36.4GRMay 30
Subgrid Marching TetrahedraHossein Baktash, Mark Gillespie, Keenan Crane
We describe a method for recovering a manifold, intersection-free triangle mesh from the points where edges of a tetrahedral grid pierce a continuous surface. Unlike classic marching cubes or tets, our subgrid marching scheme allows arbitrarily many surface patches within a single cell, capturing fine features and thin sheets. Moreover, it requires neither a well-defined inside/outside (allowing surfaces with boundary), nor consistently-oriented input geometry. Yet we retain the local, parallel nature of classic marching: reconstruction is performed independently per tet, yielding a conforming mesh across tet boundaries. Our key innovation is a generalization of normal coordinates from geometric topology, which encode surface connectivity via arbitrary integer intersection counts along each grid edge. This encoding sidesteps the usual Nyquist--Shannon limit, putting no lower bound on the size of features that can be resolved on a fixed grid. In practice, for similar compute time and equal grid resolution -- or even an equal number of output triangles -- meshes produced by subgrid marching are far more accurate than those from classic marching. Beyond standard contouring, our method can be used to convert polygon soup into a manifold, intersection-free mesh.
LGOct 24, 2019
A Comparative Study of Neural Network CompressionHossein Baktash, Emanuele Natale, Laurent Viennot
There has recently been an increasing desire to evaluate neural networks locally on computationally-limited devices in order to exploit their recent effectiveness for several applications; such effectiveness has nevertheless come together with a considerable increase in the size of modern neural networks, which constitute a major downside in several of the aforementioned computationally-limited settings. There has thus been a demand of compression techniques for neural networks. Several proposal in this direction have been made, which famously include hashing-based methods and pruning-based ones. However, the evaluation of the efficacy of these techniques has so far been heterogeneous, with no clear evidence in favor of any of them over the others. The goal of this work is to address this latter issue by providing a comparative study. While most previous studies test the capability of a technique in reducing the number of parameters of state-of-the-art networks , we follow [CWT + 15] in evaluating their performance on basic ar-chitectures on the MNIST dataset and variants of it, which allows for a clearer analysis of some aspects of their behavior. To the best of our knowledge, we are the first to directly compare famous approaches such as HashedNet, Optimal Brain Damage (OBD), and magnitude-based pruning with L1 and L2 regularization among them and against equivalent-size feed-forward neural networks with simple (fully-connected) and structural (convolutional) neural networks. Rather surprisingly, our experiments show that (iterative) pruning-based methods are substantially better than the HashedNet architecture, whose compression doesn't appear advantageous to a carefully chosen convolutional network. We also show that, when the compression level is high, the famous OBD pruning heuristics deteriorates to the point of being less efficient than simple magnitude-based techniques.