Jun-Seok Oh

h-index27
2papers
2,731citations

2 Papers

1.4CVFeb 28, 2022
One-shot Ultra-high-Resolution Generative Adversarial Network That Synthesizes 16K Images On A Single GPU

Junseok Oh, Donghwee Yoon, Injung Kim

We propose a one-shot ultra-high-resolution generative adversarial network (OUR-GAN) framework that generates non-repetitive 16K (16, 384 x 8, 640) images from a single training image and is trainable on a single consumer GPU. OUR-GAN generates an initial image that is visually plausible and varied in shape at low resolution, and then gradually increases the resolution by adding detail through super-resolution. Since OUR-GAN learns from a real ultra-high-resolution (UHR) image, it can synthesize large shapes with fine details and long-range coherence, which is difficult to achieve with conventional generative models that rely on the patch distribution learned from relatively small images. OUR-GAN can synthesize high-quality 16K images with 12.5 GB of GPU memory and 4K images with only 4.29 GB as it synthesizes a UHR image part by part through seamless subregion-wise super-resolution. Additionally, OUR-GAN improves visual coherence while maintaining diversity by applying vertical positional convolution. In experiments on the ST4K and RAISE datasets, OUR-GAN exhibited improved fidelity, visual coherency, and diversity compared with the baseline one-shot synthesis models. To the best of our knowledge, OUR-GAN is the first one-shot image synthesizer that generates non-repetitive UHR images on a single consumer GPU. The synthesized image samples are presented at https://our-gan.github.io.

13.0NIOct 9, 2018
Semi-supervised Deep Reinforcement Learning in Support of IoT and Smart City Services

Mehdi Mohammadi, Ala Al-Fuqaha, Mohsen Guizani et al.

Smart services are an important element of the smart cities and the Internet of Things (IoT) ecosystems where the intelligence behind the services is obtained and improved through the sensory data. Providing a large amount of training data is not always feasible; therefore, we need to consider alternative ways that incorporate unlabeled data as well. In recent years, Deep reinforcement learning (DRL) has gained great success in several application domains. It is an applicable method for IoT and smart city scenarios where auto-generated data can be partially labeled by users' feedback for training purposes. In this paper, we propose a semi-supervised deep reinforcement learning model that fits smart city applications as it consumes both labeled and unlabeled data to improve the performance and accuracy of the learning agent. The model utilizes Variational Autoencoders (VAE) as the inference engine for generalizing optimal policies. To the best of our knowledge, the proposed model is the first investigation that extends deep reinforcement learning to the semi-supervised paradigm. As a case study of smart city applications, we focus on smart buildings and apply the proposed model to the problem of indoor localization based on BLE signal strength. Indoor localization is the main component of smart city services since people spend significant time in indoor environments. Our model learns the best action policies that lead to a close estimation of the target locations with an improvement of 23% in terms of distance to the target and at least 67% more received rewards compared to the supervised DRL model.