Huiqiang Sun

CV
h-index4
4papers
49citations
Novelty45%
AI Score41

4 Papers

10.5CVJul 8, 2024
Dynamic Neural Radiance Field From Defocused Monocular Video

Xianrui Luo, Huiqiang Sun, Juewen Peng et al.

Dynamic Neural Radiance Field (NeRF) from monocular videos has recently been explored for space-time novel view synthesis and achieved excellent results. However, defocus blur caused by depth variation often occurs in video capture, compromising the quality of dynamic reconstruction because the lack of sharp details interferes with modeling temporal consistency between input views. To tackle this issue, we propose D2RF, the first dynamic NeRF method designed to restore sharp novel views from defocused monocular videos. We introduce layered Depth-of-Field (DoF) volume rendering to model the defocus blur and reconstruct a sharp NeRF supervised by defocused views. The blur model is inspired by the connection between DoF rendering and volume rendering. The opacity in volume rendering aligns with the layer visibility in DoF rendering. To execute the blurring, we modify the layered blur kernel to the ray-based kernel and employ an optimized sparse kernel to gather the input rays efficiently and render the optimized rays with our layered DoF volume rendering. We synthesize a dataset with defocused dynamic scenes for our task, and extensive experiments on our dataset show that our method outperforms existing approaches in synthesizing all-in-focus novel views from defocus blur while maintaining spatial-temporal consistency in the scene.

16.8CVMar 15, 2024
DyBluRF: Dynamic Neural Radiance Fields from Blurry Monocular Video

Huiqiang Sun, Xingyi Li, Liao Shen et al.

Recent advancements in dynamic neural radiance field methods have yielded remarkable outcomes. However, these approaches rely on the assumption of sharp input images. When faced with motion blur, existing dynamic NeRF methods often struggle to generate high-quality novel views. In this paper, we propose DyBluRF, a dynamic radiance field approach that synthesizes sharp novel views from a monocular video affected by motion blur. To account for motion blur in input images, we simultaneously capture the camera trajectory and object Discrete Cosine Transform (DCT) trajectories within the scene. Additionally, we employ a global cross-time rendering approach to ensure consistent temporal coherence across the entire scene. We curate a dataset comprising diverse dynamic scenes that are specifically tailored for our task. Experimental results on our dataset demonstrate that our method outperforms existing approaches in generating sharp novel views from motion-blurred inputs while maintaining spatial-temporal consistency of the scene.

9.6CVApr 19, 2024Code
3D Multi-frame Fusion for Video Stabilization

Zhan Peng, Xinyi Ye, Weiyue Zhao et al.

In this paper, we present RStab, a novel framework for video stabilization that integrates 3D multi-frame fusion through volume rendering. Departing from conventional methods, we introduce a 3D multi-frame perspective to generate stabilized images, addressing the challenge of full-frame generation while preserving structure. The core of our approach lies in Stabilized Rendering (SR), a volume rendering module, which extends beyond the image fusion by incorporating feature fusion. The core of our RStab framework lies in Stabilized Rendering (SR), a volume rendering module, fusing multi-frame information in 3D space. Specifically, SR involves warping features and colors from multiple frames by projection, fusing them into descriptors to render the stabilized image. However, the precision of warped information depends on the projection accuracy, a factor significantly influenced by dynamic regions. In response, we introduce the Adaptive Ray Range (ARR) module to integrate depth priors, adaptively defining the sampling range for the projection process. Additionally, we propose Color Correction (CC) assisting geometric constraints with optical flow for accurate color aggregation. Thanks to the three modules, our RStab demonstrates superior performance compared with previous stabilizers in the field of view (FOV), image quality, and video stability across various datasets.

6.2CVJun 29, 2025
Dynamic View Synthesis from Small Camera Motion Videos

Huiqiang Sun, Xingyi Li, Juewen Peng et al.

Novel view synthesis for dynamic $3$D scenes poses a significant challenge. Many notable efforts use NeRF-based approaches to address this task and yield impressive results. However, these methods rely heavily on sufficient motion parallax in the input images or videos. When the camera motion range becomes limited or even stationary (i.e., small camera motion), existing methods encounter two primary challenges: incorrect representation of scene geometry and inaccurate estimation of camera parameters. These challenges make prior methods struggle to produce satisfactory results or even become invalid. To address the first challenge, we propose a novel Distribution-based Depth Regularization (DDR) that ensures the rendering weight distribution to align with the true distribution. Specifically, unlike previous methods that use depth loss to calculate the error of the expectation, we calculate the expectation of the error by using Gumbel-softmax to differentiably sample points from discrete rendering weight distribution. Additionally, we introduce constraints that enforce the volume density of spatial points before the object boundary along the ray to be near zero, ensuring that our model learns the correct geometry of the scene. To demystify the DDR, we further propose a visualization tool that enables observing the scene geometry representation at the rendering weight level. For the second challenge, we incorporate camera parameter learning during training to enhance the robustness of our model to camera parameters. We conduct extensive experiments to demonstrate the effectiveness of our approach in representing scenes with small camera motion input, and our results compare favorably to state-of-the-art methods.