74.5LOApr 29
On-the-fly LTLf Synthesis under Partial ObservabilityNadav Alon, Supratik Chakraborty, Alexandre Duret-Lutz et al.
LTLf synthesis under partial observability requires reasoning about unobservable environment variables, which is typically handled by constructing a belief-state DFA via subset construction that universally quantifies these variables. Existing approaches perform this construction as a separate step prior to game solving, often generating belief states that are unnecessary in practice. We propose an on-the-fly approach to LTLf synthesis under partial observability based on observable progression. Our method incrementally builds the belief-state DFA by progressing the specification with respect to observable variables only, universally quantifying unobservable variables on the fly. We prove the correctness of the construction and show that it naturally enables on-the-fly game solving, leading to a fully on-the-fly synthesis framework. Our implementation leverages DFAs represented using Multi-Terminal Binary Decision Diagrams: a compact representation that has proven highly effective for LTLf synthesis under full observability. Experimental results demonstrate that our approach significantly outperforms existing methods and further highlight the practical benefits of integrating on-the-fly game solving with belief-state construction.
LONov 19, 2019
Hybrid Compositional Reasoning for Reactive Synthesis from Finite-Horizon SpecificationsSuguman Bansal, Yong Li, Lucas M. Tabajara et al.
LTLf synthesis is the automated construction of a reactive system from a high-level description, expressed in LTLf, of its finite-horizon behavior. So far, the conversion of LTLf formulas to deterministic finite-state automata (DFAs) has been identified as the primary bottleneck to the scalabity of synthesis. Recent investigations have also shown that the size of the DFA state space plays a critical role in synthesis as well. Therefore, effective resolution of the bottleneck for synthesis requires the conversion to be time and memory performant, and prevent state-space explosion. Current conversion approaches, however, which are based either on explicit-state representation or symbolic-state representation, fail to address these necessities adequately at scale: Explicit-state approaches generate minimal DFA but are slow due to expensive DFA minimization. Symbolic-state representations can be succinct, but due to the lack of DFA minimization they generate such large state spaces that even their symbolic representations cannot compensate for the blow-up. This work proposes a hybrid representation approach for the conversion. Our approach utilizes both explicit and symbolic representations of the state-space, and effectively leverages their complementary strengths. In doing so, we offer an LTLf to DFA conversion technique that addresses all three necessities, hence resolving the bottleneck. A comprehensive empirical evaluation on conversion and synthesis benchmarks supports the merits of our hybrid approach.
LOMay 23, 2017
Symbolic LTLf SynthesisShufang Zhu, Lucas M. Tabajara, Jianwen Li et al.
LTLf synthesis is the process of finding a strategy that satisfies a linear temporal specification over finite traces. An existing solution to this problem relies on a reduction to a DFA game. In this paper, we propose a symbolic framework for LTLf synthesis based on this technique, by performing the computation over a representation of the DFA as a boolean formula rather than as an explicit graph. This approach enables strategy generation by utilizing the mechanism of boolean synthesis. We implement this symbolic synthesis method in a tool called Syft, and demonstrate by experiments on scalable benchmarks that the symbolic approach scales better than the explicit one.