Amos Gropp

2papers

2 Papers

LGJun 16, 2020
Isometric Autoencoders

Amos Gropp, Matan Atzmon, Yaron Lipman

High dimensional data is often assumed to be concentrated on or near a low-dimensional manifold. Autoencoders (AE) is a popular technique to learn representations of such data by pushing it through a neural network with a low dimension bottleneck while minimizing a reconstruction error. Using high capacity AE often leads to a large collection of minimizers, many of which represent a low dimensional manifold that fits the data well but generalizes poorly. Two sources of bad generalization are: extrinsic, where the learned manifold possesses extraneous parts that are far from the data; and intrinsic, where the encoder and decoder introduce arbitrary distortion in the low dimensional parameterization. An approach taken to alleviate these issues is to add a regularizer that favors a particular solution; common regularizers promote sparsity, small derivatives, or robustness to noise. In this paper, we advocate an isometry (i.e., local distance preserving) regularizer. Specifically, our regularizer encourages: (i) the decoder to be an isometry; and (ii) the encoder to be the decoder's pseudo-inverse, that is, the encoder extends the inverse of the decoder to the ambient space by orthogonal projection. In a nutshell, (i) and (ii) fix both intrinsic and extrinsic degrees of freedom and provide a non-linear generalization to principal component analysis (PCA). Experimenting with the isometry regularizer on dimensionality reduction tasks produces useful low-dimensional data representations.

LGFeb 24, 2020
Implicit Geometric Regularization for Learning Shapes

Amos Gropp, Lior Yariv, Niv Haim et al.

Representing shapes as level sets of neural networks has been recently proved to be useful for different shape analysis and reconstruction tasks. So far, such representations were computed using either: (i) pre-computed implicit shape representations; or (ii) loss functions explicitly defined over the neural level sets. In this paper we offer a new paradigm for computing high fidelity implicit neural representations directly from raw data (i.e., point clouds, with or without normal information). We observe that a rather simple loss function, encouraging the neural network to vanish on the input point cloud and to have a unit norm gradient, possesses an implicit geometric regularization property that favors smooth and natural zero level set surfaces, avoiding bad zero-loss solutions. We provide a theoretical analysis of this property for the linear case, and show that, in practice, our method leads to state of the art implicit neural representations with higher level-of-details and fidelity compared to previous methods.