avatars. While the existing methods enable synthesizing gestures cooperated by individual self-talking, they overlook the practicality of concurrent gesture modeling with two-person interactive conversations. Moreover, the lack of high-quality datasets with concurrent co-speech gestures also limits handling this issue. To fulfill this goal, we first construct a large-scale concurrent co-speech gesture dataset that contains more than 7M frames for diverse two-person interactive posture sequences, dubbed GES-Inter. Additionally, we propose Co$^3$Gesture, a novel framework that enables coherent concurrent co-speech gesture synthesis including two-person interactive movements. Considering the asymmetric body dynamics of two speakers, our framework is built upon two cooperative generation branches conditioned on separated speaker audio. Specifically, to enhance the coordination of human postures with respect to corresponding speaker audios while interacting with the conversational partner, we present a Temporal Interaction Module (TIM). TIM can effectively model the temporal association representation between two speakers' gesture sequences as interaction guidance and fuse it into the concurrent gesture generation. Then, we devise a mutual attention mechanism to further holistically boost learning dependencies of interacted concurrent motions, thereby enabling us to generate vivid and coherent gestures. Extensive experiments demonstrate that our method outperforms the state-of-the-art models on our newly collected GES-Inter dataset. The dataset and source code are publicly available at \href{https://mattie-e.github.io/Co3/}{\textit{https://mattie-e.github.io/Co3/}}.

6.5CVMar 7, 2024Code
SAM-PD: How Far Can SAM Take Us in Tracking and Segmenting Anything in Videos by Prompt Denoising

Tao Zhou, Wenhan Luo, Qi Ye et al.

Recently, promptable segmentation models, such as the Segment Anything Model (SAM), have demonstrated robust zero-shot generalization capabilities on static images. These promptable models exhibit denoising abilities for imprecise prompt inputs, such as imprecise bounding boxes. In this paper, we explore the potential of applying SAM to track and segment objects in videos where we recognize the tracking task as a prompt denoising task. Specifically, we iteratively propagate the bounding box of each object's mask in the preceding frame as the prompt for the next frame. Furthermore, to enhance SAM's denoising capability against position and size variations, we propose a multi-prompt strategy where we provide multiple jittered and scaled box prompts for each object and preserve the mask prediction with the highest semantic similarity to the template mask. We also introduce a point-based refinement stage to handle occlusions and reduce cumulative errors. Without involving tracking modules, our approach demonstrates comparable performance in video object/instance segmentation tasks on three datasets: DAVIS2017, YouTubeVOS2018, and UVO, serving as a concise baseline and endowing SAM-based downstream applications with tracking capabilities.

2.0CVJan 2, 2024
Dual Teacher Knowledge Distillation with Domain Alignment for Face Anti-spoofing

Zhe Kong, Wentian Zhang, Tao Wang et al.

Face recognition systems have raised concerns due to their vulnerability to different presentation attacks, and system security has become an increasingly critical concern. Although many face anti-spoofing (FAS) methods perform well in intra-dataset scenarios, their generalization remains a challenge. To address this issue, some methods adopt domain adversarial training (DAT) to extract domain-invariant features. However, the competition between the encoder and the domain discriminator can cause the network to be difficult to train and converge. In this paper, we propose a domain adversarial attack (DAA) method to mitigate the training instability problem by adding perturbations to the input images, which makes them indistinguishable across domains and enables domain alignment. Moreover, since models trained on limited data and types of attacks cannot generalize well to unknown attacks, we propose a dual perceptual and generative knowledge distillation framework for face anti-spoofing that utilizes pre-trained face-related models containing rich face priors. Specifically, we adopt two different face-related models as teachers to transfer knowledge to the target student model. The pre-trained teacher models are not from the task of face anti-spoofing but from perceptual and generative tasks, respectively, which implicitly augment the data. By combining both DAA and dual-teacher knowledge distillation, we develop a dual teacher knowledge distillation with domain alignment framework (DTDA) for face anti-spoofing. The advantage of our proposed method has been verified through extensive ablation studies and comparison with state-of-the-art methods on public datasets across multiple protocols.

3.7CVDec 4, 2024
SINGER: Vivid Audio-driven Singing Video Generation with Multi-scale Spectral Diffusion Model

Yan Li, Ziya Zhou, Zhiqiang Wang et al.

Recent advancements in generative models have significantly enhanced talking face video generation, yet singing video generation remains underexplored. The differences between human talking and singing limit the performance of existing talking face video generation models when applied to singing. The fundamental differences between talking and singing-specifically in audio characteristics and behavioral expressions-limit the effectiveness of existing models. We observe that the differences between singing and talking audios manifest in terms of frequency and amplitude. To address this, we have designed a multi-scale spectral module to help the model learn singing patterns in the spectral domain. Additionally, we develop a spectral-filtering module that aids the model in learning the human behaviors associated with singing audio. These two modules are integrated into the diffusion model to enhance singing video generation performance, resulting in our proposed model, SINGER. Furthermore, the lack of high-quality real-world singing face videos has hindered the development of the singing video generation community. To address this gap, we have collected an in-the-wild audio-visual singing dataset to facilitate research in this area. Our experiments demonstrate that SINGER is capable of generating vivid singing videos and outperforms state-of-the-art methods in both objective and subjective evaluations.

2.6LGDec 8, 2024
DREAM: Domain-agnostic Reverse Engineering Attributes of Black-box Model

Rongqing Li, Jiaqi Yu, Changsheng Li et al.

Deep learning models are usually black boxes when deployed on machine learning platforms. Prior works have shown that the attributes (e.g., the number of convolutional layers) of a target black-box model can be exposed through a sequence of queries. There is a crucial limitation: these works assume the training dataset of the target model is known beforehand and leverage this dataset for model attribute attack. However, it is difficult to access the training dataset of the target black-box model in reality. Therefore, whether the attributes of a target black-box model could be still revealed in this case is doubtful. In this paper, we investigate a new problem of black-box reverse engineering, without requiring the availability of the target model's training dataset. We put forward a general and principled framework DREAM, by casting this problem as out-of-distribution (OOD) generalization. In this way, we can learn a domain-agnostic meta-model to infer the attributes of the target black-box model with unknown training data. This makes our method one of the kinds that can gracefully apply to an arbitrary domain for model attribute reverse engineering with strong generalization ability. Extensive experimental results demonstrate the superiority of our proposed method over the baselines.

2.0CVNov 22, 2024
Foundation Cures Personalization: Improving Personalized Models' Prompt Consistency via Hidden Foundation Knowledge

Yiyang Cai, Zhengkai Jiang, Yulong Liu et al.

Facial personalization faces challenges to maintain identity fidelity without disrupting the foundation model's prompt consistency. The mainstream personalization models employ identity embedding to integrate identity information within the attention mechanisms. However, our preliminary findings reveal that identity embeddings compromise the effectiveness of other tokens in the prompt, thereby limiting high prompt consistency and attribute-level controllability. Moreover, by deactivating identity embedding, personalization models still demonstrate the underlying foundation models' ability to control facial attributes precisely. It suggests that such foundation models' knowledge can be leveraged to cure the ill-aligned prompt consistency of personalization models. Building upon these insights, we propose FreeCure, a framework that improves the prompt consistency of personalization models with their latent foundation models' knowledge. First, by setting a dual inference paradigm with/without identity embedding, we identify attributes (e.g., hair, accessories, etc.) for enhancements. Second, we introduce a novel foundation-aware self-attention module, coupled with an inversion-based process to bring well-aligned attribute information to the personalization process. Our approach is training-free, and can effectively enhance a wide array of facial attributes; and it can be seamlessly integrated into existing popular personalization models based on both Stable Diffusion and FLUX. FreeCure has consistently shown significant improvements in prompt consistency across these facial personalization models while maintaining the integrity of their original identity fidelity.

10.5CVJun 11, 2024
MIPI 2024 Challenge on Few-shot RAW Image Denoising: Methods and Results

Xin Jin, Chunle Guo, Xiaoming Li et al.

The increasing demand for computational photography and imaging on mobile platforms has led to the widespread development and integration of advanced image sensors with novel algorithms in camera systems. However, the scarcity of high-quality data for research and the rare opportunity for in-depth exchange of views from industry and academia constrain the development of mobile intelligent photography and imaging (MIPI). Building on the achievements of the previous MIPI Workshops held at ECCV 2022 and CVPR 2023, we introduce our third MIPI challenge including three tracks focusing on novel image sensors and imaging algorithms. In this paper, we summarize and review the Few-shot RAW Image Denoising track on MIPI 2024. In total, 165 participants were successfully registered, and 7 teams submitted results in the final testing phase. The developed solutions in this challenge achieved state-of-the-art erformance on Few-shot RAW Image Denoising. More details of this challenge and the link to the dataset can be found at https://mipichallenge.org/MIPI2024.

12.8CVJun 5, 2024
Towards Multiple Character Image Animation Through Enhancing Implicit Decoupling

Jingyun Xue, Hongfa Wang, Qi Tian et al.

Controllable character image animation has a wide range of applications. Although existing studies have consistently improved performance, challenges persist in the field of character image animation, particularly concerning stability in complex backgrounds and tasks involving multiple characters. To address these challenges, we propose a novel multi-condition guided framework for character image animation, employing several well-designed input modules to enhance the implicit decoupling capability of the model. First, the optical flow guider calculates the background optical flow map as guidance information, which enables the model to implicitly learn to decouple the background motion into background constants and background momentum during training, and generate a stable background by setting zero background momentum during inference. Second, the depth order guider calculates the order map of the characters, which transforms the depth information into the positional information of multiple characters. This facilitates the implicit learning of decoupling different characters, especially in accurately separating the occluded body parts of multiple characters. Third, the reference pose map is input to enhance the ability to decouple character texture and pose information in the reference image. Furthermore, to fill the gap of fair evaluation of multi-character image animation, we propose a new benchmark comprising about 4,000 frames. Extensive qualitative and quantitative evaluations demonstrate that our method excels in generating high-quality character animations, especially in scenarios of complex backgrounds and multiple characters.

26.0CVJan 26, 2022
Deep Image Deblurring: A Survey

Kaihao Zhang, Wenqi Ren, Wenhan Luo et al.

Image deblurring is a classic problem in low-level computer vision with the aim to recover a sharp image from a blurred input image. Advances in deep learning have led to significant progress in solving this problem, and a large number of deblurring networks have been proposed. This paper presents a comprehensive and timely survey of recently published deep-learning based image deblurring approaches, aiming to serve the community as a useful literature review. We start by discussing common causes of image blur, introduce benchmark datasets and performance metrics, and summarize different problem formulations. Next, we present a taxonomy of methods using convolutional neural networks (CNN) based on architecture, loss function, and application, offering a detailed review and comparison. In addition, we discuss some domain-specific deblurring applications including face images, text, and stereo image pairs. We conclude by discussing key challenges and future research directions.

13.1CVDec 1, 2021Code
MC-Blur: A Comprehensive Benchmark for Image Deblurring

Kaihao Zhang, Tao Wang, Wenhan Luo et al.

Blur artifacts can seriously degrade the visual quality of images, and numerous deblurring methods have been proposed for specific scenarios. However, in most real-world images, blur is caused by different factors, e.g., motion and defocus. In this paper, we address how different deblurring methods perform in the case of multiple types of blur. For in-depth performance evaluation, we construct a new large-scale multi-cause image deblurring dataset (called MC-Blur), including real-world and synthesized blurry images with mixed factors of blurs. The images in the proposed MC-Blur dataset are collected using different techniques: averaging sharp images captured by a 1000-fps high-speed camera, convolving Ultra-High-Definition (UHD) sharp images with large-size kernels, adding defocus to images, and real-world blurry images captured by various camera models. Based on the MC-Blur dataset, we conduct extensive benchmarking studies to compare SOTA methods in different scenarios, analyze their efficiency, and investigate the built dataset's capacity. These benchmarking results provide a comprehensive overview of the advantages and limitations of current deblurring methods, and reveal the advances of our dataset.

8.0CVOct 11, 2021Code
EDFace-Celeb-1M: Benchmarking Face Hallucination with a Million-scale Dataset

Kaihao Zhang, Dongxu Li, Wenhan Luo et al.

Recent deep face hallucination methods show stunning performance in super-resolving severely degraded facial images, even surpassing human ability. However, these algorithms are mainly evaluated on non-public synthetic datasets. It is thus unclear how these algorithms perform on public face hallucination datasets. Meanwhile, most of the existing datasets do not well consider the distribution of races, which makes face hallucination methods trained on these datasets biased toward some specific races. To address the above two problems, in this paper, we build a public Ethnically Diverse Face dataset, EDFace-Celeb-1M, and design a benchmark task for face hallucination. Our dataset includes 1.7 million photos that cover different countries, with balanced race composition. To the best of our knowledge, it is the largest and publicly available face hallucination dataset in the wild. Associated with this dataset, this paper also contributes various evaluation protocols and provides comprehensive analysis to benchmark the existing state-of-the-art methods. The benchmark evaluations demonstrate the performance and limitations of state-of-the-art algorithms.

17.5CVJun 18, 2021
Towards Distraction-Robust Active Visual Tracking

Fangwei Zhong, Peng Sun, Wenhan Luo et al.

In active visual tracking, it is notoriously difficult when distracting objects appear, as distractors often mislead the tracker by occluding the target or bringing a confusing appearance. To address this issue, we propose a mixed cooperative-competitive multi-agent game, where a target and multiple distractors form a collaborative team to play against a tracker and make it fail to follow. Through learning in our game, diverse distracting behaviors of the distractors naturally emerge, thereby exposing the tracker's weakness, which helps enhance the distraction-robustness of the tracker. For effective learning, we then present a bunch of practical methods, including a reward function for distractors, a cross-modal teacher-student learning strategy, and a recurrent attention mechanism for the tracker. The experimental results show that our tracker performs desired distraction-robust active visual tracking and can be well generalized to unseen environments. We also show that the multi-agent game can be used to adversarially test the robustness of trackers.