Jia Shen

CV
h-index88
3papers
63citations
Novelty40%
AI Score32

3 Papers

CVJun 27, 2025
Seamless Interaction: Dyadic Audiovisual Motion Modeling and Large-Scale Dataset

Vasu Agrawal, Akinniyi Akinyemi, Kathryn Alvero et al.

Human communication involves a complex interplay of verbal and nonverbal signals, essential for conveying meaning and achieving interpersonal goals. To develop socially intelligent AI technologies, it is crucial to develop models that can both comprehend and generate dyadic behavioral dynamics. To this end, we introduce the Seamless Interaction Dataset, a large-scale collection of over 4,000 hours of face-to-face interaction footage from over 4,000 participants in diverse contexts. This dataset enables the development of AI technologies that understand dyadic embodied dynamics, unlocking breakthroughs in virtual agents, telepresence experiences, and multimodal content analysis tools. We also develop a suite of models that utilize the dataset to generate dyadic motion gestures and facial expressions aligned with human speech. These models can take as input both the speech and visual behavior of their interlocutors. We present a variant with speech from an LLM model and integrations with 2D and 3D rendering methods, bringing us closer to interactive virtual agents. Additionally, we describe controllable variants of our motion models that can adapt emotional responses and expressivity levels, as well as generating more semantically-relevant gestures. Finally, we discuss methods for assessing the quality of these dyadic motion models, which are demonstrating the potential for more intuitive and responsive human-AI interactions.

CVMar 11, 2021
Triple-cooperative Video Shadow Detection

Zhihao Chen, Liang Wan, Lei Zhu et al.

Shadow detection in a single image has received significant research interest in recent years. However, much fewer works have been explored in shadow detection over dynamic scenes. The bottleneck is the lack of a well-established dataset with high-quality annotations for video shadow detection. In this work, we collect a new video shadow detection dataset, which contains 120 videos with 11, 685 frames, covering 60 object categories, varying lengths, and different motion/lighting conditions. All the frames are annotated with a high-quality pixel-level shadow mask. To the best of our knowledge, this is the first learning-oriented dataset for video shadow detection. Furthermore, we develop a new baseline model, named triple-cooperative video shadow detection network (TVSD-Net). It utilizes triple parallel networks in a cooperative manner to learn discriminative representations at intra-video and inter-video levels. Within the network, a dual gated co-attention module is proposed to constrain features from neighboring frames in the same video, while an auxiliary similarity loss is introduced to mine semantic information between different videos. Finally, we conduct a comprehensive study on ViSha, evaluating 12 state-of-the-art models (including single image shadow detectors, video object segmentation, and saliency detection methods). Experiments demonstrate that our model outperforms SOTA competitors.

ROAug 19, 2020
Enabling Remote Whole-Body Control with 5G Edge Computing

Huaijiang Zhu, Manali Sharma, Kai Pfeiffer et al.

Real-world applications require light-weight, energy-efficient, fully autonomous robots. Yet, increasing autonomy is oftentimes synonymous with escalating computational requirements. It might thus be desirable to offload intensive computation--not only sensing and planning, but also low-level whole-body control--to remote servers in order to reduce on-board computational needs. Fifth Generation (5G) wireless cellular technology, with its low latency and high bandwidth capabilities, has the potential to unlock cloud-based high performance control of complex robots. However, state-of-the-art control algorithms for legged robots can only tolerate very low control delays, which even ultra-low latency 5G edge computing can sometimes fail to achieve. In this work, we investigate the problem of cloud-based whole-body control of legged robots over a 5G link. We propose a novel approach that consists of a standard optimization-based controller on the network edge and a local linear, approximately optimal controller that significantly reduces on-board computational needs while increasing robustness to delay and possible loss of communication. Simulation experiments on humanoid balancing and walking tasks that includes a realistic 5G communication model demonstrate significant improvement of the reliability of robot locomotion under jitter and delays likely to experienced in 5G wireless links.