Michele Brienza

CV
h-index7
6papers
40citations
Novelty43%
AI Score33

6 Papers

CVSep 20, 2022Code
MARIO: Modular and Extensible Architecture for Computing Visual Statistics in RoboCup SPL

Domenico D. Bloisi, Andrea Pennisi, Cristian Zampino et al.

This technical report describes a modular and extensible architecture for computing visual statistics in RoboCup SPL (MARIO), presented during the SPL Open Research Challenge at RoboCup 2022, held in Bangkok (Thailand). MARIO is an open-source, ready-to-use software application whose final goal is to contribute to the growth of the RoboCup SPL community. MARIO comes with a GUI that integrates multiple machine learning and computer vision based functions, including automatic camera calibration, background subtraction, homography computation, player + ball tracking and localization, NAO robot pose estimation and fall detection. MARIO has been ranked no. 1 in the Open Research Challenge.

AIAug 10, 2024
Multi-Agent Planning Using Visual Language Models

Michele Brienza, Francesco Argenziano, Vincenzo Suriani et al.

Large Language Models (LLMs) and Visual Language Models (VLMs) are attracting increasing interest due to their improving performance and applications across various domains and tasks. However, LLMs and VLMs can produce erroneous results, especially when a deep understanding of the problem domain is required. For instance, when planning and perception are needed simultaneously, these models often struggle because of difficulties in merging multi-modal information. To address this issue, fine-tuned models are typically employed and trained on specialized data structures representing the environment. This approach has limited effectiveness, as it can overly complicate the context for processing. In this paper, we propose a multi-agent architecture for embodied task planning that operates without the need for specific data structures as input. Instead, it uses a single image of the environment, handling free-form domains by leveraging commonsense knowledge. We also introduce a novel, fully automatic evaluation procedure, PG2S, designed to better assess the quality of a plan. We validated our approach using the widely recognized ALFRED dataset, comparing PG2S to the existing KAS metric to further evaluate the quality of the generated plans.

ROAug 30, 2024
EMPOWER: Embodied Multi-role Open-vocabulary Planning with Online Grounding and Execution

Francesco Argenziano, Michele Brienza, Vincenzo Suriani et al.

Task planning for robots in real-life settings presents significant challenges. These challenges stem from three primary issues: the difficulty in identifying grounded sequences of steps to achieve a goal; the lack of a standardized mapping between high-level actions and low-level commands; and the challenge of maintaining low computational overhead given the limited resources of robotic hardware. We introduce EMPOWER, a framework designed for open-vocabulary online grounding and planning for embodied agents aimed at addressing these issues. By leveraging efficient pre-trained foundation models and a multi-role mechanism, EMPOWER demonstrates notable improvements in grounded planning and execution. Quantitative results highlight the effectiveness of our approach, achieving an average success rate of 0.73 across six different real-life scenarios using a TIAGo robot.

CLFeb 21, 2024
LLM Based Multi-Agent Generation of Semi-structured Documents from Semantic Templates in the Public Administration Domain

Emanuele Musumeci, Michele Brienza, Vincenzo Suriani et al.

In the last years' digitalization process, the creation and management of documents in various domains, particularly in Public Administration (PA), have become increasingly complex and diverse. This complexity arises from the need to handle a wide range of document types, often characterized by semi-structured forms. Semi-structured documents present a fixed set of data without a fixed format. As a consequence, a template-based solution cannot be used, as understanding a document requires the extraction of the data structure. The recent introduction of Large Language Models (LLMs) has enabled the creation of customized text output satisfying user requests. In this work, we propose a novel approach that combines the LLMs with prompt engineering and multi-agent systems for generating new documents compliant with a desired structure. The main contribution of this work concerns replacing the commonly used manual prompting with a task description generated by semantic retrieval from an LLM. The potential of this approach is demonstrated through a series of experiments and case studies, showcasing its effectiveness in real-world PA scenarios.

ROJun 18, 2025
Context Matters! Relaxing Goals with LLMs for Feasible 3D Scene Planning

Emanuele Musumeci, Michele Brienza, Francesco Argenziano et al.

Embodied agents need to plan and act reliably in real and complex 3D environments. Classical planning (e.g., PDDL) offers structure and guarantees, but in practice it fails under noisy perception and incorrect predicate grounding. On the other hand, Large Language Models (LLMs)-based planners leverage commonsense reasoning, yet frequently propose actions that are unfeasible or unsafe. Following recent works that combine the two approaches, we introduce ContextMatters, a framework that fuses LLMs and classical planning to perform hierarchical goal relaxation: the LLM helps ground symbols to the scene and, when the target is unreachable, it proposes functionally equivalent goals that progressively relax constraints, adapting the goal to the context of the agent's environment. Operating on 3D Scene Graphs, this mechanism turns many nominally unfeasible tasks into tractable plans and enables context-aware partial achievement when full completion is not achievable. Our experimental results show a +52.45% Success Rate improvement over state-of-the-art LLMs+PDDL baseline, demonstrating the effectiveness of our approach. Moreover, we validate the execution of ContextMatter in a real world scenario by deploying it on a TIAGo robot. Code, dataset, and supplementary materials are available to the community at https://lab-rococo-sapienza.github.io/context-matters/.

CVNov 26, 2024
Real-Time Multimodal Signal Processing for HRI in RoboCup: Understanding a Human Referee

Filippo Ansalone, Flavio Maiorana, Daniele Affinita et al.

Advancing human-robot communication is crucial for autonomous systems operating in dynamic environments, where accurate real-time interpretation of human signals is essential. RoboCup provides a compelling scenario for testing these capabilities, requiring robots to understand referee gestures and whistle with minimal network reliance. Using the NAO robot platform, this study implements a two-stage pipeline for gesture recognition through keypoint extraction and classification, alongside continuous convolutional neural networks (CCNNs) for efficient whistle detection. The proposed approach enhances real-time human-robot interaction in a competitive setting like RoboCup, offering some tools to advance the development of autonomous systems capable of cooperating with humans.