Bo Qiao

LG
h-index42
18papers
540citations
Novelty52%
AI Score53

18 Papers

AINov 29, 2023Code
TaskWeaver: A Code-First Agent Framework

Bo Qiao, Liqun Li, Xu Zhang et al.

Large Language Models (LLMs) have shown impressive abilities in natural language understanding and generation, leading to their widespread use in applications such as chatbots and virtual assistants. However, existing LLM frameworks face limitations in handling domain-specific data analytics tasks with rich data structures. Moreover, they struggle with flexibility to meet diverse user requirements. To address these issues, TaskWeaver is proposed as a code-first framework for building LLM-powered autonomous agents. It converts user requests into executable code and treats user-defined plugins as callable functions. TaskWeaver provides support for rich data structures, flexible plugin usage, and dynamic plugin selection, and leverages LLM coding capabilities for complex logic. It also incorporates domain-specific knowledge through examples and ensures the secure execution of generated code. TaskWeaver offers a powerful and flexible framework for creating intelligent conversational agents that can handle complex tasks and adapt to domain-specific scenarios. The code is open sourced at https://github.com/microsoft/TaskWeaver/.

LGAug 1, 2023Code
Robust Positive-Unlabeled Learning via Noise Negative Sample Self-correction

Zhangchi Zhu, Lu Wang, Pu Zhao et al.

Learning from positive and unlabeled data is known as positive-unlabeled (PU) learning in literature and has attracted much attention in recent years. One common approach in PU learning is to sample a set of pseudo-negatives from the unlabeled data using ad-hoc thresholds so that conventional supervised methods can be applied with both positive and negative samples. Owing to the label uncertainty among the unlabeled data, errors of misclassifying unlabeled positive samples as negative samples inevitably appear and may even accumulate during the training processes. Those errors often lead to performance degradation and model instability. To mitigate the impact of label uncertainty and improve the robustness of learning with positive and unlabeled data, we propose a new robust PU learning method with a training strategy motivated by the nature of human learning: easy cases should be learned first. Similar intuition has been utilized in curriculum learning to only use easier cases in the early stage of training before introducing more complex cases. Specifically, we utilize a novel ``hardness'' measure to distinguish unlabeled samples with a high chance of being negative from unlabeled samples with large label noise. An iterative training strategy is then implemented to fine-tune the selection of negative samples during the training process in an iterative manner to include more ``easy'' samples in the early stage of training. Extensive experimental validations over a wide range of learning tasks show that this approach can effectively improve the accuracy and stability of learning with positive and unlabeled data. Our code is available at https://github.com/woriazzc/Robust-PU

LGNov 21, 2022
Learning Cooperative Oversubscription for Cloud by Chance-Constrained Multi-Agent Reinforcement Learning

Junjie Sheng, Lu Wang, Fangkai Yang et al.

Oversubscription is a common practice for improving cloud resource utilization. It allows the cloud service provider to sell more resources than the physical limit, assuming not all users would fully utilize the resources simultaneously. However, how to design an oversubscription policy that improves utilization while satisfying the some safety constraints remains an open problem. Existing methods and industrial practices are over-conservative, ignoring the coordination of diverse resource usage patterns and probabilistic constraints. To address these two limitations, this paper formulates the oversubscription for cloud as a chance-constrained optimization problem and propose an effective Chance Constrained Multi-Agent Reinforcement Learning (C2MARL) method to solve this problem. Specifically, C2MARL reduces the number of constraints by considering their upper bounds and leverages a multi-agent reinforcement learning paradigm to learn a safe and optimal coordination policy. We evaluate our C2MARL on an internal cloud platform and public cloud datasets. Experiments show that our C2MARL outperforms existing methods in improving utilization ($20\%\sim 86\%$) under different levels of safety constraints.

AINov 6, 2025Code
GUI-360$^\circ$: A Comprehensive Dataset and Benchmark for Computer-Using Agents

Jian Mu, Chaoyun Zhang, Chiming Ni et al.

We introduce GUI-360$^\circ$, a large-scale, comprehensive dataset and benchmark suite designed to advance computer-using agents (CUAs). CUAs present unique challenges and is constrained by three persistent gaps: a scarcity of real-world CUA tasks, the lack of automated collection-and-annotation pipelines for multi-modal trajectories, and the absence of a unified benchmark that jointly evaluates GUI grounding, screen parsing, and action prediction. GUI-360$^\circ$ addresses these gaps with an LLM-augmented, largely automated pipeline for query sourcing, environment-template construction, task instantiation, batched execution, and LLM-driven quality filtering. The released corpus contains over 1.2M executed action steps across thousands of trajectories in popular Windows office applications, and includes full-resolution screenshots, accessibility metadata when available, instantiated goals, intermediate reasoning traces, and both successful and failed action trajectories. The dataset supports three canonical tasks, GUI grounding, screen parsing, and action prediction, and a hybrid GUI+API action space that reflects modern agent designs. Benchmarking state-of-the-art vision--language models on GUI-360$^\circ$ reveals substantial out-of-the-box shortcomings in grounding and action prediction; supervised fine-tuning and reinforcement learning yield significant gains but do not close the gap to human-level reliability. We release GUI-360$^\circ$ and accompanying code to facilitate reproducible research and accelerate progress on robust desktop CUAs. The full dataset has been made public on https://huggingface.co/datasets/vyokky/GUI-360.

CVJul 13, 2022
Texture-guided Saliency Distilling for Unsupervised Salient Object Detection

Huajun Zhou, Bo Qiao, Lingxiao Yang et al.

Deep Learning-based Unsupervised Salient Object Detection (USOD) mainly relies on the noisy saliency pseudo labels that have been generated from traditional handcraft methods or pre-trained networks. To cope with the noisy labels problem, a class of methods focus on only easy samples with reliable labels but ignore valuable knowledge in hard samples. In this paper, we propose a novel USOD method to mine rich and accurate saliency knowledge from both easy and hard samples. First, we propose a Confidence-aware Saliency Distilling (CSD) strategy that scores samples conditioned on samples' confidences, which guides the model to distill saliency knowledge from easy samples to hard samples progressively. Second, we propose a Boundary-aware Texture Matching (BTM) strategy to refine the boundaries of noisy labels by matching the textures around the predicted boundary. Extensive experiments on RGB, RGB-D, RGB-T, and video SOD benchmarks prove that our method achieves state-of-the-art USOD performance.

DCAug 3, 2023
Diffusion-based Time Series Data Imputation for Microsoft 365

Fangkai Yang, Wenjie Yin, Lu Wang et al.

Reliability is extremely important for large-scale cloud systems like Microsoft 365. Cloud failures such as disk failure, node failure, etc. threaten service reliability, resulting in online service interruptions and economic loss. Existing works focus on predicting cloud failures and proactively taking action before failures happen. However, they suffer from poor data quality like data missing in model training and prediction, which limits the performance. In this paper, we focus on enhancing data quality through data imputation by the proposed Diffusion+, a sample-efficient diffusion model, to impute the missing data efficiently based on the observed data. Our experiments and application practice show that our model contributes to improving the performance of the downstream failure prediction task.

CLApr 7
LLM Reasoning as Trajectories: Step-Specific Representation Geometry and Correctness Signals

Lihao Sun, Hang Dong, Bo Qiao et al.

This work characterizes large language models' chain-of-thought generation as a structured trajectory through representation space. We show that mathematical reasoning traverses functionally ordered, step-specific subspaces that become increasingly separable with layer depth. This structure already exists in base models, while reasoning training primarily accelerates convergence toward termination-related subspaces rather than introducing new representational organization. While early reasoning steps follow similar trajectories, correct and incorrect solutions diverge systematically at late stages. This late-stage divergence enables mid-reasoning prediction of final-answer correctness with ROC-AUC up to 0.87. Furthermore, we introduce trajectory-based steering, an inference-time intervention framework that enables reasoning correction and length control based on derived ideal trajectories. Together, these results establish reasoning trajectories as a geometric lens for interpreting, predicting, and controlling LLM reasoning behavior.

LGNov 9, 2023
Counter-Empirical Attacking based on Adversarial Reinforcement Learning for Time-Relevant Scoring System

Xiangguo Sun, Hong Cheng, Hang Dong et al.

Scoring systems are commonly seen for platforms in the era of big data. From credit scoring systems in financial services to membership scores in E-commerce shopping platforms, platform managers use such systems to guide users towards the encouraged activity pattern, and manage resources more effectively and more efficiently thereby. To establish such scoring systems, several "empirical criteria" are firstly determined, followed by dedicated top-down design for each factor of the score, which usually requires enormous effort to adjust and tune the scoring function in the new application scenario. What's worse, many fresh projects usually have no ground-truth or any experience to evaluate a reasonable scoring system, making the designing even harder. To reduce the effort of manual adjustment of the scoring function in every new scoring system, we innovatively study the scoring system from the preset empirical criteria without any ground truth, and propose a novel framework to improve the system from scratch. In this paper, we propose a "counter-empirical attacking" mechanism that can generate "attacking" behavior traces and try to break the empirical rules of the scoring system. Then an adversarial "enhancer" is applied to evaluate the scoring system and find the improvement strategy. By training the adversarial learning problem, a proper scoring function can be learned to be robust to the attacking activity traces that are trying to violate the empirical criteria. Extensive experiments have been conducted on two scoring systems including a shared computing resource platform and a financial credit system. The experimental results have validated the effectiveness of our proposed framework.

HCFeb 8, 2024Code
UFO: A UI-Focused Agent for Windows OS Interaction

Chaoyun Zhang, Liqun Li, Shilin He et al.

We introduce UFO, an innovative UI-Focused agent to fulfill user requests tailored to applications on Windows OS, harnessing the capabilities of GPT-Vision. UFO employs a dual-agent framework to meticulously observe and analyze the graphical user interface (GUI) and control information of Windows applications. This enables the agent to seamlessly navigate and operate within individual applications and across them to fulfill user requests, even when spanning multiple applications. The framework incorporates a control interaction module, facilitating action grounding without human intervention and enabling fully automated execution. Consequently, UFO transforms arduous and time-consuming processes into simple tasks achievable solely through natural language commands. We conducted testing of UFO across 9 popular Windows applications, encompassing a variety of scenarios reflective of users' daily usage. The results, derived from both quantitative metrics and real-case studies, underscore the superior effectiveness of UFO in fulfilling user requests. To the best of our knowledge, UFO stands as the first UI agent specifically tailored for task completion within the Windows OS environment. The open-source code for UFO is available on https://github.com/microsoft/UFO.

AIDec 13, 2024Code
Large Action Models: From Inception to Implementation

Lu Wang, Fangkai Yang, Chaoyun Zhang et al.

As AI continues to advance, there is a growing demand for systems that go beyond language-based assistance and move toward intelligent agents capable of performing real-world actions. This evolution requires the transition from traditional Large Language Models (LLMs), which excel at generating textual responses, to Large Action Models (LAMs), designed for action generation and execution within dynamic environments. Enabled by agent systems, LAMs hold the potential to transform AI from passive language understanding to active task completion, marking a significant milestone in the progression toward artificial general intelligence. In this paper, we present a comprehensive framework for developing LAMs, offering a systematic approach to their creation, from inception to deployment. We begin with an overview of LAMs, highlighting their unique characteristics and delineating their differences from LLMs. Using a Windows OS-based agent as a case study, we provide a detailed, step-by-step guide on the key stages of LAM development, including data collection, model training, environment integration, grounding, and evaluation. This generalizable workflow can serve as a blueprint for creating functional LAMs in various application domains. We conclude by identifying the current limitations of LAMs and discussing directions for future research and industrial deployment, emphasizing the challenges and opportunities that lie ahead in realizing the full potential of LAMs in real-world applications. The code for the data collection process utilized in this paper is publicly available at: https://github.com/microsoft/UFO/tree/main/dataflow, and comprehensive documentation can be found at https://microsoft.github.io/UFO/dataflow/overview/.

CLJun 3, 2025
GUI-Actor: Coordinate-Free Visual Grounding for GUI Agents

Qianhui Wu, Kanzhi Cheng, Rui Yang et al. · microsoft-research

One of the principal challenges in building VLM-powered GUI agents is visual grounding, i.e., localizing the appropriate screen region for action execution based on both the visual content and the textual plans. Most existing work formulates this as a text-based coordinate generation task. However, these approaches suffer from several limitations: weak spatial-semantic alignment, inability to handle ambiguous supervision targets, and a mismatch between the dense nature of screen coordinates and the coarse, patch-level granularity of visual features extracted by models like Vision Transformers. In this paper, we propose GUI-Actor, a VLM-based method for coordinate-free GUI grounding. At its core, GUI-Actor introduces an attention-based action head that learns to align a dedicated <ACTOR> token with all relevant visual patch tokens, enabling the model to propose one or more action regions in a single forward pass. In line with this, we further design a grounding verifier to evaluate and select the most plausible action region from the candidates proposed for action execution. Extensive experiments show that GUI-Actor outperforms prior state-of-the-art methods on multiple GUI action grounding benchmarks, with improved generalization to unseen screen resolutions and layouts. Notably, GUI-Actor-7B even surpasses UI-TARS-72B (38.1) on ScreenSpot-Pro, achieving scores of 40.7 with Qwen2-VL and 44.6 with Qwen2.5-VL as backbones. Furthermore, by incorporating the verifier, we find that fine-tuning only the newly introduced action head (~100M parameters for 7B model) while keeping the VLM backbone frozen is sufficient to achieve performance comparable to previous state-of-the-art models, highlighting that GUI-Actor can endow the underlying VLM with effective grounding capabilities without compromising its general-purpose strengths.

MAApr 27, 2024
Verco: Learning Coordinated Verbal Communication for Multi-agent Reinforcement Learning

Dapeng Li, Hang Dong, Lu Wang et al.

In recent years, multi-agent reinforcement learning algorithms have made significant advancements in diverse gaming environments, leading to increased interest in the broader application of such techniques. To address the prevalent challenge of partial observability, communication-based algorithms have improved cooperative performance through the sharing of numerical embedding between agents. However, the understanding of the formation of collaborative mechanisms is still very limited, making designing a human-understandable communication mechanism a valuable problem to address. In this paper, we propose a novel multi-agent reinforcement learning algorithm that embeds large language models into agents, endowing them with the ability to generate human-understandable verbal communication. The entire framework has a message module and an action module. The message module is responsible for generating and sending verbal messages to other agents, effectively enhancing information sharing among agents. To further enhance the message module, we employ a teacher model to generate message labels from the global view and update the student model through Supervised Fine-Tuning (SFT). The action module receives messages from other agents and selects actions based on current local observations and received messages. Experiments conducted on the Overcooked game demonstrate our method significantly enhances the learning efficiency and performance of existing methods, while also providing an interpretable tool for humans to understand the process of multi-agent cooperation.

LGJan 13, 2024
Contrastive Learning with Negative Sampling Correction

Lu Wang, Chao Du, Pu Zhao et al.

As one of the most effective self-supervised representation learning methods, contrastive learning (CL) relies on multiple negative pairs to contrast against each positive pair. In the standard practice of contrastive learning, data augmentation methods are utilized to generate both positive and negative pairs. While existing works have been focusing on improving the positive sampling, the negative sampling process is often overlooked. In fact, the generated negative samples are often polluted by positive samples, which leads to a biased loss and performance degradation. To correct the negative sampling bias, we propose a novel contrastive learning method named Positive-Unlabeled Contrastive Learning (PUCL). PUCL treats the generated negative samples as unlabeled samples and uses information from positive samples to correct bias in contrastive loss. We prove that the corrected loss used in PUCL only incurs a negligible bias compared to the unbiased contrastive loss. PUCL can be applied to general contrastive learning problems and outperforms state-of-the-art methods on various image and graph classification tasks. The code of PUCL is in the supplementary file.

LGJan 13, 2024
COIN: Chance-Constrained Imitation Learning for Uncertainty-aware Adaptive Resource Oversubscription Policy

Lu Wang, Mayukh Das, Fangkai Yang et al.

We address the challenge of learning safe and robust decision policies in presence of uncertainty in context of the real scientific problem of adaptive resource oversubscription to enhance resource efficiency while ensuring safety against resource congestion risk. Traditional supervised prediction or forecasting models are ineffective in learning adaptive policies whereas standard online optimization or reinforcement learning is difficult to deploy on real systems. Offline methods such as imitation learning (IL) are ideal since we can directly leverage historical resource usage telemetry. But, the underlying aleatoric uncertainty in such telemetry is a critical bottleneck. We solve this with our proposed novel chance-constrained imitation learning framework, which ensures implicit safety against uncertainty in a principled manner via a combination of stochastic (chance) constraints on resource congestion risk and ensemble value functions. This leads to substantial ($\approx 3-4\times$) improvement in resource efficiency and safety in many oversubscription scenarios, including resource management in cloud services.

DCJun 3, 2024
An Advanced Reinforcement Learning Framework for Online Scheduling of Deferrable Workloads in Cloud Computing

Hang Dong, Liwen Zhu, Zhao Shan et al.

Efficient resource utilization and perfect user experience usually conflict with each other in cloud computing platforms. Great efforts have been invested in increasing resource utilization but trying not to affect users' experience for cloud computing platforms. In order to better utilize the remaining pieces of computing resources spread over the whole platform, deferrable jobs are provided with a discounted price to users. For this type of deferrable jobs, users are allowed to submit jobs that will run for a specific uninterrupted duration in a flexible range of time in the future with a great discount. With these deferrable jobs to be scheduled under the remaining capacity after deploying those on-demand jobs, it remains a challenge to achieve high resource utilization and meanwhile shorten the waiting time for users as much as possible in an online manner. In this paper, we propose an online deferrable job scheduling method called \textit{Online Scheduling for DEferrable jobs in Cloud} (\OSDEC{}), where a deep reinforcement learning model is adopted to learn the scheduling policy, and several auxiliary tasks are utilized to provide better state representations and improve the performance of the model. With the integrated reinforcement learning framework, the proposed method can well plan the deployment schedule and achieve a short waiting time for users while maintaining a high resource utilization for the platform. The proposed method is validated on a public dataset and shows superior performance.

SEFeb 26, 2021
Fast Outage Analysis of Large-scale Production Clouds with Service Correlation Mining

Yaohui Wang, Guozheng Li, Zijian Wang et al.

Cloud-based services are surging into popularity in recent years. However, outages, i.e., severe incidents that always impact multiple services, can dramatically affect user experience and incur severe economic losses. Locating the root-cause service, i.e., the service that contains the root cause of the outage, is a crucial step to mitigate the impact of the outage. In current industrial practice, this is generally performed in a bootstrap manner and largely depends on human efforts: the service that directly causes the outage is identified first, and the suspected root cause is traced back manually from service to service during diagnosis until the actual root cause is found. Unfortunately, production cloud systems typically contain a large number of interdependent services. Such a manual root cause analysis is often time-consuming and labor-intensive. In this work, we propose COT, the first outage triage approach that considers the global view of service correlations. COT mines the correlations among services from outage diagnosis data. After learning from historical outages, COT can infer the root cause of emerging ones accurately. We implement COT and evaluate it on a real-world dataset containing one year of data collected from Microsoft Azure, one of the representative cloud computing platforms in the world. Our experimental results show that COT can reach a triage accuracy of 82.1%~83.5%, which outperforms the state-of-the-art triage approach by 28.0%~29.7%.

CVAug 26, 2020
HipaccVX: Wedding of OpenVX and DSL-based Code Generation

M. Akif Özkan, Burak Ok, Bo Qiao et al.

Writing programs for heterogeneous platforms optimized for high performance is hard since this requires the code to be tuned at a low level with architecture-specific optimizations that are most times based on fundamentally differing programming paradigms and languages. OpenVX promises to solve this issue for computer vision applications with a royalty-free industry standard that is based on a graph-execution model. Yet, the OpenVX' algorithm space is constrained to a small set of vision functions. This hinders accelerating computations that are not included in the standard. In this paper, we analyze OpenVX vision functions to find an orthogonal set of computational abstractions. Based on these abstractions, we couple an existing Domain-Specific Language (DSL) back end to the OpenVX environment and provide language constructs to the programmer for the definition of user-defined nodes. In this way, we enable optimizations that are not possible to detect with OpenVX graph implementations using the standard computer vision functions. These optimizations can double the throughput on an Nvidia GTX GPU and decrease the resource usage of a Xilinx Zynq FPGA by 50% for our benchmarks. Finally, we show that our proposed compiler framework, called HipaccVX, can achieve better results than the state-of-the-art approaches Nvidia VisionWorks and Halide-HLS.

HCJul 30, 2019
CloudDet: Interactive Visual Analysis of Anomalous Performances in Cloud Computing Systems

Ke Xu, Yun Wang, Leni Yang et al.

Detecting and analyzing potential anomalous performances in cloud computing systems is essential for avoiding losses to customers and ensuring the efficient operation of the systems. To this end, a variety of automated techniques have been developed to identify anomalies in cloud computing performance. These techniques are usually adopted to track the performance metrics of the system (e.g., CPU, memory, and disk I/O), represented by a multivariate time series. However, given the complex characteristics of cloud computing data, the effectiveness of these automated methods is affected. Thus, substantial human judgment on the automated analysis results is required for anomaly interpretation. In this paper, we present a unified visual analytics system named CloudDet to interactively detect, inspect, and diagnose anomalies in cloud computing systems. A novel unsupervised anomaly detection algorithm is developed to identify anomalies based on the specific temporal patterns of the given metrics data (e.g., the periodic pattern), the results of which are visualized in our system to indicate the occurrences of anomalies. Rich visualization and interaction designs are used to help understand the anomalies in the spatial and temporal context. We demonstrate the effectiveness of CloudDet through a quantitative evaluation, two case studies with real-world data, and interviews with domain experts.