Toshiaki Hishinuma

1paper

1 Paper

LGMay 13, 2020
Isometric Transformation Invariant and Equivariant Graph Convolutional Networks

Masanobu Horie, Naoki Morita, Toshiaki Hishinuma et al.

Graphs are one of the most important data structures for representing pairwise relations between objects. Specifically, a graph embedded in a Euclidean space is essential to solving real problems, such as physical simulations. A crucial requirement for applying graphs in Euclidean spaces to physical simulations is learning and inferring the isometric transformation invariant and equivariant features in a computationally efficient manner. In this paper, we propose a set of transformation invariant and equivariant models based on graph convolutional networks, called IsoGCNs. We demonstrate that the proposed model has a competitive performance compared to state-of-the-art methods on tasks related to geometrical and physical simulation data. Moreover, the proposed model can scale up to graphs with 1M vertices and conduct an inference faster than a conventional finite element analysis, which the existing equivariant models cannot achieve.