5.8LGMay 18, 2022
Slowly Changing Adversarial Bandit Algorithms are Efficient for Discounted MDPsIan A. Kash, Lev Reyzin, Zishun Yu
Reinforcement learning generalizes multi-armed bandit problems with additional difficulties of a longer planning horizon and unknown transition kernel. We explore a black-box reduction from discounted infinite-horizon tabular reinforcement learning to multi-armed bandits, where, specifically, an independent bandit learner is placed in each state. We show that, under ergodicity and fast mixing assumptions, any slowly changing adversarial bandit algorithm achieving optimal regret in the adversarial bandit setting can also attain optimal expected regret in infinite-horizon discounted Markov decision processes, with respect to the number of rounds $T$. Furthermore, we examine our reduction using a specific instance of the exponential-weight algorithm.
6.8GTMar 25
Peer Prediction with More Signals than ReportsRafael Frongillo, Ian Kash, Mary Monroe
Peer prediction mechanisms are typically proposed and analyzed under the assumption that the report and signal spaces are identical. In practice, however, agents often observe richer information which they then map to a coarser report space. Motivated by this discrepancy between theory and practice, we initiate the study of peer prediction mechanisms with signal spaces that are richer than the report space. We begin by formalizing a model with real-valued signals and binary reports. In this setting, it is natural to study symmetric threshold strategies, where agents map their signals to binary reports according to a single real-valued threshold. For several well-known binary-report peer prediction mechanisms, we show that most equilibria under the original assumption of binary signals are no longer equilibria in our model. Furthermore, dynamic analysis proves that some of the remaining thresholds are unstable. These results extend beyond real-valued signals and binary reports to settings where the signal space is finer-grained than the report space. While the results above suggest important limitations for the deployment of existing peer prediction mechanisms in practice, we also use them to develop a new, more robust mechanism. This mechanism generates a larger number of stable threshold equilibria under our model, thus allowing the designer more flexibility in choosing how agents map their signals to reports.
4.7IRJun 24
Scoring Is Not Enough: Addressing Gaps in Utility-fairness Trade-offs for RankingShubham Singh, Ian A. Kash, Mesrob I. Ohannessian
Scoring functions are used to represent the relevance of individual documents. In modern information retrieval or recommendation systems, they are often learned from data and play a pivotal role in ranking sets of documents or items in a way that maximizes utility to a query or user. With the recent interest in algorithmic fairness, the success of scoring has naturally led to methods that learn scores that simultaneously trade off fairness and utility. In this work, we show that in stark contrast with utility-centric objectives, scoring is sub-optimal in achieving all utility-fairness trade-offs. We establish this with a series of counter-examples with a generic fairness formulation. We show that the issue persists whether we have a deterministic scoring function or a randomized one, or whether we measure fairness at the scope of a single query or across multiple queries. On the positive side, we empirically demonstrate that semi-greedy post-processing has the potential to achieve much better trade-offs, often approaching the ideal of exhaustive post-processing in a tractable way.
10.4LGFeb 8, 2024
Game-theoretic Counterfactual Explanation for Graph Neural NetworksChirag Chhablani, Sarthak Jain, Akshay Channesh et al.
Graph Neural Networks (GNNs) have been a powerful tool for node classification tasks in complex networks. However, their decision-making processes remain a black-box to users, making it challenging to understand the reasoning behind their predictions. Counterfactual explanations (CFE) have shown promise in enhancing the interpretability of machine learning models. Prior approaches to compute CFE for GNNS often are learning-based approaches that require training additional graphs. In this paper, we propose a semivalue-based, non-learning approach to generate CFE for node classification tasks, eliminating the need for any additional training. Our results reveals that computing Banzhaf values requires lower sample complexity in identifying the counterfactual explanations compared to other popular methods such as computing Shapley values. Our empirical evidence indicates computing Banzhaf values can achieve up to a fourfold speed up compared to Shapley values. We also design a thresholding method for computing Banzhaf values and show theoretical and empirical results on its robustness in noisy environments, making it superior to Shapley values. Furthermore, the thresholded Banzhaf values are shown to enhance efficiency without compromising the quality (i.e., fidelity) in the explanations in three popular graph datasets.
5.5LGAug 12, 2021
Fair Decision-Making for Food InspectionsShubham Singh, Bhuvni Shah, Chris Kanich et al.
Data and algorithms are essential and complementary parts of a large-scale decision-making process. However, their injudicious use can lead to unforeseen consequences, as has been observed by researchers and activists alike in the recent past. In this paper, we revisit the application of predictive models by the Chicago Department of Public Health to schedule restaurant inspections and prioritize the detection of critical food code violations. We perform the first analysis of the model's fairness to the population served by the restaurants in terms of average time to find a critical violation. We find that the model treats inspections unequally based on the sanitarian who conducted the inspection and that, in turn, there are geographic disparities in the benefits of the model. We examine four alternate methods of model training and two alternative ways of scheduling using the model and find that the latter generate more desirable results. The challenges from this application point to important directions for future work around fairness with collective entities rather than individuals, the use of critical violations as a proxy, and the disconnect between fair classification and fairness in the dynamic scheduling system.
4.4LGAug 11, 2021
Fairness Through Counterfactual UtilitiesJack Blandin, Ian Kash
Group fairness definitions such as Demographic Parity and Equal Opportunity make assumptions about the underlying decision-problem that restrict them to classification problems. Prior work has translated these definitions to other machine learning environments, such as unsupervised learning and reinforcement learning, by implementing their closest mathematical equivalent. As a result, there are numerous bespoke interpretations of these definitions. Instead, we provide a generalized set of group fairness definitions that unambiguously extend to all machine learning environments while still retaining their original fairness notions. We derive two fairness principles that enable such a generalized framework. First, our framework measures outcomes in terms of utilities, rather than predictions, and does so for both the decision-algorithm and the individual. Second, our framework considers counterfactual outcomes, rather than just observed outcomes, thus preventing loopholes where fairness criteria are satisfied through self-fulfilling prophecies. We provide concrete examples of how our counterfactual utility fairness framework resolves known fairness issues in classification, clustering, and reinforcement learning problems. We also show that many of the bespoke interpretations of Demographic Parity and Equal Opportunity fit nicely as special cases of our framework.
8.1LGOct 7, 2019
Combining No-regret and Q-learningIan A. Kash, Michael Sullins, Katja Hofmann
Counterfactual Regret Minimization (CFR) has found success in settings like poker which have both terminal states and perfect recall. We seek to understand how to relax these requirements. As a first step, we introduce a simple algorithm, local no-regret learning (LONR), which uses a Q-learning-like update rule to allow learning without terminal states or perfect recall. We prove its convergence for the basic case of MDPs (and limited extensions of them) and present empirical results showing that it achieves last iterate convergence in a number of settings, most notably NoSDE games, a class of Markov games specifically designed to be challenging to learn where no prior algorithm is known to achieve convergence to a stationary equilibrium even on average.
7.4LGJun 23, 2015
Elicitation Complexity of Statistical PropertiesRafael Frongillo, Ian A. Kash
A property, or statistical functional, is said to be elicitable if it minimizes expected loss for some loss function. The study of which properties are elicitable sheds light on the capabilities and limitations of point estimation and empirical risk minimization. While recent work asks which properties are elicitable, we instead advocate for a more nuanced question: how many dimensions are required to indirectly elicit a given property? This number is called the elicitation complexity of the property. We lay the foundation for a general theory of elicitation complexity, including several basic results about how elicitation complexity behaves, and the complexity of standard properties of interest. Building on this foundation, our main result gives tight complexity bounds for the broad class of Bayes risks. We apply these results to several properties of interest, including variance, entropy, norms, and several classes of financial risk measures. We conclude with discussion and open directions.