Ben Kang

CV
h-index15
9papers
394citations
Novelty51%
AI Score51

9 Papers

CVMar 25, 2022Code
Efficient Visual Tracking via Hierarchical Cross-Attention Transformer

Xin Chen, Ben Kang, Dong Wang et al.

In recent years, target tracking has made great progress in accuracy. This development is mainly attributed to powerful networks (such as transformers) and additional modules (such as online update and refinement modules). However, less attention has been paid to tracking speed. Most state-of-the-art trackers are satisfied with the real-time speed on powerful GPUs. However, practical applications necessitate higher requirements for tracking speed, especially when edge platforms with limited resources are used. In this work, we present an efficient tracking method via a hierarchical cross-attention transformer named HCAT. Our model runs about 195 fps on GPU, 45 fps on CPU, and 55 fps on the edge AI platform of NVidia Jetson AGX Xavier. Experiments show that our HCAT achieves promising results on LaSOT, GOT-10k, TrackingNet, NFS, OTB100, UAV123, and VOT2020. Code and models are available at https://github.com/chenxin-dlut/HCAT.

CVApr 27, 2023Code
Unified Sequence-to-Sequence Learning for Single- and Multi-Modal Visual Object Tracking

Xin Chen, Ben Kang, Jiawen Zhu et al.

In this paper, we introduce a new sequence-to-sequence learning framework for RGB-based and multi-modal object tracking. First, we present SeqTrack for RGB-based tracking. It casts visual tracking as a sequence generation task, forecasting object bounding boxes in an autoregressive manner. This differs from previous trackers, which depend on the design of intricate head networks, such as classification and regression heads. SeqTrack employs a basic encoder-decoder transformer architecture. The encoder utilizes a bidirectional transformer for feature extraction, while the decoder generates bounding box sequences autoregressively using a causal transformer. The loss function is a plain cross-entropy. Second, we introduce SeqTrackv2, a unified sequence-to-sequence framework for multi-modal tracking tasks. Expanding upon SeqTrack, SeqTrackv2 integrates a unified interface for auxiliary modalities and a set of task-prompt tokens to specify the task. This enables it to manage multi-modal tracking tasks using a unified model and parameter set. This sequence learning paradigm not only simplifies the tracking framework, but also showcases superior performance across 14 challenging benchmarks spanning five single- and multi-modal tracking tasks. The code and models are available at https://github.com/chenxin-dlut/SeqTrackv2.

CVAug 14, 2023
Exploring Lightweight Hierarchical Vision Transformers for Efficient Visual Tracking

Ben Kang, Xin Chen, Dong Wang et al.

Transformer-based visual trackers have demonstrated significant progress owing to their superior modeling capabilities. However, existing trackers are hampered by low speed, limiting their applicability on devices with limited computational power. To alleviate this problem, we propose HiT, a new family of efficient tracking models that can run at high speed on different devices while retaining high performance. The central idea of HiT is the Bridge Module, which bridges the gap between modern lightweight transformers and the tracking framework. The Bridge Module incorporates the high-level information of deep features into the shallow large-resolution features. In this way, it produces better features for the tracking head. We also propose a novel dual-image position encoding technique that simultaneously encodes the position information of both the search region and template images. The HiT model achieves promising speed with competitive performance. For instance, it runs at 61 frames per second (fps) on the Nvidia Jetson AGX edge device. Furthermore, HiT attains 64.6% AUC on the LaSOT benchmark, surpassing all previous efficient trackers.

CVJun 4, 2023
3rd Place Solution for PVUW2023 VSS Track: A Large Model for Semantic Segmentation on VSPW

Shijie Chang, Zeqi Hao, Ben Kang et al.

In this paper, we introduce 3rd place solution for PVUW2023 VSS track. Semantic segmentation is a fundamental task in computer vision with numerous real-world applications. We have explored various image-level visual backbones and segmentation heads to tackle the problem of video semantic segmentation. Through our experimentation, we find that InternImage-H as the backbone and Mask2former as the segmentation head achieves the best performance. In addition, we explore two post-precessing methods: CascadePSP and Segment Anything Model (SAM). Ultimately, our approach obtains 62.60\% and 64.84\% mIoU on the VSPW test set1 and final test set, respectively, securing the third position in the PVUW2023 VSS track.

CVMar 2Code
UETrack: A Unified and Efficient Framework for Single Object Tracking

Ben Kang, Jie Zhao, Xin Chen et al.

With growing real-world demands, efficient tracking has received increasing attention. However, most existing methods are limited to RGB inputs and struggle in multi-modal scenarios. Moreover, current multi-modal tracking approaches typically use complex designs, making them too heavy and slow for resource-constrained deployment. To tackle these limitations, we propose UETrack, an efficient framework for single object tracking. UETrack demonstrates high practicality and versatility, efficiently handling multiple modalities including RGB, Depth, Thermal, Event, and Language, and addresses the gap in efficient multi-modal tracking. It introduces two key components: a Token-Pooling-based Mixture-of-Experts mechanism that enhances modeling capacity through feature aggregation and expert specialization, and a Target-aware Adaptive Distillation strategy that selectively performs distillation based on sample characteristics, reducing redundant supervision and improving performance. Extensive experiments on 12 benchmarks across 3 hardware platforms show that UETrack achieves a superior speed-accuracy trade-off compared to previous methods. For instance, UETrack-B achieves 69.2% AUC on LaSOT and runs at 163/56/60 FPS on GPU/CPU/AGX, demonstrating strong practicality and versatility. Code is available at https://github.com/kangben258/UETrack.

CVAug 15, 2024
MambaVT: Spatio-Temporal Contextual Modeling for robust RGB-T Tracking

Simiao Lai, Chang Liu, Jiawen Zhu et al.

Existing RGB-T tracking algorithms have made remarkable progress by leveraging the global interaction capability and extensive pre-trained models of the Transformer architecture. Nonetheless, these methods mainly adopt imagepair appearance matching and face challenges of the intrinsic high quadratic complexity of the attention mechanism, resulting in constrained exploitation of temporal information. Inspired by the recently emerged State Space Model Mamba, renowned for its impressive long sequence modeling capabilities and linear computational complexity, this work innovatively proposes a pure Mamba-based framework (MambaVT) to fully exploit spatio-temporal contextual modeling for robust visible-thermal tracking. Specifically, we devise the long-range cross-frame integration component to globally adapt to target appearance variations, and introduce short-term historical trajectory prompts to predict the subsequent target states based on local temporal location clues. Extensive experiments show the significant potential of vision Mamba for RGB-T tracking, with MambaVT achieving state-of-the-art performance on four mainstream benchmarks while requiring lower computational costs. We aim for this work to serve as a simple yet strong baseline, stimulating future research in this field. The code and pre-trained models will be made available.

CVDec 26, 2024Code
SUTrack: Towards Simple and Unified Single Object Tracking

Xin Chen, Ben Kang, Wanting Geng et al.

In this paper, we propose a simple yet unified single object tracking (SOT) framework, dubbed SUTrack. It consolidates five SOT tasks (RGB-based, RGB-Depth, RGB-Thermal, RGB-Event, RGB-Language Tracking) into a unified model trained in a single session. Due to the distinct nature of the data, current methods typically design individual architectures and train separate models for each task. This fragmentation results in redundant training processes, repetitive technological innovations, and limited cross-modal knowledge sharing. In contrast, SUTrack demonstrates that a single model with a unified input representation can effectively handle various common SOT tasks, eliminating the need for task-specific designs and separate training sessions. Additionally, we introduce a task-recognition auxiliary training strategy and a soft token type embedding to further enhance SUTrack's performance with minimal overhead. Experiments show that SUTrack outperforms previous task-specific counterparts across 11 datasets spanning five SOT tasks. Moreover, we provide a range of models catering edge devices as well as high-performance GPUs, striking a good trade-off between speed and accuracy. We hope SUTrack could serve as a strong foundation for further compelling research into unified tracking models. Code and models are available at github.com/chenxin-dlut/SUTrack.

CVDec 15, 2024Code
Exploring Enhanced Contextual Information for Video-Level Object Tracking

Ben Kang, Xin Chen, Simiao Lai et al.

Contextual information at the video level has become increasingly crucial for visual object tracking. However, existing methods typically use only a few tokens to convey this information, which can lead to information loss and limit their ability to fully capture the context. To address this issue, we propose a new video-level visual object tracking framework called MCITrack. It leverages Mamba's hidden states to continuously record and transmit extensive contextual information throughout the video stream, resulting in more robust object tracking. The core component of MCITrack is the Contextual Information Fusion module, which consists of the mamba layer and the cross-attention layer. The mamba layer stores historical contextual information, while the cross-attention layer integrates this information into the current visual features of each backbone block. This module enhances the model's ability to capture and utilize contextual information at multiple levels through deep integration with the backbone. Experiments demonstrate that MCITrack achieves competitive performance across numerous benchmarks. For instance, it gets 76.6% AUC on LaSOT and 80.0% AO on GOT-10k, establishing a new state-of-the-art performance. Code and models are available at https://github.com/kangben258/MCITrack.

CVJun 25, 2025
Exploiting Lightweight Hierarchical ViT and Dynamic Framework for Efficient Visual Tracking

Ben Kang, Xin Chen, Jie Zhao et al.

Transformer-based visual trackers have demonstrated significant advancements due to their powerful modeling capabilities. However, their practicality is limited on resource-constrained devices because of their slow processing speeds. To address this challenge, we present HiT, a novel family of efficient tracking models that achieve high performance while maintaining fast operation across various devices. The core innovation of HiT lies in its Bridge Module, which connects lightweight transformers to the tracking framework, enhancing feature representation quality. Additionally, we introduce a dual-image position encoding approach to effectively encode spatial information. HiT achieves an impressive speed of 61 frames per second (fps) on the NVIDIA Jetson AGX platform, alongside a competitive AUC of 64.6% on the LaSOT benchmark, outperforming all previous efficient trackers.Building on HiT, we propose DyHiT, an efficient dynamic tracker that flexibly adapts to scene complexity by selecting routes with varying computational requirements. DyHiT uses search area features extracted by the backbone network and inputs them into an efficient dynamic router to classify tracking scenarios. Based on the classification, DyHiT applies a divide-and-conquer strategy, selecting appropriate routes to achieve a superior trade-off between accuracy and speed. The fastest version of DyHiT achieves 111 fps on NVIDIA Jetson AGX while maintaining an AUC of 62.4% on LaSOT.Furthermore, we introduce a training-free acceleration method based on the dynamic routing architecture of DyHiT. This method significantly improves the execution speed of various high-performance trackers without sacrificing accuracy. For instance, our acceleration method enables the state-of-the-art tracker SeqTrack-B256 to achieve a 2.68 times speedup on an NVIDIA GeForce RTX 2080 Ti GPU while maintaining the same AUC of 69.9% on the LaSOT.