AnatoMask: Enhancing Medical Image Segmentation with Reconstruction-guided Self-maskingYuheng Li, Tianyu Luan, Yizhou Wu et al.
Due to the scarcity of labeled data, self-supervised learning (SSL) has gained much attention in 3D medical image segmentation, by extracting semantic representations from unlabeled data. Among SSL strategies, Masked image modeling (MIM) has shown effectiveness by reconstructing randomly masked images to learn detailed representations. However, conventional MIM methods require extensive training data to achieve good performance, which still poses a challenge for medical imaging. Since random masking uniformly samples all regions within medical images, it may overlook crucial anatomical regions and thus degrade the pretraining efficiency. We propose AnatoMask, a novel MIM method that leverages reconstruction loss to dynamically identify and mask out anatomically significant regions to improve pretraining efficacy. AnatoMask takes a self-distillation approach, where the model learns both how to find more significant regions to mask and how to reconstruct these masked regions. To avoid suboptimal learning, Anatomask adjusts the pretraining difficulty progressively using a masking dynamics function. We have evaluated our method on 4 public datasets with multiple imaging modalities (CT, MRI, and PET). AnatoMask demonstrates superior performance and scalability compared to existing SSL methods. The code is available at https://github.com/ricklisz/AnatoMask.
Language-guided Human Motion Synthesis with Atomic ActionsYuanhao Zhai, Mingzhen Huang, Tianyu Luan et al.
Language-guided human motion synthesis has been a challenging task due to the inherent complexity and diversity of human behaviors. Previous methods face limitations in generalization to novel actions, often resulting in unrealistic or incoherent motion sequences. In this paper, we propose ATOM (ATomic mOtion Modeling) to mitigate this problem, by decomposing actions into atomic actions, and employing a curriculum learning strategy to learn atomic action composition. First, we disentangle complex human motions into a set of atomic actions during learning, and then assemble novel actions using the learned atomic actions, which offers better adaptability to new actions. Moreover, we introduce a curriculum learning training strategy that leverages masked motion modeling with a gradual increase in the mask ratio, and thus facilitates atomic action assembly. This approach mitigates the overfitting problem commonly encountered in previous methods while enforcing the model to learn better motion representations. We demonstrate the effectiveness of ATOM through extensive experiments, including text-to-motion and action-to-motion synthesis tasks. We further illustrate its superiority in synthesizing plausible and coherent text-guided human motion sequences.
High Fidelity 3D Hand Shape Reconstruction via Scalable Graph Frequency DecompositionTianyu Luan, Yuanhao Zhai, Jingjing Meng et al.
Despite the impressive performance obtained by recent single-image hand modeling techniques, they lack the capability to capture sufficient details of the 3D hand mesh. This deficiency greatly limits their applications when high-fidelity hand modeling is required, e.g., personalized hand modeling. To address this problem, we design a frequency split network to generate 3D hand mesh using different frequency bands in a coarse-to-fine manner. To capture high-frequency personalized details, we transform the 3D mesh into the frequency domain, and propose a novel frequency decomposition loss to supervise each frequency component. By leveraging such a coarse-to-fine scheme, hand details that correspond to the higher frequency domain can be preserved. In addition, the proposed network is scalable, and can stop the inference at any resolution level to accommodate different hardware with varying computational powers. To quantitatively evaluate the performance of our method in terms of recovering personalized shape details, we introduce a new evaluation metric named Mean Signal-to-Noise Ratio (MSNR) to measure the signal-to-noise ratio of each mesh frequency component. Extensive experiments demonstrate that our approach generates fine-grained details for high-fidelity 3D hand reconstruction, and our evaluation metric is more effective for measuring mesh details compared with traditional metrics.
3.7CVJul 12, 2024
Divide and Fuse: Body Part Mesh Recovery from Partially Visible Human ImagesTianyu Luan, Zhongpai Gao, Luyuan Xie et al.
We introduce a novel bottom-up approach for human body mesh reconstruction, specifically designed to address the challenges posed by partial visibility and occlusion in input images. Traditional top-down methods, relying on whole-body parametric models like SMPL, falter when only a small part of the human is visible, as they require visibility of most of the human body for accurate mesh reconstruction. To overcome this limitation, our method employs a "Divide and Fuse (D&F)" strategy, reconstructing human body parts independently before fusing them, thereby ensuring robustness against occlusions. We design Human Part Parametric Models (HPPM) that independently reconstruct the mesh from a few shape and global-location parameters, without inter-part dependency. A specially designed fusion module then seamlessly integrates the reconstructed parts, even when only a few are visible. We harness a large volume of ground-truth SMPL data to train our parametric mesh models. To facilitate the training and evaluation of our method, we have established benchmark datasets featuring images of partially visible humans with HPPM annotations. Our experiments, conducted on these benchmark datasets, demonstrate the effectiveness of our D&F method, particularly in scenarios with substantial invisibility, where traditional approaches struggle to maintain reconstruction quality.
14.7CVMar 4, 2024
DaReNeRF: Direction-aware Representation for Dynamic ScenesAnge Lou, Benjamin Planche, Zhongpai Gao et al.
Addressing the intricate challenge of modeling and re-rendering dynamic scenes, most recent approaches have sought to simplify these complexities using plane-based explicit representations, overcoming the slow training time issues associated with methods like Neural Radiance Fields (NeRF) and implicit representations. However, the straightforward decomposition of 4D dynamic scenes into multiple 2D plane-based representations proves insufficient for re-rendering high-fidelity scenes with complex motions. In response, we present a novel direction-aware representation (DaRe) approach that captures scene dynamics from six different directions. This learned representation undergoes an inverse dual-tree complex wavelet transformation (DTCWT) to recover plane-based information. DaReNeRF computes features for each space-time point by fusing vectors from these recovered planes. Combining DaReNeRF with a tiny MLP for color regression and leveraging volume rendering in training yield state-of-the-art performance in novel view synthesis for complex dynamic scenes. Notably, to address redundancy introduced by the six real and six imaginary direction-aware wavelet coefficients, we introduce a trainable masking approach, mitigating storage issues without significant performance decline. Moreover, DaReNeRF maintains a 2x reduction in training time compared to prior art while delivering superior performance.
13.3IVNov 27, 2024
Neural Finite-State Machines for Surgical Phase RecognitionHao Ding, Zhongpai Gao, Benjamin Planche et al.
Surgical phase recognition (SPR) is crucial for applications in workflow optimization, performance evaluation, and real-time intervention guidance. However, current deep learning models often struggle with fragmented predictions, failing to capture the sequential nature of surgical workflows. We propose the Neural Finite-State Machine (NFSM), a novel approach that enforces temporal coherence by integrating classical state-transition priors with modern neural networks. NFSM leverages learnable global state embeddings as unique phase identifiers and dynamic transition tables to model phase-to-phase progressions. Additionally, a future phase forecasting mechanism employs repeated frame padding to anticipate upcoming transitions. Implemented as a plug-and-play module, NFSM can be integrated into existing SPR pipelines without changing their core architectures. We demonstrate state-of-the-art performance across multiple benchmarks, including a significant improvement on the BernBypass70 dataset - raising video-level accuracy by 0.9 points and phase-level precision, recall, F1-score, and mAP by 3.8, 3.1, 3.3, and 4.1, respectively. Ablation studies confirm each component's effectiveness and the module's adaptability to various architectures. By unifying finite-state principles with deep learning, NFSM offers a robust path toward consistent, long-term surgical video analysis.
3.7CVOct 18, 2024
DaRePlane: Direction-aware Representations for Dynamic Scene ReconstructionAnge Lou, Benjamin Planche, Zhongpai Gao et al.
Numerous recent approaches to modeling and re-rendering dynamic scenes leverage plane-based explicit representations, addressing slow training times associated with models like neural radiance fields (NeRF) and Gaussian splatting (GS). However, merely decomposing 4D dynamic scenes into multiple 2D plane-based representations is insufficient for high-fidelity re-rendering of scenes with complex motions. In response, we present DaRePlane, a novel direction-aware representation approach that captures scene dynamics from six different directions. This learned representation undergoes an inverse dual-tree complex wavelet transformation (DTCWT) to recover plane-based information. Within NeRF pipelines, DaRePlane computes features for each space-time point by fusing vectors from these recovered planes, then passed to a tiny MLP for color regression. When applied to Gaussian splatting, DaRePlane computes the features of Gaussian points, followed by a tiny multi-head MLP for spatial-time deformation prediction. Notably, to address redundancy introduced by the six real and six imaginary direction-aware wavelet coefficients, we introduce a trainable masking approach, mitigating storage issues without significant performance decline. To demonstrate the generality and efficiency of DaRePlane, we test it on both regular and surgical dynamic scenes, for both NeRF and GS systems. Extensive experiments show that DaRePlane yields state-of-the-art performance in novel view synthesis for various complex dynamic scenes.
8.4CVAug 11, 2025
PP-Motion: Physical-Perceptual Fidelity Evaluation for Human Motion GenerationSihan Zhao, Zixuan Wang, Tianyu Luan et al.
Human motion generation has found widespread applications in AR/VR, film, sports, and medical rehabilitation, offering a cost-effective alternative to traditional motion capture systems. However, evaluating the fidelity of such generated motions is a crucial, multifaceted task. Although previous approaches have attempted at motion fidelity evaluation using human perception or physical constraints, there remains an inherent gap between human-perceived fidelity and physical feasibility. Moreover, the subjective and coarse binary labeling of human perception further undermines the development of a robust data-driven metric. We address these issues by introducing a physical labeling method. This method evaluates motion fidelity by calculating the minimum modifications needed for a motion to align with physical laws. With this approach, we are able to produce fine-grained, continuous physical alignment annotations that serve as objective ground truth. With these annotations, we propose PP-Motion, a novel data-driven metric to evaluate both physical and perceptual fidelity of human motion. To effectively capture underlying physical priors, we employ Pearson's correlation loss for the training of our metric. Additionally, by incorporating a human-based perceptual fidelity loss, our metric can capture fidelity that simultaneously considers both human perception and physical alignment. Experimental results demonstrate that our metric, PP-Motion, not only aligns with physical laws but also aligns better with human perception of motion fidelity than previous work.
Towards Generic Image Manipulation Detection with Weakly-Supervised Self-Consistency LearningYuanhao Zhai, Tianyu Luan, David Doermann et al.
As advanced image manipulation techniques emerge, detecting the manipulation becomes increasingly important. Despite the success of recent learning-based approaches for image manipulation detection, they typically require expensive pixel-level annotations to train, while exhibiting degraded performance when testing on images that are differently manipulated compared with training images. To address these limitations, we propose weakly-supervised image manipulation detection, such that only binary image-level labels (authentic or tampered with) are required for training purpose. Such a weakly-supervised setting can leverage more training images and has the potential to adapt quickly to new manipulation techniques. To improve the generalization ability, we propose weakly-supervised self-consistency learning (WSCL) to leverage the weakly annotated images. Specifically, two consistency properties are learned: multi-source consistency (MSC) and inter-patch consistency (IPC). MSC exploits different content-agnostic information and enables cross-source learning via an online pseudo label generation and refinement process. IPC performs global pair-wise patch-patch relationship reasoning to discover a complete region of manipulation. Extensive experiments validate that our WSCL, even though is weakly supervised, exhibits competitive performance compared with fully-supervised counterpart under both in-distribution and out-of-distribution evaluations, as well as reasonable manipulation localization ability.
12.6CVMar 16, 2021
PC-HMR: Pose Calibration for 3D Human Mesh Recovery from 2D Images/VideosTianyu Luan, Yali Wang, Junhao Zhang et al.
The end-to-end Human Mesh Recovery (HMR) approach has been successfully used for 3D body reconstruction. However, most HMR-based frameworks reconstruct human body by directly learning mesh parameters from images or videos, while lacking explicit guidance of 3D human pose in visual data. As a result, the generated mesh often exhibits incorrect pose for complex activities. To tackle this problem, we propose to exploit 3D pose to calibrate human mesh. Specifically, we develop two novel Pose Calibration frameworks, i.e., Serial PC-HMR and Parallel PC-HMR. By coupling advanced 3D pose estimators and HMR in a serial or parallel manner, these two frameworks can effectively correct human mesh with guidance of a concise pose calibration module. Furthermore, since the calibration module is designed via non-rigid pose transformation, our PC-HMR frameworks can flexibly tackle bone length variations to alleviate misplacement in the calibrated mesh. Finally, our frameworks are based on generic and complementary integration of data-driven learning and geometrical modeling. Via plug-and-play modules, they can be efficiently adapted for both image/video-based human mesh recovery. Additionally, they have no requirement of extra 3D pose annotations in the testing phase, which releases inference difficulties in practice. We perform extensive experiments on the popular bench-marks, i.e., Human3.6M, 3DPW and SURREAL, where our PC-HMR frameworks achieve the SOTA results.