CVNov 6, 2025
Improving Multi-View Reconstruction via Texture-Guided Gaussian-Mesh Joint OptimizationZhejia Cai, Puhua Jiang, Shiwei Mao et al.
Reconstructing real-world objects from multi-view images is essential for applications in 3D editing, AR/VR, and digital content creation. Existing methods typically prioritize either geometric accuracy (Multi-View Stereo) or photorealistic rendering (Novel View Synthesis), often decoupling geometry and appearance optimization, which hinders downstream editing tasks. This paper advocates an unified treatment on geometry and appearance optimization for seamless Gaussian-mesh joint optimization. More specifically, we propose a novel framework that simultaneously optimizes mesh geometry (vertex positions and faces) and vertex colors via Gaussian-guided mesh differentiable rendering, leveraging photometric consistency from input images and geometric regularization from normal and depth maps. The obtained high-quality 3D reconstruction can be further exploit in down-stream editing tasks, such as relighting and shape deformation. The code will be publicly available upon acceptance.
OPTICSAug 29, 2024
Anchor-Controlled Generative Adversarial Network for High-Fidelity Electromagnetic and Structurally Diverse Metasurface DesignYunhui Zeng, Hongkun Cao, Xin Jin
Metasurfaces, capable of manipulating light at subwavelength scales, hold great potential for advancing optoelectronic applications. Generative models, particularly Generative Adversarial Networks (GANs), offer a promising approach for metasurface inverse design by efficiently navigating complex design spaces and capturing underlying data patterns. However, existing generative models struggle to achieve high electromagnetic fidelity and structural diversity. These challenges arise from the lack of explicit electromagnetic constraints during training, which hinders accurate structure-to-electromagnetic response mapping, and the absence of mechanisms to handle one-to-many mappings dilemma, resulting in insufficient structural diversity. To address these issues, we propose the Anchor-controlled Generative Adversarial Network (AcGAN), a novel framework that improves both electromagnetic fidelity and structural diversity. To achieve high electromagnetic fidelity, AcGAN proposes the Spectral Overlap Coefficient (SOC) for precise spectral fidelity assessment and develops AnchorNet, which provides real-time feedback on electromagnetic performance to refine the structure-to-electromagnetic mapping. To enhance structural diversity, AcGAN incorporates a cluster-guided controller that refines input processing and ensures multi-level spectral integration, guiding the generation process to explore multiple configurations for the same spectral target. Additionally, a dynamic loss function progressively shifts the focus from data-driven learning to optimizing both spectral fidelity and structural diversity. Empirical analysis shows that AcGAN reduces the Mean Squared Error (MSE) by 73% compared to current state-of-the-art GANs methods and significantly expands the design space to generate diverse metasurface architectures that meet precise spectral demands.
CVMay 15, 2025
ControlGS: Consistent Structural Compression Control for Deployment-Aware Gaussian SplattingFengdi Zhang, Yibao Sun, Hongkun Cao et al.
3D Gaussian Splatting (3DGS) is a highly deployable real-time method for novel view synthesis. In practice, it requires a universal, consistent control mechanism that adjusts the trade-off between rendering quality and model compression without scene-specific tuning, enabling automated deployment across different device performances and communication bandwidths. In this work, we present ControlGS, a control-oriented optimization framework that maps the trade-off between Gaussian count and rendering quality to a continuous, scene-agnostic, and highly responsive control axis. Extensive experiments across a wide range of scene scales and types (from small objects to large outdoor scenes) demonstrate that, by adjusting a globally unified control hyperparameter, ControlGS can flexibly generate models biased toward either structural compactness or high fidelity, regardless of the specific scene scale or complexity, while achieving markedly higher rendering quality with the same or fewer Gaussians compared to potential competing methods. Project page: https://zhang-fengdi.github.io/ControlGS/