John S. Baras

SY
h-index51
31papers
12,865citations
Novelty47%
AI Score55

31 Papers

4.3SYOct 4, 2010
Selfish Response to Epidemic Propagation

George Theodorakopoulos, Jean-Yves Le Boudec, John S. Baras

An epidemic spreading in a network calls for a decision on the part of the network members: They should decide whether to protect themselves or not. Their decision depends on the trade-off between their perceived risk of being infected and the cost of being protected. The network members can make decisions repeatedly, based on information that they receive about the changing infection level in the network. We study the equilibrium states reached by a network whose members increase (resp. decrease) their security deployment when learning that the network infection is widespread (resp. limited). Our main finding is that the equilibrium level of infection increases as the learning rate of the members increases. We confirm this result in three scenarios for the behavior of the members: strictly rational cost minimizers, not strictly rational, and strictly rational but split into two response classes. In the first two cases, we completely characterize the stability and the domains of attraction of the equilibrium points, even though the first case leads to a differential inclusion. We validate our conclusions with simulations on human mobility traces.

11.7SYDec 18, 2022
Risk-Sensitive Reinforcement Learning with Exponential Criteria

Erfaun Noorani, Christos Mavridis, John Baras

While reinforcement learning has shown experimental success in a number of applications, it is known to be sensitive to noise and perturbations in the parameters of the system, leading to high variance in the total reward amongst different episodes in slightly different environments. To introduce robustness, as well as sample efficiency, risk-sensitive reinforcement learning methods are being thoroughly studied. In this work, we provide a definition of robust reinforcement learning policies and formulate a risk-sensitive reinforcement learning problem to approximate them, by solving an optimization problem with respect to a modified objective based on exponential criteria. In particular, we study a model-free risk-sensitive variation of the widely-used Monte Carlo Policy Gradient algorithm and introduce a novel risk-sensitive online Actor-Critic algorithm based on solving a multiplicative Bellman equation using stochastic approximation updates. Analytical results suggest that the use of exponential criteria generalizes commonly used ad-hoc regularization approaches, improves sample efficiency, and introduces robustness with respect to perturbations in the model parameters and the environment. The implementation, performance, and robustness properties of the proposed methods are evaluated in simulated experiments.

4.3SYSep 6, 2022Code
Annealing Optimization for Progressive Learning with Stochastic Approximation

Christos Mavridis, John Baras

In this work, we introduce a learning model designed to meet the needs of applications in which computational resources are limited, and robustness and interpretability are prioritized. Learning problems can be formulated as constrained stochastic optimization problems, with the constraints originating mainly from model assumptions that define a trade-off between complexity and performance. This trade-off is closely related to over-fitting, generalization capacity, and robustness to noise and adversarial attacks, and depends on both the structure and complexity of the model, as well as the properties of the optimization methods used. We develop an online prototype-based learning algorithm based on annealing optimization that is formulated as an online gradient-free stochastic approximation algorithm. The learning model can be viewed as an interpretable and progressively growing competitive-learning neural network model to be used for supervised, unsupervised, and reinforcement learning. The annealing nature of the algorithm contributes to minimal hyper-parameter tuning requirements, poor local minima prevention, and robustness with respect to the initial conditions. At the same time, it provides online control over the performance-complexity trade-off by progressively increasing the complexity of the learning model as needed, through an intuitive bifurcation phenomenon. Finally, the use of stochastic approximation enables the study of the convergence of the learning algorithm through mathematical tools from dynamical systems and control, and allows for its integration with reinforcement learning algorithms, constructing an adaptive state-action aggregation scheme.

3.3LGDec 15, 2022Code
Multi-Resolution Online Deterministic Annealing: A Hierarchical and Progressive Learning Architecture

Christos Mavridis, John Baras

Hierarchical learning algorithms that gradually approximate a solution to a data-driven optimization problem are essential to decision-making systems, especially under limitations on time and computational resources. In this study, we introduce a general-purpose hierarchical learning architecture that is based on the progressive partitioning of a possibly multi-resolution data space. The optimal partition is gradually approximated by solving a sequence of optimization sub-problems that yield a sequence of partitions with increasing number of subsets. We show that the solution of each optimization problem can be estimated online using gradient-free stochastic approximation updates. As a consequence, a function approximation problem can be defined within each subset of the partition and solved using the theory of two-timescale stochastic approximation algorithms. This simulates an annealing process and defines a robust and interpretable heuristic method to gradually increase the complexity of the learning architecture in a task-agnostic manner, giving emphasis to regions of the data space that are considered more important according to a predefined criterion. Finally, by imposing a tree structure in the progression of the partitions, we provide a means to incorporate potential multi-resolution structure of the data space into this approach, significantly reducing its complexity, while introducing hierarchical variable-rate feature extraction properties similar to certain classes of deep learning architectures. Asymptotic convergence analysis and experimental results are provided for supervised and unsupervised learning problems.

1.2GTSep 20, 2017
Linear Quadratic Games with Costly Measurements

Dipankar Maity, Achilleas Anastasopoulos, John S. Baras

In this work we consider a stochastic linear quadratic two-player game. The state measurements are observed through a switched noiseless communication link. Each player incurs a finite cost every time the link is established to get measurements. Along with the usual control action, each player is equipped with a switching action to control the communication link. The measurements help to improve the estimate and hence reduce the quadratic cost but at the same time the cost is increased due to switching. We study the subgame perfect equilibrium control and switching strategies for the players. We show that the problem can be solved in a two-step process by solving two dynamic programming problems. The first step corresponds to solving a dynamic programming for the control strategy and the second step solves another dynamic programming for the switching strategy

5.7LGMay 23
On the Stability and Realizability of Recurrent Polynomial Surrogate Ternary Logic Gate Networks

Sai Sandeep Damera, Ryan Matheu, Aniruddh G. Puranic et al.

Recurrent Neural Networks (RNNs) can learn to predict Signal Temporal Logic (STL) verdicts online from partial trajectories, but deploying them as runtime monitors in safety-critical systems demands more than predictive accuracy. Standard RNN architectures offer no structural guarantee that outputs degrade gracefully under sensor degradation; a dropped input can silently flip a verdict from safe to unsafe. We introduce the Recurrent Differentiable Ternary Logic Gate Network (R-DTLGN), a recurrent architecture that operates over Kleene's three-valued logic $\{-1, 0, +1\}$, where $0$ explicitly represents unknown. The R-DTLGN trains through continuous polynomial surrogates and hardens to a discrete ternary logic circuit at inference. We analyze the hardened circuit through two gate vocabularies derived from two orderings on the ternary domain: numerically monotone gates ensure stable recurrent dynamics, while information-monotone gates, when present, guarantee principled abstention (unknown inputs never produce wrong outputs) and monotonicity in input certainty (more information can only improve the verdict). We show that the recurrent connections required by bounded STL operators use exclusively AND and OR, which belong to both vocabularies, linking the monitoring task to the architecture's guarantees. A realizability bound derived from the STL formula's temporal operators directly sizes the network's hidden state, replacing hyperparameter search with a formula-driven specification. We evaluate on STL specifications over D4RL PointMaze navigation data, testing prediction accuracy, degradation under predicate dropout, and the accuracy-versus-safety tradeoff between two label construction pipelines. The R-DTLGN is, to our knowledge, the first recurrent architecture that couples learned temporal prediction with formal degradation guarantees rooted in three-valued logic.

5.1LGApr 5
Learning from Imperfect Demonstrations via Temporal Behavior Tree-Guided Trajectory Repair

Aniruddh G. Puranic, Sebastian Schirmer, John S. Baras et al.

Learning robot control policies from demonstrations is a powerful paradigm, yet real-world data is often suboptimal, noisy, or otherwise imperfect, posing significant challenges for imitation and reinforcement learning. In this work, we present a formal framework that leverages Temporal Behavior Trees (TBT), an extension of Signal Temporal Logic (STL) with Behavior Tree semantics, to repair suboptimal trajectories prior to their use in downstream policy learning. Given demonstrations that violate a TBT specification, a model-based repair algorithm corrects trajectory segments to satisfy the formal constraints, yielding a dataset that is both logically consistent and interpretable. The repaired trajectories are then used to extract potential functions that shape the reward signal for reinforcement learning, guiding the agent toward task-consistent regions of the state space without requiring knowledge of the agent's kinematic model. We demonstrate the effectiveness of this framework on discrete grid-world navigation and continuous single and multi-agent reach-avoid tasks, highlighting its potential for data-efficient robot learning in settings where high-quality demonstrations cannot be assumed.

8.4SYApr 4
Risk-Constrained Belief-Space Optimization for Safe Control under Latent Uncertainty

Clinton Enwerem, John S. Baras, Calin Belta

Many safety-critical control systems must operate under latent uncertainty that sensors cannot directly resolve at decision time. Such uncertainty, arising from unknown physical properties, exogenous disturbances, or unobserved environment geometry, influences dynamics, task feasibility, and safety margins. Standard methods optimize expected performance and offer limited protection against rare but severe outcomes, while robust formulations treat uncertainty conservatively without exploiting its probabilistic structure. We consider partially observed dynamical systems whose dynamics, costs, and safety constraints depend on a latent parameter maintained as a belief distribution, and propose a risk-sensitive belief-space Model Predictive Path Integral (MPPI) control framework that plans under this belief while enforcing a Conditional Value-at-Risk (CVaR) constraint on a trajectory safety margin over the receding horizon. The resulting controller optimizes a risk-regularized performance objective while explicitly constraining the tail risk of safety violations induced by latent parameter variability. We establish three properties of the resulting risk-constrained controller: (1) the CVaR constraint implies a probabilistic safety guarantee, (2) the controller recovers the risk-neutral optimum as the risk weight in the objective tends to zero, and (3) a union-bound argument extends the per-horizon guarantee to cumulative safety over repeated solves. In physics-based simulations of a vision-guided dexterous stowing task in which a grasped object must be inserted into an occupied slot with pose uncertainty exceeding prescribed lateral clearance requirements, our method achieves 82% success with zero contact violations at high risk aversion, compared to 55% and 50% for a risk-neutral configuration and a chance-constrained baseline, both of which incur nonzero exterior contact forces.

6.2ROApr 13
Ternary Logic Encodings of Temporal Behavior Trees with Application to Control Synthesis

Ryan Matheu, John S. Baras, Calin Belta

Behavior Trees (BTs) provide designers an intuitive graphical interface to construct long-horizon plans for autonomous systems. To ensure their correctness and safety, rigorous formal models and verification techniques are essential. Temporal BTs (TBTs) offer a promising approach by leveraging existing temporal logic formalisms to specify and verify the executions of BTs. However, this analysis is currently limited to offline post hoc analysis and trace repair. In this paper, we reformulate TBTs using a ternary-valued Signal Temporal Logic (STL) amenable for control synthesis. Ternary logic introduces a third truth value \textit{Unknown}, formally capturing cases where a trajectory has neither fully satisfied or dissatisfied a specification. We propose mixed-integer linear encodings for partial trajectory STL and TBTs over ternary logic allowing for correct-by-construction control strategies for linear dynamical systems via mixed-integer optimization. We demonstrate the utility of our framework by solving optimal control problems.

5.5ROApr 28
Variational Neural Belief Parameterizations for Robust Dexterous Grasping under Multimodal Uncertainty

Clinton Enwerem, Shreya Kalyanaraman, John S. Baras et al.

Contact variability, sensing uncertainty, and external disturbances make grasp execution stochastic. Expected-quality objectives ignore tail outcomes and often select grasps that fail under adverse contact realizations. Risk-sensitive POMDPs address this failure mode, but many use particle-filter beliefs that scale poorly, obstruct gradient-based optimization, and estimate Conditional Value-at-Risk (CVaR) with high-variance approximations. We instead formulate grasp acquisition as variational inference over latent contact parameters and object pose, representing the belief with a differentiable Gaussian mixture. We use Gumbel-Softmax component selection and location-scale reparameterization to express samples as smooth functions of the belief parameters, enabling pathwise gradients through a differentiable CVaR surrogate for direct optimization of tail robustness. In simulation, our variational neural belief improves robust grasp success under contact-parameter uncertainty and exogenous force perturbations while reducing planning time by roughly an order of magnitude relative to particle-filter model-predictive control. On a serial-chain robot arm with a multifingered hand, we validate grasp-and-lift success under object-pose uncertainty against a Gaussian baseline. Both methods succeed on the tested perturbations, but our controller terminates in fewer steps and less wall-clock time while achieving a higher tactile grasp-quality proxy. Our learned belief also calibrates risk more accurately, keeping mean absolute calibration error below 0.14 across tested simulation regimes, compared with 0.58 for a Cross-Entropy Method planner.

7.4ROJun 4Code
IDDMBSE: Integrating Data-Driven and Model-Based Systems Engineering for Trusted Autonomous Cyber-Physical Systems

John S. Baras, Sai Sandeep Damera, Ryan Matheu et al.

Autonomous cyber-physical systems (CPS) sit at the intersection of Model-Based Systems Engineering (MBSE) and data-driven Machine Learning and Artificial Intelligence (ML/AI), yet no integrated Systems Engineering (SE) methodology natively spans both. We address this gap with IDDMBSE, an Integrated Data-Driven and Model-Based Systems Engineering methodology that extends the rigorous MBSE V-process with a data-driven loop at every step, anchored in SysML, the autonomy stack, and a hybrid model-based plus data-driven trade-off architecture. We instantiate IDDMBSE as an interoperable, open-source tool chain: PERFECT, which maps SysML system architectures to executable ROS autonomy stacks for scalable performance evaluation; TRADES-X, which decomposes design-space exploration into a model-based optimization stage followed by a data-driven evaluation stage; and VERITAS, which combines formal, data-driven, and runtime verification into a single assurance workflow. We demonstrate IDDMBSE on a Trusted Autonomous Ground Robot across its development lifecycle, spanning sensor-suite selection, risk-sensitive path planning, behavior-tree task verification, conformal-prediction-based robust perception, and assured multi-robot coordination, all exercised in a contested-terrain Isaac Sim test range that we release with the tool chain. We close by sketching how IDDMBSE is being re-formulated on SysML v2 / KerML foundations to enable language-native composability and tighter ML/AI integration.

4.2AIAug 16, 2024
Robust Stochastic Shortest-Path Planning via Risk-Sensitive Incremental Sampling

Clinton Enwerem, Erfaun Noorani, John S. Baras et al.

With the pervasiveness of Stochastic Shortest-Path (SSP) problems in high-risk industries, such as last-mile autonomous delivery and supply chain management, robust planning algorithms are crucial for ensuring successful task completion while mitigating hazardous outcomes. Mainstream chance-constrained incremental sampling techniques for solving SSP problems tend to be overly conservative and typically do not consider the likelihood of undesirable tail events. We propose an alternative risk-aware approach inspired by the asymptotically-optimal Rapidly-Exploring Random Trees (RRT*) planning algorithm, which selects nodes along path segments with minimal Conditional Value-at-Risk (CVaR). Our motivation rests on the step-wise coherence of the CVaR risk measure and the optimal substructure of the SSP problem. Thus, optimizing with respect to the CVaR at each sampling iteration necessarily leads to an optimal path in the limit of the sample size. We validate our approach via numerical path planning experiments in a two-dimensional grid world with obstacles and stochastic path-segment lengths. Our simulation results show that incorporating risk into the tree growth process yields paths with lengths that are significantly less sensitive to variations in the noise parameter, or equivalently, paths that are more robust to environmental uncertainty. Algorithmic analyses reveal similar query time and memory space complexity to the baseline RRT* procedure, with only a marginal increase in processing time. This increase is offset by significantly lower noise sensitivity and reduced planner failure rates.

7.0ROJun 10
EquiDexFlow: Contact-Grounded SE(3)-Equivariant Dexterous Grasp Generative Flows

Clinton Enwerem, John S. Baras, Calin Belta

Most learned dexterous grasp generators relegate contact forces to a downstream verification step, so a kinematically-plausible pose can still violate the conditions for a stable physical grasp. We address this with EquiDexFlow, an SE(3)-equivariant flow-matching model that jointly predicts wrist pose, joint angles, fingertip contacts, surface normals, and contact forces from an object point cloud. Our architecture projects contacts onto the object surface and forces into the Coulomb friction cone by construction, so placement and friction compliance hold without loss penalties. We prove end-to-end SE(3) equivariance and verify it empirically over 200 rotations, with wrist residuals below $0.04^\circ$ and exactly zero joint deviation. Trained on 8,100 force-closure grasps across 81 objects for the 16-DoF Allegro Hand, our model achieves zero friction violations, the best composite score, and the lowest wrench residual among all ablation variants. We retarget decoded fingertip contacts to a 16-DoF LEAP Hand via per-finger inverse kinematics, and our hardware-feasible refinement places every joint at least 5% inside its actuator envelope while preserving wrench balance. On the physical robot, retargeted EquiDexFlow-decoded grasps complete open-loop pick-and-hold trials on all six test objects, with every asymmetric object succeeding at both the canonical pose and a $120^\circ$ co-rotation. Videos, code, and checkpoints are available at https://equidexflow.github.io.

7.1LGJun 8, 2025
Safety-Aware Reinforcement Learning for Control via Risk-Sensitive Action-Value Iteration and Quantile Regression

Clinton Enwerem, Aniruddh G. Puranic, John S. Baras et al.

Mainstream approximate action-value iteration reinforcement learning (RL) algorithms suffer from overestimation bias, leading to suboptimal policies in high-variance stochastic environments. Quantile-based action-value iteration methods reduce this bias by learning a distribution of the expected cost-to-go using quantile regression. However, ensuring that the learned policy satisfies safety constraints remains a challenge when these constraints are not explicitly integrated into the RL framework. Existing methods often require complex neural architectures or manual tradeoffs due to combined cost functions. To address this, we propose a risk-regularized quantile-based algorithm integrating Conditional Value-at-Risk (CVaR) to enforce safety without complex architectures. We also provide theoretical guarantees on the contraction properties of the risk-sensitive distributional Bellman operator in Wasserstein space, ensuring convergence to a unique cost distribution. Simulations of a mobile robot in a dynamic reach-avoid task show that our approach leads to more goal successes, fewer collisions, and better safety-performance trade-offs compared to risk-neutral methods.

11.1ROFeb 23, 2022
GAMEOPT: Optimal Real-time Multi-Agent Planning and Control for Dynamic Intersections

Nilesh Suriyarachchi, Rohan Chandra, John S. Baras et al.

We propose GameOpt: a novel hybrid approach to cooperative intersection control for dynamic, multi-lane, unsignalized intersections. Safely navigating these complex and accident prone intersections requires simultaneous trajectory planning and negotiation among drivers. GameOpt is a hybrid formulation that first uses an auction mechanism to generate a priority entrance sequence for every agent, followed by an optimization-based trajectory planner that computes velocity controls that satisfy the priority sequence. This coupling operates at real-time speeds of less than 10 milliseconds in high density traffic of more than 10,000 vehicles/hr, 100 times faster than other fully optimization-based methods, while providing guarantees in terms of fairness, safety, and efficiency. Tested on the SUMO simulator, our algorithm improves throughput by at least 25%, time taken to reach the goal by 75%, and fuel consumption by 33% compared to auction-based approaches and signaled approaches using traffic-lights and stop signs.

2.3SYDec 5, 2021
Learning Swarm Interaction Dynamics from Density Evolution

Christos Mavridis, Amoolya Tirumalai, John Baras

We consider the problem of understanding the coordinated movements of biological or artificial swarms. In this regard, we propose a learning scheme to estimate the coordination laws of the interacting agents from observations of the swarm's density over time. We describe the dynamics of the swarm based on pairwise interactions according to a Cucker-Smale flocking model, and express the swarm's density evolution as the solution to a system of mean-field hydrodynamic equations. We propose a new family of parametric functions to model the pairwise interactions, which allows for the mean-field macroscopic system of integro-differential equations to be efficiently solved as an augmented system of PDEs. Finally, we incorporate the augmented system in an iterative optimization scheme to learn the dynamics of the interacting agents from observations of the swarm's density evolution over time. The results of this work can offer an alternative approach to study how animal flocks coordinate, create new control schemes for large networked systems, and serve as a central part of defense mechanisms against adversarial drone attacks.

3.1LGDec 4, 2021Code
Towards the One Learning Algorithm Hypothesis: A System-theoretic Approach

Christos Mavridis, John Baras

The existence of a universal learning architecture in human cognition is a widely spread conjecture supported by experimental findings from neuroscience. While no low-level implementation can be specified yet, an abstract outline of human perception and learning is believed to entail three basic properties: (a) hierarchical attention and processing, (b) memory-based knowledge representation, and (c) progressive learning and knowledge compaction. We approach the design of such a learning architecture from a system-theoretic viewpoint, developing a closed-loop system with three main components: (i) a multi-resolution analysis pre-processor, (ii) a group-invariant feature extractor, and (iii) a progressive knowledge-based learning module. Multi-resolution feedback loops are used for learning, i.e., for adapting the system parameters to online observations. To design (i) and (ii), we build upon the established theory of wavelet-based multi-resolution analysis and the properties of group convolution operators. Regarding (iii), we introduce a novel learning algorithm that constructs progressively growing knowledge representations in multiple resolutions. The proposed algorithm is an extension of the Online Deterministic Annealing (ODA) algorithm based on annealing optimization, solved using gradient-free stochastic approximation. ODA has inherent robustness and regularization properties and provides a means to progressively increase the complexity of the learning model i.e. the number of the neurons, as needed, through an intuitive bifurcation phenomenon. The proposed multi-resolution approach is hierarchical, progressive, knowledge-based, and interpretable. We illustrate the properties of the proposed architecture in the context of the state-of-the-art learning algorithms and deep learning methods.

1.2SYApr 16, 2021
On the Importance of Trust in Next-Generation Networked CPS Systems: An AI Perspective

Anousheh Gholami, Nariman Torkzaban, John S. Baras

With the increasing scale, complexity, and heterogeneity of the next generation networked systems, seamless control, management, and security of such systems becomes increasingly challenging. Many diverse applications have driven interest in networked systems, including large-scale distributed learning, multi-agent optimization, 5G service provisioning, and network slicing, etc. In this paper, we propose trust as a measure to evaluate the status of network agents and improve the decision-making process. We interpret trust as a relation among entities that participate in various protocols. Trust relations are based on evidence created by the interactions of entities within a protocol and may be a composite of multiple metrics such as availability, reliability, resilience, etc. depending on application context. We first elaborate on the importance of trust as a metric and then present a mathematical framework for trust computation and aggregation within a network. Then we show in practice, how trust can be integrated into network decision-making processes by presenting two examples. In the first example, we show how utilizing the trust evidence can improve the performance and the security of Federated Learning. Second, we show how a 5G network resource provisioning framework can be improved when augmented with a trust-aware decision-making scheme. We verify the validity of our trust-based approach through simulations. Finally, we explain the challenges associated with aggregating the trust evidence and briefly explain our ideas to tackle them.

6.5LGFeb 11, 2021Code
Online Deterministic Annealing for Classification and Clustering

Christos Mavridis, John Baras

Inherent in virtually every iterative machine learning algorithm is the problem of hyper-parameter tuning, which includes three major design parameters: (a) the complexity of the model, e.g., the number of neurons in a neural network, (b) the initial conditions, which heavily affect the behavior of the algorithm, and (c) the dissimilarity measure used to quantify its performance. We introduce an online prototype-based learning algorithm that can be viewed as a progressively growing competitive-learning neural network architecture for classification and clustering. The learning rule of the proposed approach is formulated as an online gradient-free stochastic approximation algorithm that solves a sequence of appropriately defined optimization problems, simulating an annealing process. The annealing nature of the algorithm contributes to avoiding poor local minima, offers robustness with respect to the initial conditions, and provides a means to progressively increase the complexity of the learning model, through an intuitive bifurcation phenomenon. The proposed approach is interpretable, requires minimal hyper-parameter tuning, and allows online control over the performance-complexity trade-off. Finally, we show that Bregman divergences appear naturally as a family of dissimilarity measures that play a central role in both the performance and the computational complexity of the learning algorithm.

4.1AIMar 22, 2020
Interpretable machine learning models: a physics-based view

Ion Matei, Johan de Kleer, Christoforos Somarakis et al.

To understand changes in physical systems and facilitate decisions, explaining how model predictions are made is crucial. We use model-based interpretability, where models of physical systems are constructed by composing basic constructs that explain locally how energy is exchanged and transformed. We use the port Hamiltonian (p-H) formalism to describe the basic constructs that contain physically interpretable processes commonly found in the behavior of physical systems. We describe how we can build models out of the p-H constructs and how we can train them. In addition we show how we can impose physical properties such as dissipativity that ensure numerical stability of the training process. We give examples on how to build and train models for describing the behavior of two physical systems: the inverted pendulum and swarm dynamics.

3.3SPSep 4, 2019
Drone-Assisted Communications for Remote Areas and Disaster Relief

Anousheh Gholami, Usman A. Fiaz, John S. Baras

We explore an end-to-end (including access and backhaul links) UAV-assisted wireless communication system, considering both uplink and downlink traffics, with the goal of supporting demand of the Ground Users (GUs) using the minimum number of UAVs. Moreover, in order to extend the operational (flight) time of UAVs, we exploit an energy-aware routing scheme. Our intention is to design and analyze the access and backhaul connectivity of a drone-assisted communication network for remote and crowded areas and disaster relief, while minimizing the resources required i.e., the number of UAVs.

4.9ROApr 8, 2019
A Hybrid Compositional Approach to Optimal Mission Planning for Multi-rotor UAVs using Metric Temporal Logic

Usman A. Fiaz, John S. Baras

This paper investigates a hybrid compositional approach to optimal mission planning for multi-rotor Unmanned Aerial Vehicles (UAVs). We consider a time critical search and rescue scenario with two quadrotors in a constrained environment. Metric Temporal Logic (MTL) is used to formally describe the task specifications. In order to capture the various modes of UAV operation, we utilize a hybrid model for the system with linearized dynamics around different operating points. We divide the mission into several sub-tasks by exploiting the invariant nature of various task specifications i.e., the mutual independence of safety and timing constraints along the way, and the different modes (i,e., dynamics) of the robot. For each sub-task, we translate the MTL formulae into linear constraints, and solve the associated optimal control problem for desired path using a Mixed Integer Linear Program (MILP) solver. The complete path is constructed by the composition of individual optimal sub-paths. We show that the resulting trajectory satisfies the task specifications, and the proposed approach leads to significant reduction in computational complexity of the problem, making it possible to implement in real-time.

2.9ROFeb 27, 2018
Event-Triggered Controller Synthesis for Dynamical Systems with Temporal Logic Constraints

Dipankar Maity, John S. Baras

In this work, we propose an event-triggered con- trol framework for dynamical systems with temporal logical constraints. Event-triggered control methodologies have proven to be very efficient in reducing sensing, communication and computation costs. When a continuous feedback control is re- placed with an event-triggered strategy, the corresponding state trajectories also differ. In a system with logical constraints, such small deviation in the trajectory might lead to unsatisfiability of the logical constraints. In this work, we develop an approach where we ensure that the event-triggered state trajectory is confined within an tube of the ideal trajectory associated with the continuous state feedback. At the same time, we will ensure satisfiability of the logical constraints as well. Furthermore, we show that the proposed method works for delayed systems as long as the delay is bounded by a certain quantity.

1.1CVNov 14, 2016
Fast Task-Specific Target Detection via Graph Based Constraints Representation and Checking

Went Luan, Yezhou Yang, Cornelia Fermuller et al.

In this work, we present a fast target detection framework for real-world robotics applications. Considering that an intelligent agent attends to a task-specific object target during execution, our goal is to detect the object efficiently. We propose the concept of early recognition, which influences the candidate proposal process to achieve fast and reliable detection performance. To check the target constraints efficiently, we put forward a novel policy to generate a sub-optimal checking order, and prove that it has bounded time cost compared to the optimal checking sequence, which is not achievable in polynomial time. Experiments on two different scenarios: 1) rigid object and 2) non-rigid body part detection validate our pipeline. To show that our method is widely applicable, we further present a human-robot interaction system based on our non-rigid body part detection.

3.9ROSep 12, 2016
Co-active Learning to Adapt Humanoid Movement for Manipulation

Ren Mao, John S. Baras, Yezhou Yang et al.

In this paper we address the problem of robot movement adaptation under various environmental constraints interactively. Motion primitives are generally adopted to generate target motion from demonstrations. However, their generalization capability is weak while facing novel environments. Additionally, traditional motion generation methods do not consider the versatile constraints from various users, tasks, and environments. In this work, we propose a co-active learning framework for learning to adapt robot end-effector's movement for manipulation tasks. It is designed to adapt the original imitation trajectories, which are learned from demonstrations, to novel situations with various constraints. The framework also considers user's feedback towards the adapted trajectories, and it learns to adapt movement through human-in-the-loop interactions. The implemented system generalizes trained motion primitives to various situations with different constraints considering user preferences. Experiments on a humanoid platform validate the effectiveness of our approach.

3.0CVSep 12, 2016
Reliable Attribute-Based Object Recognition Using High Predictive Value Classifiers

Wentao Luan, Yezhou Yang, Cornelia Fermuller et al.

We consider the problem of object recognition in 3D using an ensemble of attribute-based classifiers. We propose two new concepts to improve classification in practical situations, and show their implementation in an approach implemented for recognition from point-cloud data. First, the viewing conditions can have a strong influence on classification performance. We study the impact of the distance between the camera and the object and propose an approach to fuse multiple attribute classifiers, which incorporates distance into the decision making. Second, lack of representative training samples often makes it difficult to learn the optimal threshold value for best positive and negative detection rate. We address this issue, by setting in our attribute classifiers instead of just one threshold value, two threshold values to distinguish a positive, a negative and an uncertainty class, and we prove the theoretical correctness of this approach. Empirical studies demonstrate the effectiveness and feasibility of the proposed concepts.

9.7SYMar 27, 2016
Timed Automata Approach for Motion Planning Using Metric Interval Temporal Logic

Yuchen Zhou, Dipankar Maity, John S. Baras

In this paper, we consider the robot motion (or task) planning problem under some given time bounded high level specifications. We use metric interval temporal logic (MITL), a member of the temporal logic family, to represent the task specification and then we provide a constructive way to generate a timed automaton and methods to look for accepting runs on the automaton to find a feasible motion (or path) sequence for the robot to complete the task.

5.9SEMar 16, 2016
Hardware Software Co-design for Automotive CPS using Architecture Analysis and Design Language

Yuchen Zhou, John Baras, Shige Wang

Modern cyber-physical systems (CPS) have a close inter-dependence between software and physical components. Automotive embedded systems are typical CPS, as physical chips, sensors and actuators are physical components and software embedded within are the cyber components. The current stage of embedded systems is highly complex in architecture design for both software and hardware. It is common in industrial practice that high level control algorithm development and low level code implementation on hardware platforms are developed separately with limited shared information. However, software code and hardware architecture become closely related with the increasing complexity. Correlated requirements and dependencies between hardware and software are emerging problems of industrial practice. We demonstrate in this paper a method to link model based system design with real-time simulations and analysis of the architecture model. This allows hardware software co-design and thus early selection of hardware architecture.

3.3SYDec 3, 2015
Reachable Set Approach to Collision Avoidance for UAVs

Yuchen Zhou, John S. Baras

In this paper, we propose a reachable set based collision avoidance algorithm for unmanned aerial vehicles (UAVs). UAVs have been deployed for agriculture research and management, surveillance and sensor coverage for threat detection and disaster search and rescue operations. It is essential for the aircraft to have on-board collision avoidance capability to guarantee safety. Instead of the traditional approach of collision avoidance between trajectories, we propose a collision avoidance scheme based on reachable sets and tubes. We then formulate the problem as a convex optimization problem seeking suitable control constraint sets for participating aircraft. We have applied the approach on a case study of two quadrotors and two fix-wing aircraft collision avoidance scenario.

7.2CROct 11, 2012
On the Privacy of Optimization Approaches

Pradeep Chathuranga Weeraddana, George Athanasiou, Martin Jakobsson et al.

Ensuring privacy of sensitive data is essential in many contexts, such as healthcare data, banks, e-commerce, wireless sensor networks, and social networks. It is common that different entities coordinate or want to rely on a third party to solve a specific problem. At the same time, no entity wants to publish its problem data during the solution procedure unless there is a privacy guarantee. Unlike cryptography and differential privacy based approaches, the methods based on optimization lack a quantification of the privacy they can provide. The main contribution of this paper is to provide a mechanism to quantify the privacy of a broad class of optimization approaches. In particular, we formally define a one-to-many relation, which relates a given adversarial observed message to an uncertainty set of the problem data. This relation quantifies the potential ambiguity on problem data due to the employed optimization approaches. The privacy definitions are then formalized based on the uncertainty sets. The properties of the proposed privacy measure is analyzed. The key ideas are illustrated with examples, including localization, average consensus, among others.

6.3OCJul 20, 2011
Adaptive sampling for linear state estimation

Maben Rabi, George V. Moustakides, John S. Baras

When a sensor has continuous measurements but sends limited messages over a data network to a supervisor which estimates the state, the available packet rate fixes the achievable quality of state estimation. When such rate limits turn stringent, the sensor's messaging policy should be designed anew. What are the good causal messaging policies ? What should message packets contain ? What is the lowest possible distortion in a causal estimate at the supervisor ? Is Delta sampling better than periodic sampling ? We answer these questions under an idealized model of the network and the assumption of perfect measurements at the sensor. For a scalar, linear diffusion process, we study the problem of choosing the causal sampling times that will give the lowest aggregate squared error distortion. We stick to finite-horizons and impose a hard upper bound on the number of allowed samples. We cast the design as a problem of choosing an optimal sequence of stopping times. We reduce this to a nested sequence of problems each asking for a single optimal stopping time. Under an unproven but natural assumption about the least-square estimate at the supervisor, each of these single stopping problems are of standard form. The optimal stopping times are random times when the estimation error exceeds designed envelopes. For the case where the state is a Brownian motion, we give analytically: the shape of the optimal sampling envelopes, the shape of the envelopes under optimal Delta sampling, and their performances. Surprisingly, we find that Delta sampling performs badly. Hence, when the rate constraint is a hard limit on the number of samples over a finite horizon, we should should not use Delta sampling.