Mallesh M. Pai

LG
4papers
361citations
Novelty63%
AI Score29

4 Papers

LGJan 5, 2021
Online Multivalid Learning: Means, Moments, and Prediction Intervals

Varun Gupta, Christopher Jung, Georgy Noarov et al.

We present a general, efficient technique for providing contextual predictions that are "multivalid" in various senses, against an online sequence of adversarially chosen examples $(x,y)$. This means that the resulting estimates correctly predict various statistics of the labels $y$ not just marginally -- as averaged over the sequence of examples -- but also conditionally on $x \in G$ for any $G$ belonging to an arbitrary intersecting collection of groups $\mathcal{G}$. We provide three instantiations of this framework. The first is mean prediction, which corresponds to an online algorithm satisfying the notion of multicalibration from Hebert-Johnson et al. The second is variance and higher moment prediction, which corresponds to an online algorithm satisfying the notion of mean-conditioned moment multicalibration from Jung et al. Finally, we define a new notion of prediction interval multivalidity, and give an algorithm for finding prediction intervals which satisfy it. Because our algorithms handle adversarially chosen examples, they can equally well be used to predict statistics of the residuals of arbitrary point prediction methods, giving rise to very general techniques for quantifying the uncertainty of predictions of black box algorithms, even in an online adversarial setting. When instantiated for prediction intervals, this solves a similar problem as conformal prediction, but in an adversarial environment and with multivalidity guarantees stronger than simple marginal coverage guarantees.

LGAug 18, 2020
Moment Multicalibration for Uncertainty Estimation

Christopher Jung, Changhwa Lee, Mallesh M. Pai et al.

We show how to achieve the notion of "multicalibration" from Hébert-Johnson et al. [2018] not just for means, but also for variances and other higher moments. Informally, it means that we can find regression functions which, given a data point, can make point predictions not just for the expectation of its label, but for higher moments of its label distribution as well-and those predictions match the true distribution quantities when averaged not just over the population as a whole, but also when averaged over an enormous number of finely defined subgroups. It yields a principled way to estimate the uncertainty of predictions on many different subgroups-and to diagnose potential sources of unfairness in the predictive power of features across subgroups. As an application, we show that our moment estimates can be used to derive marginal prediction intervals that are simultaneously valid as averaged over all of the (sufficiently large) subgroups for which moment multicalibration has been obtained.

THFeb 18, 2020
Fair Prediction with Endogenous Behavior

Christopher Jung, Sampath Kannan, Changhwa Lee et al.

There is increasing regulatory interest in whether machine learning algorithms deployed in consequential domains (e.g. in criminal justice) treat different demographic groups "fairly." However, there are several proposed notions of fairness, typically mutually incompatible. Using criminal justice as an example, we study a model in which society chooses an incarceration rule. Agents of different demographic groups differ in their outside options (e.g. opportunity for legal employment) and decide whether to commit crimes. We show that equalizing type I and type II errors across groups is consistent with the goal of minimizing the overall crime rate; other popular notions of fairness are not.

GTJul 17, 2012
Mechanism Design in Large Games: Incentives and Privacy

Michael Kearns, Mallesh M. Pai, Aaron Roth et al.

We study the problem of implementing equilibria of complete information games in settings of incomplete information, and address this problem using "recommender mechanisms." A recommender mechanism is one that does not have the power to enforce outcomes or to force participation, rather it only has the power to suggestion outcomes on the basis of voluntary participation. We show that despite these restrictions, recommender mechanisms can implement equilibria of complete information games in settings of incomplete information under the condition that the game is large---i.e. that there are a large number of players, and any player's action affects any other's payoff by at most a small amount. Our result follows from a novel application of differential privacy. We show that any algorithm that computes a correlated equilibrium of a complete information game while satisfying a variant of differential privacy---which we call joint differential privacy---can be used as a recommender mechanism while satisfying our desired incentive properties. Our main technical result is an algorithm for computing a correlated equilibrium of a large game while satisfying joint differential privacy. Although our recommender mechanisms are designed to satisfy game-theoretic properties, our solution ends up satisfying a strong privacy property as well. No group of players can learn "much" about the type of any player outside the group from the recommendations of the mechanism, even if these players collude in an arbitrary way. As such, our algorithm is able to implement equilibria of complete information games, without revealing information about the realized types.