Xiaohu Ruan

CV
h-index1
4papers
13citations
Novelty53%
AI Score43

4 Papers

22.1LGApr 12
Skill-SD: Skill-Conditioned Self-Distillation for Multi-turn LLM Agents

Hao Wang, Guozhi Wang, Han Xiao et al.

Reinforcement learning (RL) has been widely used to train LLM agents for multi-turn interactive tasks, but its sample efficiency is severely limited by sparse rewards and long horizons. On-policy self-distillation (OPSD) alleviates this by providing dense token-level supervision from a privileged teacher that has access to ground-truth answers. However, such fixed privileged information cannot capture the diverse valid strategies in agent tasks, and naively combining OPSD with RL often leads to training collapse. To address these limitations, we introduce Skill-SD, a framework that turns the agent's own trajectories into dynamic training-only supervision. Completed trajectories are summarized into compact natural language skills that describe successful behaviors, mistakes, and workflows. These skills serve as dynamic privileged information conditioning only the teacher, while the student always acts under the plain task prompt and learns to internalize the guidance through distillation. To stabilize the training, we derive an importance-weighted reverse-KL loss to provide gradient-correct token-level distillation, and dynamically synchronize the teacher with the improving student. Experimental results on agentic benchmarks demonstrate that Skill-SD substantially outperforms the standard RL baseline, improving both vanilla GRPO (+14.0%/+10.9% on AppWorld/Sokoban) and vanilla OPD (+42.1%/+40.6%). Project page: https://k1xe.github.io/skill-sd/

5.9CVApr 13, 2023
Deep Metric Multi-View Hashing for Multimedia Retrieval

Jian Zhu, Zhangmin Huang, Xiaohu Ruan et al.

Learning the hash representation of multi-view heterogeneous data is an important task in multimedia retrieval. However, existing methods fail to effectively fuse the multi-view features and utilize the metric information provided by the dissimilar samples, leading to limited retrieval precision. Current methods utilize weighted sum or concatenation to fuse the multi-view features. We argue that these fusion methods cannot capture the interaction among different views. Furthermore, these methods ignored the information provided by the dissimilar samples. We propose a novel deep metric multi-view hashing (DMMVH) method to address the mentioned problems. Extensive empirical evidence is presented to show that gate-based fusion is better than typical methods. We introduce deep metric learning to the multi-view hashing problems, which can utilize metric information of dissimilar samples. On the MIR-Flickr25K, MS COCO, and NUS-WIDE, our method outperforms the current state-of-the-art methods by a large margin (up to 15.28 mean Average Precision (mAP) improvement).

10.2CVApr 29, 2025Code
PixelHacker: Image Inpainting with Structural and Semantic Consistency

Ziyang Xu, Kangsheng Duan, Xiaolei Shen et al.

Image inpainting is a fundamental research area between image editing and image generation. Recent state-of-the-art (SOTA) methods have explored novel attention mechanisms, lightweight architectures, and context-aware modeling, demonstrating impressive performance. However, they often struggle with complex structure (e.g., texture, shape, spatial relations) and semantics (e.g., color consistency, object restoration, and logical correctness), leading to artifacts and inappropriate generation. To address this challenge, we design a simple yet effective inpainting paradigm called latent categories guidance, and further propose a diffusion-based model named PixelHacker. Specifically, we first construct a large dataset containing 14 million image-mask pairs by annotating foreground and background (potential 116 and 21 categories, respectively). Then, we encode potential foreground and background representations separately through two fixed-size embeddings, and intermittently inject these features into the denoising process via linear attention. Finally, by pre-training on our dataset and fine-tuning on open-source benchmarks, we obtain PixelHacker. Extensive experiments show that PixelHacker comprehensively outperforms the SOTA on a wide range of datasets (Places2, CelebA-HQ, and FFHQ) and exhibits remarkable consistency in both structure and semantics. Project page at https://hustvl.github.io/PixelHacker.

8.4CVJun 17
Moebius: 0.2B Lightweight Image Inpainting Framework with 10B-Level Performance

Kangsheng Duan, Ziyang Xu, Wenyu Liu et al.

While 10B-level industrial foundation models have pushed the boundaries of image inpainting, their prohibitive computational costs severely hinder practical deployment. Constructing a highly optimized task-specific specialist offers a promising solution; however, extreme structural compression inevitably triggers a severe representation bottleneck. To conquer this, we propose Moebius, a highly efficient lightweight inpainting framework. We systematically reconstruct the diffusion backbone by introducing the Local-$λ$ Mix Interaction ($LλMI$) block. Comprising Local-$λ$ and Interactive-$λ$ modules, it elegantly summarizes spatial contexts and global semantic priors into fixed-size linear matrices, preserving complex latent interactions while drastically shedding parameters. Furthermore, to unlock the full representational capacity of this highly compact architecture, we synergistically pair it with an adaptive multi-granularity distillation strategy. Operating strictly within the latent space to avoid expensive pixel-space decoding, this strategy dynamically balances multiple gradient-based losses to achieve high-fidelity alignment. Extensive experiments across natural and portrait benchmarks demonstrate that this optimal synergy enables Moebius to rival or even surpass the generation quality of the 10B-level industrial generalist FLUX.1-Fill-Dev. Remarkably, Moebius achieves this using less than 2\% of the parameters (0.22B vs. 11.9B) while delivering a $>15\times$ acceleration in total inference time, setting a new efficiency standard for high-fidelity inpainting. Project page at https://hustvl.github.io/Moebius.