Dmitry Berenson

RO
h-index9
42papers
1,683citations
Novelty51%
AI Score53

42 Papers

CLMar 9, 2023
Data-Efficient Learning of Natural Language to Linear Temporal Logic Translators for Robot Task Specification

Jiayi Pan, Glen Chou, Dmitry Berenson · berkeley

To make robots accessible to a broad audience, it is critical to endow them with the ability to take universal modes of communication, like commands given in natural language, and extract a concrete desired task specification, defined using a formal language like linear temporal logic (LTL). In this paper, we present a learning-based approach for translating from natural language commands to LTL specifications with very limited human-labeled training data. This is in stark contrast to existing natural-language to LTL translators, which require large human-labeled datasets, often in the form of labeled pairs of LTL formulas and natural language commands, to train the translator. To reduce reliance on human data, our approach generates a large synthetic training dataset through algorithmic generation of LTL formulas, conversion to structured English, and then exploiting the paraphrasing capabilities of modern large language models (LLMs) to synthesize a diverse corpus of natural language commands corresponding to the LTL formulas. We use this generated data to finetune an LLM and apply a constrained decoding procedure at inference time to ensure the returned LTL formula is syntactically correct. We evaluate our approach on three existing LTL/natural language datasets and show that we can translate natural language commands at 75\% accuracy with far less human data ($\le$12 annotations). Moreover, when training on large human-annotated datasets, our method achieves higher test accuracy (95\% on average) than prior work. Finally, we show the translated formulas can be used to plan long-horizon, multi-stage tasks on a 12D quadrotor.

ROMay 10, 2022
Variational Inference MPC using Normalizing Flows and Out-of-Distribution Projection

Thomas Power, Dmitry Berenson

We propose a Model Predictive Control (MPC) method for collision-free navigation that uses amortized variational inference to approximate the distribution of optimal control sequences by training a normalizing flow conditioned on the start, goal and environment. This representation allows us to learn a distribution that accounts for both the dynamics of the robot and complex obstacle geometries. We can then sample from this distribution to produce control sequences which are likely to be both goal-directed and collision-free as part of our proposed FlowMPPI sampling-based MPC method. However, when deploying this method, the robot may encounter an out-of-distribution (OOD) environment, i.e. one which is radically different from those used in training. In such cases, the learned flow cannot be trusted to produce low-cost control sequences. To generalize our method to OOD environments we also present an approach that performs projection on the representation of the environment as part of the MPC process. This projection changes the environment representation to be more in-distribution while also optimizing trajectory quality in the true environment. Our simulation results on a 2D double-integrator and a 3D 12DoF underactuated quadrotor suggest that FlowMPPI with projection outperforms state-of-the-art MPC baselines on both in-distribution and OOD environments, including OOD environments generated from real-world data.

ROJun 14, 2022
Safe Output Feedback Motion Planning from Images via Learned Perception Modules and Contraction Theory

Glen Chou, Necmiye Ozay, Dmitry Berenson

We present a motion planning algorithm for a class of uncertain control-affine nonlinear systems which guarantees runtime safety and goal reachability when using high-dimensional sensor measurements (e.g., RGB-D images) and a learned perception module in the feedback control loop. First, given a dataset of states and observations, we train a perception system that seeks to invert a subset of the state from an observation, and estimate an upper bound on the perception error which is valid with high probability in a trusted domain near the data. Next, we use contraction theory to design a stabilizing state feedback controller and a convergent dynamic state observer which uses the learned perception system to update its state estimate. We derive a bound on the trajectory tracking error when this controller is subjected to errors in the dynamics and incorrect state estimates. Finally, we integrate this bound into a sampling-based motion planner, guiding it to return trajectories that can be safely tracked at runtime using sensor data. We demonstrate our approach in simulation on a 4D car, a 6D planar quadrotor, and a 17D manipulation task with RGB(-D) sensor measurements, demonstrating that our method safely and reliably steers the system to the goal, while baselines that fail to consider the trusted domain or state estimation errors can be unsafe.

ROAug 23, 2023
Constrained Stein Variational Trajectory Optimization

Thomas Power, Dmitry Berenson

We present Constrained Stein Variational Trajectory Optimization (CSVTO), an algorithm for performing trajectory optimization with constraints on a set of trajectories in parallel. We frame constrained trajectory optimization as a novel form of constrained functional minimization over trajectory distributions, which avoids treating the constraints as a penalty in the objective and allows us to generate diverse sets of constraint-satisfying trajectories. Our method uses Stein Variational Gradient Descent (SVGD) to find a set of particles that approximates a distribution over low-cost trajectories while obeying constraints. CSVTO is applicable to problems with differentiable equality and inequality constraints and includes a novel particle re-sampling step to escape local minima. By explicitly generating diverse sets of trajectories, CSVTO is better able to avoid poor local minima and is more robust to initialization. We demonstrate that CSVTO outperforms baselines in challenging highly-constrained tasks, such as a 7DoF wrench manipulation task, where CSVTO outperforms all baselines both in success and constraint satisfaction.

SYSep 16, 2017
A Kinodynamic Aggressive Trajectory Planner For Narrow Passages

Yaohui Guo, Zhaolun Su, Dmitry Berenson et al.

Planning a path for a nonholonomic robot is a challenging topic in motion planning and it becomes more difficult when the desired path contains narrow passages. This kind of scenario can arise, for instance, when quadcopters search a collapsed building after a natural disaster. Choosing the quadcopter as the target platform, this paper proposes the Kinodynamic Aggressive Trajectory (KAT) motion planning algorithm, which aims to compute aggressive trajectories for narrow passages under nonholonomic constraints. This type of maneuvers is necessary because the dynamics of quadcopters entail that some narrow passages can only be traversed at high speed. To find the best path, the KAT uses RRT to determine a holonomic path first and then adjusts it to satisfy the nonholonomic constraints. The innovations in this process are: 1) The states of the robot are divided into near-holonomic set and non-holonomic set, which makes the constraints local rather than global; 2) For each of the most confined waypoints in the path, KAT plans forward and backward simultaneously around the waypoint to find a feasible local trajectory traversing the narrow passage. Our approach thus transforms a globally-constrained planning problem into a problem with local constraints, and as a result, the computation becomes tractable. We evaluate KAT by applying it to a quadcopter flying through two inclined holes that require aggressive maneuvers in a simulated environment. The average computation time to successfully find a solution for passing two 50 degree inclined holes is around 32 seconds.

ROAug 19, 2024
RUMI: Rummaging Using Mutual Information

Sheng Zhong, Nima Fazeli, Dmitry Berenson

This paper presents Rummaging Using Mutual Information (RUMI), a method for online generation of robot action sequences to gather information about the pose of a known movable object in visually-occluded environments. Focusing on contact-rich rummaging, our approach leverages mutual information between the object pose distribution and robot trajectory for action planning. From an observed partial point cloud, RUMI deduces the compatible object pose distribution and approximates the mutual information of it with workspace occupancy in real time. Based on this, we develop an information gain cost function and a reachability cost function to keep the object within the robot's reach. These are integrated into a model predictive control (MPC) framework with a stochastic dynamics model, updating the pose distribution in a closed loop. Key contributions include a new belief framework for object pose estimation, an efficient information gain computation strategy, and a robust MPC-based control scheme. RUMI demonstrates superior performance in both simulated and real tasks compared to baseline methods.

46.7ROMay 13
Local Conformal Calibration of Dynamics Uncertainty from Semantic Images

Luís Marques, Dmitry Berenson

We introduce Observation-aware Conformal Uncertainty Local-Calibration (OCULAR), a conformal prediction-based algorithm that uses perception information to provide uncertainty quantification guarantees for unseen test-time environments. While previous conformal approaches lack the ability to discriminate between state-action space regions leading to higher or lower model mismatch, and require environment-specific data, our method uses data collected from visually similar environments to provably calibrate a given linear Gaussian dynamics model of arbitrary fidelity. The prediction regions generated from OCULAR are guaranteed to contain the future system states with, at least, a user-set likelihood, despite both aleatoric and epistemic uncertainty -- i.e., uncertainty arising from both stochastic disturbances and lack of data. Our guarantees are non-asymptotic and distribution-free, not requiring strong assumptions about the unknown real system dynamics. Our calibration procedure enables distinguishing between observation-velocity-action inputs leading to higher and lower next-state-uncertainty, which is helpful for probabilistically-safe planning. We numerically validate our algorithm on a double-integrator system subject to random perturbations and significant model mismatch, using both a simplified sensor and a more realistic simulated camera. Our approach appropriately quantifies uncertainty both when in-distribution and out-of-distribution, being comparatively volume-efficient to baselines requiring environment-specific data.

RONov 6, 2025
Unified Multimodal Diffusion Forcing for Forceful Manipulation

Zixuan Huang, Huaidian Hou, Dmitry Berenson

Given a dataset of expert trajectories, standard imitation learning approaches typically learn a direct mapping from observations (e.g., RGB images) to actions. However, such methods often overlook the rich interplay between different modalities, i.e., sensory inputs, actions, and rewards, which is crucial for modeling robot behavior and understanding task outcomes. In this work, we propose Multimodal Diffusion Forcing, a unified framework for learning from multimodal robot trajectories that extends beyond action generation. Rather than modeling a fixed distribution, MDF applies random partial masking and trains a diffusion model to reconstruct the trajectory. This training objective encourages the model to learn temporal and cross-modal dependencies, such as predicting the effects of actions on force signals or inferring states from partial observations. We evaluate MDF on contact-rich, forceful manipulation tasks in simulated and real-world environments. Our results show that MDF not only delivers versatile functionalities, but also achieves strong performance, and robustness under noisy observations. More visualizations can be found on our website https://unified-df.github.io

ROOct 21, 2024
Implicit Contact Diffuser: Sequential Contact Reasoning with Latent Point Cloud Diffusion

Zixuan Huang, Yinong He, Yating Lin et al.

Long-horizon contact-rich manipulation has long been a challenging problem, as it requires reasoning over both discrete contact modes and continuous object motion. We introduce Implicit Contact Diffuser (ICD), a diffusion-based model that generates a sequence of neural descriptors that specify a series of contact relationships between the object and the environment. This sequence is then used as guidance for an MPC method to accomplish a given task. The key advantage of this approach is that the latent descriptors provide more task-relevant guidance to MPC, helping to avoid local minima for contact-rich manipulation tasks. Our experiments demonstrate that ICD outperforms baselines on complex, long-horizon, contact-rich manipulation tasks, such as cable routing and notebook folding. Additionally, our experiments also indicate that \methodshort can generalize a target contact relationship to a different environment. More visualizations can be found on our website $\href{https://implicit-contact-diffuser.github.io/}{https://implicit-contact-diffuser.github.io}$

ROSep 18, 2025
AnoF-Diff: One-Step Diffusion-Based Anomaly Detection for Forceful Tool Use

Yating Lin, Zixuan Huang, Fan Yang et al.

Multivariate time-series anomaly detection, which is critical for identifying unexpected events, has been explored in the field of machine learning for several decades. However, directly applying these methods to data from forceful tool use tasks is challenging because streaming sensor data in the real world tends to be inherently noisy, exhibits non-stationary behavior, and varies across different tasks and tools. To address these challenges, we propose a method, AnoF-Diff, based on the diffusion model to extract force-torque features from time-series data and use force-torque features to detect anomalies. We compare our method with other state-of-the-art methods in terms of F1-score and Area Under the Receiver Operating Characteristic curve (AUROC) on four forceful tool-use tasks, demonstrating that our method has better performance and is more robust to a noisy dataset. We also propose the method of parallel anomaly score evaluation based on one-step diffusion and demonstrate how our method can be used for online anomaly detection in several forceful tool use experiments.

ROAug 26, 2025
Planning-Query-Guided Model Generation for Model-Based Deformable Object Manipulation

Alex LaGrassa, Zixuan Huang, Dmitry Berenson et al.

Efficient planning in high-dimensional spaces, such as those involving deformable objects, requires computationally tractable yet sufficiently expressive dynamics models. This paper introduces a method that automatically generates task-specific, spatially adaptive dynamics models by learning which regions of the object require high-resolution modeling to achieve good task performance for a given planning query. Task performance depends on the complex interplay between the dynamics model, world dynamics, control, and task requirements. Our proposed diffusion-based model generator predicts per-region model resolutions based on start and goal pointclouds that define the planning query. To efficiently collect the data for learning this mapping, a two-stage process optimizes resolution using predictive dynamics as a prior before directly optimizing using closed-loop performance. On a tree-manipulation task, our method doubles planning speed with only a small decrease in task performance over using a full-resolution model. This approach informs a path towards using previous planning and control data to generate computationally efficient yet sufficiently expressive dynamics models for new tasks.

ROMar 3, 2025
Language-Guided Object Search in Agricultural Environments

Advaith Balaji, Saket Pradhan, Dmitry Berenson

Creating robots that can assist in farms and gardens can help reduce the mental and physical workload experienced by farm workers. We tackle the problem of object search in a farm environment, providing a method that allows a robot to semantically reason about the location of an unseen target object among a set of previously seen objects in the environment using a Large Language Model (LLM). We leverage object-to-object semantic relationships to plan a path through the environment that will allow us to accurately and efficiently locate our target object while also reducing the overall distance traveled, without needing high-level room or area-level semantic relationships. During our evaluations, we found that our method outperformed a current state-of-the-art baseline and our ablations. Our offline testing yielded an average path efficiency of 84%, reflecting how closely the predicted path aligns with the ideal path. Upon deploying our system on the Boston Dynamics Spot robot in a real-world farm environment, we found that our system had a success rate of 80%, with a success weighted by path length of 0.67, which demonstrates a reasonable trade-off between task success and path efficiency under real-world conditions. The project website can be viewed at https://adi-balaji.github.io/losae/

ROMay 23, 2023
Integrated Object Deformation and Contact Patch Estimation from Visuo-Tactile Feedback

Mark Van der Merwe, Youngsun Wi, Dmitry Berenson et al.

Reasoning over the interplay between object deformation and force transmission through contact is central to the manipulation of compliant objects. In this paper, we propose Neural Deforming Contact Field (NDCF), a representation that jointly models object deformations and contact patches from visuo-tactile feedback using implicit representations. Representing the object geometry and contact with the environment implicitly allows a single model to predict contact patches of varying complexity. Additionally, learning geometry and contact simultaneously allows us to enforce physical priors, such as ensuring contacts lie on the surface of the object. We propose a neural network architecture to learn a NDCF, and train it using simulated data. We then demonstrate that the learned NDCF transfers directly to the real-world without the need for fine-tuning. We benchmark our proposed approach against a baseline representing geometry and contact patches with point clouds. We find that NDCF performs better on simulated data and in transfer to the real-world.

ROMay 14, 2023
CHSEL: Producing Diverse Plausible Pose Estimates from Contact and Free Space Data

Sheng Zhong, Nima Fazeli, Dmitry Berenson

This paper proposes a novel method for estimating the set of plausible poses of a rigid object from a set of points with volumetric information, such as whether each point is in free space or on the surface of the object. In particular, we study how pose can be estimated from force and tactile data arising from contact. Using data derived from contact is challenging because it is inherently less information-dense than visual data, and thus the pose estimation problem is severely under-constrained when there are few contacts. Rather than attempting to estimate the true pose of the object, which is not tractable without a large number of contacts, we seek to estimate a plausible set of poses which obey the constraints imposed by the sensor data. Existing methods struggle to estimate this set because they are either designed for single pose estimates or require informative priors to be effective. Our approach to this problem, Constrained pose Hypothesis Set Elimination (CHSEL), has three key attributes: 1) It considers volumetric information, which allows us to account for known free space; 2) It uses a novel differentiable volumetric cost function to take advantage of powerful gradient-based optimization tools; and 3) It uses methods from the Quality Diversity (QD) optimization literature to produce a diverse set of high-quality poses. To our knowledge, QD methods have not been used previously for pose registration. We also show how to update our plausible pose estimates online as more data is gathered by the robot. Our experiments suggest that CHSEL shows large performance improvements over several baseline methods for both simulated and real-world data.

ROJan 25, 2022
Soft Tracking Using Contacts for Cluttered Objects to Perform Blind Object Retrieval

Sheng Zhong, Nima Fazeli, Dmitry Berenson

Retrieving an object from cluttered spaces suchas cupboards, refrigerators, or bins requires tracking objects with limited or no visual sensing. In these scenarios, contact feedback is necessary to estimate the pose of the objects, yet the objects are movable while their shapes and number may be unknown, making the association of contacts with objects extremely difficult. While previous work has focused on multi-target tracking, the assumptions therein prohibit using prior methods given only the contact-sensing modality. Instead, this paper proposes the method Soft Tracking Using Contacts for Cluttered Objects (STUCCO) that tracks the belief over contact point locations and implicit object associations using a particle filter. This method allows ambiguous object associations of past contacts to be revised as new information becomes available. We apply STUCCO to the Blind Object Retrieval problem, where a target object of known shape but unknown pose must be retrieved from clutter. Our results suggest that our method outperforms baselines in four simulation environments, and on a real robot, where contact sensing is noisy. In simulation, we achieve grasp success of at least 65% on all environments while no baselines achieve over 5%.

RODec 8, 2021
Gaussian Process Constraint Learning for Scalable Chance-Constrained Motion Planning from Demonstrations

Glen Chou, Hao Wang, Dmitry Berenson

We propose a method for learning constraints represented as Gaussian processes (GPs) from locally-optimal demonstrations. Our approach uses the Karush-Kuhn-Tucker (KKT) optimality conditions to determine where on the demonstrations the constraint is tight, and a scaling of the constraint gradient at those states. We then train a GP representation of the constraint which is consistent with and which generalizes this information. We further show that the GP uncertainty can be used within a kinodynamic RRT to plan probabilistically-safe trajectories, and that we can exploit the GP structure within the planner to exactly achieve a specified safety probability. We demonstrate our method can learn complex, nonlinear constraints demonstrated on a 5D nonholonomic car, a 12D quadrotor, and a 3-link planar arm, all while requiring minimal prior information on the constraint. Our results suggest the learned GP constraint is accurate, outperforming previous constraint learning methods that require more a priori knowledge.

ROOct 17, 2021
CLASP: Constrained Latent Shape Projection for Refining Object Shape from Robot Contact

Brad Saund, Dmitry Berenson

Robots need both visual and contact sensing to effectively estimate the state of their environment. Camera RGBD data provides rich information of the objects surrounding the robot, and shape priors can help correct noise and fill in gaps and occluded regions. However, when the robot senses unexpected contact, the estimate should be updated to explain the contact. To address this need, we propose CLASP: Constrained Latent Shape Projection. This approach consists of a shape completion network that generates a prior from RGBD data and a procedure to generate shapes consistent with both the network prior and robot contact observations. We find CLASP consistently decreases the Chamfer Distance between the predicted and ground truth scenes, while other approaches do not benefit from contact information.

ROMay 4, 2021
Challenges and Outlook in Robotic Manipulation of Deformable Objects

Jihong Zhu, Andrea Cherubini, Claire Dune et al.

Deformable object manipulation (DOM) is an emerging research problem in robotics. The ability to manipulate deformable objects endows robots with higher autonomy and promises new applications in the industrial, services, and healthcare sectors. However, compared to rigid object manipulation, the manipulation of deformable objects is considerably more complex, and is still an open research problem. Addressing DOM challenges demand breakthroughs in almost all aspects of robotics, namely hardware design, sensing, (deformation) modeling, planning, and control. In this article, we review recent advances and highlight the main challenges when considering deformation in each sub-field. A particular focus of our paper lies in the discussions of these challenges and proposing future directions of research.

ROApr 18, 2021
Model Error Propagation via Learned Contraction Metrics for Safe Feedback Motion Planning of Unknown Systems

Glen Chou, Necmiye Ozay, Dmitry Berenson

We present a method for contraction-based feedback motion planning of locally incrementally exponentially stabilizable systems with unknown dynamics that provides probabilistic safety and reachability guarantees. Given a dynamics dataset, our method learns a deep control-affine approximation of the dynamics. To find a trusted domain where this model can be used for planning, we obtain an estimate of the Lipschitz constant of the model error, which is valid with a given probability, in a region around the training data, providing a local, spatially-varying model error bound. We derive a trajectory tracking error bound for a contraction-based controller that is subjected to this model error, and then learn a controller that optimizes this tracking bound. With a given probability, we verify the correctness of the controller and tracking error bound in the trusted domain. We then use the trajectory error bound together with the trusted domain to guide a sampling-based planner to return trajectories that can be robustly tracked in execution. We show results on a 4D car, a 6D quadrotor, and a 22D deformable object manipulation task, showing our method plans safely with learned models of high-dimensional underactuated systems, while baselines that plan without considering the tracking error bound or the trusted domain can fail to stabilize the system and become unsafe.

ROApr 1, 2021
Fusing RGBD Tracking and Segmentation Tree Sampling for Multi-Hypothesis Volumetric Segmentation

Andrew Price, Kun Huang, Dmitry Berenson

Despite rapid progress in scene segmentation in recent years, 3D segmentation methods are still limited when there is severe occlusion. The key challenge is estimating the segment boundaries of (partially) occluded objects, which are inherently ambiguous when considering only a single frame. In this work, we propose Multihypothesis Segmentation Tracking (MST), a novel method for volumetric segmentation in changing scenes, which allows scene ambiguity to be tracked and our estimates to be adjusted over time as we interact with the scene. Two main innovations allow us to tackle this difficult problem: 1) A novel way to sample possible segmentations from a segmentation tree; and 2) A novel approach to fusing tracking results with multiple segmentation estimates. These methods allow MST to track the segmentation state over time and incorporate new information, such as new objects being revealed. We evaluate our method on several cluttered tabletop environments in simulation and reality. Our results show that MST outperforms baselines in all tested scenes.

ROFeb 4, 2021
Keep it Simple: Data-efficient Learning for Controlling Complex Systems with Simple Models

Thomas Power, Dmitry Berenson

When manipulating a novel object with complex dynamics, a state representation is not always available, for example for deformable objects. Learning both a representation and dynamics from observations requires large amounts of data. We propose Learned Visual Similarity Predictive Control (LVSPC), a novel method for data-efficient learning to control systems with complex dynamics and high-dimensional state spaces from images. LVSPC leverages a given simple model approximation from which image observations can be generated. We use these images to train a perception model that estimates the simple model state from observations of the complex system online. We then use data from the complex system to fit the parameters of the simple model and learn where this model is inaccurate, also online. Finally, we use Model Predictive Control and bias the controller away from regions where the simple model is inaccurate and thus where the controller is less reliable. We evaluate LVSPC on two tasks; manipulating a tethered mass and a rope. We find that our method performs comparably to state-of-the-art reinforcement learning methods with an order of magnitude less data. LVSPC also completes the rope manipulation task on a real robot with 80% success rate after only 10 trials, despite using a perception system trained only on images from simulation.

ROJan 4, 2021
Occlusion-robust Deformable Object Tracking without Physics Simulation

Cheng Chi, Dmitry Berenson

Estimating the state of a deformable object is crucial for robotic manipulation, yet accurate tracking is challenging when the object is partially-occluded. To address this problem, we propose an occlusion-robust RGBD sequence tracking framework based on Coherent Point Drift (CPD). To mitigate the effects of occlusion, our method 1) Uses a combination of locally linear embedding and constrained optimization to regularize the output of CPD, thus enforcing topological consistency when occlusions create disconnected pieces of the object; 2) Reasons about the free-space visible by an RGBD sensor to better estimate the prior on point location and to detect tracking failures during occlusion; and 3) Uses shape descriptors to find the most relevant previous state of the object to use for tracking after a severe occlusion. Our method does not rely on physics simulation or a physical model of the object, which can be difficult to obtain in unstructured environments. Despite having no physical model, our experiments demonstrate that our method achieves improved accuracy in the presence of occlusion as compared to a physics-based CPD method while maintaining adequate run-time.

RONov 18, 2020
Diverse Plausible Shape Completions from Ambiguous Depth Images

Brad Saund, Dmitry Berenson

We propose PSSNet, a network architecture for generating diverse plausible 3D reconstructions from a single 2.5D depth image. Existing methods tend to produce only small variations on a single shape, even when multiple shapes are consistent with an observation. To obtain diversity we alter a Variational Auto Encoder by providing a learned shape bounding box feature as side information during training. Since these features are known during training, we are able to add a supervised loss to the encoder and noiseless values to the decoder. To evaluate, we sample a set of completions from a network, construct a set of plausible shape matches for each test observation, and compare using our plausible diversity metric defined over sets of shapes. We perform experiments using Shapenet mugs and partially-occluded YCB objects and find that our method performs comparably in datasets with little ambiguity, and outperforms existing methods when many shapes plausibly fit an observed depth image. We demonstrate one use for PSSNet on a physical robot when grasping objects in occlusion and clutter.

RONov 9, 2020
Uncertainty-Aware Constraint Learning for Adaptive Safe Motion Planning from Demonstrations

Glen Chou, Necmiye Ozay, Dmitry Berenson

We present a method for learning to satisfy uncertain constraints from demonstrations. Our method uses robust optimization to obtain a belief over the potentially infinite set of possible constraints consistent with the demonstrations, and then uses this belief to plan trajectories that trade off performance with satisfying the possible constraints. We use these trajectories in a closed-loop policy that executes and replans using belief updates, which incorporate data gathered during execution. We derive guarantees on the accuracy of our constraint belief and probabilistic guarantees on plan safety. We present results on a 7-DOF arm and 12D quadrotor, showing our method can learn to satisfy high-dimensional (up to 30D) uncertain constraints, and outperforms baselines in safety and efficiency.

RONov 1, 2020
Tracking Partially-Occluded Deformable Objects while Enforcing Geometric Constraints

Yixuan Wang, Dale McConachie, Dmitry Berenson

In order to manipulate a deformable object, such as rope or cloth, in unstructured environments, robots need a way to estimate its current shape. However, tracking the shape of a deformable object can be challenging because of the object's high flexibility, (self-)occlusion, and interaction with obstacles. Building a high-fidelity physics simulation to aid in tracking is difficult for novel environments. Instead we focus on tracking the object based on RGBD images and geometric motion estimates and obstacles. Our key contributions over previous work in this vein are: 1) A better way to handle severe occlusion by using a motion model to regularize the tracking estimate; and 2) The formulation of \textit{convex} geometric constraints, which allow us to prevent self-intersection and penetration into known obstacles via a post-processing step. These contributions allow us to outperform previous methods by a large margin in terms of accuracy in scenarios with severe occlusion and obstacles.

ROOct 23, 2020
TAMPC: A Controller for Escaping Traps in Novel Environments

Sheng Zhong, Zhenyuan Zhang, Nima Fazeli et al.

We propose an approach to online model adaptation and control in the challenging case of hybrid and discontinuous dynamics where actions may lead to difficult-to-escape "trap" states, under a given controller. We first learn dynamics for a system without traps from a randomly collected training set (since we do not know what traps will be encountered online). These "nominal" dynamics allow us to perform tasks in scenarios where the dynamics matches the training data, but when unexpected traps arise in execution, we must find a way to adapt our dynamics and control strategy and continue attempting the task. Our approach, Trap-Aware Model Predictive Control (TAMPC), is a two-level hierarchical control algorithm that reasons about traps and non-nominal dynamics to decide between goal-seeking and recovery policies. An important requirement of our method is the ability to recognize nominal dynamics even when we encounter data that is out-of-distribution w.r.t the training data. We achieve this by learning a representation for dynamics that exploits invariance in the nominal environment, thus allowing better generalization. We evaluate our method on simulated planar pushing and peg-in-hole as well as real robot peg-in-hole problems against adaptive control, reinforcement learning, trap-handling baselines, where traps arise due to unexpected obstacles that we only observe through contact. Our results show that our method outperforms the baselines on difficult tasks, and is comparable to prior trap-handling methods on easier tasks.

ROOct 18, 2020
Planning with Learned Dynamics: Probabilistic Guarantees on Safety and Reachability via Lipschitz Constants

Craig Knuth, Glen Chou, Necmiye Ozay et al.

We present a method for feedback motion planning of systems with unknown dynamics which provides probabilistic guarantees on safety, reachability, and goal stability. To find a domain in which a learned control-affine approximation of the true dynamics can be trusted, we estimate the Lipschitz constant of the difference between the true and learned dynamics, and ensure the estimate is valid with a given probability. Provided the system has at least as many controls as states, we also derive existence conditions for a one-step feedback law which can keep the real system within a small bound of a nominal trajectory planned with the learned dynamics. Our method imposes the feedback law existence as a constraint in a sampling-based planner, which returns a feedback policy around a nominal plan ensuring that, if the Lipschitz constant estimate is valid, the true system is safe during plan execution, reaches the goal, and is ultimately invariant in a small set about the goal. We demonstrate our approach by planning using learned models of a 6D quadrotor and a 7DOF Kuka arm. We show that a baseline which plans using the same learned dynamics without considering the error bound or the existence of the feedback law can fail to stabilize around the plan and become unsafe.

ROJun 3, 2020
Explaining Multi-stage Tasks by Learning Temporal Logic Formulas from Suboptimal Demonstrations

Glen Chou, Necmiye Ozay, Dmitry Berenson

We present a method for learning multi-stage tasks from demonstrations by learning the logical structure and atomic propositions of a consistent linear temporal logic (LTL) formula. The learner is given successful but potentially suboptimal demonstrations, where the demonstrator is optimizing a cost function while satisfying the LTL formula, and the cost function is uncertain to the learner. Our algorithm uses the Karush-Kuhn-Tucker (KKT) optimality conditions of the demonstrations together with a counterexample-guided falsification strategy to learn the atomic proposition parameters and logical structure of the LTL formula, respectively. We provide theoretical guarantees on the conservativeness of the recovered atomic proposition sets, as well as completeness in the search for finding an LTL formula consistent with the demonstrations. We evaluate our method on high-dimensional nonlinear systems by learning LTL formulas explaining multi-stage tasks on 7-DOF arm and quadrotor systems and show that it outperforms competing methods for learning LTL formulas from positive examples.

ROMay 11, 2020
Inferring Obstacles and Path Validity from Visibility-Constrained Demonstrations

Craig Knuth, Glen Chou, Necmiye Ozay et al.

Many methods in learning from demonstration assume that the demonstrator has knowledge of the full environment. However, in many scenarios, a demonstrator only sees part of the environment and they continuously replan as they gather information. To plan new paths or to reconstruct the environment, we must consider the visibility constraints and replanning process of the demonstrator, which, to our knowledge, has not been done in previous work. We consider the problem of inferring obstacle configurations in a 2D environment from demonstrated paths for a point robot that is capable of seeing in any direction but not through obstacles. Given a set of \textit{survey points}, which describe where the demonstrator obtains new information, and a candidate path, we construct a Constraint Satisfaction Problem (CSP) on a cell decomposition of the environment. We parameterize a set of obstacles corresponding to an assignment from the CSP and sample from the set to find valid environments. We show that there is a probabilistically-complete, yet not entirely tractable, algorithm that can guarantee novel paths in the space are unsafe or possibly safe. We also present an incomplete, but empirically-successful, heuristic-guided algorithm that we apply in our experiments to 1) planning novel paths and 2) recovering a probabilistic representation of the environment.

ROFeb 12, 2020
Fast Planning Over Roadmaps via Selective Densification

Brad Saund, Dmitry Berenson

We propose the Selective Densification method for fast motion planning through configuration space. We create a sequence of roadmaps by iteratively adding configurations. We organize these roadmaps into layers and add edges between identical configurations between layers. We find a path using best-first search, guided by our proposed estimate of remaining planning time. This estimate prefers to expand nodes closer to the goal and nodes on sparser layers. We present proofs of the path quality and maximum depth of nodes expanded using our proposed graph and heuristic. We also present experiments comparing Selective Densification to bidirectional RRT-connect, as well as many graph search approaches. In difficult environments that require exploration on the dense layers we find Selective Densification finds solutions faster than all other approaches.

ROJan 29, 2020
Learning When to Trust a Dynamics Model for Planning in Reduced State Spaces

Dale McConachie, Thomas Power, Peter Mitrano et al.

When the dynamics of a system are difficult to model and/or time-consuming to evaluate, such as in deformable object manipulation tasks, motion planning algorithms struggle to find feasible plans efficiently. Such problems are often reduced to state spaces where the dynamics are straightforward to model and evaluate. However, such reductions usually discard information about the system for the benefit of computational efficiency, leading to cases where the true and reduced dynamics disagree on the result of an action. This paper presents a formulation for planning in reduced state spaces that uses a classifier to bias the planner away from state-action pairs that are not reliably feasible under the true dynamics. We present a method to generate and label data to train such a classifier, as well as an application of our framework to rope manipulation, where we use a Virtual Elastic Band (VEB) approximation to the true dynamics. Our experiments with rope manipulation demonstrate that the classifier significantly improves the success rate of our RRT-based planner in several difficult scenarios which are designed to cause the VEB to produce incorrect predictions in key parts of the environment.

ROJan 27, 2020
Manipulating Deformable Objects by Interleaving Prediction, Planning, and Control

Dale McConachie, Andrew Dobson, Mengyao Ruan et al.

We present a framework for deformable object manipulation that interleaves planning and control, enabling complex manipulation tasks without relying on high-fidelity modeling or simulation. The key question we address is when should we use planning and when should we use control to achieve the task? Planners are designed to find paths through complex configuration spaces, but for highly underactuated systems, such as deformable objects, achieving a specific configuration is very difficult even with high-fidelity models. Conversely, controllers can be designed to achieve specific configurations, but they can be trapped in undesirable local minima due to obstacles. Our approach consists of three components: (1) A global motion planner to generate gross motion of the deformable object; (2) A local controller for refinement of the configuration of the deformable object; and (3) A novel deadlock prediction algorithm to determine when to use planning versus control. By separating planning from control we are able to use different representations of the deformable object, reducing overall complexity and enabling efficient computation of motion. We provide a detailed proof of probabilistic completeness for our planner, which is valid despite the fact that our system is underactuated and we do not have a steering function. We then demonstrate that our framework is able to successfully perform several manipulation tasks with rope and cloth in simulation which cannot be performed using either our controller or planner alone. These experiments suggest that our planner can generate paths efficiently, taking under a second on average to find a feasible path in three out of four scenarios. We also show that our framework is effective on a 16 DoF physical robot, where reachability and dual-arm constraints make the planning more difficult.

ROJan 25, 2020
Learning Constraints from Locally-Optimal Demonstrations under Cost Function Uncertainty

Glen Chou, Necmiye Ozay, Dmitry Berenson

We present an algorithm for learning parametric constraints from locally-optimal demonstrations, where the cost function being optimized is uncertain to the learner. Our method uses the Karush-Kuhn-Tucker (KKT) optimality conditions of the demonstrations within a mixed integer linear program (MILP) to learn constraints which are consistent with the local optimality of the demonstrations, by either using a known constraint parameterization or by incrementally growing a parameterization that is consistent with the demonstrations. We provide theoretical guarantees on the conservativeness of the recovered safe/unsafe sets and analyze the limits of constraint learnability when using locally-optimal demonstrations. We evaluate our method on high-dimensional constraints and systems by learning constraints for 7-DOF arm and quadrotor examples, show that it outperforms competing constraint-learning approaches, and can be effectively used to plan new constraint-satisfying trajectories in the environment.

ROOct 8, 2019
Learning Parametric Constraints in High Dimensions from Demonstrations

Glen Chou, Necmiye Ozay, Dmitry Berenson

We present a scalable algorithm for learning parametric constraints in high dimensions from safe expert demonstrations. To reduce the ill-posedness of the constraint recovery problem, our method uses hit-and-run sampling to generate lower cost, and thus unsafe, trajectories. Both safe and unsafe trajectories are used to obtain a representation of the unsafe set that is compatible with the data by solving an integer program in that representation's parameter space. Our method can either leverage a known parameterization or incrementally grow a parameterization while remaining consistent with the data, and we provide theoretical guarantees on the conservativeness of the recovered unsafe set. We evaluate our method on high-dimensional constraints for high-dimensional systems by learning constraints for 7-DOF arm, quadrotor, and planar pushing examples, and show that our method outperforms baseline approaches.

ROSep 19, 2019
Robust Humanoid Contact Planning with Learned Zero- and One-Step Capturability Prediction

Yu-Chi Lin, Ludovic Righetti, Dmitry Berenson

Humanoid robots maintain balance and navigate by controlling the contact wrenches applied to the environment. While it is possible to plan dynamically-feasible motion that applies appropriate wrenches using existing methods, a humanoid may also be affected by external disturbances. Existing systems typically rely on controllers to reactively recover from disturbances. However, such controllers may fail when the robot cannot reach contacts capable of rejecting a given disturbance. In this paper, we propose a search-based footstep planner which aims to maximize the probability of the robot successfully reaching the goal without falling as a result of a disturbance. The planner considers not only the poses of the planned contact sequence, but also alternative contacts near the planned contact sequence that can be used to recover from external disturbances. Although this additional consideration significantly increases the computation load, we train neural networks to efficiently predict multi-contact zero-step and one-step capturability, which allows the planner to generate robust contact sequences efficiently. Our results show that our approach generates footstep sequences that are more robust to external disturbances than a conventional footstep planner in four challenging scenarios.

ROJul 20, 2019
Inferring Occluded Geometry Improves Performance when Retrieving an Object from Dense Clutter

Andrew Price, Linyi Jin, Dmitry Berenson

Object search -- the problem of finding a target object in a cluttered scene -- is essential to solve for many robotics applications in warehouse and household environments. However, cluttered environments entail that objects often occlude one another, making it difficult to segment objects and infer their shapes and properties. Instead of relying on the availability of CAD or other explicit models of scene objects, we augment a manipulation planner for cluttered environments with a state-of-the-art deep neural network for shape completion as well as a volumetric memory system, allowing the robot to reason about what may be contained in occluded areas. We test the system in a variety of tabletop manipulation scenes composed of household items, highlighting its applicability to realistic domains. Our results suggest that incorporating both components into a manipulation planning framework significantly reduces the number of actions needed to find a hidden object in dense clutter.

RODec 17, 2018
Learning Constraints from Demonstrations

Glen Chou, Dmitry Berenson, Necmiye Ozay

We extend the learning from demonstration paradigm by providing a method for learning unknown constraints shared across tasks, using demonstrations of the tasks, their cost functions, and knowledge of the system dynamics and control constraints. Given safe demonstrations, our method uses hit-and-run sampling to obtain lower cost, and thus unsafe, trajectories. Both safe and unsafe trajectories are used to obtain a consistent representation of the unsafe set via solving an integer program. Our method generalizes across system dynamics and learns a guaranteed subset of the constraint. We also provide theoretical analysis on what subset of the constraint can be learnable from safe demonstrations. We demonstrate our method on linear and nonlinear system dynamics, show that it can be modified to work with suboptimal demonstrations, and that it can also be used to learn constraints in a feature space.

ROOct 31, 2018
Efficient Humanoid Contact Planning using Learned Centroidal Dynamics Prediction

Yu-Chi Lin, Brahayam Ponton, Ludovic Righetti et al.

Humanoid robots dynamically navigate an environment by interacting with it via contact wrenches exerted at intermittent contact poses. Therefore, it is important to consider dynamics when planning a contact sequence. Traditional contact planning approaches assume a quasi-static balance criterion to reduce the computational challenges of selecting a contact sequence over a rough terrain. This however limits the applicability of the approach when dynamic motions are required, such as when walking down a steep slope or crossing a wide gap. Recent methods overcome this limitation with the help of efficient mixed integer convex programming solvers capable of synthesizing dynamic contact sequences. Nevertheless, its exponential-time complexity limits its applicability to short time horizon contact sequences within small environments. In this paper, we go beyond current approaches by learning a prediction of the dynamic evolution of the robot centroidal momenta, which can then be used for quickly generating dynamically robust contact sequences for robots with arms and legs using a search-based contact planner. We demonstrate the efficiency and quality of the results of the proposed approach in a set of dynamically challenging scenarios.

ROMar 29, 2017
Planning and Resilient Execution of Policies For Manipulation in Contact with Actuation Uncertainty

Calder Phillips-Grafflin, Dmitry Berenson

We propose a method for planning motion for robots with actuation uncertainty that incorporates contact with the environment and the compliance of the robot to reliably perform manipulation tasks. Our approach consists of two stages: (1) Generating partial policies using a sampling-based motion planner that uses particle-based models of uncertainty and simulation of contact and compliance; and (2) Resilient execution that updates the planned policies to account for unexpected behavior in execution which may arise from model or environment inaccuracy. We have tested our planner and policy execution in simulated SE(2) and SE(3) environments and Baxter robot. We show that our methods efficiently generate policies to perform manipulation tasks involving significant contact and compare against several simpler methods. Additionally, we show that our policy adaptation is resilient to significant changes during execution; e.g. adding a new obstacle to the environment.

ROMar 29, 2017
Bandit-Based Model Selection for Deformable Object Manipulation

Dale McConachie, Dmitry Berenson

We present a novel approach to deformable object manipulation that does not rely on highly-accurate modeling. The key contribution of this paper is to formulate the task as a Multi-Armed Bandit problem, with each arm representing a model of the deformable object. To "pull" an arm and evaluate its utility, we use the arm's model to generate a velocity command for the gripper(s) holding the object and execute it. As the task proceeds and the object deforms, the utility of each model can change. Our framework estimates these changes and balances exploration of the model set with exploitation of high-utility models. We also propose an approach based on Kalman Filtering for Non-stationary Multi-armed Normal Bandits (KF-MANB) to leverage the coupling between models to learn more from each arm pull. We demonstrate that our method outperforms previous methods on synthetic trials, and performs competitively on several manipulation tasks in simulation.

ROJun 7, 2016
Goal Set Inverse Optimal Control and Iterative Re-planning for Predicting Human Reaching Motions in Shared Workspaces

Jim Mainprice, Rafi Hayne, Dmitry Berenson

To enable safe and efficient human-robot collaboration in shared workspaces it is important for the robot to predict how a human will move when performing a task. While predicting human motion for tasks not known a priori is very challenging, we argue that single-arm reaching motions for known tasks in collaborative settings (which are especially relevant for manufacturing) are indeed predictable. Two hypotheses underlie our approach for predicting such motions: First, that the trajectory the human performs is optimal with respect to an unknown cost function, and second, that human adaptation to their partner's motion can be captured well through iterative re-planning with the above cost function. The key to our approach is thus to learn a cost function which "explains" the motion of the human. To do this, we gather example trajectories from pairs of participants performing a collaborative assembly task using motion capture. We then use Inverse Optimal Control to learn a cost function from these trajectories. Finally, we predict reaching motions from the human's current configuration to a task-space goal region by iteratively re-planning a trajectory using the learned cost function. Our planning algorithm is based on the trajectory optimizer STOMP, it plans for a 23 DoF human kinematic model and accounts for the presence of a moving collaborator and obstacles in the environment. Our results suggest that in most cases, our method outperforms baseline methods when predicting motions. We also show that our method outperforms baselines for predicting human motion when a human and a robot share the workspace.

ROJan 21, 2016
Analysis and Observations from the First Amazon Picking Challenge

Nikolaus Correll, Kostas E. Bekris, Dmitry Berenson et al.

This paper presents a overview of the inaugural Amazon Picking Challenge along with a summary of a survey conducted among the 26 participating teams. The challenge goal was to design an autonomous robot to pick items from a warehouse shelf. This task is currently performed by human workers, and there is hope that robots can someday help increase efficiency and throughput while lowering cost. We report on a 28-question survey posed to the teams to learn about each team's background, mechanism design, perception apparatus, planning and control approach. We identify trends in this data, correlate it with each team's success in the competition, and discuss observations and lessons learned based on survey results and the authors' personal experiences during the challenge.