RODec 30, 2025
Learning to Anchor Visual Odometry: KAN-Based Pose Regression for Planetary LandingXubo Luo, Zhaojin Li, Xue Wan et al.
Accurate and real-time 6-DoF localization is mission-critical for autonomous lunar landing, yet existing approaches remain limited: visual odometry (VO) drifts unboundedly, while map-based absolute localization fails in texture-sparse or low-light terrain. We introduce KANLoc, a monocular localization framework that tightly couples VO with a lightweight but robust absolute pose regressor. At its core is a Kolmogorov-Arnold Network (KAN) that learns the complex mapping from image features to map coordinates, producing sparse but highly reliable global pose anchors. These anchors are fused into a bundle adjustment framework, effectively canceling drift while retaining local motion precision. KANLoc delivers three key advances: (i) a KAN-based pose regressor that achieves high accuracy with remarkable parameter efficiency, (ii) a hybrid VO-absolute localization scheme that yields globally consistent real-time trajectories (>=15 FPS), and (iii) a tailored data augmentation strategy that improves robustness to sensor occlusion. On both realistic synthetic and real lunar landing datasets, KANLoc reduces average translation and rotation error by 32% and 45%, respectively, with per-trajectory gains of up to 45%/48%, outperforming strong baselines.
GRJun 21, 2025Code
3D Gaussian Splatting for Fine-Detailed Surface Reconstruction in Large-Scale SceneShihan Chen, Zhaojin Li, Zeyu Chen et al.
Recent developments in 3D Gaussian Splatting have made significant advances in surface reconstruction. However, scaling these methods to large-scale scenes remains challenging due to high computational demands and the complex dynamic appearances typical of outdoor environments. These challenges hinder the application in aerial surveying and autonomous driving. This paper proposes a novel solution to reconstruct large-scale surfaces with fine details, supervised by full-sized images. Firstly, we introduce a coarse-to-fine strategy to reconstruct a coarse model efficiently, followed by adaptive scene partitioning and sub-scene refining from image segments. Additionally, we integrate a decoupling appearance model to capture global appearance variations and a transient mask model to mitigate interference from moving objects. Finally, we expand the multi-view constraint and introduce a single-view regularization for texture-less areas. Our experiments were conducted on the publicly available dataset GauU-Scene V2, which was captured using unmanned aerial vehicles. To the best of our knowledge, our method outperforms existing NeRF-based and Gaussian-based methods, achieving high-fidelity visual results and accurate surface from full-size image optimization. Open-source code will be available on GitHub.