Carolyn Matl

RO
4papers
97citations
Novelty55%
AI Score25

4 Papers

ROJul 14, 2021
Deformable Elasto-Plastic Object Shaping using an Elastic Hand and Model-Based Reinforcement Learning

Carolyn Matl, Ruzena Bajcsy

Deformable solid objects such as clay or dough are prevalent in industrial and home environments. However, robotic manipulation of such objects has largely remained unexplored in literature due to the high complexity involved in representing and modeling their deformation. This work addresses the problem of shaping elasto-plastic dough by proposing to use a novel elastic end-effector to roll dough in a reinforcement learning framework. The transition model for the end-effector-to-dough interactions is learned from one hour of robot exploration, and doughs of different hydration levels are rolled out into varying lengths. Experimental results are encouraging, with the proposed framework accomplishing the task of rolling out dough into a specified length with 60% fewer actions than a heuristic method. Furthermore, we show that estimating stiffness using the soft end-effector can be used to effectively initialize models, improving robot performance by approximately 40% over incorrect model initialization.

ROMay 17, 2021
StRETcH: a Soft to Resistive Elastic Tactile Hand

Carolyn Matl, Josephine Koe, Ruzena Bajcsy

Soft optical tactile sensors enable robots to manipulate deformable objects by capturing important features such as high-resolution contact geometry and estimations of object compliance. This work presents a variable stiffness soft tactile end-effector called StRETcH, a Soft to Resistive Elastic Tactile Hand, that is easily manufactured and integrated with a robotic arm. An elastic membrane is suspended between two robotic fingers, and a depth sensor capturing the deformations of the elastic membrane enables sub-millimeter accurate estimates of contact geometries. The parallel-jaw gripper varies the stiffness of the membrane by uni-axially stretching it, which controllably modulates StRETcH's effective modulus from approximately 4kPa to 9kPa. This work uses StRETcH to reconstruct the contact geometry of rigid and deformable objects, estimate the stiffness of four balloons filled with different substances, and manipulate dough into a desired shape.

RONov 5, 2020
STReSSD: Sim-To-Real from Sound for Stochastic Dynamics

Carolyn Matl, Yashraj Narang, Dieter Fox et al.

Sound is an information-rich medium that captures dynamic physical events. This work presents STReSSD, a framework that uses sound to bridge the simulation-to-reality gap for stochastic dynamics, demonstrated for the canonical case of a bouncing ball. A physically-motivated noise model is presented to capture stochastic behavior of the balls upon collision with the environment. A likelihood-free Bayesian inference framework is used to infer the parameters of the noise model, as well as a material property called the coefficient of restitution, from audio observations. The same inference framework and the calibrated stochastic simulator are then used to learn a probabilistic model of ball dynamics. The predictive capabilities of the dynamics model are tested in two robotic experiments. First, open-loop predictions anticipate probabilistic success of bouncing a ball into a cup. The second experiment integrates audio perception with a robotic arm to track and deflect a bouncing ball in real-time. We envision that this work is a step towards integrating audio-based inference for dynamic robotic tasks. Experimental results can be viewed at https://youtu.be/b7pOrgZrArk.

ROMar 18, 2020
Inferring the Material Properties of Granular Media for Robotic Tasks

Carolyn Matl, Yashraj Narang, Ruzena Bajcsy et al.

Granular media (e.g., cereal grains, plastic resin pellets, and pills) are ubiquitous in robotics-integrated industries, such as agriculture, manufacturing, and pharmaceutical development. This prevalence mandates the accurate and efficient simulation of these materials. This work presents a software and hardware framework that automatically calibrates a fast physics simulator to accurately simulate granular materials by inferring material properties from real-world depth images of granular formations (i.e., piles and rings). Specifically, coefficients of sliding friction, rolling friction, and restitution of grains are estimated from summary statistics of grain formations using likelihood-free Bayesian inference. The calibrated simulator accurately predicts unseen granular formations in both simulation and experiment; furthermore, simulator predictions are shown to generalize to more complex tasks, including using a robot to pour grains into a bowl, as well as to create a desired pattern of piles and rings. Visualizations of the framework and experiments can be viewed at https://youtu.be/OBvV5h2NMKA