3 Papers

0.9ROApr 3
Surrogate Model-Based Near-Optimal Gain Selection for Approach-Angle-Constrained Two-Phase Pure Proportional Navigation

Abhigyan Roy, Shreeya Padte, Abel Viji George et al.

In guidance literature, Pure Proportional Navigation (PPN) guidance is widely used for aerodynamically driven vehicles. A two-phase extension of PPN (2pPPN), which uses different navigation gains for an orientation phase and a final phase, has been presented to achieve any desired approach angle within an angular half-space. Recent studies show that the orientation phase can be realized through multiple feasible trajectories, creating an opportunity to select navigation gains that minimize overall guidance effort. This paper addresses the problem of near-optimal gain selection for given initial and desired terminal engagement geometries. Two optimization problems are considered: i) determination of the optimal orientation-phase gain for a specified final-phase gain, and ii) simultaneously determining the optimal gain pair for both phases that minimizes the total guidance effort. Determining the optimal gains analytically for arbitrary engagement geometries is intractable. Numerical simulations further reveal that these optimal gains vary smoothly with respect to the engagement conditions. Exploiting this property, a neural network (NN)-based regression model is developed in this paper to learn the nonlinear mapping between optimal gains and initial and desired terminal engagement geometries. The trained NN serves as a computationally efficient surrogate for generating the optimal gains manifold, enabling near-optimal realization of 2pPPN guidance. Numerical simulation studies demonstrate that the developed NN-based architecture predicts optimal gains with high accuracy, achieving very high (close to 0.9) value of coefficient of determination.

ROFeb 23, 2021
Mathematical Properties of Generalized Shape Expansion-Based Motion Planning Algorithms

Adhvaith Ramkumar, Vrushabh Zinage, Satadal Ghosh

Motion planning is an essential aspect of autonomous systems and robotics and is an active area of research. A recently-proposed sampling-based motion planning algorithm, termed 'Generalized Shape Expansion' (GSE), has been shown to possess significant improvement in computational time over several existing well-established algorithms. The GSE has also been shown to be probabilistically complete. However, asymptotic optimality of the GSE is yet to be studied. To this end, in this paper we show that the GSE algorithm is not asymptotically optimal by studying its behaviour for the promenade problem. In order to obtain a probabilistically complete and asymptotically optimal generalized shape-based algorithm, a modified version of the GSE, namely 'GSE*' algorithm, is subsequently presented. The forementioned desired mathematical properties of the GSE* algorithm are justified by its detailed analysis. Numerical simulations are found to be in line with the theoretical results on the GSE* algorithm.

ROMay 27, 2020
3D-OGSE: Online Safe and Smooth Trajectory Generation using Generalized Shape Expansion in Unknown 3-D Environments

Vrushabh Zinage, Senthil Hariharan Arul, Dinesh Manocha et al.

In this paper, we present an online motion planning algorithm (3D-OGSE) for generating smooth, collision-free trajectories over multiple planning iterations for 3-D agents operating in an unknown obstacle-cluttered 3-D environment. Our approach constructs a safe-region, termed 'generalized shape', at each planning iteration, which represents the obstacle-free region based on locally-sensed environment information. A collision-free path is computed by sampling points in the generalized shape and is used to generate a smooth, time-parametrized trajectory by minimizing snap. The generated trajectories are constrained to lie within the generalized shape, which ensures the agent maneuvers in the locally obstacle-free space. As the agent reaches boundary of 'sensing shape' in a planning iteration, a re-plan is triggered by receding horizon planning mechanism that also enables initialization of the next planning iteration. Theoretical guarantee of probabilistic completeness over the entire environment and of completely collision-free trajectory generation is provided. We evaluate the proposed method in simulation on complex 3-D environments with varied obstacle-densities. We observe that each re-planing computation takes $\sim$1.4 milliseconds on a single thread of an Intel Core i5-8500 3.0 GHz CPU. In addition, our method is found to perform 4-10 times faster than several existing algorithms. In simulation over complex scenarios such as narrow passages also we observe less conservative behavior.