Yiding Cao

2papers

2 Papers

ASSep 10, 2020
Utterance Clustering Using Stereo Audio Channels

Yingjun Dong, Neil G. MacLaren, Yiding Cao et al.

Utterance clustering is one of the actively researched topics in audio signal processing and machine learning. This study aims to improve the performance of utterance clustering by processing multichannel (stereo) audio signals. Processed audio signals were generated by combining left- and right-channel audio signals in a few different ways and then extracted embedded features (also called d-vectors) from those processed audio signals. This study applied the Gaussian mixture model for supervised utterance clustering. In the training phase, a parameter sharing Gaussian mixture model was conducted to train the model for each speaker. In the testing phase, the speaker with the maximum likelihood was selected as the detected speaker. Results of experiments with real audio recordings of multi-person discussion sessions showed that the proposed method that used multichannel audio signals achieved significantly better performance than a conventional method with mono audio signals in more complicated conditions.

SINov 14, 2019
Capturing the Production of the Innovative Ideas: An Online Social Network Experiment and "Idea Geography" Visualization

Yiding Cao, Yingjun Dong, Minjun Kim et al.

Collective design and innovation are crucial in organizations. To investigate how the collective design and innovation processes would be affected by the diversity of knowledge and background of collective individual members, we conducted three collaborative design task experiments which involved nearly 300 participants who worked together anonymously in a social network structure using a custom-made computer-mediated collaboration platform. We compared the idea generation activity among three different background distribution conditions (clustered, random, and dispersed) with the help of the "doc2vec" text representation machine learning algorithm. We also developed a new method called "Idea Geography" to visualize the idea utility terrain on a 2D problem domain. The results showed that groups with random background allocation tended to produce the best design idea with highest utility values. It was also suggested that the diversity of participants' backgrounds distribution on the network might interact with each other to affect the diversity of ideas generated. The proposed idea geography successfully visualized that the collective design processes did find the high utility area through exploration and exploitation in collaborative work.