6.8CVAug 4, 2023
DTF-Net: Category-Level Pose Estimation and Shape Reconstruction via Deformable Template FieldHaowen Wang, Zhipeng Fan, Zhen Zhao et al.
Estimating 6D poses and reconstructing 3D shapes of objects in open-world scenes from RGB-depth image pairs is challenging. Many existing methods rely on learning geometric features that correspond to specific templates while disregarding shape variations and pose differences among objects in the same category. As a result, these methods underperform when handling unseen object instances in complex environments. In contrast, other approaches aim to achieve category-level estimation and reconstruction by leveraging normalized geometric structure priors, but the static prior-based reconstruction struggles with substantial intra-class variations. To solve these problems, we propose the DTF-Net, a novel framework for pose estimation and shape reconstruction based on implicit neural fields of object categories. In DTF-Net, we design a deformable template field to represent the general category-wise shape latent features and intra-category geometric deformation features. The field establishes continuous shape correspondences, deforming the category template into arbitrary observed instances to accomplish shape reconstruction. We introduce a pose regression module that shares the deformation features and template codes from the fields to estimate the accurate 6D pose of each object in the scene. We integrate a multi-modal representation extraction module to extract object features and semantic masks, enabling end-to-end inference. Moreover, during training, we implement a shape-invariant training strategy and a viewpoint sampling method to further enhance the model's capability to extract object pose features. Extensive experiments on the REAL275 and CAMERA25 datasets demonstrate the superiority of DTF-Net in both synthetic and real scenes. Furthermore, we show that DTF-Net effectively supports grasping tasks with a real robot arm.
15.1ROJun 28, 2024Code
MMRo: Are Multimodal LLMs Eligible as the Brain for In-Home Robotics?Jinming Li, Yichen Zhu, Zhiyuan Xu et al.
It is fundamentally challenging for robots to serve as useful assistants in human environments because this requires addressing a spectrum of sub-problems across robotics, including perception, language understanding, reasoning, and planning. The recent advancements in Multimodal Large Language Models (MLLMs) have demonstrated their exceptional abilities in solving complex mathematical problems, mastering commonsense and abstract reasoning. This has led to the recent utilization of MLLMs as the brain in robotic systems, enabling these models to conduct high-level planning prior to triggering low-level control actions for task execution. However, it remains uncertain whether existing MLLMs are reliable in serving the brain role of robots. In this study, we introduce the first benchmark for evaluating Multimodal LLM for Robotic (MMRo) benchmark, which tests the capability of MLLMs for robot applications. Specifically, we identify four essential capabilities perception, task planning, visual reasoning, and safety measurement that MLLMs must possess to qualify as the robot's central processing unit. We have developed several scenarios for each capability, resulting in a total of 14 metrics for evaluation. We present experimental results for various MLLMs, including both commercial and open-source models, to assess the performance of existing systems. Our findings indicate that no single model excels in all areas, suggesting that current MLLMs are not yet trustworthy enough to serve as the cognitive core for robots. Our data can be found in https://mm-robobench.github.io/.
36.7RODec 18, 2024
RoboMIND: Benchmark on Multi-embodiment Intelligence Normative Data for Robot ManipulationKun Wu, Chengkai Hou, Jiaming Liu et al.
In this paper, we introduce RoboMIND (Multi-embodiment Intelligence Normative Data for Robot Manipulation), a dataset containing 107k demonstration trajectories across 479 diverse tasks involving 96 object classes. RoboMIND is collected through human teleoperation and encompasses comprehensive robotic-related information, including multi-view observations, proprioceptive robot state information, and linguistic task descriptions. To ensure data consistency and reliability for imitation learning, RoboMIND is built on a unified data collection platform and a standardized protocol, covering four distinct robotic embodiments: the Franka Emika Panda, the UR5e, the AgileX dual-arm robot, and a humanoid robot with dual dexterous hands. Our dataset also includes 5k real-world failure demonstrations, each accompanied by detailed causes, enabling failure reflection and correction during policy learning. Additionally, we created a digital twin environment in the Isaac Sim simulator, replicating the real-world tasks and assets, which facilitates the low-cost collection of additional training data and enables efficient evaluation. To demonstrate the quality and diversity of our dataset, we conducted extensive experiments using various imitation learning methods for single-task settings and state-of-the-art Vision-Language-Action (VLA) models for multi-task scenarios. By leveraging RoboMIND, the VLA models achieved high manipulation success rates and demonstrated strong generalization capabilities. To the best of our knowledge, RoboMIND is the largest multi-embodiment teleoperation dataset collected on a unified platform, providing large-scale and high-quality robotic training data. Our project is at https://x-humanoid-robomind.github.io/.
7.7LGDec 18, 2023
Exploring Gradient Explosion in Generative Adversarial Imitation Learning: A Probabilistic PerspectiveWanying Wang, Yichen Zhu, Yirui Zhou et al.
Generative Adversarial Imitation Learning (GAIL) stands as a cornerstone approach in imitation learning. This paper investigates the gradient explosion in two types of GAIL: GAIL with deterministic policy (DE-GAIL) and GAIL with stochastic policy (ST-GAIL). We begin with the observation that the training can be highly unstable for DE-GAIL at the beginning of the training phase and end up divergence. Conversely, the ST-GAIL training trajectory remains consistent, reliably converging. To shed light on these disparities, we provide an explanation from a theoretical perspective. By establishing a probabilistic lower bound for GAIL, we demonstrate that gradient explosion is an inevitable outcome for DE-GAIL due to occasionally large expert-imitator policy disparity, whereas ST-GAIL does not have the issue with it. To substantiate our assertion, we illustrate how modifications in the reward function can mitigate the gradient explosion challenge. Finally, we propose CREDO, a simple yet effective strategy that clips the reward function during the training phase, allowing the GAIL to enjoy high data efficiency and stable trainability.
9.2LGDec 22, 2024
ACL-QL: Adaptive Conservative Level in Q-Learning for Offline Reinforcement LearningKun Wu, Yinuo Zhao, Zhiyuan Xu et al.
Offline Reinforcement Learning (RL), which operates solely on static datasets without further interactions with the environment, provides an appealing alternative to learning a safe and promising control policy. The prevailing methods typically learn a conservative policy to mitigate the problem of Q-value overestimation, but it is prone to overdo it, leading to an overly conservative policy. Moreover, they optimize all samples equally with fixed constraints, lacking the nuanced ability to control conservative levels in a fine-grained manner. Consequently, this limitation results in a performance decline. To address the above two challenges in a united way, we propose a framework, Adaptive Conservative Level in Q-Learning (ACL-QL), which limits the Q-values in a mild range and enables adaptive control on the conservative level over each state-action pair, i.e., lifting the Q-values more for good transitions and less for bad transitions. We theoretically analyze the conditions under which the conservative level of the learned Q-function can be limited in a mild range and how to optimize each transition adaptively. Motivated by the theoretical analysis, we propose a novel algorithm, ACL-QL, which uses two learnable adaptive weight functions to control the conservative level over each transition. Subsequently, we design a monotonicity loss and surrogate losses to train the adaptive weight functions, Q-function, and policy network alternatively. We evaluate ACL-QL on the commonly used D4RL benchmark and conduct extensive ablation studies to illustrate the effectiveness and state-of-the-art performance compared to existing offline DRL baselines.
15.6LGOct 15, 2020
Knowledge Transfer in Multi-Task Deep Reinforcement Learning for Continuous ControlZhiyuan Xu, Kun Wu, Zhengping Che et al.
While Deep Reinforcement Learning (DRL) has emerged as a promising approach to many complex tasks, it remains challenging to train a single DRL agent that is capable of undertaking multiple different continuous control tasks. In this paper, we present a Knowledge Transfer based Multi-task Deep Reinforcement Learning framework (KTM-DRL) for continuous control, which enables a single DRL agent to achieve expert-level performance in multiple different tasks by learning from task-specific teachers. In KTM-DRL, the multi-task agent first leverages an offline knowledge transfer algorithm designed particularly for the actor-critic architecture to quickly learn a control policy from the experience of task-specific teachers, and then it employs an online learning algorithm to further improve itself by learning from new online transition samples under the guidance of those teachers. We perform a comprehensive empirical study with two commonly-used benchmarks in the MuJoCo continuous control task suite. The experimental results well justify the effectiveness of KTM-DRL and its knowledge transfer and online learning algorithms, as well as its superiority over the state-of-the-art by a large margin.
23.5LGJul 6, 2019
AutoCompress: An Automatic DNN Structured Pruning Framework for Ultra-High Compression RatesNing Liu, Xiaolong Ma, Zhiyuan Xu et al.
Structured weight pruning is a representative model compression technique of DNNs to reduce the storage and computation requirements and accelerate inference. An automatic hyperparameter determination process is necessary due to the large number of flexible hyperparameters. This work proposes AutoCompress, an automatic structured pruning framework with the following key performance improvements: (i) effectively incorporate the combination of structured pruning schemes in the automatic process; (ii) adopt the state-of-art ADMM-based structured weight pruning as the core algorithm, and propose an innovative additional purification step for further weight reduction without accuracy loss; and (iii) develop effective heuristic search method enhanced by experience-based guided search, replacing the prior deep reinforcement learning technique which has underlying incompatibility with the target pruning problem. Extensive experiments on CIFAR-10 and ImageNet datasets demonstrate that AutoCompress is the key to achieve ultra-high pruning rates on the number of weights and FLOPs that cannot be achieved before. As an example, AutoCompress outperforms the prior work on automatic model compression by up to 33x in pruning rate (120x reduction in the actual parameter count) under the same accuracy. Significant inference speedup has been observed from the AutoCompress framework on actual measurements on smartphone. We release all models of this work at anonymous link: http://bit.ly/2VZ63dS.
15.7LGJun 8, 2018
Adversarial Meta-LearningChengxiang Yin, Jian Tang, Zhiyuan Xu et al.
Meta-learning enables a model to learn from very limited data to undertake a new task. In this paper, we study the general meta-learning with adversarial samples. We present a meta-learning algorithm, ADML (ADversarial Meta-Learner), which leverages clean and adversarial samples to optimize the initialization of a learning model in an adversarial manner. ADML leads to the following desirable properties: 1) it turns out to be very effective even in the cases with only clean samples; 2) it is robust to adversarial samples, i.e., unlike other meta-learning algorithms, it only leads to a minor performance degradation when there are adversarial samples; 3) it sheds light on tackling the cases with limited and even contaminated samples. It has been shown by extensive experimental results that ADML consistently outperforms three representative meta-learning algorithms in the cases involving adversarial samples, on two widely-used image datasets, MiniImageNet and CIFAR100, in terms of both accuracy and robustness.
11.7DCMar 2, 2018
Model-Free Control for Distributed Stream Data Processing using Deep Reinforcement LearningTeng Li, Zhiyuan Xu, Jian Tang et al.
In this paper, we focus on general-purpose Distributed Stream Data Processing Systems (DSDPSs), which deal with processing of unbounded streams of continuous data at scale distributedly in real or near-real time. A fundamental problem in a DSDPS is the scheduling problem with the objective of minimizing average end-to-end tuple processing time. A widely-used solution is to distribute workload evenly over machines in the cluster in a round-robin manner, which is obviously not efficient due to lack of consideration for communication delay. Model-based approaches do not work well either due to the high complexity of the system environment. We aim to develop a novel model-free approach that can learn to well control a DSDPS from its experience rather than accurate and mathematically solvable system models, just as a human learns a skill (such as cooking, driving, swimming, etc). Specifically, we, for the first time, propose to leverage emerging Deep Reinforcement Learning (DRL) for enabling model-free control in DSDPSs; and present design, implementation and evaluation of a novel and highly effective DRL-based control framework, which minimizes average end-to-end tuple processing time by jointly learning the system environment via collecting very limited runtime statistics data and making decisions under the guidance of powerful Deep Neural Networks. To validate and evaluate the proposed framework, we implemented it based on a widely-used DSDPS, Apache Storm, and tested it with three representative applications. Extensive experimental results show 1) Compared to Storm's default scheduler and the state-of-the-art model-based method, the proposed framework reduces average tuple processing by 33.5% and 14.0% respectively on average. 2) The proposed framework can quickly reach a good scheduling solution during online learning, which justifies its practicability for online control in DSDPSs.
23.2AIJan 28, 2018
Deep Reinforcement Learning for Dynamic Treatment Regimes on Medical Registry DataNing Liu, Ying Liu, Brent Logan et al.
This paper presents the first deep reinforcement learning (DRL) framework to estimate the optimal Dynamic Treatment Regimes from observational medical data. This framework is more flexible and adaptive for high dimensional action and state spaces than existing reinforcement learning methods to model real-life complexity in heterogeneous disease progression and treatment choices, with the goal of providing doctor and patients the data-driven personalized decision recommendations. The proposed DRL framework comprises (i) a supervised learning step to predict the most possible expert actions, and (ii) a deep reinforcement learning step to estimate the long-term value function of Dynamic Treatment Regimes. Both steps depend on deep neural networks. As a key motivational example, we have implemented the proposed framework on a data set from the Center for International Bone Marrow Transplant Research (CIBMTR) registry database, focusing on the sequence of prevention and treatments for acute and chronic graft versus host disease after transplantation. In the experimental results, we have demonstrated promising accuracy in predicting human experts' decisions, as well as the high expected reward function in the DRL-based dynamic treatment regimes.
22.6NIJan 17, 2018
Experience-driven Networking: A Deep Reinforcement Learning based ApproachZhiyuan Xu, Jian Tang, Jingsong Meng et al.
Modern communication networks have become very complicated and highly dynamic, which makes them hard to model, predict and control. In this paper, we develop a novel experience-driven approach that can learn to well control a communication network from its own experience rather than an accurate mathematical model, just as a human learns a new skill (such as driving, swimming, etc). Specifically, we, for the first time, propose to leverage emerging Deep Reinforcement Learning (DRL) for enabling model-free control in communication networks; and present a novel and highly effective DRL-based control framework, DRL-TE, for a fundamental networking problem: Traffic Engineering (TE). The proposed framework maximizes a widely-used utility function by jointly learning network environment and its dynamics, and making decisions under the guidance of powerful Deep Neural Networks (DNNs). We propose two new techniques, TE-aware exploration and actor-critic-based prioritized experience replay, to optimize the general DRL framework particularly for TE. To validate and evaluate the proposed framework, we implemented it in ns-3, and tested it comprehensively with both representative and randomly generated network topologies. Extensive packet-level simulation results show that 1) compared to several widely-used baseline methods, DRL-TE significantly reduces end-to-end delay and consistently improves the network utility, while offering better or comparable throughput; 2) DRL-TE is robust to network changes; and 3) DRL-TE consistently outperforms a state-ofthe-art DRL method (for continuous control), Deep Deterministic Policy Gradient (DDPG), which, however, does not offer satisfying performance.
16.4DCMar 13, 2017
A Hierarchical Framework of Cloud Resource Allocation and Power Management Using Deep Reinforcement LearningNing Liu, Zhe Li, Zhiyuan Xu et al.
Automatic decision-making approaches, such as reinforcement learning (RL), have been applied to (partially) solve the resource allocation problem adaptively in the cloud computing system. However, a complete cloud resource allocation framework exhibits high dimensions in state and action spaces, which prohibit the usefulness of traditional RL techniques. In addition, high power consumption has become one of the critical concerns in design and control of cloud computing systems, which degrades system reliability and increases cooling cost. An effective dynamic power management (DPM) policy should minimize power consumption while maintaining performance degradation within an acceptable level. Thus, a joint virtual machine (VM) resource allocation and power management framework is critical to the overall cloud computing system. Moreover, novel solution framework is necessary to address the even higher dimensions in state and action spaces. In this paper, we propose a novel hierarchical framework for solving the overall resource allocation and power management problem in cloud computing systems. The proposed hierarchical framework comprises a global tier for VM resource allocation to the servers and a local tier for distributed power management of local servers. The emerging deep reinforcement learning (DRL) technique, which can deal with complicated control problems with large state space, is adopted to solve the global tier problem. Furthermore, an autoencoder and a novel weight sharing structure are adopted to handle the high-dimensional state space and accelerate the convergence speed. On the other hand, the local tier of distributed server power managements comprises an LSTM based workload predictor and a model-free RL based power manager, operating in a distributed manner.