Gheorghe-Teodor Bercea

2papers

2 Papers

PLAug 19, 2020Code
Compiling ONNX Neural Network Models Using MLIR

Tian Jin, Gheorghe-Teodor Bercea, Tung D. Le et al.

Deep neural network models are becoming increasingly popular and have been used in various tasks such as computer vision, speech recognition, and natural language processing. Machine learning models are commonly trained in a resource-rich environment and then deployed in a distinct environment such as high availability machines or edge devices. To assist the portability of models, the open-source community has proposed the Open Neural Network Exchange (ONNX) standard. In this paper, we present a high-level, preliminary report on our onnx-mlir compiler, which generates code for the inference of deep neural network models described in the ONNX format. Onnx-mlir is an open-source compiler implemented using the Multi-Level Intermediate Representation (MLIR) infrastructure recently integrated in the LLVM project. Onnx-mlir relies on the MLIR concept of dialects to implement its functionality. We propose here two new dialects: (1) an ONNX specific dialect that encodes the ONNX standard semantics, and (2) a loop-based dialect to provide for a common lowering point for all ONNX dialect operations. Each intermediate representation facilitates its own characteristic set of graph-level and loop-based optimizations respectively. We illustrate our approach by following several models through the proposed representations and we include some early optimization work and performance results.

DSJul 31, 2019
"Sliced" Subwindow Search: a Sublinear-complexity Solution to the Maximum Rectangle Problem

Max Reuter, Gheorghe-Teodor Bercea, Liana Fong

Considering a 2D matrix of positive and negative numbers, how might one draw a rectangle within it whose contents sum higher than all other rectangles'? This fundamental problem, commonly known the maximum rectangle problem or subwindow search, spans many computational domains. Yet, the problem has not been solved without demanding computational resources at least linearly proportional to the size of the matrix. In this work, we present a new approach to the problem which achieves sublinear time and memory complexities by interpolating between a small amount of equidistant sections of the matrix. Applied to natural images, our solution outperforms the state-of-the-art by achieving an 11x increase in speed and memory efficiency at 99% comparative accuracy. In general, our solution outperforms existing solutions when matrices are sufficiently large and a marginal decrease in accuracy is acceptable, such as in many problems involving natural images. As such, it is well-suited for real-time application and in a variety of computationally hard instances of the maximum rectangle problem.