Zhongyuan Zhao

CV
h-index25
4papers
29citations
Novelty57%
AI Score42

4 Papers

5.1SPNov 19, 2022Code
Delay-aware Backpressure Routing Using Graph Neural Networks

Zhongyuan Zhao, Bojan Radojicic, Gunjan Verma et al.

We propose a throughput-optimal biased backpressure (BP) algorithm for routing, where the bias is learned through a graph neural network that seeks to minimize end-to-end delay. Classical BP routing provides a simple yet powerful distributed solution for resource allocation in wireless multi-hop networks but has poor delay performance. A low-cost approach to improve this delay performance is to favor shorter paths by incorporating pre-defined biases in the BP computation, such as a bias based on the shortest path (hop) distance to the destination. In this work, we improve upon the widely-used metric of hop distance (and its variants) for the shortest path bias by introducing a bias based on the link duty cycle, which we predict using a graph convolutional neural network. Numerical results show that our approach can improve the delay performance compared to classical BP and existing BP alternatives based on pre-defined bias while being adaptive to interference density. In terms of complexity, our distributed implementation only introduces a one-time overhead (linear in the number of devices in the network) compared to classical BP, and a constant overhead compared to the lowest-complexity existing bias-based BP algorithms.

3.6CVMay 20, 2025Code
MGStream: Motion-aware 3D Gaussian for Streamable Dynamic Scene Reconstruction

Zhenyu Bao, Qing Li, Guibiao Liao et al.

3D Gaussian Splatting (3DGS) has gained significant attention in streamable dynamic novel view synthesis (DNVS) for its photorealistic rendering capability and computational efficiency. Despite much progress in improving rendering quality and optimization strategies, 3DGS-based streamable dynamic scene reconstruction still suffers from flickering artifacts and storage inefficiency, and struggles to model the emerging objects. To tackle this, we introduce MGStream which employs the motion-related 3D Gaussians (3DGs) to reconstruct the dynamic and the vanilla 3DGs for the static. The motion-related 3DGs are implemented according to the motion mask and the clustering-based convex hull algorithm. The rigid deformation is applied to the motion-related 3DGs for modeling the dynamic, and the attention-based optimization on the motion-related 3DGs enables the reconstruction of the emerging objects. As the deformation and optimization are only conducted on the motion-related 3DGs, MGStream avoids flickering artifacts and improves the storage efficiency. Extensive experiments on real-world datasets N3DV and MeetRoom demonstrate that MGStream surpasses existing streaming 3DGS-based approaches in terms of rendering quality, training/storage efficiency and temporal consistency. Our code is available at: https://github.com/pcl3dv/MGStream.

4.3NIDec 5, 2023Code
Congestion-aware Distributed Task Offloading in Wireless Multi-hop Networks Using Graph Neural Networks

Zhongyuan Zhao, Jake Perazzone, Gunjan Verma et al.

Computational offloading has become an enabling component for edge intelligence in mobile and smart devices. Existing offloading schemes mainly focus on mobile devices and servers, while ignoring the potential network congestion caused by tasks from multiple mobile devices, especially in wireless multi-hop networks. To fill this gap, we propose a low-overhead, congestion-aware distributed task offloading scheme by augmenting a distributed greedy framework with graph-based machine learning. In simulated wireless multi-hop networks with 20-110 nodes and a resource allocation scheme based on shortest path routing and contention-based link scheduling, our approach is demonstrated to be effective in reducing congestion or unstable queues under the context-agnostic baseline, while improving the execution latency over local computing.

7.9LGDec 8, 2024Code
Fully Distributed Online Training of Graph Neural Networks in Networked Systems

Rostyslav Olshevskyi, Zhongyuan Zhao, Kevin Chan et al.

Graph neural networks (GNNs) are powerful tools for developing scalable, decentralized artificial intelligence in large-scale networked systems, such as wireless networks, power grids, and transportation networks. Currently, GNNs in networked systems mostly follow a paradigm of `centralized training, distributed execution', which limits their adaptability and slows down their development cycles. In this work, we fill this gap for the first time by developing a communication-efficient, fully distributed online training approach for GNNs applied to large networked systems. For a mini-batch with $B$ samples, our approach of training an $L$-layer GNN only adds $L$ rounds of message passing to the $LB$ rounds required by GNN inference, with doubled message sizes. Through numerical experiments in graph-based node regression, power allocation, and link scheduling in wireless networks, we demonstrate the effectiveness of our approach in training GNNs under supervised, unsupervised, and reinforcement learning paradigms.