Krzysztof Kutt

DL
h-index26
9papers
9citations
Novelty23%
AI Score33

9 Papers

DLJul 9, 2024
Rich Interoperable Metadata for Cultural Heritage Projects at Jagiellonian University

Luiz do Valle Miranda, Krzysztof Kutt, Elżbieta Sroka et al.

The rich metadata created nowadays for objects stored in libraries has nowhere to be stored, because core standards, namely MARC 21 and Dublin Core, are not flexible enough. The aim of this paper is to summarize our work-in-progress on tackling this problem in research on cultural heritage objects at the Jagiellonian University (JU). We compared the objects' metadata currently being collected at the JU (with examples of manuscript, placard, and obituary) with five widespread metadata standards used by the cultural heritage community: Dublin Core, EAD, MODS, EDM and Digital Scriptorium. Our preliminary results showed that mapping between them is indeed problematic, but we identified requirements that should be followed in further work on the JU cultural heritage metadata schema in order to achieve maximum interoperability. As we move forward, based on the successive versions of the conceptual model, we will conduct experiments to validate the practical feasibility of these mappings and the degree to which the proposed model will actually enable integration with data in these various metadata formats.

DLJul 9, 2024
Cloud-based digitization workflow with rich metadata acquisition for cultural heritage objects

Krzysztof Kutt, Luiz do Valle Miranda, Jakub Gomułka et al.

In response to several cultural heritage initiatives at the Jagiellonian University, we developed a new digitization workflow in collaboration with the Jagiellonian Library (JL). The solution is based on easy-to-access technological solutions -- Microsoft 365 cloud with MS Excel files as metadata acquisition interfaces, Office Script for validation, and MS Sharepoint for storage -- that allows metadata acquisition by domain experts regardless of their experience with information systems. The ultimate goal is to create a knowledge graph that describes the analyzed collections, linked to general knowledge bases, as well as to other cultural heritage collections, so careful attention is paid to the high accuracy of metadata and proper links to external sources. The workflow was evaluated in two pilot studies and in two workshops, which allowed for its refinement and confirmation of its correctness and usability for JL. The knowledge graph created as a result of these pilot studies was made available in a public git repository. As the proposed workflow does not interfere with existing systems or domain guidelines regarding digitization and basic metadata collection in a given institution, but extends them in order to enable rich metadata collection, not previously possible, we believe that it could be of interest to all GLAMs.

DLFeb 23
Iconographic Classification and Content-Based Recommendation for Digitized Artworks

Krzysztof Kutt, Maciej Baczyński

We present a proof-of-concept system that automates iconographic classification and content-based recommendation of digitized artworks using the Iconclass vocabulary and selected artificial intelligence methods. The prototype implements a four-stage workflow for classification and recommendation, which integrates YOLOv8 object detection with algorithmic mappings to Iconclass codes, rule-based inference for abstract meanings, and three complementary recommenders (hierarchical proximity, IDF-weighted overlap, and Jaccard similarity). Although more engineering is still needed, the evaluation demonstrates the potential of this solution: Iconclass-aware computer vision and recommendation methods can accelerate cataloging and enhance navigation in large heritage repositories. The key insight is to let computer vision propose visible elements and to use symbolic structures (Iconclass hierarchy) to reach meaning.

DLMay 29, 2025
Knowledge Graphs for Digitized Manuscripts in Jagiellonian Digital Library Application

Jan Ignatowicz, Krzysztof Kutt, Grzegorz J. Nalepa

Digitizing cultural heritage collections has become crucial for preservation of historical artifacts and enhancing their availability to the wider public. Galleries, libraries, archives and museums (GLAM institutions) are actively digitizing their holdings and creates extensive digital collections. Those collections are often enriched with metadata describing items but not exactly their contents. The Jagiellonian Digital Library, standing as a good example of such an effort, offers datasets accessible through protocols like OAI-PMH. Despite these improvements, metadata completeness and standardization continue to pose substantial obstacles, limiting the searchability and potential connections between collections. To deal with these challenges, we explore an integrated methodology of computer vision (CV), artificial intelligence (AI), and semantic web technologies to enrich metadata and construct knowledge graphs for digitized manuscripts and incunabula.

DLJun 22, 2025
Unfolding the Past: A Comprehensive Deep Learning Approach to Analyzing Incunabula Pages

Klaudia Ropel, Krzysztof Kutt, Luiz do Valle Miranda et al.

We developed a proof-of-concept method for the automatic analysis of the structure and content of incunabula pages. A custom dataset comprising 500 annotated pages from five different incunabula was created using resources from the Jagiellonian Digital Library. Each page was manually labeled with five predefined classes: Text, Title, Picture, Table, and Handwriting. Additionally, the publicly available DocLayNet dataset was utilized as supplementary training data. To perform object detection, YOLO11n and YOLO11s models were employed and trained using two strategies: a combined dataset (DocLayNet and the custom dataset) and the custom dataset alone. The highest performance (F1 = 0.94) was achieved by the YOLO11n model trained exclusively on the custom data. Optical character recognition was then conducted on regions classified as Text, using both Tesseract and Kraken OCR, with Tesseract demonstrating superior results. Subsequently, image classification was applied to the Picture class using a ResNet18 model, achieving an accuracy of 98.7% across five subclasses: Decorative_letter, Illustration, Other, Stamp, and Wrong_detection. Furthermore, the CLIP model was utilized to generate semantic descriptions of illustrations. The results confirm the potential of machine learning in the analysis of early printed books, while emphasizing the need for further advancements in OCR performance and visual content interpretation.

CVMay 29, 2025
Position Paper: Metadata Enrichment Model: Integrating Neural Networks and Semantic Knowledge Graphs for Cultural Heritage Applications

Jan Ignatowicz, Krzysztof Kutt, Grzegorz J. Nalepa

The digitization of cultural heritage collections has opened new directions for research, yet the lack of enriched metadata poses a substantial challenge to accessibility, interoperability, and cross-institutional collaboration. In several past years neural networks models such as YOLOv11 and Detectron2 have revolutionized visual data analysis, but their application to domain-specific cultural artifacts - such as manuscripts and incunabula - remains limited by the absence of methodologies that address structural feature extraction and semantic interoperability. In this position paper, we argue, that the integration of neural networks with semantic technologies represents a paradigm shift in cultural heritage digitization processes. We present the Metadata Enrichment Model (MEM), a conceptual framework designed to enrich metadata for digitized collections by combining fine-tuned computer vision models, large language models (LLMs) and structured knowledge graphs. The Multilayer Vision Mechanism (MVM) appears as the key innovation of MEM. This iterative process improves visual analysis by dynamically detecting nested features, such as text within seals or images within stamps. To expose MEM's potential, we apply it to a dataset of digitized incunabula from the Jagiellonian Digital Library and release a manually annotated dataset of 105 manuscript pages. We examine the practical challenges of MEM's usage in real-world GLAM institutions, including the need for domain-specific fine-tuning, the adjustment of enriched metadata with Linked Data standards and computational costs. We present MEM as a flexible and extensible methodology. This paper contributes to the discussion on how artificial intelligence and semantic web technologies can advance cultural heritage research, and also use these technologies in practice.

CVJun 23, 2024
Evaluation and Comparison of Emotionally Evocative Image Augmentation Methods

Jan Ignatowicz, Krzysztof Kutt, Grzegorz J. Nalepa

Experiments in affective computing are based on stimulus datasets that, in the process of standardization, receive metadata describing which emotions each stimulus evokes. In this paper, we explore an approach to creating stimulus datasets for affective computing using generative adversarial networks (GANs). Traditional dataset preparation methods are costly and time consuming, prompting our investigation of alternatives. We conducted experiments with various GAN architectures, including Deep Convolutional GAN, Conditional GAN, Auxiliary Classifier GAN, Progressive Augmentation GAN, and Wasserstein GAN, alongside data augmentation and transfer learning techniques. Our findings highlight promising advances in the generation of emotionally evocative synthetic images, suggesting significant potential for future research and improvements in this domain.

HCJul 28, 2021
Jarvis for Aeroengine Analytics: A Speech Enhanced Virtual Reality Demonstrator Based on Mining Knowledge Databases

Sławomir Konrad Tadeja, Krzysztof Kutt, Yupu Lu et al.

In this paper, we present a Virtual Reality (VR) based environment where the engineer interacts with incoming data from a fleet of aeroengines. This data takes the form of 3D computer-aided design (CAD) engine models coupled with characteristic plots for the subsystems of each engine. Both the plots and models can be interacted with and manipulated using speech or gestural input. The characteristic data is ported to a knowledge-based system underpinned by a knowledge-graph storing complex domain knowledge. This permits the system to respond to queries about the current state and health of each aeroengine asset. Responses to these questions require some degree of analysis, which is handled by a semantic knowledge representation layer managing information on aeroengine subsystems. This paper represents a significant step forward for aeroengine analysis in a bespoke VR environment and brings us a step closer to a Jarvis-like system for aeroengine analytics.

HCJul 29, 2020
The BIRAFFE2 Experiment. Study in Bio-Reactions and Faces for Emotion-based Personalization for AI Systems

Krzysztof Kutt, Dominika Drążyk, Maciej Szelążek et al.

The paper describes BIRAFFE2 data set, which is a result of an affective computing experiment conducted between 2019 and 2020, that aimed to develop computer models for classification and recognition of emotion. Such work is important to develop new methods of natural Human-AI interaction. As we believe that models of emotion should be personalized by design, we present an unified paradigm allowing to capture emotional responses of different persons, taking individual personality differences into account. We combine classical psychological paradigms of emotional response collection with the newer approach, based on the observation of the computer game player. By capturing ones psycho-physiological reactions (ECG, EDA signal recording), mimic expressions (facial emotion recognition), subjective valence-arousal balance ratings (widget ratings) and gameplay progression (accelerometer and screencast recording), we provide a framework that can be easily used and developed for the purpose of the machine learning methods.