Ning Wang

h-index31
2papers
4,363citations

2 Papers

5.0CVFeb 21, 2023Code
SU-Net: Pose estimation network for non-cooperative spacecraft on-orbit

Hu Gao, Zhihui Li, Depeng Dang et al.

Spacecraft pose estimation plays a vital role in many on-orbit space missions, such as rendezvous and docking, debris removal, and on-orbit maintenance. At present, space images contain widely varying lighting conditions, high contrast and low resolution, pose estimation of space objects is more challenging than that of objects on earth. In this paper, we analyzing the radar image characteristics of spacecraft on-orbit, then propose a new deep learning neural Network structure named Dense Residual U-shaped Network (DR-U-Net) to extract image features. We further introduce a novel neural network based on DR-U-Net, namely Spacecraft U-shaped Network (SU-Net) to achieve end-to-end pose estimation for non-cooperative spacecraft. Specifically, the SU-Net first preprocess the image of non-cooperative spacecraft, then transfer learning was used for pre-training. Subsequently, in order to solve the problem of radar image blur and low ability of spacecraft contour recognition, we add residual connection and dense connection to the backbone network U-Net, and we named it DR-U-Net. In this way, the feature loss and the complexity of the model is reduced, and the degradation of deep neural network during training is avoided. Finally, a layer of feedforward neural network is used for pose estimation of non-cooperative spacecraft on-orbit. Experiments prove that the proposed method does not rely on the hand-made object specific features, and the model has robust robustness, and the calculation accuracy outperforms the state-of-the-art pose estimation methods. The absolute error is 0.1557 to 0.4491 , the mean error is about 0.302 , and the standard deviation is about 0.065 .

5.1IVApr 22, 2025
RepNet-VSR: Reparameterizable Architecture for High-Fidelity Video Super-Resolution

Biao Wu, Diankai Zhang, Shaoli Liu et al.

As a fundamental challenge in visual computing, video super-resolution (VSR) focuses on reconstructing highdefinition video sequences from their degraded lowresolution counterparts. While deep convolutional neural networks have demonstrated state-of-the-art performance in spatial-temporal super-resolution tasks, their computationally intensive nature poses significant deployment challenges for resource-constrained edge devices, particularly in real-time mobile video processing scenarios where power efficiency and latency constraints coexist. In this work, we propose a Reparameterizable Architecture for High Fidelity Video Super Resolution method, named RepNet-VSR, for real-time 4x video super-resolution. On the REDS validation set, the proposed model achieves 27.79 dB PSNR when processing 180p to 720p frames in 103 ms per 10 frames on a MediaTek Dimensity NPU. The competition results demonstrate an excellent balance between restoration quality and deployment efficiency. The proposed method scores higher than the previous champion algorithm of MAI video super-resolution challenge.