5.9CYAug 27, 2024
How will advanced AI systems impact democracy?Christopher Summerfield, Lisa Argyle, Michiel Bakker et al. · stanford
Advanced AI systems capable of generating humanlike text and multimodal content are now widely available. In this paper, we discuss the impacts that generative artificial intelligence may have on democratic processes. We consider the consequences of AI for citizens' ability to make informed choices about political representatives and issues (epistemic impacts). We ask how AI might be used to destabilise or support democratic mechanisms like elections (material impacts). Finally, we discuss whether AI will strengthen or weaken democratic principles (foundational impacts). It is widely acknowledged that new AI systems could pose significant challenges for democracy. However, it has also been argued that generative AI offers new opportunities to educate and learn from citizens, strengthen public discourse, help people find common ground, and to reimagine how democracies might work better.
Artificial intelligence can persuade people to take political actionsKobi Hackenburg, Luke Hewitt, Caroline Wagner et al.
There is substantial concern about the ability of advanced artificial intelligence to influence people's behaviour. A rapidly growing body of research has found that AI can produce large persuasive effects on people's attitudes, but whether AI can persuade people to take consequential real-world actions has remained unclear. In two large preregistered experiments N=17,950 responses from 14,779 people), we used conversational AI models to persuade participants on a range of attitudinal and behavioural outcomes, including signing real petitions and donating money to charity. We found sizable AI persuasion effects on these behavioural outcomes (e.g. +19.7 percentage points on petition signing). However, we observed no evidence of a correlation between AI persuasion effects on attitudes and behaviour. Moreover, we replicated prior findings that information provision drove effects on attitudes, but found no such evidence for our behavioural outcomes. In a test of eight behavioural persuasion strategies, all outperformed the most effective attitudinal persuasion strategy, but differences among the eight were small. Taken together, these results suggest that previous findings relying on attitudinal outcomes may generalize poorly to behaviour, and therefore risk substantially mischaracterizing the real-world behavioural impact of AI persuasion.
23.0CLJul 18, 2025
The Levers of Political Persuasion with Conversational AIKobi Hackenburg, Ben M. Tappin, Luke Hewitt et al.
There are widespread fears that conversational AI could soon exert unprecedented influence over human beliefs. Here, in three large-scale experiments (N=76,977), we deployed 19 LLMs-including some post-trained explicitly for persuasion-to evaluate their persuasiveness on 707 political issues. We then checked the factual accuracy of 466,769 resulting LLM claims. Contrary to popular concerns, we show that the persuasive power of current and near-future AI is likely to stem more from post-training and prompting methods-which boosted persuasiveness by as much as 51% and 27% respectively-than from personalization or increasing model scale. We further show that these methods increased persuasion by exploiting LLMs' unique ability to rapidly access and strategically deploy information and that, strikingly, where they increased AI persuasiveness they also systematically decreased factual accuracy.
21.3CLMay 14, 2025
Large Language Models Are More Persuasive Than Incentivized Human PersuadersPhilipp Schoenegger, Francesco Salvi, Jiacheng Liu et al. · oxford
We directly compare the persuasion capabilities of a frontier large language model (LLM; Claude Sonnet 3.5) against incentivized human persuaders in an interactive, real-time conversational quiz setting. In this preregistered, large-scale incentivized experiment, participants (quiz takers) completed an online quiz where persuaders (either humans or LLMs) attempted to persuade quiz takers toward correct or incorrect answers. We find that LLM persuaders achieved significantly higher compliance with their directional persuasion attempts than incentivized human persuaders, demonstrating superior persuasive capabilities in both truthful (toward correct answers) and deceptive (toward incorrect answers) contexts. We also find that LLM persuaders significantly increased quiz takers' accuracy, leading to higher earnings, when steering quiz takers toward correct answers, and significantly decreased their accuracy, leading to lower earnings, when steering them toward incorrect answers. Overall, our findings suggest that AI's persuasion capabilities already exceed those of humans that have real-money bonuses tied to performance. Our findings of increasingly capable AI persuaders thus underscore the urgency of emerging alignment and governance frameworks.
9.4CVJul 4, 2021
Hybrid Memoised Wake-Sleep: Approximate Inference at the Discrete-Continuous InterfaceTuan Anh Le, Katherine M. Collins, Luke Hewitt et al.
Modeling complex phenomena typically involves the use of both discrete and continuous variables. Such a setting applies across a wide range of problems, from identifying trends in time-series data to performing effective compositional scene understanding in images. Here, we propose Hybrid Memoised Wake-Sleep (HMWS), an algorithm for effective inference in such hybrid discrete-continuous models. Prior approaches to learning suffer as they need to perform repeated expensive inner-loop discrete inference. We build on a recent approach, Memoised Wake-Sleep (MWS), which alleviates part of the problem by memoising discrete variables, and extend it to allow for a principled and effective way to handle continuous variables by learning a separate recognition model used for importance-sampling based approximate inference and marginalization. We evaluate HMWS in the GP-kernel learning and 3D scene understanding domains, and show that it outperforms current state-of-the-art inference methods.
18.0AIJul 6, 2020
Learning to learn generative programs with Memoised Wake-SleepLuke B. Hewitt, Tuan Anh Le, Joshua B. Tenenbaum
We study a class of neuro-symbolic generative models in which neural networks are used both for inference and as priors over symbolic, data-generating programs. As generative models, these programs capture compositional structures in a naturally explainable form. To tackle the challenge of performing program induction as an 'inner-loop' to learning, we propose the Memoised Wake-Sleep (MWS) algorithm, which extends Wake Sleep by explicitly storing and reusing the best programs discovered by the inference network throughout training. We use MWS to learn accurate, explainable models in three challenging domains: stroke-based character modelling, cellular automata, and few-shot learning in a novel dataset of real-world string concepts.
DreamCoder: Growing generalizable, interpretable knowledge with wake-sleep Bayesian program learningKevin Ellis, Catherine Wong, Maxwell Nye et al.
Expert problem-solving is driven by powerful languages for thinking about problems and their solutions. Acquiring expertise means learning these languages -- systems of concepts, alongside the skills to use them. We present DreamCoder, a system that learns to solve problems by writing programs. It builds expertise by creating programming languages for expressing domain concepts, together with neural networks to guide the search for programs within these languages. A ``wake-sleep'' learning algorithm alternately extends the language with new symbolic abstractions and trains the neural network on imagined and replayed problems. DreamCoder solves both classic inductive programming tasks and creative tasks such as drawing pictures and building scenes. It rediscovers the basics of modern functional programming, vector algebra and classical physics, including Newton's and Coulomb's laws. Concepts are built compositionally from those learned earlier, yielding multi-layered symbolic representations that are interpretable and transferrable to new tasks, while still growing scalably and flexibly with experience.
Learning to Infer Program SketchesMaxwell Nye, Luke Hewitt, Joshua Tenenbaum et al.
Our goal is to build systems which write code automatically from the kinds of specifications humans can most easily provide, such as examples and natural language instruction. The key idea of this work is that a flexible combination of pattern recognition and explicit reasoning can be used to solve these complex programming problems. We propose a method for dynamically integrating these types of information. Our novel intermediate representation and training algorithm allow a program synthesis system to learn, without direct supervision, when to rely on pattern recognition and when to perform symbolic search. Our model matches the memorization and generalization performance of neural synthesis and symbolic search, respectively, and achieves state-of-the-art performance on a dataset of simple English description-to-code programming problems.
The Variational Homoencoder: Learning to learn high capacity generative models from few examplesLuke B. Hewitt, Maxwell I. Nye, Andreea Gane et al.
Hierarchical Bayesian methods can unify many related tasks (e.g. k-shot classification, conditional and unconditional generation) as inference within a single generative model. However, when this generative model is expressed as a powerful neural network such as a PixelCNN, we show that existing learning techniques typically fail to effectively use latent variables. To address this, we develop a modification of the Variational Autoencoder in which encoded observations are decoded to new elements from the same class. This technique, which we call a Variational Homoencoder (VHE), produces a hierarchical latent variable model which better utilises latent variables. We use the VHE framework to learn a hierarchical PixelCNN on the Omniglot dataset, which outperforms all existing models on test set likelihood and achieves strong performance on one-shot generation and classification tasks. We additionally validate the VHE on natural images from the YouTube Faces database. Finally, we develop extensions of the model that apply to richer dataset structures such as factorial and hierarchical categories.