Albert Wilcox

LG
h-index5
7papers
257citations
Novelty57%
AI Score37

7 Papers

LGOct 14, 2022
Monte Carlo Augmented Actor-Critic for Sparse Reward Deep Reinforcement Learning from Suboptimal Demonstrations

Albert Wilcox, Ashwin Balakrishna, Jules Dedieu et al.

Providing densely shaped reward functions for RL algorithms is often exceedingly challenging, motivating the development of RL algorithms that can learn from easier-to-specify sparse reward functions. This sparsity poses new exploration challenges. One common way to address this problem is using demonstrations to provide initial signal about regions of the state space with high rewards. However, prior RL from demonstrations algorithms introduce significant complexity and many hyperparameters, making them hard to implement and tune. We introduce Monte Carlo Augmented Actor Critic (MCAC), a parameter free modification to standard actor-critic algorithms which initializes the replay buffer with demonstrations and computes a modified $Q$-value by taking the maximum of the standard temporal distance (TD) target and a Monte Carlo estimate of the reward-to-go. This encourages exploration in the neighborhood of high-performing trajectories by encouraging high $Q$-values in corresponding regions of the state space. Experiments across $5$ continuous control domains suggest that MCAC can be used to significantly increase learning efficiency across $6$ commonly used RL and RL-from-demonstrations algorithms. See https://sites.google.com/view/mcac-rl for code and supplementary material.

CVMar 6, 2025
Adapt3R: Adaptive 3D Scene Representation for Domain Transfer in Imitation Learning

Albert Wilcox, Mohamed Ghanem, Masoud Moghani et al.

Imitation Learning can train robots to perform complex and diverse manipulation tasks, but learned policies are brittle with observations outside of the training distribution. 3D scene representations that incorporate observations from calibrated RGBD cameras have been proposed as a way to mitigate this, but in our evaluations with unseen embodiments and camera viewpoints they show only modest improvement. To address those challenges, we propose Adapt3R, a general-purpose 3D observation encoder which synthesizes data from calibrated RGBD cameras into a vector that can be used as conditioning for arbitrary IL algorithms. The key idea is to use a pretrained 2D backbone to extract semantic information, using 3D only as a medium to localize this information with respect to the end-effector. We show across 93 simulated and 6 real tasks that when trained end-to-end with a variety of IL algorithms, Adapt3R maintains these algorithms' learning capacity while enabling zero-shot transfer to novel embodiments and camera poses.

ROJun 17, 2025
AMPLIFY: Actionless Motion Priors for Robot Learning from Videos

Jeremy A. Collins, Loránd Cheng, Kunal Aneja et al.

Action-labeled data for robotics is scarce and expensive, limiting the generalization of learned policies. In contrast, vast amounts of action-free video data are readily available, but translating these observations into effective policies remains a challenge. We introduce AMPLIFY, a novel framework that leverages large-scale video data by encoding visual dynamics into compact, discrete motion tokens derived from keypoint trajectories. Our modular approach separates visual motion prediction from action inference, decoupling the challenges of learning what motion defines a task from how robots can perform it. We train a forward dynamics model on abundant action-free videos and an inverse dynamics model on a limited set of action-labeled examples, allowing for independent scaling. Extensive evaluations demonstrate that the learned dynamics are both accurate, achieving up to 3.7x better MSE and over 2.5x better pixel prediction accuracy compared to prior approaches, and broadly useful. In downstream policy learning, our dynamics predictions enable a 1.2-2.2x improvement in low-data regimes, a 1.4x average improvement by learning from action-free human videos, and the first generalization to LIBERO tasks from zero in-distribution action data. Beyond robotic control, we find the dynamics learned by AMPLIFY to be a versatile latent world model, enhancing video prediction quality. Our results present a novel paradigm leveraging heterogeneous data sources to build efficient, generalizable world models. More information can be found at https://amplify-robotics.github.io/.

RODec 8, 2021
Learning to Localize, Grasp, and Hand Over Unmodified Surgical Needles

Albert Wilcox, Justin Kerr, Brijen Thananjeyan et al.

Robotic Surgical Assistants (RSAs) are commonly used to perform minimally invasive surgeries by expert surgeons. However, long procedures filled with tedious and repetitive tasks such as suturing can lead to surgeon fatigue, motivating the automation of suturing. As visual tracking of a thin reflective needle is extremely challenging, prior work has modified the needle with nonreflective contrasting paint. As a step towards automation of a suturing subtask without modifying the needle, we propose HOUSTON: Handoff of Unmodified, Surgical, Tool-Obstructed Needles, a problem and algorithm that uses a learned active sensing policy with a stereo camera to localize and align the needle into a visible and accessible pose for the other arm. To compensate for robot positioning and needle perception errors, the algorithm then executes a high-precision grasping motion that uses multiple cameras. In physical experiments using the da Vinci Research Kit (dVRK), HOUSTON successfully passes unmodified surgical needles with a success rate of 96.7% and is able to perform handover sequentially between the arms 32.4 times on average before failure. On needles unseen in training, HOUSTON achieves a success rate of 75 - 92.9%. To our knowledge, this work is the first to study handover of unmodified surgical needles. See https://tinyurl.com/houston-surgery for additional materials.

ROSep 17, 2021
ThriftyDAgger: Budget-Aware Novelty and Risk Gating for Interactive Imitation Learning

Ryan Hoque, Ashwin Balakrishna, Ellen Novoseller et al.

Effective robot learning often requires online human feedback and interventions that can cost significant human time, giving rise to the central challenge in interactive imitation learning: is it possible to control the timing and length of interventions to both facilitate learning and limit burden on the human supervisor? This paper presents ThriftyDAgger, an algorithm for actively querying a human supervisor given a desired budget of human interventions. ThriftyDAgger uses a learned switching policy to solicit interventions only at states that are sufficiently (1) novel, where the robot policy has no reference behavior to imitate, or (2) risky, where the robot has low confidence in task completion. To detect the latter, we introduce a novel metric for estimating risk under the current robot policy. Experiments in simulation and on a physical cable routing experiment suggest that ThriftyDAgger's intervention criteria balances task performance and supervisor burden more effectively than prior algorithms. ThriftyDAgger can also be applied at execution time, where it achieves a 100% success rate on both the simulation and physical tasks. A user study (N=10) in which users control a three-robot fleet while also performing a concentration task suggests that ThriftyDAgger increases human and robot performance by 58% and 80% respectively compared to the next best algorithm while reducing supervisor burden.

LGJul 10, 2021
LS3: Latent Space Safe Sets for Long-Horizon Visuomotor Control of Sparse Reward Iterative Tasks

Albert Wilcox, Ashwin Balakrishna, Brijen Thananjeyan et al.

Reinforcement learning (RL) has shown impressive success in exploring high-dimensional environments to learn complex tasks, but can often exhibit unsafe behaviors and require extensive environment interaction when exploration is unconstrained. A promising strategy for learning in dynamically uncertain environments is requiring that the agent can robustly return to learned safe sets, where task success (and therefore safety) can be guaranteed. While this approach has been successful in low-dimensions, enforcing this constraint in environments with visual observations is exceedingly challenging. We present a novel continuous representation for safe sets by framing it as a binary classification problem in a learned latent space, which flexibly scales to image observations. We then present a new algorithm, Latent Space Safe Sets (LS3), which uses this representation for long-horizon tasks with sparse rewards. We evaluate LS3 on 4 domains, including a challenging sequential pushing task in simulation and a physical cable routing task. We find that LS3 can use prior task successes to restrict exploration and learn more efficiently than prior algorithms while satisfying constraints. See https://tinyurl.com/latent-ss for code and supplementary material.

LGDec 16, 2020
Learning Accurate Long-term Dynamics for Model-based Reinforcement Learning

Nathan O. Lambert, Albert Wilcox, Howard Zhang et al.

Accurately predicting the dynamics of robotic systems is crucial for model-based control and reinforcement learning. The most common way to estimate dynamics is by fitting a one-step ahead prediction model and using it to recursively propagate the predicted state distribution over long horizons. Unfortunately, this approach is known to compound even small prediction errors, making long-term predictions inaccurate. In this paper, we propose a new parametrization to supervised learning on state-action data to stably predict at longer horizons -- that we call a trajectory-based model. This trajectory-based model takes an initial state, a future time index, and control parameters as inputs, and directly predicts the state at the future time index. Experimental results in simulated and real-world robotic tasks show that trajectory-based models yield significantly more accurate long term predictions, improved sample efficiency, and the ability to predict task reward. With these improved prediction properties, we conclude with a demonstration of methods for using the trajectory-based model for control.