Alishba Imran

RO
h-index3
3papers
22citations
Novelty43%
AI Score25

3 Papers

6.9ROMay 20, 2022Code
Open Arms: Open-Source Arms, Hands & Control

David Hanson, Alishba Imran, Gerardo Morales et al.

Open Arms is a novel open-source platform of realistic human-like robotic hands and arms hardware with 28 Degree-of-Freedom (DoF), designed to extend the capabilities and accessibility of humanoid robotic grasping and manipulation. The Open Arms framework includes an open SDK and development environment, simulation tools, and application development tools to build and operate Open Arms. This paper describes these hands controls, sensing, mechanisms, aesthetic design, and manufacturing and their real-world applications with a teleoperated nursing robot. From 2015 to 2022, the authors have designed and established the manufacturing of Open Arms as a low-cost, high functionality robotic arms hardware and software framework to serve both humanoid robot applications and the urgent demand for low-cost prosthetics, as part of the Hanson Robotics Sophia Robot platform. Using the techniques of consumer product manufacturing, we set out to define modular, low-cost techniques for approximating the dexterity and sensitivity of human hands. To demonstrate the dexterity and control of our hands, we present a Generative Grasping Residual CNN (GGR-CNN) model that can generate robust antipodal grasps from input images of various objects in real-time speeds (22ms). We achieved state-of-the-art accuracy of 92.4% using our model architecture on a standard Cornell Grasping Dataset, which contains a diverse set of household objects.

2.4AIMar 3, 2021
Design of an Affordable Prosthetic Arm Equipped with Deep Learning Vision-Based Manipulation

Alishba Imran, William Escobar, Freidoon Barez

Many amputees throughout the world are left with limited options to personally own a prosthetic arm due to the expensive cost, mechanical system complexity, and lack of availability. The three main control methods of prosthetic hands are: (1) body-powered control, (2) extrinsic mechanical control, and (3) myoelectric control. These methods can perform well under a controlled situation but will often break down in clinical and everyday use due to poor robustness, weak adaptability, long-term training, and heavy mental burden during use. This paper lays the complete outline of the design process of an affordable and easily accessible novel prosthetic arm that reduces the cost of prosthetics from $10,000 to $700 on average. The 3D printed prosthetic arm is equipped with a depth camera and closed-loop off-policy deep learning algorithm to help form grasps to the object in view. Current work in reinforcement learning masters only individual skills and is heavily focused on parallel jaw grippers for in-hand manipulation. In order to create generalization, which better performs real-world manipulation, the focus is specifically on using the general framework of Markov Decision Process (MDP) through scalable learning with off-policy algorithms such as deep deterministic policy gradient (DDPG) and to study this question in the context of grasping a prosthetic arm. We were able to achieve a 78% grasp success rate on previously unseen objects and generalize across multiple objects for manipulation tasks. This work will make prosthetics cheaper, easier to use and accessible globally for amputees. Future work includes applying similar approaches to other medical assistive devices where a human is interacting with a machine to complete a task.

2.2ROOct 27, 2020
A Neuro-Symbolic Humanlike Arm Controller for Sophia the Robot

David Hanson, Alishba Imran, Abhinandan Vellanki et al.

We outline the design and construction of novel robotic arms using machine perception, convolutional neural networks, and symbolic AI for logical control and affordance indexing. We describe our robotic arms built with a humanlike mechanical configuration and aesthetic, with 28 degrees of freedom, touch sensors, and series elastic actuators. The arms were modelled in Roodle and Gazebo with URDF models, as well as Unity, and implement motion control solutions for solving live games of Baccarat (the casino card game), rock paper scissors, handshaking, and drawing. This includes live interactions with people, incorporating both social control of the hands and facial gestures, and physical inverse kinematics (IK) for grasping and manipulation tasks. The resulting framework is an integral part of the Sophia 2020 alpha platform, which is being used with ongoing research in the authors work with team AHAM, an ANA Avatar Xprize effort towards human-AI hybrid telepresence. These results are available to test on the broadly released Hanson Robotics Sophia 2020 robot platform, for users to try and extend.