CLDec 19, 2025
Linear Personality Probing and Steering in LLMs: A Big Five StudyMichel Frising, Daniel Balcells
Large language models (LLMs) exhibit distinct and consistent personalities that greatly impact trust and engagement. While this means that personality frameworks would be highly valuable tools to characterize and control LLMs' behavior, current approaches remain either costly (post-training) or brittle (prompt engineering). Probing and steering via linear directions has recently emerged as a cheap and efficient alternative. In this paper, we investigate whether linear directions aligned with the Big Five personality traits can be used for probing and steering model behavior. Using Llama 3.3 70B, we generate descriptions of 406 fictional characters and their Big Five trait scores. We then prompt the model with these descriptions and questions from the Alpaca questionnaire, allowing us to sample hidden activations that vary along personality traits in known, quantifiable ways. Using linear regression, we learn a set of per-layer directions in activation space, and test their effectiveness for probing and steering model behavior. Our results suggest that linear directions aligned with trait-scores are effective probes for personality detection, while their steering capabilities strongly depend on context, producing reliable effects in forced-choice tasks but limited influence in open-ended generation or when additional context is present in the prompt.
AIJun 30, 2025
SPIRAL: Self-Play on Zero-Sum Games Incentivizes Reasoning via Multi-Agent Multi-Turn Reinforcement LearningBo Liu, Leon Guertler, Simon Yu et al. · pku
Recent advances in reinforcement learning have shown that language models can develop sophisticated reasoning through training on tasks with verifiable rewards, but these approaches depend on human-curated problem-answer pairs and domain-specific reward engineering. We introduce SPIRAL, a self-play framework where models learn by playing multi-turn, zero-sum games against continuously improving versions of themselves, eliminating the need for human supervision. Through self-play, SPIRAL generates an infinite curriculum of progressively challenging problems as models must constantly adapt to stronger opponents. To enable this self-play training at scale, We implement a fully online, multi-turn, multi-agent reinforcement learning system for LLMs and propose role-conditioned advantage estimation (RAE) to stabilize multi-agent training. Using SPIRAL, self-play on zero-sum games produces reasoning capabilities that transfer broadly. Training Qwen3-4B-Base on Kuhn Poker alone achieves 8.6% improvement on math and 8.4% on general reasoning, outperforming SFT on 25,000 expert game trajectories. Analysis reveals that this transfer occurs through three cognitive patterns: systematic decomposition, expected value calculation, and case-by-case analysis. Multi-game training (TicTacToe, Kuhn Poker, Simple Negotiation) further enhances performance as each game develops distinct reasoning strengths. Applying SPIRAL to a strong reasoning model (DeepSeek-R1-Distill-Qwen-7B) can still lead to 2.0% average improvement. These results demonstrate that zero-sum games naturally develop transferable reasoning capabilities, highlighting a promising direction for autonomous reasoning development.
LGOct 11, 2024
Evolution of SAE Features Across Layers in LLMsDaniel Balcells, Benjamin Lerner, Michael Oesterle et al.
Sparse Autoencoders for transformer-based language models are typically defined independently per layer. In this work we analyze statistical relationships between features in adjacent layers to understand how features evolve through a forward pass. We provide a graph visualization interface for features and their most similar next-layer neighbors (https://stefanhex.com/spar-2024/feature-browser/), and build communities of related features across layers. We find that a considerable amount of features are passed through from a previous layer, some features can be expressed as quasi-boolean combinations of previous features, and some features become more specialized in later layers.