Xiang Yu

CV
h-index20
14papers
1,103citations
Novelty52%
AI Score33

14 Papers

9.8CVSep 22, 2023
DeFormer: Integrating Transformers with Deformable Models for 3D Shape Abstraction from a Single Image

Di Liu, Xiang Yu, Meng Ye et al.

Accurate 3D shape abstraction from a single 2D image is a long-standing problem in computer vision and graphics. By leveraging a set of primitives to represent the target shape, recent methods have achieved promising results. However, these methods either use a relatively large number of primitives or lack geometric flexibility due to the limited expressibility of the primitives. In this paper, we propose a novel bi-channel Transformer architecture, integrated with parameterized deformable models, termed DeFormer, to simultaneously estimate the global and local deformations of primitives. In this way, DeFormer can abstract complex object shapes while using a small number of primitives which offer a broader geometry coverage and finer details. Then, we introduce a force-driven dynamic fitting and a cycle-consistent re-projection loss to optimize the primitive parameters. Extensive experiments on ShapeNet across various settings show that DeFormer achieves better reconstruction accuracy over the state-of-the-art, and visualizes with consistent semantic correspondences for improved interpretability.

1.2SPJun 14, 2023
Pedestrian Recognition with Radar Data-Enhanced Deep Learning Approach Based on Micro-Doppler Signatures

Haoming Li, Yu Xiang, Haodong Xu et al.

As a hot topic in recent years, the ability of pedestrians identification based on radar micro-Doppler signatures is limited by the lack of adequate training data. In this paper, we propose a data-enhanced multi-characteristic learning (DEMCL) model with data enhancement (DE) module and multi-characteristic learning (MCL) module to learn more complementary pedestrian micro-Doppler (m-D) signatures. In DE module, a range-Doppler generative adversarial network (RDGAN) is proposed to enhance free walking datasets, and MCL module with multi-scale convolution neural network (MCNN) and radial basis function neural network (RBFNN) is trained to learn m-D signatures extracted from enhanced datasets. Experimental results show that our model is 3.33% to 10.24% more accurate than other studies and has a short run time of 0.9324 seconds on a 25-minute walking dataset.

12.1CVJun 29, 2021Code
RICE: Refining Instance Masks in Cluttered Environments with Graph Neural Networks

Christopher Xie, Arsalan Mousavian, Yu Xiang et al.

Segmenting unseen object instances in cluttered environments is an important capability that robots need when functioning in unstructured environments. While previous methods have exhibited promising results, they still tend to provide incorrect results in highly cluttered scenes. We postulate that a network architecture that encodes relations between objects at a high-level can be beneficial. Thus, in this work, we propose a novel framework that refines the output of such methods by utilizing a graph-based representation of instance masks. We train deep networks capable of sampling smart perturbations to the segmentations, and a graph neural network, which can encode relations between objects, to evaluate the perturbed segmentations. Our proposed method is orthogonal to previous works and achieves state-of-the-art performance when combined with them. We demonstrate an application that uses uncertainty estimates generated by our method to guide a manipulator, leading to efficient understanding of cluttered scenes. Code, models, and video can be found at https://github.com/chrisdxie/rice .

2.0CVJan 14, 2024
Application of 2D Homography for High Resolution Traffic Data Collection using CCTV Cameras

Linlin Zhang, Xiang Yu, Abdulateef Daud et al.

Traffic cameras remain the primary source data for surveillance activities such as congestion and incident monitoring. To date, State agencies continue to rely on manual effort to extract data from networked cameras due to limitations of the current automatic vision systems including requirements for complex camera calibration and inability to generate high resolution data. This study implements a three-stage video analytics framework for extracting high-resolution traffic data such vehicle counts, speed, and acceleration from infrastructure-mounted CCTV cameras. The key components of the framework include object recognition, perspective transformation, and vehicle trajectory reconstruction for traffic data collection. First, a state-of-the-art vehicle recognition model is implemented to detect and classify vehicles. Next, to correct for camera distortion and reduce partial occlusion, an algorithm inspired by two-point linear perspective is utilized to extracts the region of interest (ROI) automatically, while a 2D homography technique transforms the CCTV view to bird's-eye view (BEV). Cameras are calibrated with a two-layer matrix system to enable the extraction of speed and acceleration by converting image coordinates to real-world measurements. Individual vehicle trajectories are constructed and compared in BEV using two time-space-feature-based object trackers, namely Motpy and BYTETrack. The results of the current study showed about +/- 4.5% error rate for directional traffic counts, less than 10% MSE for speed bias between camera estimates in comparison to estimates from probe data sources. Extracting high-resolution data from traffic cameras has several implications, ranging from improvements in traffic management and identify dangerous driving behavior, high-risk areas for accidents, and other safety concerns, enabling proactive measures to reduce accidents and fatalities.

3.7CVJan 13, 2024
3D Object Detection and High-Resolution Traffic Parameters Extraction Using Low-Resolution LiDAR Data

Linlin Zhang, Xiang Yu, Armstrong Aboah et al.

Traffic volume data collection is a crucial aspect of transportation engineering and urban planning, as it provides vital insights into traffic patterns, congestion, and infrastructure efficiency. Traditional manual methods of traffic data collection are both time-consuming and costly. However, the emergence of modern technologies, particularly Light Detection and Ranging (LiDAR), has revolutionized the process by enabling efficient and accurate data collection. Despite the benefits of using LiDAR for traffic data collection, previous studies have identified two major limitations that have impeded its widespread adoption. These are the need for multiple LiDAR systems to obtain complete point cloud information of objects of interest, as well as the labor-intensive process of annotating 3D bounding boxes for object detection tasks. In response to these challenges, the current study proposes an innovative framework that alleviates the need for multiple LiDAR systems and simplifies the laborious 3D annotation process. To achieve this goal, the study employed a single LiDAR system, that aims at reducing the data acquisition cost and addressed its accompanying limitation of missing point cloud information by developing a Point Cloud Completion (PCC) framework to fill in missing point cloud information using point density. Furthermore, we also used zero-shot learning techniques to detect vehicles and pedestrians, as well as proposed a unique framework for extracting low to high features from the object of interest, such as height, acceleration, and speed. Using the 2D bounding box detection and extracted height information, this study is able to generate 3D bounding boxes automatically without human intervention.

1.5CVMay 10, 2023
Novel deep learning methods for 3D flow field segmentation and classification

Xiaorui Bai, Wenyong Wang, Jun Zhang et al.

Flow field segmentation and classification help researchers to understand vortex structure and thus turbulent flow. Existing deep learning methods mainly based on global information and focused on 2D circumstance. Based on flow field theory, we propose novel flow field segmentation and classification deep learning methods in three-dimensional space. We construct segmentation criterion based on local velocity information and classification criterion based on the relationship between local vorticity and vortex wake, to identify vortex structure in 3D flow field, and further classify the type of vortex wakes accurately and rapidly. Simulation experiment results showed that, compared with existing methods, our segmentation method can identify the vortex area more accurately, while the time consumption is reduced more than 50%; our classification method can reduce the time consumption by more than 90% while maintaining the same classification accuracy level.

16.4ROJul 4, 2021Code
Hierarchical Policies for Cluttered-Scene Grasping with Latent Plans

Lirui Wang, Xiangyun Meng, Yu Xiang et al.

6D grasping in cluttered scenes is a longstanding problem in robotic manipulation. Open-loop manipulation pipelines may fail due to inaccurate state estimation, while most end-to-end grasping methods have not yet scaled to complex scenes with obstacles. In this work, we propose a new method for end-to-end learning of 6D grasping in cluttered scenes. Our hierarchical framework learns collision-free target-driven grasping based on partial point cloud observations. We learn an embedding space to encode expert grasping plans during training and a variational autoencoder to sample diverse grasping trajectories at test time. Furthermore, we train a critic network for plan selection and an option classifier for switching to an instance grasping policy through hierarchical reinforcement learning. We evaluate our method and compare against several baselines in simulation, as well as demonstrate that our latent planning can generalize to real-world cluttered-scene grasping tasks. Our videos and code can be found at https://sites.google.com/view/latent-grasping .

36.9CVApr 9, 2021Code
DexYCB: A Benchmark for Capturing Hand Grasping of Objects

Yu-Wei Chao, Wei Yang, Yu Xiang et al.

We introduce DexYCB, a new dataset for capturing hand grasping of objects. We first compare DexYCB with a related one through cross-dataset evaluation. We then present a thorough benchmark of state-of-the-art approaches on three relevant tasks: 2D object and keypoint detection, 6D object pose estimation, and 3D hand pose estimation. Finally, we evaluate a new robotics-relevant task: generating safe robot grasps in human-to-robot object handover. Dataset and code are available at https://dex-ycb.github.io.

22.0CVApr 1, 2021Code
RGB-D Local Implicit Function for Depth Completion of Transparent Objects

Luyang Zhu, Arsalan Mousavian, Yu Xiang et al.

Majority of the perception methods in robotics require depth information provided by RGB-D cameras. However, standard 3D sensors fail to capture depth of transparent objects due to refraction and absorption of light. In this paper, we introduce a new approach for depth completion of transparent objects from a single RGB-D image. Key to our approach is a local implicit neural representation built on ray-voxel pairs that allows our method to generalize to unseen objects and achieve fast inference speed. Based on this representation, we present a novel framework that can complete missing depth given noisy RGB-D input. We further improve the depth estimation iteratively using a self-correcting refinement model. To train the whole pipeline, we build a large scale synthetic dataset with transparent objects. Experiments demonstrate that our method performs significantly better than the current state-of-the-art methods on both synthetic and real world data. In addition, our approach improves the inference speed by a factor of 20 compared to the previous best method, ClearGrasp. Code and dataset will be released at https://research.nvidia.com/publication/2021-03_RGB-D-Local-Implicit.

7.3ROFeb 19, 2021
Learning Composable Behavior Embeddings for Long-horizon Visual Navigation

Xiangyun Meng, Yu Xiang, Dieter Fox

Learning high-level navigation behaviors has important implications: it enables robots to build compact visual memory for repeating demonstrations and to build sparse topological maps for planning in novel environments. Existing approaches only learn discrete, short-horizon behaviors. These standalone behaviors usually assume a discrete action space with simple robot dynamics, thus they cannot capture the intricacy and complexity of real-world trajectories. To this end, we propose Composable Behavior Embedding (CBE), a continuous behavior representation for long-horizon visual navigation. CBE is learned in an end-to-end fashion; it effectively captures path geometry and is robust to unseen obstacles. We show that CBE can be used to performing memory-efficient path following and topological mapping, saving more than an order of magnitude of memory than behavior-less approaches.

21.0CVJul 30, 2019
The Best of Both Modes: Separately Leveraging RGB and Depth for Unseen Object Instance Segmentation

Christopher Xie, Yu Xiang, Arsalan Mousavian et al.

In order to function in unstructured environments, robots need the ability to recognize unseen novel objects. We take a step in this direction by tackling the problem of segmenting unseen object instances in tabletop environments. However, the type of large-scale real-world dataset required for this task typically does not exist for most robotic settings, which motivates the use of synthetic data. We propose a novel method that separately leverages synthetic RGB and synthetic depth for unseen object instance segmentation. Our method is comprised of two stages where the first stage operates only on depth to produce rough initial masks, and the second stage refines these masks with RGB. Surprisingly, our framework is able to learn from synthetic RGB-D data where the RGB is non-photorealistic. To train our method, we introduce a large-scale synthetic dataset of random objects on tabletops. We show that our method, trained on this dataset, can produce sharp and accurate masks, outperforming state-of-the-art methods on unseen object instance segmentation. We also show that our method can segment unseen objects for robot grasping. Code, models and video can be found at https://rse-lab.cs.washington.edu/projects/unseen-object-instance-segmentation/.

25.5CVMay 22, 2019Code
PoseRBPF: A Rao-Blackwellized Particle Filter for 6D Object Pose Tracking

Xinke Deng, Arsalan Mousavian, Yu Xiang et al.

Tracking 6D poses of objects from videos provides rich information to a robot in performing different tasks such as manipulation and navigation. In this work, we formulate the 6D object pose tracking problem in the Rao-Blackwellized particle filtering framework, where the 3D rotation and the 3D translation of an object are decoupled. This factorization allows our approach, called PoseRBPF, to efficiently estimate the 3D translation of an object along with the full distribution over the 3D rotation. This is achieved by discretizing the rotation space in a fine-grained manner, and training an auto-encoder network to construct a codebook of feature embeddings for the discretized rotations. As a result, PoseRBPF can track objects with arbitrary symmetries while still maintaining adequate posterior distributions. Our approach achieves state-of-the-art results on two 6D pose estimation benchmarks. A video showing the experiments can be found at https://youtu.be/lE5gjzRKWuA

19.2ROApr 3, 2019
Neural Autonomous Navigation with Riemannian Motion Policy

Xiangyun Meng, Nathan Ratliff, Yu Xiang et al.

End-to-end learning for autonomous navigation has received substantial attention recently as a promising method for reducing modeling error. However, its data complexity, especially around generalization to unseen environments, is high. We introduce a novel image-based autonomous navigation technique that leverages in policy structure using the Riemannian Motion Policy (RMP) framework for deep learning of vehicular control. We design a deep neural network to predict control point RMPs of the vehicle from visual images, from which the optimal control commands can be computed analytically. We show that our network trained in the Gibson environment can be used for indoor obstacle avoidance and navigation on a real RC car, and our RMP representation generalizes better to unseen environments than predicting local geometry or predicting control commands directly.

18.1CVDec 6, 2018
Object Discovery in Videos as Foreground Motion Clustering

Christopher Xie, Yu Xiang, Zaid Harchaoui et al.

We consider the problem of providing dense segmentation masks for object discovery in videos. We formulate the object discovery problem as foreground motion clustering, where the goal is to cluster foreground pixels in videos into different objects. We introduce a novel pixel-trajectory recurrent neural network that learns feature embeddings of foreground pixel trajectories linked across time. By clustering the pixel trajectories using the learned feature embeddings, our method establishes correspondences between foreground object masks across video frames. To demonstrate the effectiveness of our framework for object discovery, we conduct experiments on commonly used datasets for motion segmentation, where we achieve state-of-the-art performance.