CVMar 7, 2022
Comprehensive Review of Deep Learning-Based 3D Point Cloud Completion Processing and AnalysisBen Fei, Weidong Yang, Wenming Chen et al. · stanford
Point cloud completion is a generation and estimation issue derived from the partial point clouds, which plays a vital role in the applications in 3D computer vision. The progress of deep learning (DL) has impressively improved the capability and robustness of point cloud completion. However, the quality of completed point clouds is still needed to be further enhanced to meet the practical utilization. Therefore, this work aims to conduct a comprehensive survey on various methods, including point-based, convolution-based, graph-based, and generative model-based approaches, etc. And this survey summarizes the comparisons among these methods to provoke further research insights. Besides, this review sums up the commonly used datasets and illustrates the applications of point cloud completion. Eventually, we also discussed possible research trends in this promptly expanding field.
CVApr 6, 2022Code
BMD: A General Class-balanced Multicentric Dynamic Prototype Strategy for Source-free Domain AdaptationSanqing Qu, Guang Chen, Jing Zhang et al.
Source-free Domain Adaptation (SFDA) aims to adapt a pre-trained source model to the unlabeled target domain without accessing the well-labeled source data, which is a much more practical setting due to the data privacy, security, and transmission issues. To make up for the absence of source data, most existing methods introduced feature prototype based pseudo-labeling strategies to realize self-training model adaptation. However, feature prototypes are obtained by instance-level predictions based feature clustering, which is category-biased and tends to result in noisy labels since the visual domain gaps between source and target are usually different between categories. In addition, we found that a monocentric feature prototype may be ineffective to represent each category and introduce negative transfer, especially for those hard-transfer data. To address these issues, we propose a general class-Balanced Multicentric Dynamic prototype (BMD) strategy for the SFDA task. Specifically, for each target category, we first introduce a global inter-class balanced sampling strategy to aggregate potential representative target samples. Then, we design an intra-class multicentric clustering strategy to achieve more robust and representative prototypes generation. In contrast to existing strategies that update the pseudo label at a fixed training period, we further introduce a dynamic pseudo labeling strategy to incorporate network update information during model adaptation. Extensive experiments show that the proposed model-agnostic BMD strategy significantly improves representative SFDA methods to yield new state-of-the-art results. The code is available at https://github.com/ispc-lab/BMD.
CVMar 21, 2023Code
TMA: Temporal Motion Aggregation for Event-based Optical FlowHaotian Liu, Guang Chen, Sanqing Qu et al.
Event cameras have the ability to record continuous and detailed trajectories of objects with high temporal resolution, thereby providing intuitive motion cues for optical flow estimation. Nevertheless, most existing learning-based approaches for event optical flow estimation directly remould the paradigm of conventional images by representing the consecutive event stream as static frames, ignoring the inherent temporal continuity of event data. In this paper, we argue that temporal continuity is a vital element of event-based optical flow and propose a novel Temporal Motion Aggregation (TMA) approach to unlock its potential. Technically, TMA comprises three components: an event splitting strategy to incorporate intermediate motion information underlying the temporal context, a linear lookup strategy to align temporally fine-grained motion features and a novel motion pattern aggregation module to emphasize consistent patterns for motion feature enhancement. By incorporating temporally fine-grained motion information, TMA can derive better flow estimates than existing methods at early stages, which not only enables TMA to obtain more accurate final predictions, but also greatly reduces the demand for a number of refinements. Extensive experiments on DSEC-Flow and MVSEC datasets verify the effectiveness and superiority of our TMA. Remarkably, compared to E-RAFT, TMA achieves a 6\% improvement in accuracy and a 40\% reduction in inference time on DSEC-Flow. Code will be available at \url{https://github.com/ispc-lab/TMA}.
CVJul 17, 2024Code
HGL: Hierarchical Geometry Learning for Test-time Adaptation in 3D Point Cloud SegmentationTianpei Zou, Sanqing Qu, Zhijun Li et al.
3D point cloud segmentation has received significant interest for its growing applications. However, the generalization ability of models suffers in dynamic scenarios due to the distribution shift between test and training data. To promote robustness and adaptability across diverse scenarios, test-time adaptation (TTA) has recently been introduced. Nevertheless, most existing TTA methods are developed for images, and limited approaches applicable to point clouds ignore the inherent hierarchical geometric structures in point cloud streams, i.e., local (point-level), global (object-level), and temporal (frame-level) structures. In this paper, we delve into TTA in 3D point cloud segmentation and propose a novel Hierarchical Geometry Learning (HGL) framework. HGL comprises three complementary modules from local, global to temporal learning in a bottom-up manner.Technically, we first construct a local geometry learning module for pseudo-label generation. Next, we build prototypes from the global geometry perspective for pseudo-label fine-tuning. Furthermore, we introduce a temporal consistency regularization module to mitigate negative transfer. Extensive experiments on four datasets demonstrate the effectiveness and superiority of our HGL. Remarkably, on the SynLiDAR to SemanticKITTI task, HGL achieves an overall mIoU of 46.91\%, improving GIPSO by 3.0\% and significantly reducing the required adaptation time by 80\%. The code is available at https://github.com/tpzou/HGL.
ROApr 28Code
Genie Sim 3.0 : A High-Fidelity Comprehensive Simulation Platform for Humanoid RobotChenghao Yin, Da Huang, Di Yang et al.
The development of robust and generalizable robot learning models is critically contingent upon the availability of large-scale, diverse training data and reliable evaluation benchmarks. Collecting data in the physical world poses prohibitive costs and scalability challenges, and prevailing simulation benchmarks frequently suffer from fragmentation, narrow scope, or insufficient fidelity to enable effective sim-to-real transfer. To address these challenges, we introduce Genie Sim 3.0, a unified simulation platform for robotic manipulation. We present Genie Sim Generator, a large language model (LLM)-powered tool that constructs high-fidelity scenes from natural language instructions. Its principal strength resides in rapid and multi-dimensional generalization, facilitating the synthesis of diverse environments to support scalable data collection and robust policy evaluation. We introduce the first benchmark that pioneers the application of LLM for automated evaluation. It leverages LLM to mass-generate evaluation scenarios and employs Vision-Language Model (VLM) to establish an automated assessment pipeline. We also release an open-source dataset comprising more than 10,000 hours of synthetic data across over 200 tasks. Through systematic experimentation, we validate the robust zero-shot sim-to-real transfer capability of our open-source dataset, demonstrating that synthetic data can server as an effective substitute for real-world data under controlled conditions for scalable policy training. For code and dataset details, please refer to: https://github.com/AgibotTech/genie_sim.
CVNov 15, 2023Code
Improved Dense Nested Attention Network Based on Transformer for Infrared Small Target DetectionChun Bao, Jie Cao, Yaqian Ning et al.
Infrared small target detection based on deep learning offers unique advantages in separating small targets from complex and dynamic backgrounds. However, the features of infrared small targets gradually weaken as the depth of convolutional neural network (CNN) increases. To address this issue, we propose a novel method for detecting infrared small targets called improved dense nested attention network (IDNANet), which is based on the transformer architecture. We preserve the dense nested structure of dense nested attention network (DNANet) and introduce the Swin-transformer during feature extraction stage to enhance the continuity of features. Furthermore, we integrate the ACmix attention structure into the dense nested structure to enhance the features of intermediate layers. Additionally, we design a weighted dice binary cross-entropy (WD-BCE) loss function to mitigate the negative impact of foreground-background imbalance in the samples. Moreover, we develop a dataset specifically for infrared small targets, called BIT-SIRST. The dataset comprises a significant amount of real-world targets and manually annotated labels, as well as synthetic data and corresponding labels. We have evaluated the effectiveness of our method through experiments conducted on public datasets. In comparison to other state-of-the-art methods, our approach outperforms in terms of probability of detection ($P_d$), false-alarm rate ($F_a$), and mean intersection of union ($mIoU$). The $mIoU$ reaches 90.89\% on the NUDT-SIRST dataset and 79.72\% on the SIRST dataset. The BIT-SIRST dataset and codes are available openly at \href{https://github.com/EdwardBao1006/bit\_sirst}{\color[HTML]{B22222}{https://github.com/EdwardBao1006/bit\_sirst}}.
ROMay 27
ICAN-Deploy: Identity-Stable Canary Deployment for Safety-Critical Embodied AgentsXue Qin, Simin Luan, John See et al.
Canary deployment routes a fraction of traffic to a new software version, monitors metrics, and rolls back on regression. Mainstream controllers (Argo Rollouts, Spinnaker, Flagger) change the deployed system's cryptographic identity during the canary window. The drift is harmless for stateless microservices but breaks the claim that "the agent you certified is still the agent you have" for safety-critical embodied agents, forcing re-certification per canary. We present ICAN-Deploy (Identity-stable CANary Deployment), a middleware construction whose state machine holds the identity hash invariant across the canary window by separating capability names (frozen, hashed) from capability versions (mutable runtime state). We implement ICAN-Deploy inside a runtime governance layer for LLM-driven robots and verify invariance by closed-form proof, AST lint, and TLA+ model-checking, then corroborate over N=100 real canary cycles on a Franka Panda arm in MuJoCo (zero drift; entry latency 95% BCa CI [1.52, 2.01] ms). A feature-flagged strawman that folds versions into the manifest falsifies on the same workload. A system certified once at identity-creation time can then ship arbitrary capability evolution under that same certification, within the version-and-name envelope.
LGOct 11, 2022
Edge-Cloud Cooperation for DNN Inference via Reinforcement Learning and Supervised LearningTinghao Zhang, Zhijun Li, Yongrui Chen et al.
Deep Neural Networks (DNNs) have been widely applied in Internet of Things (IoT) systems for various tasks such as image classification and object detection. However, heavyweight DNN models can hardly be deployed on edge devices due to limited computational resources. In this paper, an edge-cloud cooperation framework is proposed to improve inference accuracy while maintaining low inference latency. To this end, we deploy a lightweight model on the edge and a heavyweight model on the cloud. A reinforcement learning (RL)-based DNN compression approach is used to generate the lightweight model suitable for the edge from the heavyweight model. Moreover, a supervised learning (SL)-based offloading strategy is applied to determine whether the sample should be processed on the edge or on the cloud. Our method is implemented on real hardware and tested on multiple datasets. The experimental results show that (1) The sizes of the lightweight models obtained by RL-based DNN compression are up to 87.6% smaller than those obtained by the baseline method; (2) SL-based offloading strategy makes correct offloading decisions in most cases; (3) Our method reduces up to 78.8% inference latency and achieves higher accuracy compared with the cloud-only strategy.
CVAug 1, 2024Code
Vision-based Wearable Steering Assistance for People with Impaired Vision in JoggingXiaotong Liu, Binglu Wang, Zhijun Li
Outdoor sports pose a challenge for people with impaired vision. The demand for higher-speed mobility inspired us to develop a vision-based wearable steering assistance. To ensure broad applicability, we focused on a representative sports environment, the athletics track. Our efforts centered on improving the speed and accuracy of perception, enhancing planning adaptability for the real world, and providing swift and safe assistance for people with impaired vision. In perception, we engineered a lightweight multitask network capable of simultaneously detecting track lines and obstacles. Additionally, due to the limitations of existing datasets for supporting multi-task detection in athletics tracks, we diligently collected and annotated a new dataset (MAT) containing 1000 images. In planning, we integrated the methods of sampling and spline curves, addressing the planning challenges of curves. Meanwhile, we utilized the positions of the track lines and obstacles as constraints to guide people with impaired vision safely along the current track. Our system is deployed on an embedded device, Jetson Orin NX. Through outdoor experiments, it demonstrated adaptability in different sports scenarios, assisting users in achieving free movement of 400-meter at an average speed of 1.34 m/s, meeting the level of normal people in jogging. Our MAT dataset is publicly available from https://github.com/snoopy-l/MAT
CVMay 20
SkySeg: Collaborative Onboard Semantic Segmentation with Heterogeneous UAVs in the WildAnqi Lu, Yun Cheng, Youbing Hu et al.
The demand for unmanned aerial vehicle (UAV)-based image acquisition and analysis has surged, with UAVs increasingly utilized for semantic segmentation tasks. To meet the real-time analysis requirements of UAV remote sensing missions, performing onboard computation and making decisions based on the results is a natural approach. However, deploying semantic segmentation on resource-constrained UAV platforms presents two significant challenges: 1) hardware constraints limit the ability of UAVs to perform real-time semantic segmentation, and 2) environmental variations during flight cause data distribution shifts, deviating from the original training data. To address these issues, this paper introduces SkySeg, a heterogeneous multi-UAV air-air cooperation framework that integrates computer vision and flight pattern to enable onboard semantic segmentation using low-cost sensors. SkySeg employs an efficient information fusion inference method, combining low-definition, wide-area images with high-definition, focused-area images. Additionally, it incorporates a cross-device test-time adaptation (TTA) strategy to enhance segmentation performance in dynamic environments by collaboratively addressing distribution shifts of test data streams across UAVs. Experimental results demonstrate that our SkySeg framework accelerates inference latency by approximately 3.6x, improves onboard segmentation accuracy by 5.91\%, and achieves a 10.91\% average accuracy gain in the wild.
ROMar 27
DFM-VLA: Iterative Action Refinement for Robot Manipulation via Discrete Flow MatchingJiayi Chen, Wenxuan Song, Shuai Chen et al.
Vision--Language--Action (VLA) models that encode actions using a discrete tokenization scheme are increasingly adopted for robotic manipulation, but existing decoding paradigms remain fundamentally limited. Whether actions are decoded sequentially by autoregressive VLAs or in parallel by discrete diffusion VLAs, once a token is generated, it is typically fixed and cannot be revised in subsequent iterations, so early token errors cannot be effectively corrected later. We propose DFM-VLA, a discrete flow matching VLA for iterative refinement of action tokens. DFM-VLA~models a token-level probability velocity field that dynamically updates the full action sequence across refinement iterations. We investigate two ways to construct the velocity field: an auxiliary velocity-head formulation and an action-embedding-guided formulation. Our framework further adopts a two-stage decoding strategy with an iterative refinement stage followed by deterministic validation for stable convergence. Extensive experiments on CALVIN, LIBERO, and real-world manipulation tasks show that DFM-VLA consistently outperforms strong autoregressive, discrete diffusion, and continuous diffusion baselines in manipulation performance while retaining high inference efficiency. In particular, DFM-VLA achieves an average success length of 4.44 on CALVIN and an average success rate of 95.7\% on LIBERO, highlighting the value of action refinement via discrete flow matching for robotic manipulation. Our project is available \url{https://chris1220313648.github.io/DFM-VLA/}
CVJan 8, 2024Code
LF-ViT: Reducing Spatial Redundancy in Vision Transformer for Efficient Image RecognitionYoubing Hu, Yun Cheng, Anqi Lu et al.
The Vision Transformer (ViT) excels in accuracy when handling high-resolution images, yet it confronts the challenge of significant spatial redundancy, leading to increased computational and memory requirements. To address this, we present the Localization and Focus Vision Transformer (LF-ViT). This model operates by strategically curtailing computational demands without impinging on performance. In the Localization phase, a reduced-resolution image is processed; if a definitive prediction remains elusive, our pioneering Neighborhood Global Class Attention (NGCA) mechanism is triggered, effectively identifying and spotlighting class-discriminative regions based on initial findings. Subsequently, in the Focus phase, this designated region is used from the original image to enhance recognition. Uniquely, LF-ViT employs consistent parameters across both phases, ensuring seamless end-to-end optimization. Our empirical tests affirm LF-ViT's prowess: it remarkably decreases Deit-S's FLOPs by 63\% and concurrently amplifies throughput twofold. Code of this project is at https://github.com/edgeai1/LF-ViT.git.
CVSep 8, 2024
GS-PT: Exploiting 3D Gaussian Splatting for Comprehensive Point Cloud Understanding via Self-supervised LearningKeyi Liu, Yeqi Luo, Weidong Yang et al.
Self-supervised learning of point cloud aims to leverage unlabeled 3D data to learn meaningful representations without reliance on manual annotations. However, current approaches face challenges such as limited data diversity and inadequate augmentation for effective feature learning. To address these challenges, we propose GS-PT, which integrates 3D Gaussian Splatting (3DGS) into point cloud self-supervised learning for the first time. Our pipeline utilizes transformers as the backbone for self-supervised pre-training and introduces novel contrastive learning tasks through 3DGS. Specifically, the transformers aim to reconstruct the masked point cloud. 3DGS utilizes multi-view rendered images as input to generate enhanced point cloud distributions and novel view images, facilitating data augmentation and cross-modal contrastive learning. Additionally, we incorporate features from depth maps. By optimizing these tasks collectively, our method enriches the tri-modal self-supervised learning process, enabling the model to leverage the correlation across 3D point clouds and 2D images from various modalities. We freeze the encoder after pre-training and test the model's performance on multiple downstream tasks. Experimental results indicate that GS-PT outperforms the off-the-shelf self-supervised learning methods on various downstream tasks including 3D object classification, real-world classifications, and few-shot learning and segmentation.
ARJun 27, 2025Code
Image2Net: Datasets, Benchmark and Hybrid Framework to Convert Analog Circuit Diagrams into NetlistsHaohang Xu, Chengjie Liu, Qihang Wang et al.
Large Language Model (LLM) exhibits great potential in designing of analog integrated circuits (IC) because of its excellence in abstraction and generalization for knowledge. However, further development of LLM-based analog ICs heavily relies on textual description of analog ICs, while existing analog ICs are mostly illustrated in image-based circuit diagrams rather than text-based netlists. Converting circuit diagrams to netlists help LLMs to enrich the knowledge of analog IC. Nevertheless, previously proposed conversion frameworks face challenges in further application because of limited support of image styles and circuit elements. Up to now, it still remains a challenging task to effectively convert complex circuit diagrams into netlists. To this end, this paper constructs and opensources a new dataset with rich styles of circuit diagrams as well as balanced distribution of simple and complex analog ICs. And a hybrid framework, named Image2Net, is proposed for practical conversion from circuit diagrams to netlists. The netlist edit distance (NED) is also introduced to precisely assess the difference between the converted netlists and ground truth. Based on our benchmark, Image2Net achieves 80.77\% successful rate, which is 34.62\%-45.19\% higher than previous works. Specifically, the proposed work shows 0.116 averaged NED, which is 62.1\%-69.6\% lower than state-of-the-arts.
ROApr 8Code
Genie Sim PanoRecon: Fast Immersive Scene Generation from Single-View PanoramaZhijun Li, Yongxin Su, Di Yang et al.
We present Genie Sim PanoRecon, a feed-forward Gaussian-splatting pipeline that delivers high-fidelity, low-cost 3D scenes for robotic manipulation simulation. The panorama input is decomposed into six non-overlapping cube-map faces, processed in parallel, and seamlessly reassembled. To guarantee geometric consistency across views, we devise a depth-aware fusion strategy coupled with a training-free depth-injection module that steers the monocular feed-forward network to generate coherent 3D Gaussians. The whole system reconstructs photo-realistic scenes in seconds and has been integrated into Genie Sim - a LLM-driven simulation platform for embodied synthetic data generation and evaluation - to provide scalable backgrounds for manipulation tasks. For code details, please refer to: https://github.com/AgibotTech/genie_sim/tree/main/source/geniesim_world.
HCJan 10, 2024
Personal LLM Agents: Insights and Survey about the Capability, Efficiency and SecurityYuanchun Li, Hao Wen, Weijun Wang et al. · tsinghua
Since the advent of personal computing devices, intelligent personal assistants (IPAs) have been one of the key technologies that researchers and engineers have focused on, aiming to help users efficiently obtain information and execute tasks, and provide users with more intelligent, convenient, and rich interaction experiences. With the development of smartphones and IoT, computing and sensing devices have become ubiquitous, greatly expanding the boundaries of IPAs. However, due to the lack of capabilities such as user intent understanding, task planning, tool using, and personal data management etc., existing IPAs still have limited practicality and scalability. Recently, the emergence of foundation models, represented by large language models (LLMs), brings new opportunities for the development of IPAs. With the powerful semantic understanding and reasoning capabilities, LLM can enable intelligent agents to solve complex problems autonomously. In this paper, we focus on Personal LLM Agents, which are LLM-based agents that are deeply integrated with personal data and personal devices and used for personal assistance. We envision that Personal LLM Agents will become a major software paradigm for end-users in the upcoming era. To realize this vision, we take the first step to discuss several important questions about Personal LLM Agents, including their architecture, capability, efficiency and security. We start by summarizing the key components and design choices in the architecture of Personal LLM Agents, followed by an in-depth analysis of the opinions collected from domain experts. Next, we discuss several key challenges to achieve intelligent, efficient and secure Personal LLM Agents, followed by a comprehensive survey of representative solutions to address these challenges.
ROApr 9
Learning Without Losing Identity: Capability Evolution for Embodied AgentsXue Qin, Simin Luan, John See et al.
Embodied agents are expected to operate persistently in dynamic physical environments, continuously acquiring new capabilities over time. Existing approaches to improving agent performance often rely on modifying the agent itself -- through prompt engineering, policy updates, or structural redesign -- leading to instability and loss of identity in long-lived systems. In this work, we propose a capability-centric evolution paradigm for embodied agents. We argue that a robot should maintain a persistent agent as its cognitive identity, while enabling continuous improvement through the evolution of its capabilities. Specifically, we introduce the concept of Embodied Capability Modules (ECMs), which represent modular, versioned units of embodied functionality that can be learned, refined, and composed over time. We present a unified framework in which capability evolution is decoupled from agent identity. Capabilities evolve through a closed-loop process involving task execution, experience collection, model refinement, and module updating, while all executions are governed by a runtime layer that enforces safety and policy constraints. We demonstrate through simulated embodied tasks that capability evolution improves task success rates from 32.4% to 91.3% over 20 iterations, outperforming both agent-modification baselines and established skill-learning methods (SPiRL, SkiMo), while preserving zero policy drift and zero safety violations. Our results suggest that separating agent identity from capability evolution provides a scalable and safe foundation for long-term embodied intelligence.
ROApr 9
Governed Capability Evolution for Embodied Agents: Safe Upgrade, Compatibility Checking, and Runtime Rollback for Embodied Capability ModulesXue Qin, Simin Luan, John See et al.
Embodied agents are increasingly expected to improve over time by updating their executable capabilities rather than rewriting the agent itself. Prior work has separately studied modular capability packaging, capability evolution, and runtime governance. However, a key systems problem remains underexplored: once an embodied capability module evolves into a new version, how can the hosting system deploy it safely without breaking policy constraints, execution assumptions, or recovery guarantees? We formulate governed capability evolution as a first-class systems problem for embodied agents. We propose a lifecycle-aware upgrade framework in which every new capability version is treated as a governed deployment candidate rather than an immediately executable replacement. The framework introduces four upgrade compatibility checks -- interface, policy, behavioral, and recovery -- and organizes them into a staged runtime pipeline comprising candidate validation, sandbox evaluation, shadow deployment, gated activation, online monitoring, and rollback. We evaluate over 6 rounds of capability upgrade with 15 random seeds. Naive upgrade achieves 72.9% task success but drives unsafe activation to 60% by the final round; governed upgrade retains comparable success (67.4%) while maintaining zero unsafe activations across all rounds (Wilcoxon p=0.003). Shadow deployment reveals 40% of regressions invisible to sandbox evaluation alone, and rollback succeeds in 79.8% of post-activation drift scenarios.
ROApr 9
Harnessing Embodied Agents: Runtime Governance for Policy-Constrained ExecutionXue Qin, Simin Luan, John See et al.
Embodied agents are evolving from passive reasoning systems into active executors that interact with tools, robots, and physical environments. Once granted execution authority, the central challenge becomes how to keep actions governable at runtime. Existing approaches embed safety and recovery logic inside the agent loop, making execution control difficult to standardize, audit, and adapt. This paper argues that embodied intelligence requires not only stronger agents, but stronger runtime governance. We propose a framework for policy-constrained execution that separates agent cognition from execution oversight. Governance is externalized into a dedicated runtime layer performing policy checking, capability admission, execution monitoring, rollback handling, and human override. We formalize the control boundary among the embodied agent, Embodied Capability Modules (ECMs), and runtime governance layer, and validate through 1000 randomized simulation trials across three governance dimensions. Results show 96.2% interception of unauthorized actions, reduction of unsafe continuation from 100% to 22.2% under runtime drift, and 91.4% recovery success with full policy compliance, substantially outperforming all baselines (p<0.001). By reframing runtime governance as a first-class systems problem, this paper positions policy-constrained execution as a key design principle for embodied agent systems.
RODec 24, 2025
Safe Path Planning and Observation Quality Enhancement Strategy for Unmanned Aerial Vehicles in Water Quality Monitoring TasksYuanshuang Fu, Qianyao Wang, Qihao Wang et al.
Unmanned Aerial Vehicle (UAV) spectral remote sensing technology is widely used in water quality monitoring. However, in dynamic environments, varying illumination conditions, such as shadows and specular reflection (sun glint), can cause severe spectral distortion, thereby reducing data availability. To maximize the acquisition of high-quality data while ensuring flight safety, this paper proposes an active path planning method for dynamic light and shadow disturbance avoidance. First, a dynamic prediction model is constructed to transform the time-varying light and shadow disturbance areas into three-dimensional virtual obstacles. Second, an improved Interfered Fluid Dynamical System (IFDS) algorithm is introduced, which generates a smooth initial obstacle avoidance path by building a repulsive force field. Subsequently, a Model Predictive Control (MPC) framework is employed for rolling-horizon path optimization to handle flight dynamics constraints and achieve real-time trajectory tracking. Furthermore, a Dynamic Flight Altitude Adjustment (DFAA) mechanism is designed to actively reduce the flight altitude when the observable area is narrow, thereby enhancing spatial resolution. Simulation results show that, compared with traditional PID and single obstacle avoidance algorithms, the proposed method achieves an obstacle avoidance success rate of 98% in densely disturbed scenarios, significantly improves path smoothness, and increases the volume of effective observation data by approximately 27%. This research provides an effective engineering solution for precise UAV water quality monitoring in complex illumination environments.
IVDec 6, 2023Code
PneumoLLM: Harnessing the Power of Large Language Model for Pneumoconiosis DiagnosisMeiyue Song, Zhihua Yu, Jiaxin Wang et al.
The conventional pretraining-and-finetuning paradigm, while effective for common diseases with ample data, faces challenges in diagnosing data-scarce occupational diseases like pneumoconiosis. Recently, large language models (LLMs) have exhibits unprecedented ability when conducting multiple tasks in dialogue, bringing opportunities to diagnosis. A common strategy might involve using adapter layers for vision-language alignment and diagnosis in a dialogic manner. Yet, this approach often requires optimization of extensive learnable parameters in the text branch and the dialogue head, potentially diminishing the LLMs' efficacy, especially with limited training data. In our work, we innovate by eliminating the text branch and substituting the dialogue head with a classification head. This approach presents a more effective method for harnessing LLMs in diagnosis with fewer learnable parameters. Furthermore, to balance the retention of detailed image information with progression towards accurate diagnosis, we introduce the contextual multi-token engine. This engine is specialized in adaptively generating diagnostic tokens. Additionally, we propose the information emitter module, which unidirectionally emits information from image tokens to diagnosis tokens. Comprehensive experiments validate the superiority of our methods and the effectiveness of proposed modules. Our codes can be found at https://github.com/CodeMonsterPHD/PneumoLLM/tree/main.
CVApr 7, 2021Code
ACM-Net: Action Context Modeling Network for Weakly-Supervised Temporal Action LocalizationSanqing Qu, Guang Chen, Zhijun Li et al.
Weakly-supervised temporal action localization aims to localize action instances temporal boundary and identify the corresponding action category with only video-level labels. Traditional methods mainly focus on foreground and background frames separation with only a single attention branch and class activation sequence. However, we argue that apart from the distinctive foreground and background frames there are plenty of semantically ambiguous action context frames. It does not make sense to group those context frames to the same background class since they are semantically related to a specific action category. Consequently, it is challenging to suppress action context frames with only a single class activation sequence. To address this issue, in this paper, we propose an action-context modeling network termed ACM-Net, which integrates a three-branch attention module to measure the likelihood of each temporal point being action instance, context, or non-action background, simultaneously. Then based on the obtained three-branch attention values, we construct three-branch class activation sequences to represent the action instances, contexts, and non-action backgrounds, individually. To evaluate the effectiveness of our ACM-Net, we conduct extensive experiments on two benchmark datasets, THUMOS-14 and ActivityNet-1.3. The experiments show that our method can outperform current state-of-the-art methods, and even achieve comparable performance with fully-supervised methods. Code can be found at https://github.com/ispc-lab/ACM-Net
CVDec 18, 2020Code
PointINet: Point Cloud Frame Interpolation NetworkFan Lu, Guang Chen, Sanqing Qu et al.
LiDAR point cloud streams are usually sparse in time dimension, which is limited by hardware performance. Generally, the frame rates of mechanical LiDAR sensors are 10 to 20 Hz, which is much lower than other commonly used sensors like cameras. To overcome the temporal limitations of LiDAR sensors, a novel task named Point Cloud Frame Interpolation is studied in this paper. Given two consecutive point cloud frames, Point Cloud Frame Interpolation aims to generate intermediate frame(s) between them. To achieve that, we propose a novel framework, namely Point Cloud Frame Interpolation Network (PointINet). Based on the proposed method, the low frame rate point cloud streams can be upsampled to higher frame rates. We start by estimating bi-directional 3D scene flow between the two point clouds and then warp them to the given time step based on the 3D scene flow. To fuse the two warped frames and generate intermediate point cloud(s), we propose a novel learning-based points fusion module, which simultaneously takes two warped point clouds into consideration. We design both quantitative and qualitative experiments to evaluate the performance of the point cloud frame interpolation method and extensive experiments on two large scale outdoor LiDAR datasets demonstrate the effectiveness of the proposed PointINet. Our code is available at https://github.com/ispc-lab/PointINet.git.
ROApr 13
Federated Single-Agent Robotics: Multi-Robot Coordination Without Intra-Robot Multi-Agent FragmentationXue Qin, Simin Luan, John See et al.
As embodied robots move toward fleet-scale operation, multi-robot coordination is becoming a central systems challenge. Existing approaches often treat this as motivation for increasing internal multi-agent decomposition within each robot. We argue for a different principle: multi-robot coordination does not require intra-robot multi-agent fragmentation. Each robot should remain a single embodied agent with its own persistent runtime, local policy scope, capability state, and recovery authority, while coordination emerges through federation across robots at the fleet level. We present Federated Single-Agent Robotics (FSAR), a runtime architecture for multi-robot coordination built on single-agent robot runtimes. Each robot exposes a governed capability surface rather than an internally fragmented agent society. Fleet coordination is achieved through shared capability registries, cross-robot task delegation, policy-aware authority assignment, trust-scoped interaction, and layered recovery protocols. We formalize key coordination relations including authority delegation, inter-robot capability requests, local-versus-fleet recovery boundaries, and hierarchical human supervision, and describe a fleet runtime architecture supporting shared Embodied Capability Module (ECM) discovery, contract-aware cross-robot coordination, and fleet-level governance. We evaluate FSAR on representative multi-robot coordination scenarios against decomposition-heavy baselines. Results show statistically significant gains in governance locality (d=2.91, p<.001 vs. centralized control) and recovery containment (d=4.88, p<.001 vs. decomposition-heavy), while reducing authority conflicts and policy violations across all scenarios. Our results support the view that the path from embodied agents to embodied fleets is better served by federation across coherent robot runtimes than by fragmentation within them.
SEApr 10
ECM Contracts: Contract-Aware, Versioned, and Governable Capability Interfaces for Embodied AgentsXue Qin, Simin Luan, John See et al.
Embodied agents increasingly rely on modular capabilities that can be installed, upgraded, composed, and governed at runtime. Prior work has introduced embodied capability modules (ECMs) as reusable units of embodied functionality, and recent research has explored their runtime governance and controlled evolution. However, a key systems question remains unresolved: how can ECMs be composed and released as a stable software ecosystem rather than as ad hoc skill bundles? We present ECM Contracts, a contract-based interface model for embodied capability modules. Unlike conventional software interfaces that specify only input and output types, ECM Contracts encode six dimensions essential for embodied execution: functional signature, behavioral assumptions, resource requirements, permission boundaries, recovery semantics, and version compatibility. Based on this model, we introduce a compatibility framework for ECM installation, composition, and upgrade, enabling static and pre-deployment checks for type mismatches, dependency conflicts, policy violations, resource contention, and recovery incompatibilities. We further propose a release discipline for embodied capabilities, including version-aware compatibility classes, deprecation rules, migration constraints, and policy-sensitive upgrade checks. We implement a prototype ECM registry, resolver, and contract checker, and evaluate the approach on modular embodied tasks in a robotics runtime setting. Results show that contract-aware composition substantially reduces unsafe or invalid module combinations, and that contract-guided release checks improve upgrade safety and rollback readiness compared with schema-only or ad hoc baselines. Our findings suggest that stable embodied software ecosystems require more than modular packaging: they require explicit contracts that connect capability composition, governance, and evolution.
ROApr 13
EmbodiedGovBench: A Benchmark for Governance, Recovery, and Upgrade Safety in Embodied Agent SystemsXue Qin, Simin Luan, John See et al.
Recent progress in embodied AI has produced a growing ecosystem of robot policies, foundation models, and modular runtimes. However, current evaluation remains dominated by task success metrics such as completion rate or manipulation accuracy. These metrics leave a critical gap: they do not measure whether embodied systems are governable -- whether they respect capability boundaries, enforce policies, recover safely, maintain audit trails, and respond to human oversight. We present EmbodiedGovBench, a benchmark for governance-oriented evaluation of embodied agent systems. Rather than asking only whether a robot can complete a task, EmbodiedGovBench evaluates whether the system remains controllable, policy-bounded, recoverable, auditable, and evolution-safe under realistic perturbations. The benchmark covers seven governance dimensions: unauthorized capability invocation, runtime drift robustness, recovery success, policy portability, version upgrade safety, human override responsiveness, and audit completeness. We define a benchmark structure spanning single-robot and fleet settings, with scenario templates, perturbation operators, governance metrics, and baseline evaluation protocols. We describe how the benchmark can be instantiated over embodied capability runtimes with modular interfaces and contract-aware upgrade workflows. Our analysis suggests that embodied governance should become a first-class evaluation target. EmbodiedGovBench provides the initial measurement framework for that shift.
ROApr 29
Atomic-Probe Governance for Skill Updates in Compositional Robot PoliciesXue Qin, Simin Luan, John See et al.
Skill libraries in deployed robotic systems are continually updated through fine-tuning, fresh demonstrations, or domain adaptation, yet existing typed-composition methods (BLADE, SymSkill, Generative Skill Chaining) treat the library as frozen at test time and do not analyze how composition outcomes change when a skill is replaced. We introduce a paired-sampling cross-version swap protocol on robosuite manipulation tasks to characterize this dimension of compositional skill learning. On a dual-arm peg-in-hole task we discover a dominant-skill effect: one ECM achieves 86.7% atomic success rate while every other ECM is at or below 26.7%, and whether this dominant ECM enters a composition shifts the success rate by up to +50pp. We characterize the boundary on a simpler pick task where all atomic policies saturate at 100% and the effect is undefined. Across three tasks we further find that off-policy behavioral distance metrics fail to identify the dominant ECM, ruling out the natural cheap predictor. We propose an atomic-quality probe and a Hybrid Selector combining per-skill probes (zero per-decision cost) with selective composition revalidation (full cost), and characterize its Pareto frontier on 144 skill-update decisions. On T6 the atomic-only probe sits 23pp below full revalidation (64.6% vs 87.5% oracle match) at zero per-decision cost; a Hybrid Selector with m=10 closes most of that gap to ~12pp at 46% of full-revalidation cost. On the cross-task average over 144 events, atomic-only is within 3pp of full revalidation under a mixed-oracle caveat. The atomic-quality probe is, to our knowledge, the first principled, deployment-ready primitive for skill-update governance in compositional robot policies.
CRApr 29
PRAG End-to-End Privacy-Preserving Retrieval-Augmented GenerationZhijun Li, Minghui Xu, Huayi Qi et al.
Retrieval-Augmented Generation (RAG) is essential for enhancing Large Language Models (LLMs) with external knowledge, but its reliance on cloud environments exposes sensitive data to privacy risks. Existing privacy-preserving solutions often sacrifice retrieval quality due to noise injection or only provide partial encryption. We propose PRAG, an end-to-end privacy-preserving RAG system that achieves end-to-end confidentiality for both documents and queries without sacrificing the scalability of cloud-hosted RAG. PRAG features a dual-mode architecture: a non-interactive PRAG-I utilizes homomorphic-friendly approximations for low-latency retrieval, while an interactive PRAG-II leverages client assistance to match the accuracy of non-private RAG. To ensure robust semantic ordering, we introduce Operation-Error Estimation (OEE), a mechanism that stabilizes ranking against homomorphic noise. Experiments on large-scale datasets demonstrate that PRAG achieves competitive recall (72.45%-74.45%), practical retrieval latency, and strong resilience against graph reconstruction attacks while maintaining end-to-end confidentiality. This work confirms the feasibility of secure, high-performance RAG at scale.
ROApr 8
AEROS: A Single-Agent Operating Architecture with Embodied Capability ModulesXue Qin, Simin Luan, Cong Yang et al.
Robotic systems lack a principled abstraction for organizing intelligence, capabilities, and execution in a unified manner. Existing approaches either couple skills within monolithic architectures or decompose functionality into loosely coordinated modules or multiple agents, often without a coherent model of identity and control authority. We argue that a robot should be modeled as a single persistent intelligent subject whose capabilities are extended through installable packages. We formalize this view as AEROS (Agent Execution Runtime Operating System), in which each robot corresponds to one persistent agent and capabilities are provided through Embodied Capability Modules (ECMs). Each ECM encapsulates executable skills, models, and tools, while execution constraints and safety guarantees are enforced by a policy-separated runtime. This separation enables modular extensibility, composable capability execution, and consistent system-level safety. We evaluate a reference implementation in PyBullet simulation with a Franka Panda 7-DOF manipulator across eight experiments covering re-planning, failure recovery, policy enforcement, baseline comparison, cross-task generality, ECM hot-swapping, ablation, and failure boundary analysis. Over 100 randomized trials per condition, AEROS achieves 100% task success across three tasks versus baselines (BehaviorTree.CPP-style and ProgPrompt-style at 92--93%, flat pipeline at 67--73%), the policy layer blocks all invalid actions with zero false acceptances, runtime benefits generalize across tasks without task-specific tuning, and ECMs load at runtime with 100% post-swap success.
LGDec 11, 2023
Spreeze: High-Throughput Parallel Reinforcement Learning FrameworkJing Hou, Guang Chen, Ruiqi Zhang et al. · berkeley
The promotion of large-scale applications of reinforcement learning (RL) requires efficient training computation. While existing parallel RL frameworks encompass a variety of RL algorithms and parallelization techniques, the excessively burdensome communication frameworks hinder the attainment of the hardware's limit for final throughput and training effects on a single desktop. In this paper, we propose Spreeze, a lightweight parallel framework for RL that efficiently utilizes a single desktop hardware resource to approach the throughput limit. We asynchronously parallelize the experience sampling, network update, performance evaluation, and visualization operations, and employ multiple efficient data transmission techniques to transfer various types of data between processes. The framework can automatically adjust the parallelization hyperparameters based on the computing ability of the hardware device in order to perform efficient large-batch updates. Based on the characteristics of the "Actor-Critic" RL algorithm, our framework uses dual GPUs to independently update the network of actors and critics in order to further improve throughput. Simulation results show that our framework can achieve up to 15,000Hz experience sampling and 370,000Hz network update frame rate using only a personal desktop computer, which is an order of magnitude higher than other mainstream parallel RL frameworks, resulting in a 73% reduction of training time. Our work on fully utilizing the hardware resources of a single desktop computer is fundamental to enabling efficient large-scale distributed RL training.
LGFeb 28, 2025
FoCTTA: Low-Memory Continual Test-Time Adaptation with FocusYoubing Hu, Yun Cheng, Zimu Zhou et al.
Continual adaptation to domain shifts at test time (CTTA) is crucial for enhancing the intelligence of deep learning enabled IoT applications. However, prevailing TTA methods, which typically update all batch normalization (BN) layers, exhibit two memory inefficiencies. First, the reliance on BN layers for adaptation necessitates large batch sizes, leading to high memory usage. Second, updating all BN layers requires storing the activations of all BN layers for backpropagation, exacerbating the memory demand. Both factors lead to substantial memory costs, making existing solutions impractical for IoT devices. In this paper, we present FoCTTA, a low-memory CTTA strategy. The key is to automatically identify and adapt a few drift-sensitive representation layers, rather than blindly update all BN layers. The shift from BN to representation layers eliminates the need for large batch sizes. Also, by updating adaptation-critical layers only, FoCTTA avoids storing excessive activations. This focused adaptation approach ensures that FoCTTA is not only memory-efficient but also maintains effective adaptation. Evaluations show that FoCTTA improves the adaptation accuracy over the state-of-the-arts by 4.5%, 4.9%, and 14.8% on CIFAR10-C, CIFAR100-C, and ImageNet-C under the same memory constraints. Across various batch sizes, FoCTTA reduces the memory usage by 3-fold on average, while improving the accuracy by 8.1%, 3.6%, and 0.2%, respectively, on the three datasets.
CVJan 11, 2025
FocusDD: Real-World Scene Infusion for Robust Dataset DistillationYoubing Hu, Yun Cheng, Olga Saukh et al.
Dataset distillation has emerged as a strategy to compress real-world datasets for efficient training. However, it struggles with large-scale and high-resolution datasets, limiting its practicality. This paper introduces a novel resolution-independent dataset distillation method Focus ed Dataset Distillation (FocusDD), which achieves diversity and realism in distilled data by identifying key information patches, thereby ensuring the generalization capability of the distilled dataset across different network architectures. Specifically, FocusDD leverages a pre-trained Vision Transformer (ViT) to extract key image patches, which are then synthesized into a single distilled image. These distilled images, which capture multiple targets, are suitable not only for classification tasks but also for dense tasks such as object detection. To further improve the generalization of the distilled dataset, each synthesized image is augmented with a downsampled view of the original image. Experimental results on the ImageNet-1K dataset demonstrate that, with 100 images per class (IPC), ResNet50 and MobileNet-v2 achieve validation accuracies of 71.0% and 62.6%, respectively, outperforming state-of-the-art methods by 2.8% and 4.7%. Notably, FocusDD is the first method to use distilled datasets for object detection tasks. On the COCO2017 dataset, with an IPC of 50, YOLOv11n and YOLOv11s achieve 24.4% and 32.1% mAP, respectively, further validating the effectiveness of our approach.
CVFeb 27, 2025
SAC-ViT: Semantic-Aware Clustering Vision Transformer with Early ExitYoubing Hu, Yun Cheng, Anqi Lu et al.
The Vision Transformer (ViT) excels in global modeling but faces deployment challenges on resource-constrained devices due to the quadratic computational complexity of its attention mechanism. To address this, we propose the Semantic-Aware Clustering Vision Transformer (SAC-ViT), a non-iterative approach to enhance ViT's computational efficiency. SAC-ViT operates in two stages: Early Exit (EE) and Semantic-Aware Clustering (SAC). In the EE stage, downsampled input images are processed to extract global semantic information and generate initial inference results. If these results do not meet the EE termination criteria, the information is clustered into target and non-target tokens. In the SAC stage, target tokens are mapped back to the original image, cropped, and embedded. These target tokens are then combined with reused non-target tokens from the EE stage, and the attention mechanism is applied within each cluster. This two-stage design, with end-to-end optimization, reduces spatial redundancy and enhances computational efficiency, significantly boosting overall ViT performance. Extensive experiments demonstrate the efficacy of SAC-ViT, reducing 62% of the FLOPs of DeiT and achieving 1.98 times throughput without compromising performance.
CVOct 21, 2024
MBPU: A Plug-and-Play State Space Model for Point Cloud Upsamping with Fast Point RenderingJiayi Song, Weidong Yang, Zhijun Li et al.
The task of point cloud upsampling (PCU) is to generate dense and uniform point clouds from sparse input captured by 3D sensors like LiDAR, holding potential applications in real yet is still a challenging task. Existing deep learning-based methods have shown significant achievements in this field. However, they still face limitations in effectively handling long sequences and addressing the issue of shrinkage artifacts around the surface of the point cloud. Inspired by the newly proposed Mamba, in this paper, we introduce a network named MBPU built on top of the Mamba architecture, which performs well in long sequence modeling, especially for large-scale point cloud upsampling, and achieves fast convergence speed. Moreover, MBPU is an arbitrary-scale upsampling framework as the predictor of point distance in the point refinement phase. At the same time, we simultaneously predict the 3D position shift and 1D point-to-point distance as regression quantities to constrain the global features while ensuring the accuracy of local details. We also introduce a fast differentiable renderer to further enhance the fidelity of the upsampled point cloud and reduce artifacts. It is noted that, by the merits of our fast point rendering, MBPU yields high-quality upsampled point clouds by effectively eliminating surface noise. Extensive experiments have demonstrated that our MBPU outperforms other off-the-shelf methods in terms of point cloud upsampling, especially for large-scale point clouds.
CVJun 13, 2024
ELF-UA: Efficient Label-Free User Adaptation in Gaze EstimationYong Wu, Yang Wang, Sanqing Qu et al.
We consider the problem of user-adaptive 3D gaze estimation. The performance of person-independent gaze estimation is limited due to interpersonal anatomical differences. Our goal is to provide a personalized gaze estimation model specifically adapted to a target user. Previous work on user-adaptive gaze estimation requires some labeled images of the target person data to fine-tune the model at test time. However, this can be unrealistic in real-world applications, since it is cumbersome for an end-user to provide labeled images. In addition, previous work requires the training data to have both gaze labels and person IDs. This data requirement makes it infeasible to use some of the available data. To tackle these challenges, this paper proposes a new problem called efficient label-free user adaptation in gaze estimation. Our model only needs a few unlabeled images of a target user for the model adaptation. During offline training, we have some labeled source data without person IDs and some unlabeled person-specific data. Our proposed method uses a meta-learning approach to learn how to adapt to a new user with only a few unlabeled images. Our key technical innovation is to use a generalization bound from domain adaptation to define the loss function in meta-learning, so that our method can effectively make use of both the labeled source data and the unlabeled person-specific data during training. Extensive experiments validate the effectiveness of our method on several challenging benchmarks.
CVFeb 10, 2024
Gyroscope-Assisted Motion Deblurring NetworkSimin Luan, Cong Yang, Zeyd Boukhers et al.
Image research has shown substantial attention in deblurring networks in recent years. Yet, their practical usage in real-world deblurring, especially motion blur, remains limited due to the lack of pixel-aligned training triplets (background, blurred image, and blur heat map) and restricted information inherent in blurred images. This paper presents a simple yet efficient framework to synthetic and restore motion blur images using Inertial Measurement Unit (IMU) data. Notably, the framework includes a strategy for training triplet generation, and a Gyroscope-Aided Motion Deblurring (GAMD) network for blurred image restoration. The rationale is that through harnessing IMU data, we can determine the transformation of the camera pose during the image exposure phase, facilitating the deduction of the motion trajectory (aka. blur trajectory) for each point inside the three-dimensional space. Thus, the synthetic triplets using our strategy are inherently close to natural motion blur, strictly pixel-aligned, and mass-producible. Through comprehensive experiments, we demonstrate the advantages of the proposed framework: only two-pixel errors between our synthetic and real-world blur trajectories, a marked improvement (around 33.17%) of the state-of-the-art deblurring method MIMO on Peak Signal-to-Noise Ratio (PSNR).
CVAug 29, 2021
Edge-Cloud Collaborated Object Detection via Difficult-Case DiscriminatorZhiqiang Cao, Zhijun Li, Pan Heng et al.
As one of the basic tasks of computer vision, object detection has been widely used in many intelligent applications. However, object detection algorithms are usually heavyweight in computation, hindering their implementations on resource-constrained edge devices. Current edge-cloud collaboration methods, such as CNN partition over Edge-cloud devices, are not suitable for object detection since the huge data size of the intermediate results will introduce extravagant communication costs. To address this challenge, we propose a small-big model framework that deploys a big model in the cloud and a small model on the edge devices. Upon receiving data, the edge device operates a difficult-case discriminator to classify the images into easy cases and difficult cases according to the specific semantics of the images. The easy cases will be processed locally at the edge, and the difficult cases will be uploaded to the cloud. Experimental results on the VOC, COCO, HELMET datasets using two different object detection algorithms demonstrate that the small-big model system can detect 94.01%-97.84% of objects with only about 50% images uploaded to the cloud when using SSD. In addition, the small-big model averagely reaches 91.22%- 92.52% end-to-end mAP of the scheme that uploading all images to the cloud.
ROJan 25, 2021
Reinforcement Learning Based Temporal Logic Control with Soft Constraints Using Limit-deterministic Generalized Buchi AutomataMingyu Cai, Shaoping Xiao, Zhijun Li et al.
This paper studies the control synthesis of motion planning subject to uncertainties. The uncertainties are considered in robot motions and environment properties, giving rise to the probabilistic labeled Markov decision process (PL-MDP). A Model-Free Reinforcement The learning (RL) method is developed to generate a finite-memory control policy to satisfy high-level tasks expressed in linear temporal logic (LTL) formulas. Due to uncertainties and potentially conflicting tasks, this work focuses on infeasible LTL specifications, where a relaxed LTL constraint is developed to allow the agent to revise its motion plan and take violations of original tasks into account for partial satisfaction. And a novel automaton is developed to improve the density of accepting rewards and enable deterministic policies. We proposed an RL framework with rigorous analysis that is guaranteed to achieve multiple objectives in decreasing order: 1) satisfying the acceptance condition of relaxed product MDP and 2) reducing the violation cost over long-term behaviors. We provide simulation and experimental results to validate the performance.
CVJan 25, 2021
Lightweight Convolutional Neural Network with Gaussian-based Grasping Representation for Robotic Grasping DetectionHu Cao, Guang Chen, Zhijun Li et al.
The method of deep learning has achieved excellent results in improving the performance of robotic grasping detection. However, the deep learning methods used in general object detection are not suitable for robotic grasping detection. Current modern object detectors are difficult to strike a balance between high accuracy and fast inference speed. In this paper, we present an efficient and robust fully convolutional neural network model to perform robotic grasping pose estimation from an n-channel input image of the real grasping scene. The proposed network is a lightweight generative architecture for grasping detection in one stage. Specifically, a grasping representation based on Gaussian kernel is introduced to encode training samples, which embodies the principle of maximum central point grasping confidence. Meanwhile, to extract multi-scale information and enhance the feature discriminability, a receptive field block (RFB) is assembled to the bottleneck of our grasping detection architecture. Besides, pixel attention and channel attention are combined to automatically learn to focus on fusing context information of varying shapes and sizes by suppressing the noise feature and highlighting the grasping object feature. Extensive experiments on two public grasping datasets, Cornell and Jacquard demonstrate the state-of-the-art performance of our method in balancing accuracy and inference speed. The network is an order of magnitude smaller than other excellent algorithms while achieving better performance with an accuracy of 98.9$\%$ and 95.6$\%$ on the Cornell and Jacquard datasets, respectively.
CVNov 21, 2020
MoNet: Motion-based Point Cloud Prediction NetworkFan Lu, Guang Chen, Yinlong Liu et al.
Predicting the future can significantly improve the safety of intelligent vehicles, which is a key component in autonomous driving. 3D point clouds accurately model 3D information of surrounding environment and are crucial for intelligent vehicles to perceive the scene. Therefore, prediction of 3D point clouds has great significance for intelligent vehicles, which can be utilized for numerous further applications. However, due to point clouds are unordered and unstructured, point cloud prediction is challenging and has not been deeply explored in current literature. In this paper, we propose a novel motion-based neural network named MoNet. The key idea of the proposed MoNet is to integrate motion features between two consecutive point clouds into the prediction pipeline. The introduction of motion features enables the model to more accurately capture the variations of motion information across frames and thus make better predictions for future motion. In addition, content features are introduced to model the spatial content of individual point clouds. A recurrent neural network named MotionRNN is proposed to capture the temporal correlations of both features. Besides, we propose an attention-based motion align module to address the problem of missing motion features in the inference pipeline. Extensive experiments on two large scale outdoor LiDAR datasets demonstrate the performance of the proposed MoNet. Moreover, we perform experiments on applications using the predicted point clouds and the results indicate the great application potential of the proposed method.
ROJul 28, 2020
Optimal Probabilistic Motion Planning with Potential Infeasible LTL ConstraintsMingyu Cai, Shaoping Xiao, Zhijun Li et al.
This paper studies optimal motion planning subject to motion and environment uncertainties. By modeling the system as a probabilistic labeled Markov decision process (PL-MDP), the control objective is to synthesize a finite-memory policy, under which the agent satisfies complex high-level tasks expressed as linear temporal logic (LTL) with desired satisfaction probability. In particular, the cost optimization of the trajectory that satisfies infinite horizon tasks is considered, and the trade-off between reducing the expected mean cost and maximizing the probability of task satisfaction is analyzed. Instead of using traditional Rabin automata, the LTL formulas are converted to limit-deterministic Büchi automata (LDBA) with a reachability acceptance condition and a compact graph structure. The novelty of this work lies in considering the cases where LTL specifications can be potentially infeasible and developing a relaxed product MDP between PL-MDP and LDBA. The relaxed product MDP allows the agent to revise its motion plan whenever the task is not fully feasible and quantify the revised plan's violation measurement. A multi-objective optimization problem is then formulated to jointly consider the probability of task satisfaction, the violation with respect to original task constraints, and the implementation cost of the policy execution. The formulated problem can be solved via coupled linear programs. To the best of our knowledge, this work first bridges the gap between probabilistic planning revision of potential infeasible LTL specifications and optimal control synthesis of both plan prefix and plan suffix of the trajectory over the infinite horizons. Experimental results are provided to demonstrate the effectiveness of the proposed framework.
ROJul 23, 2020
Receding Horizon Control Based Online Motion Planning with Partially Infeasible LTL SpecificationsMingyu Cai, Hao Peng, Zhijun Li et al.
This work considers online optimal motion planning of an autonomous agent subject to linear temporal logic (LTL) constraints. The environment is dynamic in the sense of containing mobile obstacles and time-varying areas of interest (i.e., time-varying reward and workspace properties) to be visited by the agent. Since user-specified tasks may not be fully realized (i.e., partially infeasible), this work considers hard and soft LTL constraints, where hard constraints enforce safety requirement (e.g. avoid obstacles) while soft constraints represent tasks that can be relaxed to not strictly follow user specifications. The motion planning of the agent is to generate policies, in decreasing order of priority, to 1) formally guarantee the satisfaction of safety constraints; 2) mostly satisfy soft constraints (i.e., minimize the violation cost if desired tasks are partially infeasible); and 3) optimize the objective of rewards collection (i.e., visiting dynamic areas of more interests). To achieve these objectives, a relaxed product automaton, which allows the agent to not strictly follow the desired LTL constraints, is constructed. A utility function is developed to quantify the differences between the revised and the desired motion plan, and the accumulated rewards are designed to bias the motion plan towards those areas of more interests. Receding horizon control is synthesized with an LTL formula to maximize the accumulated utilities over a finite horizon, while ensuring that safety constraints are fully satisfied and soft constraints are mostly satisfied. Simulation and experiment results are provided to demonstrate the effectiveness of the developed motion strategy.
SYApr 7, 2019
Integration of Nonlinear Disturbance Observer within Proxy-based Sliding Mode Control for Pneumatic Muscle ActuatorsYu Cao, Jian Huang, Dongrui Wu et al.
This paper presents an integration of nonlinear disturbance observer within proxy-based sliding mode control (IDO-PSMC) approach for Pneumatic Muscle Actuators (PMAs). Due to the nonlinearities, uncertainties, hysteresis, and time-varying characteristics of the PMA, the model parameters are difficult to be identified accurately, which results in unmeasurable uncertainties and disturbances of the system. To solve this problem, a novel design of proxy-based sliding mode controller (PSMC) combined with a nonlinear disturbance observer (DO) is used for the tracking control of the PMA. Our approach combines both the merits of the PSMC and the DO so that it is effective in both reducing the ``chattering" phenomenon and improving the system robustness. A constrained Firefly Algorithm is used to search for the optimal control parameters. Based on the Lyapunov theorem, the states of the PMA are shown to be globally uniformly ultimately bounded. Extensive experiments were conducted to verify the superior performance of our approach, in multiple tracking scenarios.