Wei Yang

h-index18
2papers
1,118citations

2 Papers

16.6CVMar 1, 2020Code
ZoomNet: Part-Aware Adaptive Zooming Neural Network for 3D Object Detection

Zhenbo Xu, Wei Zhang, Xiaoqing Ye et al.

3D object detection is an essential task in autonomous driving and robotics. Though great progress has been made, challenges remain in estimating 3D pose for distant and occluded objects. In this paper, we present a novel framework named ZoomNet for stereo imagery-based 3D detection. The pipeline of ZoomNet begins with an ordinary 2D object detection model which is used to obtain pairs of left-right bounding boxes. To further exploit the abundant texture cues in RGB images for more accurate disparity estimation, we introduce a conceptually straight-forward module -- adaptive zooming, which simultaneously resizes 2D instance bounding boxes to a unified resolution and adjusts the camera intrinsic parameters accordingly. In this way, we are able to estimate higher-quality disparity maps from the resized box images then construct dense point clouds for both nearby and distant objects. Moreover, we introduce to learn part locations as complementary features to improve the resistance against occlusion and put forward the 3D fitting score to better estimate the 3D detection quality. Extensive experiments on the popular KITTI 3D detection dataset indicate ZoomNet surpasses all previous state-of-the-art methods by large margins (improved by 9.4% on APbv (IoU=0.7) over pseudo-LiDAR). Ablation study also demonstrates that our adaptive zooming strategy brings an improvement of over 10% on AP3d (IoU=0.7). In addition, since the official KITTI benchmark lacks fine-grained annotations like pixel-wise part locations, we also present our KFG dataset by augmenting KITTI with detailed instance-wise annotations including pixel-wise part location, pixel-wise disparity, etc.. Both the KFG dataset and our codes will be publicly available at https://github.com/detectRecog/ZoomNet.

24.2AIFeb 4, 2024Code
Enhance Reasoning for Large Language Models in the Game Werewolf

Shuang Wu, Liwen Zhu, Tao Yang et al.

This paper presents an innovative framework that integrates Large Language Models (LLMs) with an external Thinker module to enhance the reasoning capabilities of LLM-based agents. Unlike augmenting LLMs with prompt engineering, Thinker directly harnesses knowledge from databases and employs various optimization techniques. The framework forms a reasoning hierarchy where LLMs handle intuitive System-1 tasks such as natural language processing, while the Thinker focuses on cognitive System-2 tasks that require complex logical analysis and domain-specific knowledge. Our framework is presented using a 9-player Werewolf game that demands dual-system reasoning. We introduce a communication protocol between LLMs and the Thinker, and train the Thinker using data from 18800 human sessions and reinforcement learning. Experiments demonstrate the framework's effectiveness in deductive reasoning, speech generation, and online game evaluation. Additionally, we fine-tune a 6B LLM to surpass GPT4 when integrated with the Thinker. This paper also contributes the largest dataset for social deduction games to date.