LGMay 18, 2022
Slowly Changing Adversarial Bandit Algorithms are Efficient for Discounted MDPsIan A. Kash, Lev Reyzin, Zishun Yu
Reinforcement learning generalizes multi-armed bandit problems with additional difficulties of a longer planning horizon and unknown transition kernel. We explore a black-box reduction from discounted infinite-horizon tabular reinforcement learning to multi-armed bandits, where, specifically, an independent bandit learner is placed in each state. We show that, under ergodicity and fast mixing assumptions, any slowly changing adversarial bandit algorithm achieving optimal regret in the adversarial bandit setting can also attain optimal expected regret in infinite-horizon discounted Markov decision processes, with respect to the number of rounds $T$. Furthermore, we examine our reduction using a specific instance of the exponential-weight algorithm.
LGFeb 8, 2024
Game-theoretic Counterfactual Explanation for Graph Neural NetworksChirag Chhablani, Sarthak Jain, Akshay Channesh et al.
Graph Neural Networks (GNNs) have been a powerful tool for node classification tasks in complex networks. However, their decision-making processes remain a black-box to users, making it challenging to understand the reasoning behind their predictions. Counterfactual explanations (CFE) have shown promise in enhancing the interpretability of machine learning models. Prior approaches to compute CFE for GNNS often are learning-based approaches that require training additional graphs. In this paper, we propose a semivalue-based, non-learning approach to generate CFE for node classification tasks, eliminating the need for any additional training. Our results reveals that computing Banzhaf values requires lower sample complexity in identifying the counterfactual explanations compared to other popular methods such as computing Shapley values. Our empirical evidence indicates computing Banzhaf values can achieve up to a fourfold speed up compared to Shapley values. We also design a thresholding method for computing Banzhaf values and show theoretical and empirical results on its robustness in noisy environments, making it superior to Shapley values. Furthermore, the thresholded Banzhaf values are shown to enhance efficiency without compromising the quality (i.e., fidelity) in the explanations in three popular graph datasets.
LGJun 22, 2025
Choice of Scoring Rules for Indirect Elicitation of Properties with Parametric AssumptionsLingfang Hu, Ian A. Kash
People are commonly interested in predicting a statistical property of a random event such as mean and variance. Proper scoring rules assess the quality of predictions and require that the expected score gets uniquely maximized at the precise prediction, in which case we call the score directly elicits the property. Previous research work has widely studied the existence and the characterization of proper scoring rules for different properties, but little literature discusses the choice of proper scoring rules for applications at hand. In this paper, we explore a novel task, the indirect elicitation of properties with parametric assumptions, where the target property is a function of several directly-elicitable sub-properties and the total score is a weighted sum of proper scoring rules for each sub-property. Because of the restriction to a parametric model class, different settings for the weights lead to different constrained optimal solutions. Our goal is to figure out how the choice of weights affects the estimation of the target property and which choice is the best. We start it with simulation studies and observe an interesting pattern: in most cases, the optimal estimation of the target property changes monotonically with the increase of each weight, and the best configuration of weights is often to set some weights as zero. To understand how it happens, we first establish the elementary theoretical framework and then provide deeper sufficient conditions for the case of two sub-properties and of more sub-properties respectively. The theory on 2-D cases perfectly interprets the experimental results. In higher-dimensional situations, we especially study the linear cases and suggest that more complex settings can be understood with locally mapping into linear situations or using linear approximations when the true values of sub-properties are close enough to the parametric space.
LGAug 12, 2021
Fair Decision-Making for Food InspectionsShubham Singh, Bhuvni Shah, Chris Kanich et al.
Data and algorithms are essential and complementary parts of a large-scale decision-making process. However, their injudicious use can lead to unforeseen consequences, as has been observed by researchers and activists alike in the recent past. In this paper, we revisit the application of predictive models by the Chicago Department of Public Health to schedule restaurant inspections and prioritize the detection of critical food code violations. We perform the first analysis of the model's fairness to the population served by the restaurants in terms of average time to find a critical violation. We find that the model treats inspections unequally based on the sanitarian who conducted the inspection and that, in turn, there are geographic disparities in the benefits of the model. We examine four alternate methods of model training and two alternative ways of scheduling using the model and find that the latter generate more desirable results. The challenges from this application point to important directions for future work around fairness with collective entities rather than individuals, the use of critical violations as a proxy, and the disconnect between fair classification and fairness in the dynamic scheduling system.
LGOct 7, 2019
Combining No-regret and Q-learningIan A. Kash, Michael Sullins, Katja Hofmann
Counterfactual Regret Minimization (CFR) has found success in settings like poker which have both terminal states and perfect recall. We seek to understand how to relax these requirements. As a first step, we introduce a simple algorithm, local no-regret learning (LONR), which uses a Q-learning-like update rule to allow learning without terminal states or perfect recall. We prove its convergence for the basic case of MDPs (and limited extensions of them) and present empirical results showing that it achieves last iterate convergence in a number of settings, most notably NoSDE games, a class of Markov games specifically designed to be challenging to learn where no prior algorithm is known to achieve convergence to a stationary equilibrium even on average.
LGJun 23, 2015
Elicitation Complexity of Statistical PropertiesRafael Frongillo, Ian A. Kash
A property, or statistical functional, is said to be elicitable if it minimizes expected loss for some loss function. The study of which properties are elicitable sheds light on the capabilities and limitations of point estimation and empirical risk minimization. While recent work asks which properties are elicitable, we instead advocate for a more nuanced question: how many dimensions are required to indirectly elicit a given property? This number is called the elicitation complexity of the property. We lay the foundation for a general theory of elicitation complexity, including several basic results about how elicitation complexity behaves, and the complexity of standard properties of interest. Building on this foundation, our main result gives tight complexity bounds for the broad class of Bayes risks. We apply these results to several properties of interest, including variance, entropy, norms, and several classes of financial risk measures. We conclude with discussion and open directions.