LGSep 5, 2023
Delta-LoRA: Fine-Tuning High-Rank Parameters with the Delta of Low-Rank MatricesBojia Zi, Xianbiao Qi, Lingzhi Wang et al.
In this paper, we present Delta-LoRA, which is a novel parameter-efficient approach to fine-tune large language models (LLMs). In contrast to LoRA and other low-rank adaptation methods such as AdaLoRA, Delta-LoRA not only updates the low-rank matrices $\bA$ and $\bB$, but also propagate the learning to the pre-trained weights $\bW$ via updates utilizing the delta of the product of two low-rank matrices ($\bA^{(t+1)}\bB^{(t+1)} - \bA^{(t)}\bB^{(t)}$). Such a strategy effectively addresses the limitation that the incremental update of low-rank matrices is inadequate for learning representations capable for downstream tasks. Moreover, as the update of $\bW$ does not need to compute the gradients of $\bW$ and store their momentums, Delta-LoRA shares comparable memory requirements and computational costs with LoRA. Extensive experiments show that Delta-LoRA significantly outperforms existing low-rank adaptation methods. We further support these results with comprehensive analyses that underscore the effectiveness of Delta-LoRA.
CVDec 4, 2025Code
Refaçade: Editing Object with Given Reference TextureYouze Huang, Penghui Ruan, Bojia Zi et al.
Recent advances in diffusion models have brought remarkable progress in image and video editing, yet some tasks remain underexplored. In this paper, we introduce a new task, Object Retexture, which transfers local textures from a reference object to a target object in images or videos. To perform this task, a straightforward solution is to use ControlNet conditioned on the source structure and the reference texture. However, this approach suffers from limited controllability for two reasons: conditioning on the raw reference image introduces unwanted structural information, and it fails to disentangle the visual texture and structure information of the source. To address this problem, we propose Refaçade, a method that consists of two key designs to achieve precise and controllable texture transfer in both images and videos. First, we employ a texture remover trained on paired textured/untextured 3D mesh renderings to remove appearance information while preserving the geometry and motion of source videos. Second, we disrupt the reference global layout using a jigsaw permutation, encouraging the model to focus on local texture statistics rather than the global layout of the object. Extensive experiments demonstrate superior visual quality, precise editing, and controllability, outperforming strong baselines in both quantitative and human evaluations. Code is available at https://github.com/fishZe233/Refacade.
CVJan 28Code
TeleStyle: Content-Preserving Style Transfer in Images and VideosShiwen Zhang, Xiaoyan Yang, Bojia Zi et al.
Content-preserving style transfer, generating stylized outputs based on content and style references, remains a significant challenge for Diffusion Transformers (DiTs) due to the inherent entanglement of content and style features in their internal representations. In this technical report, we present TeleStyle, a lightweight yet effective model for both image and video stylization. Built upon Qwen-Image-Edit, TeleStyle leverages the base model's robust capabilities in content preservation and style customization. To facilitate effective training, we curated a high-quality dataset of distinct specific styles and further synthesized triplets using thousands of diverse, in-the-wild style categories. We introduce a Curriculum Continual Learning framework to train TeleStyle on this hybrid dataset of clean (curated) and noisy (synthetic) triplets. This approach enables the model to generalize to unseen styles without compromising precise content fidelity. Additionally, we introduce a video-to-video stylization module to enhance temporal consistency and visual quality. TeleStyle achieves state-of-the-art performance across three core evaluation metrics: style similarity, content consistency, and aesthetic quality. Code and pre-trained models are available at https://github.com/Tele-AI/TeleStyle
CVMar 12, 2024Code
Bridging Different Language Models and Generative Vision Models for Text-to-Image GenerationShihao Zhao, Shaozhe Hao, Bojia Zi et al.
Text-to-image generation has made significant advancements with the introduction of text-to-image diffusion models. These models typically consist of a language model that interprets user prompts and a vision model that generates corresponding images. As language and vision models continue to progress in their respective domains, there is a great potential in exploring the replacement of components in text-to-image diffusion models with more advanced counterparts. A broader research objective would therefore be to investigate the integration of any two unrelated language and generative vision models for text-to-image generation. In this paper, we explore this objective and propose LaVi-Bridge, a pipeline that enables the integration of diverse pre-trained language models and generative vision models for text-to-image generation. By leveraging LoRA and adapters, LaVi-Bridge offers a flexible and plug-and-play approach without requiring modifications to the original weights of the language and vision models. Our pipeline is compatible with various language models and generative vision models, accommodating different structures. Within this framework, we demonstrate that incorporating superior modules, such as more advanced language models or generative vision models, results in notable improvements in capabilities like text alignment or image quality. Extensive evaluations have been conducted to verify the effectiveness of LaVi-Bridge. Code is available at https://github.com/ShihaoZhaoZSH/LaVi-Bridge.
CVDec 8, 2025
Unison: A Fully Automatic, Task-Universal, and Low-Cost Framework for Unified Understanding and GenerationShihao Zhao, Yitong Chen, Zeyinzi Jiang et al.
Unified understanding and generation is a highly appealing research direction in multimodal learning. There exist two approaches: one trains a transformer via an auto-regressive paradigm, and the other adopts a two-stage scheme connecting pre-trained understanding and generative models for alignment fine-tuning. The former demands massive data and computing resources unaffordable for ordinary researchers. Though the latter requires a lower training cost, existing works often suffer from limited task coverage or poor generation quality. Both approaches lack the ability to parse input meta-information (such as task type, image resolution, video duration, etc.) and require manual parameter configuration that is tedious and non-intelligent. In this paper, we propose Unison which adopts the two-stage scheme while preserving the capabilities of the pre-trained models well. With an extremely low training cost, we cover a variety of multimodal understanding tasks, including text, image, and video understanding, as well as diverse generation tasks, such as text-to-visual content generation, editing, controllable generation, and IP-based reference generation. We also equip our model with the ability to automatically parse user intentions, determine the target task type, and accurately extract the meta-information required for the corresponding task. This enables full automation of various multimodal tasks without human intervention. Experiments demonstrate that, under a low-cost setting of only 500k training samples and 50 GPU hours, our model can accurately and automatically identify tasks and extract relevant parameters, and achieve superior performance across a variety of understanding and generation tasks.
CVFeb 4
Point2Insert: Video Object Insertion via Sparse Point GuidanceYu Zhou, Xiaoyan Yang, Bojia Zi et al.
This paper introduces Point2Insert, a sparse-point-based framework for flexible and user-friendly object insertion in videos, motivated by the growing popularity of accurate, low-effort object placement. Existing approaches face two major challenges: mask-based insertion methods require labor-intensive mask annotations, while instruction-based methods struggle to place objects at precise locations. Point2Insert addresses these issues by requiring only a small number of sparse points instead of dense masks, eliminating the need for tedious mask drawing. Specifically, it supports both positive and negative points to indicate regions that are suitable or unsuitable for insertion, enabling fine-grained spatial control over object locations. The training of Point2Insert consists of two stages. In Stage 1, we train an insertion model that generates objects in given regions conditioned on either sparse-point prompts or a binary mask. In Stage 2, we further train the model on paired videos synthesized by an object removal model, adapting it to video insertion. Moreover, motivated by the higher insertion success rate of mask-guided editing, we leverage a mask-guided insertion model as a teacher to distill reliable insertion behavior into the point-guided model. Extensive experiments demonstrate that Point2Insert consistently outperforms strong baselines and even surpasses models with $\times$10 more parameters.
CVJan 5, 2021Code
WildDeepfake: A Challenging Real-World Dataset for Deepfake DetectionBojia Zi, Minghao Chang, Jingjing Chen et al.
In recent years, the abuse of a face swap technique called deepfake has raised enormous public concerns. So far, a large number of deepfake videos (known as "deepfakes") have been crafted and uploaded to the internet, calling for effective countermeasures. One promising countermeasure against deepfakes is deepfake detection. Several deepfake datasets have been released to support the training and testing of deepfake detectors, such as DeepfakeDetection and FaceForensics++. While this has greatly advanced deepfake detection, most of the real videos in these datasets are filmed with a few volunteer actors in limited scenes, and the fake videos are crafted by researchers using a few popular deepfake softwares. Detectors developed on these datasets may become less effective against real-world deepfakes on the internet. To better support detection against real-world deepfakes, in this paper, we introduce a new dataset WildDeepfake which consists of 7,314 face sequences extracted from 707 deepfake videos collected completely from the internet. WildDeepfake is a small dataset that can be used, in addition to existing datasets, to develop and test the effectiveness of deepfake detectors against real-world deepfakes. We conduct a systematic evaluation of a set of baseline detection networks on both existing and our WildDeepfake datasets, and show that WildDeepfake is indeed a more challenging dataset, where the detection performance can decrease drastically. We also propose two (eg. 2D and 3D) Attention-based Deepfake Detection Networks (ADDNets) to leverage the attention masks on real/fake faces for improved detection. We empirically verify the effectiveness of ADDNets on both existing datasets and WildDeepfake. The dataset is available at: https://github.com/OpenTAI/wild-deepfake.
CVMar 18, 2024
CoCoCo: Improving Text-Guided Video Inpainting for Better Consistency, Controllability and CompatibilityBojia Zi, Shihao Zhao, Xianbiao Qi et al.
Recent advancements in video generation have been remarkable, yet many existing methods struggle with issues of consistency and poor text-video alignment. Moreover, the field lacks effective techniques for text-guided video inpainting, a stark contrast to the well-explored domain of text-guided image inpainting. To this end, this paper proposes a novel text-guided video inpainting model that achieves better consistency, controllability and compatibility. Specifically, we introduce a simple but efficient motion capture module to preserve motion consistency, and design an instance-aware region selection instead of a random region selection to obtain better textual controllability, and utilize a novel strategy to inject some personalized models into our CoCoCo model and thus obtain better model compatibility. Extensive experiments show that our model can generate high-quality video clips. Meanwhile, our model shows better motion consistency, textual controllability and model compatibility. More details are shown in [cococozibojia.github.io](cococozibojia.github.io).
CVFeb 10, 2025
Señorita-2M: A High-Quality Instruction-based Dataset for General Video Editing by Video SpecialistsBojia Zi, Penghui Ruan, Marco Chen et al.
Recent advancements in video generation have spurred the development of video editing techniques, which can be divided into inversion-based and end-to-end methods. However, current video editing methods still suffer from several challenges. Inversion-based methods, though training-free and flexible, are time-consuming during inference, struggle with fine-grained editing instructions, and produce artifacts and jitter. On the other hand, end-to-end methods, which rely on edited video pairs for training, offer faster inference speeds but often produce poor editing results due to a lack of high-quality training video pairs. In this paper, to close the gap in end-to-end methods, we introduce Señorita-2M, a high-quality video editing dataset. Señorita-2M consists of approximately 2 millions of video editing pairs. It is built by crafting four high-quality, specialized video editing models, each crafted and trained by our team to achieve state-of-the-art editing results. We also propose a filtering pipeline to eliminate poorly edited video pairs. Furthermore, we explore common video editing architectures to identify the most effective structure based on current pre-trained generative model. Extensive experiments show that our dataset can help to yield remarkably high-quality video editing results. More details are available at https://senorita-2m-dataset.github.io.
CVNov 22, 2024
Adversarial Prompt Distillation for Vision-Language ModelsLin Luo, Xin Wang, Bojia Zi et al.
Large pre-trained Vision-Language Models (VLMs) such as Contrastive Language-Image Pre-training (CLIP) have been shown to be susceptible to adversarial attacks, raising concerns about their deployment in safety-critical applications like autonomous driving and medical diagnosis. One promising approach for robustifying pre-trained VLMs is Adversarial Prompt Tuning (APT), which applies adversarial training during the process of prompt tuning. However, existing APT methods are mostly single-modal methods that design prompt(s) for only the visual or textual modality, limiting their effectiveness in either robustness or clean accuracy. In this work, we propose Adversarial Prompt Distillation (APD), a bimodal knowledge distillation framework that enhances APT by integrating it with multi-modal knowledge transfer. APD optimizes prompts for both visual and textual modalities while distilling knowledge from a clean pre-trained teacher CLIP model. Extensive experiments on multiple benchmark datasets demonstrate the superiority of our APD method over the current state-of-the-art APT methods in terms of both adversarial robustness and clean accuracy. The effectiveness of APD also validates the possibility of using a non-robust teacher to improve the generalization and robustness of fine-tuned VLMs.
CVMay 30, 2025
MiniMax-Remover: Taming Bad Noise Helps Video Object RemovalBojia Zi, Weixuan Peng, Xianbiao Qi et al.
Recent advances in video diffusion models have driven rapid progress in video editing techniques. However, video object removal, a critical subtask of video editing, remains challenging due to issues such as hallucinated objects and visual artifacts. Furthermore, existing methods often rely on computationally expensive sampling procedures and classifier-free guidance (CFG), resulting in slow inference. To address these limitations, we propose MiniMax-Remover, a novel two-stage video object removal approach. Motivated by the observation that text condition is not best suited for this task, we simplify the pretrained video generation model by removing textual input and cross-attention layers, resulting in a more lightweight and efficient model architecture in the first stage. In the second stage, we distilled our remover on successful videos produced by the stage-1 model and curated by human annotators, using a minimax optimization strategy to further improve editing quality and inference speed. Specifically, the inner maximization identifies adversarial input noise ("bad noise") that makes failure removals, while the outer minimization step trains the model to generate high-quality removal results even under such challenging conditions. As a result, our method achieves a state-of-the-art video object removal results with as few as 6 sampling steps and doesn't rely on CFG, significantly improving inference efficiency. Extensive experiments demonstrate the effectiveness and superiority of MiniMax-Remover compared to existing methods. Codes and Videos are available at: https://minimax-remover.github.io.
CVOct 18, 2024
BiGR: Harnessing Binary Latent Codes for Image Generation and Improved Visual Representation CapabilitiesShaozhe Hao, Xuantong Liu, Xianbiao Qi et al.
We introduce BiGR, a novel conditional image generation model using compact binary latent codes for generative training, focusing on enhancing both generation and representation capabilities. BiGR is the first conditional generative model that unifies generation and discrimination within the same framework. BiGR features a binary tokenizer, a masked modeling mechanism, and a binary transcoder for binary code prediction. Additionally, we introduce a novel entropy-ordered sampling method to enable efficient image generation. Extensive experiments validate BiGR's superior performance in generation quality, as measured by FID-50k, and representation capabilities, as evidenced by linear-probe accuracy. Moreover, BiGR showcases zero-shot generalization across various vision tasks, enabling applications such as image inpainting, outpainting, editing, interpolation, and enrichment, without the need for structural modifications. Our findings suggest that BiGR unifies generative and discriminative tasks effectively, paving the way for further advancements in the field. We further enable BiGR to perform text-to-image generation, showcasing its potential for broader applications.
LGMay 28, 2025
Taming Transformer Without Using Learning Rate WarmupXianbiao Qi, Yelin He, Jiaquan Ye et al.
Scaling Transformer to a large scale without using some technical tricks such as learning rate warump and using an obviously lower learning rate is an extremely challenging task, and is increasingly gaining more attention. In this paper, we provide a theoretical analysis for the process of training Transformer and reveal the rationale behind the model crash phenomenon in the training process, termed \textit{spectral energy concentration} of ${\bW_q}^{\top} \bW_k$, which is the reason for a malignant entropy collapse, where ${\bW_q}$ and $\bW_k$ are the projection matrices for the query and the key in Transformer, respectively. To remedy this problem, motivated by \textit{Weyl's Inequality}, we present a novel optimization strategy, \ie, making the weight updating in successive steps smooth -- if the ratio $\frac{σ_{1}(\nabla \bW_t)}{σ_{1}(\bW_{t-1})}$ is larger than a threshold, we will automatically bound the learning rate to a weighted multiple of $\frac{σ_{1}(\bW_{t-1})}{σ_{1}(\nabla \bW_t)}$, where $\nabla \bW_t$ is the updating quantity in step $t$. Such an optimization strategy can prevent spectral energy concentration to only a few directions, and thus can avoid malignant entropy collapse which will trigger the model crash. We conduct extensive experiments using ViT, Swin-Transformer and GPT, showing that our optimization strategy can effectively and stably train these Transformers without using learning rate warmup.
CVFeb 11
Ctrl&Shift: High-Quality Geometry-Aware Object Manipulation in Visual GenerationPenghui Ruan, Bojia Zi, Xianbiao Qi et al.
Object-level manipulation, relocating or reorienting objects in images or videos while preserving scene realism, is central to film post-production, AR, and creative editing. Yet existing methods struggle to jointly achieve three core goals: background preservation, geometric consistency under viewpoint shifts, and user-controllable transformations. Geometry-based approaches offer precise control but require explicit 3D reconstruction and generalize poorly; diffusion-based methods generalize better but lack fine-grained geometric control. We present Ctrl&Shift, an end-to-end diffusion framework to achieve geometry-consistent object manipulation without explicit 3D representations. Our key insight is to decompose manipulation into two stages, object removal and reference-guided inpainting under explicit camera pose control, and encode both within a unified diffusion process. To enable precise, disentangled control, we design a multi-task, multi-stage training strategy that separates background, identity, and pose signals across tasks. To improve generalization, we introduce a scalable real-world dataset construction pipeline that generates paired image and video samples with estimated relative camera poses. Extensive experiments demonstrate that Ctrl&Shift achieves state-of-the-art results in fidelity, viewpoint consistency, and controllability. To our knowledge, this is the first framework to unify fine-grained geometric control and real-world generalization for object manipulation, without relying on any explicit 3D modeling.
CVJun 25, 2025
BrokenVideos: A Benchmark Dataset for Fine-Grained Artifact Localization in AI-Generated VideosJiahao Lin, Weixuan Peng, Bojia Zi et al.
Recent advances in deep generative models have led to significant progress in video generation, yet the fidelity of AI-generated videos remains limited. Synthesized content often exhibits visual artifacts such as temporally inconsistent motion, physically implausible trajectories, unnatural object deformations, and local blurring that undermine realism and user trust. Accurate detection and spatial localization of these artifacts are crucial for both automated quality control and for guiding the development of improved generative models. However, the research community currently lacks a comprehensive benchmark specifically designed for artifact localization in AI generated videos. Existing datasets either restrict themselves to video or frame level detection or lack the fine-grained spatial annotations necessary for evaluating localization methods. To address this gap, we introduce BrokenVideos, a benchmark dataset of 3,254 AI-generated videos with meticulously annotated, pixel-level masks highlighting regions of visual corruption. Each annotation is validated through detailed human inspection to ensure high quality ground truth. Our experiments show that training state of the art artifact detection models and multi modal large language models (MLLMs) on BrokenVideos significantly improves their ability to localize corrupted regions. Through extensive evaluation, we demonstrate that BrokenVideos establishes a critical foundation for benchmarking and advancing research on artifact localization in generative video models. The dataset is available at: https://broken-video-detection-datetsets.github.io/Broken-Video-Detection-Datasets.github.io/.
CRAug 18, 2021
Revisiting Adversarial Robustness Distillation: Robust Soft Labels Make Student BetterBojia Zi, Shihao Zhao, Xingjun Ma et al.
Adversarial training is one effective approach for training robust deep neural networks against adversarial attacks. While being able to bring reliable robustness, adversarial training (AT) methods in general favor high capacity models, i.e., the larger the model the better the robustness. This tends to limit their effectiveness on small models, which are more preferable in scenarios where storage or computing resources are very limited (e.g., mobile devices). In this paper, we leverage the concept of knowledge distillation to improve the robustness of small models by distilling from adversarially trained large models. We first revisit several state-of-the-art AT methods from a distillation perspective and identify one common technique that can lead to improved robustness: the use of robust soft labels -- predictions of a robust model. Following this observation, we propose a novel adversarial robustness distillation method called Robust Soft Label Adversarial Distillation (RSLAD) to train robust small student models. RSLAD fully exploits the robust soft labels produced by a robust (adversarially-trained) large teacher model to guide the student's learning on both natural and adversarial examples in all loss terms. We empirically demonstrate the effectiveness of our RSLAD approach over existing adversarial training and distillation methods in improving the robustness of small models against state-of-the-art attacks including the AutoAttack. We also provide a set of understandings on our RSLAD and the importance of robust soft labels for adversarial robustness distillation.