SplatFlow: Learning Multi-frame Optical Flow via SplattingBo Wang, Yifan Zhang, Jian Li et al.
The occlusion problem remains a crucial challenge in optical flow estimation (OFE). Despite the recent significant progress brought about by deep learning, most existing deep learning OFE methods still struggle to handle occlusions; in particular, those based on two frames cannot correctly handle occlusions because occluded regions have no visual correspondences. However, there is still hope in multi-frame settings, which can potentially mitigate the occlusion issue in OFE. Unfortunately, multi-frame OFE (MOFE) remains underexplored, and the limited studies on it are mainly specially designed for pyramid backbones or else obtain the aligned previous frame's features, such as correlation volume and optical flow, through time-consuming backward flow calculation or non-differentiable forward warping transformation. This study proposes an efficient MOFE framework named SplatFlow to address these shortcomings. SplatFlow introduces the differentiable splatting transformation to align the previous frame's motion feature and designs a Final-to-All embedding method to input the aligned motion feature into the current frame's estimation, thus remodeling the existing two-frame backbones. The proposed SplatFlow is efficient yet more accurate, as it can handle occlusions properly. Extensive experimental evaluations show that SplatFlow substantially outperforms all published methods on the KITTI2015 and Sintel benchmarks. Especially on the Sintel benchmark, SplatFlow achieves errors of 1.12 (clean pass) and 2.07 (final pass), with surprisingly significant 19.4% and 16.2% error reductions, respectively, from the previous best results submitted. The code for SplatFlow is available at https://github.com/wwsource/SplatFlow.
SceneTracker: Long-term Scene Flow Estimation NetworkBo Wang, Jian Li, Yang Yu et al.
Considering that scene flow estimation has the capability of the spatial domain to focus but lacks the coherence of the temporal domain, this study proposes long-term scene flow estimation (LSFE), a comprehensive task that can simultaneously capture the fine-grained and long-term 3D motion in an online manner. We introduce SceneTracker, the first LSFE network that adopts an iterative approach to approximate the optimal 3D trajectory. The network dynamically and simultaneously indexes and constructs appearance correlation and depth residual features. Transformers are then employed to explore and utilize long-range connections within and between trajectories. With detailed experiments, SceneTracker shows superior capabilities in addressing 3D spatial occlusion and depth noise interference, highly tailored to the needs of the LSFE task. We build a real-world evaluation dataset, LSFDriving, for the LSFE field and use it in experiments to further demonstrate the advantage of SceneTracker in generalization abilities. The code and data are available at https://github.com/wwsource/SceneTracker.
4.9ROSep 17, 2019
Synchronous Maneuver Searching and Trajectory Planning for Autonomous Vehicles in Dynamic Traffic EnvironmentsLilin Qian, Xin Xu, Yujun Zeng et al.
In the real-time decision-making and local planning process of autonomous vehicles in dynamic environments, the autonomous driving system may fail to find a reasonable policy or even gets trapped in some situation due to the complexity of global tasks and the incompatibility between upper-level maneuver decisions with the low-level lower level trajectory planning. To solve this problem, this paper presents a synchronous maneuver searching and trajectory planning (SMSTP) algorithm based on the topological concept of homotopy. Firstly, a set of alternative maneuvers with boundary limits are enumerated on a multi-lane road. Instead of sampling numerous paths in the whole spatio-temporal space, we, for the first time, propose using Trajectory Profiles (TPs) to quickly construct the topological maneuvers represented by different routes, and put forward a corridor generation algorithm based on graph-search. The bounded corridor further constrains the maneuver's space in the spatial space. A step-wise heuristic optimization algorithm is then proposed to synchronously generate a feasible trajectory for each maneuver. To achieve real-time performance, we initialize the states to be optimized with the boundary constraints of maneuvers, and we set some heuristic states as terminal targets in the quadratic cost function. The solution of a feasible trajectory is always guaranteed only if a specific maneuver is given. The simulation and realistic driving-test experiments verified that the proposed SMSTP algorithm has a short computation time which is less than 37ms, and the experimental results showed the validity and effectiveness of the SMSTP algorithm.