Hongbo Li

h-index7
2papers
273citations

2 Papers

1.2GTMar 26, 2025
Competitive Multi-armed Bandit Games for Resource Sharing

Hongbo Li, Lingjie Duan

In modern resource-sharing systems, multiple agents access limited resources with unknown stochastic conditions to perform tasks. When multiple agents access the same resource (arm) simultaneously, they compete for successful usage, leading to contention and reduced rewards. This motivates our study of competitive multi-armed bandit (CMAB) games. In this paper, we study a new N-player K-arm competitive MAB game, where non-myopic players (agents) compete with each other to form diverse private estimations of unknown arms over time. Their possible collisions on same arms and time-varying nature of arm rewards make the policy analysis more involved than existing studies for myopic players. We explicitly analyze the threshold-based structures of social optimum and existing selfish policy, showing that the latter causes prolonged convergence time $Ω(\frac{K}{η^2}\ln({\frac{KN}δ}))$, while socially optimal policy with coordinated communication reduces it to $\mathcal{O}(\frac{K}{Nη^2}\ln{(\frac{K}δ)})$. Based on the comparison, we prove that the competition among selfish players for the best arm can result in an infinite price of anarchy (PoA), indicating an arbitrarily large efficiency loss compared to social optimum. We further prove that no informational (non-monetary) mechanism (including Bayesian persuasion) can reduce the infinite PoA, as the strategic misreporting by non-myopic players undermines such approaches. To address this, we propose a Combined Informational and Side-Payment (CISP) mechanism, which provides socially optimal arm recommendations with proper informational and monetary incentives to players according to their time-varying private beliefs. Our CISP mechanism keeps ex-post budget balanced for social planner and ensures truthful reporting from players, achieving the minimum PoA=1 and same convergence time as social optimum.

1.2DSDec 18, 2019
Improved quantum algorithm for the random subset sum problem

Yang Li, Hongbo Li

Solving random subset sum instances plays an important role in constructing cryptographic systems. For the random subset sum problem, in 2013 Bernstein et al. proposed a quantum algorithm with heuristic time complexity $\widetilde{O}(2^{0.241n})$, where the "$\widetilde{O}$" symbol is used to omit poly($\log n$) factors. In 2018, Helm and May proposed another quantum algorithm that reduces the heuristic time and memory complexity to $\widetilde{O}(2^{0.226n})$. In this paper, a new quantum algorithm is proposed, with heuristic time and memory complexity $\widetilde{O}(2^{0.209n})$.