10.2CVMar 12, 2025
WonderVerse: Extendable 3D Scene Generation with Video Generative ModelsHao Feng, Zhi Zuo, Jia-Hui Pan et al.
We introduce \textit{WonderVerse}, a simple but effective framework for generating extendable 3D scenes. Unlike existing methods that rely on iterative depth estimation and image inpainting, often leading to geometric distortions and inconsistencies, WonderVerse leverages the powerful world-level priors embedded within video generative foundation models to create highly immersive and geometrically coherent 3D environments. Furthermore, we propose a new technique for controllable 3D scene extension to substantially increase the scale of the generated environments. Besides, we introduce a novel abnormal sequence detection module that utilizes camera trajectory to address geometric inconsistency in the generated videos. Finally, WonderVerse is compatible with various 3D reconstruction methods, allowing both efficient and high-quality generation. Extensive experiments on 3D scene generation demonstrate that our WonderVerse, with an elegant and simple pipeline, delivers extendable and highly-realistic 3D scenes, markedly outperforming existing works that rely on more complex architectures.
8.4CVApr 7, 2025
Uni4D: A Unified Self-Supervised Learning Framework for Point Cloud VideosZhi Zuo, Chenyi Zhuang, Pan Gao et al.
Self-supervised representation learning for point cloud videos remains a challenging problem with two key limitations: (1) existing methods rely on explicit knowledge to learn motion, resulting in suboptimal representations; (2) prior Masked AutoEncoder (MAE) frameworks struggle to bridge the gap between low-level geometry and high-level dynamics in 4D data. In this work, we propose a novel self-disentangled MAE for learning expressive, discriminative, and transferable 4D representations. To overcome the first limitation, we learn motion by aligning high-level semantics in the latent space \textit{without any explicit knowledge}. To tackle the second, we introduce a \textit{self-disentangled learning} strategy that incorporates the latent token with the geometry token within a shared decoder, effectively disentangling low-level geometry and high-level semantics. In addition to the reconstruction objective, we employ three alignment objectives to enhance temporal understanding, including frame-level motion and video-level global information. We show that our pre-trained encoder surprisingly discriminates spatio-temporal representation without further fine-tuning. Extensive experiments on MSR-Action3D, NTU-RGBD, HOI4D, NvGesture, and SHREC'17 demonstrate the superiority of our approach in both coarse-grained and fine-grained 4D downstream tasks. Notably, Uni4D improves action segmentation accuracy on HOI4D by $+3.8\%$.