Lewei Lu

CV
h-index17
40papers
20,313citations
Novelty59%
AI Score55

40 Papers

46.7CVNov 10, 2022Code
InternImage: Exploring Large-Scale Vision Foundation Models with Deformable Convolutions

Wenhai Wang, Jifeng Dai, Zhe Chen et al.

Compared to the great progress of large-scale vision transformers (ViTs) in recent years, large-scale models based on convolutional neural networks (CNNs) are still in an early state. This work presents a new large-scale CNN-based foundation model, termed InternImage, which can obtain the gain from increasing parameters and training data like ViTs. Different from the recent CNNs that focus on large dense kernels, InternImage takes deformable convolution as the core operator, so that our model not only has the large effective receptive field required for downstream tasks such as detection and segmentation, but also has the adaptive spatial aggregation conditioned by input and task information. As a result, the proposed InternImage reduces the strict inductive bias of traditional CNNs and makes it possible to learn stronger and more robust patterns with large-scale parameters from massive data like ViTs. The effectiveness of our model is proven on challenging benchmarks including ImageNet, COCO, and ADE20K. It is worth mentioning that InternImage-H achieved a new record 65.4 mAP on COCO test-dev and 62.9 mIoU on ADE20K, outperforming current leading CNNs and ViTs. The code will be released at https://github.com/OpenGVLab/InternImage.

30.9CVSep 12, 2022Code
Delving into the Devils of Bird's-eye-view Perception: A Review, Evaluation and Recipe

Hongyang Li, Chonghao Sima, Jifeng Dai et al.

Learning powerful representations in bird's-eye-view (BEV) for perception tasks is trending and drawing extensive attention both from industry and academia. Conventional approaches for most autonomous driving algorithms perform detection, segmentation, tracking, etc., in a front or perspective view. As sensor configurations get more complex, integrating multi-source information from different sensors and representing features in a unified view come of vital importance. BEV perception inherits several advantages, as representing surrounding scenes in BEV is intuitive and fusion-friendly; and representing objects in BEV is most desirable for subsequent modules as in planning and/or control. The core problems for BEV perception lie in (a) how to reconstruct the lost 3D information via view transformation from perspective view to BEV; (b) how to acquire ground truth annotations in BEV grid; (c) how to formulate the pipeline to incorporate features from different sources and views; and (d) how to adapt and generalize algorithms as sensor configurations vary across different scenarios. In this survey, we review the most recent works on BEV perception and provide an in-depth analysis of different solutions. Moreover, several systematic designs of BEV approach from the industry are depicted as well. Furthermore, we introduce a full suite of practical guidebook to improve the performance of BEV perception tasks, including camera, LiDAR and fusion inputs. At last, we point out the future research directions in this area. We hope this report will shed some light on the community and encourage more research effort on BEV perception. We keep an active repository to collect the most recent work and provide a toolbox for bag of tricks at https://github.com/OpenDriveLab/Birds-eye-view-Perception

37.6CVJun 5, 2023Code
Scene as Occupancy

Chonghao Sima, Wenwen Tong, Tai Wang et al. · pku

Human driver can easily describe the complex traffic scene by visual system. Such an ability of precise perception is essential for driver's planning. To achieve this, a geometry-aware representation that quantizes the physical 3D scene into structured grid map with semantic labels per cell, termed as 3D Occupancy, would be desirable. Compared to the form of bounding box, a key insight behind occupancy is that it could capture the fine-grained details of critical obstacles in the scene, and thereby facilitate subsequent tasks. Prior or concurrent literature mainly concentrate on a single scene completion task, where we might argue that the potential of this occupancy representation might obsess broader impact. In this paper, we propose OccNet, a multi-view vision-centric pipeline with a cascade and temporal voxel decoder to reconstruct 3D occupancy. At the core of OccNet is a general occupancy embedding to represent 3D physical world. Such a descriptor could be applied towards a wide span of driving tasks, including detection, segmentation and planning. To validate the effectiveness of this new representation and our proposed algorithm, we propose OpenOcc, the first dense high-quality 3D occupancy benchmark built on top of nuScenes. Empirical experiments show that there are evident performance gain across multiple tasks, e.g., motion planning could witness a collision rate reduction by 15%-58%, demonstrating the superiority of our method.

41.3CVNov 18, 2022
BEVFormer v2: Adapting Modern Image Backbones to Bird's-Eye-View Recognition via Perspective Supervision

Chenyu Yang, Yuntao Chen, Hao Tian et al. · pku

We present a novel bird's-eye-view (BEV) detector with perspective supervision, which converges faster and better suits modern image backbones. Existing state-of-the-art BEV detectors are often tied to certain depth pre-trained backbones like VoVNet, hindering the synergy between booming image backbones and BEV detectors. To address this limitation, we prioritize easing the optimization of BEV detectors by introducing perspective space supervision. To this end, we propose a two-stage BEV detector, where proposals from the perspective head are fed into the bird's-eye-view head for final predictions. To evaluate the effectiveness of our model, we conduct extensive ablation studies focusing on the form of supervision and the generality of the proposed detector. The proposed method is verified with a wide spectrum of traditional and modern image backbones and achieves new SoTA results on the large-scale nuScenes dataset. The code shall be released soon.

23.6CVOct 26, 2023Code
ControlLLM: Augment Language Models with Tools by Searching on Graphs

Zhaoyang Liu, Zeqiang Lai, Zhangwei Gao et al.

We present ControlLLM, a novel framework that enables large language models (LLMs) to utilize multi-modal tools for solving complex real-world tasks. Despite the remarkable performance of LLMs, they still struggle with tool invocation due to ambiguous user prompts, inaccurate tool selection and parameterization, and inefficient tool scheduling. To overcome these challenges, our framework comprises three key components: (1) a \textit{task decomposer} that breaks down a complex task into clear subtasks with well-defined inputs and outputs; (2) a \textit{Thoughts-on-Graph (ToG) paradigm} that searches the optimal solution path on a pre-built tool graph, which specifies the parameter and dependency relations among different tools; and (3) an \textit{execution engine with a rich toolbox} that interprets the solution path and runs the tools efficiently on different computational devices. We evaluate our framework on diverse tasks involving image, audio, and video processing, demonstrating its superior accuracy, efficiency, and versatility compared to existing methods. The code is at https://github.com/OpenGVLab/ControlLLM.

19.8CVNov 17, 2022Code
Towards All-in-one Pre-training via Maximizing Multi-modal Mutual Information

Weijie Su, Xizhou Zhu, Chenxin Tao et al.

To effectively exploit the potential of large-scale models, various pre-training strategies supported by massive data from different sources are proposed, including supervised pre-training, weakly-supervised pre-training, and self-supervised pre-training. It has been proved that combining multiple pre-training strategies and data from various modalities/sources can greatly boost the training of large-scale models. However, current works adopt a multi-stage pre-training system, where the complex pipeline may increase the uncertainty and instability of the pre-training. It is thus desirable that these strategies can be integrated in a single-stage manner. In this paper, we first propose a general multi-modal mutual information formula as a unified optimization target and demonstrate that all existing approaches are special cases of our framework. Under this unified perspective, we propose an all-in-one single-stage pre-training approach, named Maximizing Multi-modal Mutual Information Pre-training (M3I Pre-training). Our approach achieves better performance than previous pre-training methods on various vision benchmarks, including ImageNet classification, COCO object detection, LVIS long-tailed object detection, and ADE20k semantic segmentation. Notably, we successfully pre-train a billion-level parameter image backbone and achieve state-of-the-art performance on various benchmarks. Code shall be released at https://github.com/OpenGVLab/M3I-Pretraining.

53.5CVDec 20, 2022Code
Planning-oriented Autonomous Driving

Yihan Hu, Jiazhi Yang, Li Chen et al.

Modern autonomous driving system is characterized as modular tasks in sequential order, i.e., perception, prediction, and planning. In order to perform a wide diversity of tasks and achieve advanced-level intelligence, contemporary approaches either deploy standalone models for individual tasks, or design a multi-task paradigm with separate heads. However, they might suffer from accumulative errors or deficient task coordination. Instead, we argue that a favorable framework should be devised and optimized in pursuit of the ultimate goal, i.e., planning of the self-driving car. Oriented at this, we revisit the key components within perception and prediction, and prioritize the tasks such that all these tasks contribute to planning. We introduce Unified Autonomous Driving (UniAD), a comprehensive framework up-to-date that incorporates full-stack driving tasks in one network. It is exquisitely devised to leverage advantages of each module, and provide complementary feature abstractions for agent interaction from a global perspective. Tasks are communicated with unified query interfaces to facilitate each other toward planning. We instantiate UniAD on the challenging nuScenes benchmark. With extensive ablations, the effectiveness of using such a philosophy is proven by substantially outperforming previous state-of-the-arts in all aspects. Code and models are public.

16.8CVJun 8, 2023Code
ADDP: Learning General Representations for Image Recognition and Generation with Alternating Denoising Diffusion Process

Changyao Tian, Chenxin Tao, Jifeng Dai et al.

Image recognition and generation have long been developed independently of each other. With the recent trend towards general-purpose representation learning, the development of general representations for both recognition and generation tasks is also promoted. However, preliminary attempts mainly focus on generation performance, but are still inferior on recognition tasks. These methods are modeled in the vector-quantized (VQ) space, whereas leading recognition methods use pixels as inputs. Our key insights are twofold: (1) pixels as inputs are crucial for recognition tasks; (2) VQ tokens as reconstruction targets are beneficial for generation tasks. These observations motivate us to propose an Alternating Denoising Diffusion Process (ADDP) that integrates these two spaces within a single representation learning framework. In each denoising step, our method first decodes pixels from previous VQ tokens, then generates new VQ tokens from the decoded pixels. The diffusion process gradually masks out a portion of VQ tokens to construct the training samples. The learned representations can be used to generate diverse high-fidelity images and also demonstrate excellent transfer performance on recognition tasks. Extensive experiments show that our method achieves competitive performance on unconditional generation, ImageNet classification, COCO detection, and ADE20k segmentation. Importantly, our method represents the first successful development of general representations applicable to both generation and dense recognition tasks. Code is released at \url{https://github.com/ChangyaoTian/ADDP}.

7.3CVNov 10, 2022Code
Demystify Transformers & Convolutions in Modern Image Deep Networks

Xiaowei Hu, Min Shi, Weiyun Wang et al. · tencent-ai

Vision transformers have gained popularity recently, leading to the development of new vision backbones with improved features and consistent performance gains. However, these advancements are not solely attributable to novel feature transformation designs; certain benefits also arise from advanced network-level and block-level architectures. This paper aims to identify the real gains of popular convolution and attention operators through a detailed study. We find that the key difference among these feature transformation modules, such as attention or convolution, lies in their spatial feature aggregation approach, known as the "spatial token mixer" (STM). To facilitate an impartial comparison, we introduce a unified architecture to neutralize the impact of divergent network-level and block-level designs. Subsequently, various STMs are integrated into this unified framework for comprehensive comparative analysis. Our experiments on various tasks and an analysis of inductive bias show a significant performance boost due to advanced network-level and block-level designs, but performance differences persist among different STMs. Our detailed analysis also reveals various findings about different STMs, including effective receptive fields, invariance, and adversarial robustness tests.

12.1CVMar 18, 2023
3D Data Augmentation for Driving Scenes on Camera

Wenwen Tong, Jiangwei Xie, Tianyu Li et al. · pku

Driving scenes are extremely diverse and complicated that it is impossible to collect all cases with human effort alone. While data augmentation is an effective technique to enrich the training data, existing methods for camera data in autonomous driving applications are confined to the 2D image plane, which may not optimally increase data diversity in 3D real-world scenarios. To this end, we propose a 3D data augmentation approach termed Drive-3DAug, aiming at augmenting the driving scenes on camera in the 3D space. We first utilize Neural Radiance Field (NeRF) to reconstruct the 3D models of background and foreground objects. Then, augmented driving scenes can be obtained by placing the 3D objects with adapted location and orientation at the pre-defined valid region of backgrounds. As such, the training database could be effectively scaled up. However, the 3D object modeling is constrained to the image quality and the limited viewpoints. To overcome these problems, we modify the original NeRF by introducing a geometric rectified loss and a symmetric-aware training strategy. We evaluate our method for the camera-only monocular 3D detection task on the Waymo and nuScences datasets. The proposed data augmentation approach contributes to a gain of 1.7% and 1.4% in terms of detection accuracy, on Waymo and nuScences respectively. Furthermore, the constructed 3D models serve as digital driving assets and could be recycled for different detectors or other 3D perception tasks.

7.6CVMar 14, 2023
Modeling Continuous Motion for 3D Point Cloud Object Tracking

Zhipeng Luo, Gongjie Zhang, Changqing Zhou et al.

The task of 3D single object tracking (SOT) with LiDAR point clouds is crucial for various applications, such as autonomous driving and robotics. However, existing approaches have primarily relied on appearance matching or motion modeling within only two successive frames, thereby overlooking the long-range continuous motion property of objects in 3D space. To address this issue, this paper presents a novel approach that views each tracklet as a continuous stream: at each timestamp, only the current frame is fed into the network to interact with multi-frame historical features stored in a memory bank, enabling efficient exploitation of sequential information. To achieve effective cross-frame message passing, a hybrid attention mechanism is designed to account for both long-range relation modeling and local geometric feature extraction. Furthermore, to enhance the utilization of multi-frame features for robust tracking, a contrastive sequence enhancement strategy is proposed, which uses ground truth tracklets to augment training sequences and promote discrimination against false positives in a contrastive manner. Extensive experiments demonstrate that the proposed method outperforms the state-of-the-art method by significant margins on multiple benchmarks.

65.3CVDec 21, 2023Code
InternVL: Scaling up Vision Foundation Models and Aligning for Generic Visual-Linguistic Tasks

Zhe Chen, Jiannan Wu, Wenhai Wang et al.

The exponential growth of large language models (LLMs) has opened up numerous possibilities for multimodal AGI systems. However, the progress in vision and vision-language foundation models, which are also critical elements of multi-modal AGI, has not kept pace with LLMs. In this work, we design a large-scale vision-language foundation model (InternVL), which scales up the vision foundation model to 6 billion parameters and progressively aligns it with the LLM, using web-scale image-text data from various sources. This model can be broadly applied to and achieve state-of-the-art performance on 32 generic visual-linguistic benchmarks including visual perception tasks such as image-level or pixel-level recognition, vision-language tasks such as zero-shot image/video classification, zero-shot image/video-text retrieval, and link with LLMs to create multi-modal dialogue systems. It has powerful visual capabilities and can be a good alternative to the ViT-22B. We hope that our research could contribute to the development of multi-modal large models. Code and models are available at https://github.com/OpenGVLab/InternVL.

62.6CVDec 6, 2024Code
Expanding Performance Boundaries of Open-Source Multimodal Models with Model, Data, and Test-Time Scaling

Zhe Chen, Weiyun Wang, Yue Cao et al.

We introduce InternVL 2.5, an advanced multimodal large language model (MLLM) series that builds upon InternVL 2.0, maintaining its core model architecture while introducing significant enhancements in training and testing strategies as well as data quality. In this work, we delve into the relationship between model scaling and performance, systematically exploring the performance trends in vision encoders, language models, dataset sizes, and test-time configurations. Through extensive evaluations on a wide range of benchmarks, including multi-discipline reasoning, document understanding, multi-image / video understanding, real-world comprehension, multimodal hallucination detection, visual grounding, multilingual capabilities, and pure language processing, InternVL 2.5 exhibits competitive performance, rivaling leading commercial models such as GPT-4o and Claude-3.5-Sonnet. Notably, our model is the first open-source MLLMs to surpass 70% on the MMMU benchmark, achieving a 3.7-point improvement through Chain-of-Thought (CoT) reasoning and showcasing strong potential for test-time scaling. We hope this model contributes to the open-source community by setting new standards for developing and applying multimodal AI systems. HuggingFace demo see https://huggingface.co/spaces/OpenGVLab/InternVL

69.3CVApr 14, 2025Code
InternVL3: Exploring Advanced Training and Test-Time Recipes for Open-Source Multimodal Models

Jinguo Zhu, Weiyun Wang, Zhe Chen et al.

We introduce InternVL3, a significant advancement in the InternVL series featuring a native multimodal pre-training paradigm. Rather than adapting a text-only large language model (LLM) into a multimodal large language model (MLLM) that supports visual inputs, InternVL3 jointly acquires multimodal and linguistic capabilities from both diverse multimodal data and pure-text corpora during a single pre-training stage. This unified training paradigm effectively addresses the complexities and alignment challenges commonly encountered in conventional post-hoc training pipelines for MLLMs. To further improve performance and scalability, InternVL3 incorporates variable visual position encoding (V2PE) to support extended multimodal contexts, employs advanced post-training techniques such as supervised fine-tuning (SFT) and mixed preference optimization (MPO), and adopts test-time scaling strategies alongside an optimized training infrastructure. Extensive empirical evaluations demonstrate that InternVL3 delivers superior performance across a wide range of multi-modal tasks. In particular, InternVL3-78B achieves a score of 72.2 on the MMMU benchmark, setting a new state-of-the-art among open-source MLLMs. Its capabilities remain highly competitive with leading proprietary models, including ChatGPT-4o, Claude 3.5 Sonnet, and Gemini 2.5 Pro, while also maintaining strong pure-language proficiency. In pursuit of open-science principles, we will publicly release both the training data and model weights to foster further research and development in next-generation MLLMs.

37.0CVDec 14, 2023Code
DriveMLM: Aligning Multi-Modal Large Language Models with Behavioral Planning States for Autonomous Driving

Wenhai Wang, Jiangwei Xie, ChuanYang Hu et al.

Large language models (LLMs) have opened up new possibilities for intelligent agents, endowing them with human-like thinking and cognitive abilities. In this work, we delve into the potential of large language models (LLMs) in autonomous driving (AD). We introduce DriveMLM, an LLM-based AD framework that can perform close-loop autonomous driving in realistic simulators. To this end, (1) we bridge the gap between the language decisions and the vehicle control commands by standardizing the decision states according to the off-the-shelf motion planning module. (2) We employ a multi-modal LLM (MLLM) to model the behavior planning module of a module AD system, which uses driving rules, user commands, and inputs from various sensors (e.g., camera, lidar) as input and makes driving decisions and provide explanations; This model can plug-and-play in existing AD systems such as Apollo for close-loop driving. (3) We design an effective data engine to collect a dataset that includes decision state and corresponding explanation annotation for model training and evaluation. We conduct extensive experiments and show that our model achieves 76.1 driving score on the CARLA Town05 Long, and surpasses the Apollo baseline by 4.7 points under the same settings, demonstrating the effectiveness of our model. We hope this work can serve as a baseline for autonomous driving with LLMs. Code and models shall be released at https://github.com/OpenGVLab/DriveMLM.

33.1CVMar 4, 2024Code
Vision-RWKV: Efficient and Scalable Visual Perception with RWKV-Like Architectures

Yuchen Duan, Weiyun Wang, Zhe Chen et al.

Transformers have revolutionized computer vision and natural language processing, but their high computational complexity limits their application in high-resolution image processing and long-context analysis. This paper introduces Vision-RWKV (VRWKV), a model adapted from the RWKV model used in the NLP field with necessary modifications for vision tasks. Similar to the Vision Transformer (ViT), our model is designed to efficiently handle sparse inputs and demonstrate robust global processing capabilities, while also scaling up effectively, accommodating both large-scale parameters and extensive datasets. Its distinctive advantage lies in its reduced spatial aggregation complexity, which renders it exceptionally adept at processing high-resolution images seamlessly, eliminating the necessity for windowing operations. Our evaluations demonstrate that VRWKV surpasses ViT's performance in image classification and has significantly faster speeds and lower memory usage processing high-resolution inputs. In dense prediction tasks, it outperforms window-based models, maintaining comparable speeds. These results highlight VRWKV's potential as a more efficient alternative for visual perception tasks. Code is released at https://github.com/OpenGVLab/Vision-RWKV.

10.2CVNov 13, 2025
Enhancing the Outcome Reward-based RL Training of MLLMs with Self-Consistency Sampling

Jiahao Wang, Weiye Xu, Aijun Yang et al.

Outcome-reward reinforcement learning (RL) is a common and increasingly significant way to refine the step-by-step reasoning of multimodal large language models (MLLMs). In the multiple-choice setting - a dominant format for multimodal reasoning benchmarks - the paradigm faces a significant yet often overlooked obstacle: unfaithful trajectories that guess the correct option after a faulty chain of thought receive the same reward as genuine reasoning, which is a flaw that cannot be ignored. We propose Self-Consistency Sampling (SCS) to correct this issue. For each question, SCS (i) introduces small visual perturbations and (ii) performs repeated truncation and resampling of an initial trajectory; agreement among the resulting trajectories yields a differentiable consistency score that down-weights unreliable traces during policy updates. Based on Qwen2.5-VL-7B-Instruct, plugging SCS into RLOO, GRPO, and REINFORCE++ series improves accuracy by up to 7.7 percentage points on six multimodal benchmarks with negligible extra computation. SCS also yields notable gains on both Qwen2.5-VL-3B-Instruct and InternVL3-8B, offering a simple, general remedy for outcome-reward RL in MLLMs.

26.7CVDec 12, 2024Code
SynerGen-VL: Towards Synergistic Image Understanding and Generation with Vision Experts and Token Folding

Hao Li, Changyao Tian, Jie Shao et al.

The remarkable success of Large Language Models (LLMs) has extended to the multimodal domain, achieving outstanding performance in image understanding and generation. Recent efforts to develop unified Multimodal Large Language Models (MLLMs) that integrate these capabilities have shown promising results. However, existing approaches often involve complex designs in model architecture or training pipeline, increasing the difficulty of model training and scaling. In this paper, we propose SynerGen-VL, a simple yet powerful encoder-free MLLM capable of both image understanding and generation. To address challenges identified in existing encoder-free unified MLLMs, we introduce the token folding mechanism and the vision-expert-based progressive alignment pretraining strategy, which effectively support high-resolution image understanding while reducing training complexity. After being trained on large-scale mixed image-text data with a unified next-token prediction objective, SynerGen-VL achieves or surpasses the performance of existing encoder-free unified MLLMs with comparable or smaller parameter sizes, and narrows the gap with task-specific state-of-the-art models, highlighting a promising path toward future unified MLLMs. Our code and models shall be released.

12.8CVDec 20, 2024Code
HoVLE: Unleashing the Power of Monolithic Vision-Language Models with Holistic Vision-Language Embedding

Chenxin Tao, Shiqian Su, Xizhou Zhu et al.

The rapid advance of Large Language Models (LLMs) has catalyzed the development of Vision-Language Models (VLMs). Monolithic VLMs, which avoid modality-specific encoders, offer a promising alternative to the compositional ones but face the challenge of inferior performance. Most existing monolithic VLMs require tuning pre-trained LLMs to acquire vision abilities, which may degrade their language capabilities. To address this dilemma, this paper presents a novel high-performance monolithic VLM named HoVLE. We note that LLMs have been shown capable of interpreting images, when image embeddings are aligned with text embeddings. The challenge for current monolithic VLMs actually lies in the lack of a holistic embedding module for both vision and language inputs. Therefore, HoVLE introduces a holistic embedding module that converts visual and textual inputs into a shared space, allowing LLMs to process images in the same way as texts. Furthermore, a multi-stage training strategy is carefully designed to empower the holistic embedding module. It is first trained to distill visual features from a pre-trained vision encoder and text embeddings from the LLM, enabling large-scale training with unpaired random images and text tokens. The whole model further undergoes next-token prediction on multi-modal data to align the embeddings. Finally, an instruction-tuning stage is incorporated. Our experiments show that HoVLE achieves performance close to leading compositional models on various benchmarks, outperforming previous monolithic models by a large margin. Model available at https://huggingface.co/OpenGVLab/HoVLE.

24.0CVJan 11, 2024Code
Efficient Deformable ConvNets: Rethinking Dynamic and Sparse Operator for Vision Applications

Yuwen Xiong, Zhiqi Li, Yuntao Chen et al.

We introduce Deformable Convolution v4 (DCNv4), a highly efficient and effective operator designed for a broad spectrum of vision applications. DCNv4 addresses the limitations of its predecessor, DCNv3, with two key enhancements: 1. removing softmax normalization in spatial aggregation to enhance its dynamic property and expressive power and 2. optimizing memory access to minimize redundant operations for speedup. These improvements result in a significantly faster convergence compared to DCNv3 and a substantial increase in processing speed, with DCNv4 achieving more than three times the forward speed. DCNv4 demonstrates exceptional performance across various tasks, including image classification, instance and semantic segmentation, and notably, image generation. When integrated into generative models like U-Net in the latent diffusion model, DCNv4 outperforms its baseline, underscoring its possibility to enhance generative models. In practical applications, replacing DCNv3 with DCNv4 in the InternImage model to create FlashInternImage results in up to 80% speed increase and further performance improvement without further modifications. The advancements in speed and efficiency of DCNv4, combined with its robust performance across diverse vision tasks, show its potential as a foundational building block for future vision models.

6.5CVJun 6, 2024Code
Learning 1D Causal Visual Representation with De-focus Attention Networks

Chenxin Tao, Xizhou Zhu, Shiqian Su et al.

Modality differences have led to the development of heterogeneous architectures for vision and language models. While images typically require 2D non-causal modeling, texts utilize 1D causal modeling. This distinction poses significant challenges in constructing unified multi-modal models. This paper explores the feasibility of representing images using 1D causal modeling. We identify an "over-focus" issue in existing 1D causal vision models, where attention overly concentrates on a small proportion of visual tokens. The issue of "over-focus" hinders the model's ability to extract diverse visual features and to receive effective gradients for optimization. To address this, we propose De-focus Attention Networks, which employ learnable bandpass filters to create varied attention patterns. During training, large and scheduled drop path rates, and an auxiliary loss on globally pooled features for global understanding tasks are introduced. These two strategies encourage the model to attend to a broader range of tokens and enhance network optimization. Extensive experiments validate the efficacy of our approach, demonstrating that 1D causal visual representation can perform comparably to 2D non-causal representation in tasks such as global perception, dense prediction, and multi-modal understanding. Code is released at https://github.com/OpenGVLab/De-focus-Attention-Networks.

30.8CVJan 18, 2024Code
MM-Interleaved: Interleaved Image-Text Generative Modeling via Multi-modal Feature Synchronizer

Changyao Tian, Xizhou Zhu, Yuwen Xiong et al.

Developing generative models for interleaved image-text data has both research and practical value. It requires models to understand the interleaved sequences and subsequently generate images and text. However, existing attempts are limited by the issue that the fixed number of visual tokens cannot efficiently capture image details, which is particularly problematic in the multi-image scenarios. To address this, this paper presents MM-Interleaved, an end-to-end generative model for interleaved image-text data. It introduces a multi-scale and multi-image feature synchronizer module, allowing direct access to fine-grained image features in the previous context during the generation process. MM-Interleaved is end-to-end pre-trained on both paired and interleaved image-text corpora. It is further enhanced through a supervised fine-tuning phase, wherein the model improves its ability to follow complex multi-modal instructions. Experiments demonstrate the versatility of MM-Interleaved in recognizing visual details following multi-modal instructions and generating consistent images following both textual and visual conditions. Code and models are available at \url{https://github.com/OpenGVLab/MM-Interleaved}.

45.1AIMay 25, 2023Code
Ghost in the Minecraft: Generally Capable Agents for Open-World Environments via Large Language Models with Text-based Knowledge and Memory

Xizhou Zhu, Yuntao Chen, Hao Tian et al.

The captivating realm of Minecraft has attracted substantial research interest in recent years, serving as a rich platform for developing intelligent agents capable of functioning in open-world environments. However, the current research landscape predominantly focuses on specific objectives, such as the popular "ObtainDiamond" task, and has not yet shown effective generalization to a broader spectrum of tasks. Furthermore, the current leading success rate for the "ObtainDiamond" task stands at around 20%, highlighting the limitations of Reinforcement Learning (RL) based controllers used in existing methods. To tackle these challenges, we introduce Ghost in the Minecraft (GITM), a novel framework integrates Large Language Models (LLMs) with text-based knowledge and memory, aiming to create Generally Capable Agents (GCAs) in Minecraft. These agents, equipped with the logic and common sense capabilities of LLMs, can skillfully navigate complex, sparse-reward environments with text-based interactions. We develop a set of structured actions and leverage LLMs to generate action plans for the agents to execute. The resulting LLM-based agent markedly surpasses previous methods, achieving a remarkable improvement of +47.5% in success rate on the "ObtainDiamond" task, demonstrating superior robustness compared to traditional RL-based controllers. Notably, our agent is the first to procure all items in the Minecraft Overworld technology tree, demonstrating its extensive capabilities. GITM does not need any GPU for training, but a single CPU node with 32 CPU cores is enough. This research shows the potential of LLMs in developing capable agents for handling long-horizon, complex tasks and adapting to uncertainties in open-world environments. See the project website at https://github.com/OpenGVLab/GITM.

62.8CVOct 8, 2020Code
Deformable DETR: Deformable Transformers for End-to-End Object Detection

Xizhou Zhu, Weijie Su, Lewei Lu et al.

DETR has been recently proposed to eliminate the need for many hand-designed components in object detection while demonstrating good performance. However, it suffers from slow convergence and limited feature spatial resolution, due to the limitation of Transformer attention modules in processing image feature maps. To mitigate these issues, we proposed Deformable DETR, whose attention modules only attend to a small set of key sampling points around a reference. Deformable DETR can achieve better performance than DETR (especially on small objects) with 10 times less training epochs. Extensive experiments on the COCO benchmark demonstrate the effectiveness of our approach. Code is released at https://github.com/fundamentalvision/Deformable-DETR.

50.6CVAug 22, 2019Code
VL-BERT: Pre-training of Generic Visual-Linguistic Representations

Weijie Su, Xizhou Zhu, Yue Cao et al.

We introduce a new pre-trainable generic representation for visual-linguistic tasks, called Visual-Linguistic BERT (VL-BERT for short). VL-BERT adopts the simple yet powerful Transformer model as the backbone, and extends it to take both visual and linguistic embedded features as input. In it, each element of the input is either of a word from the input sentence, or a region-of-interest (RoI) from the input image. It is designed to fit for most of the visual-linguistic downstream tasks. To better exploit the generic representation, we pre-train VL-BERT on the massive-scale Conceptual Captions dataset, together with text-only corpus. Extensive empirical analysis demonstrates that the pre-training procedure can better align the visual-linguistic clues and benefit the downstream tasks, such as visual commonsense reasoning, visual question answering and referring expression comprehension. It is worth noting that VL-BERT achieved the first place of single model on the leaderboard of the VCR benchmark. Code is released at \url{https://github.com/jackroos/VL-BERT}.

28.6AIDec 14, 2023
Auto MC-Reward: Automated Dense Reward Design with Large Language Models for Minecraft

Hao Li, Xue Yang, Zhaokai Wang et al.

Many reinforcement learning environments (e.g., Minecraft) provide only sparse rewards that indicate task completion or failure with binary values. The challenge in exploration efficiency in such environments makes it difficult for reinforcement-learning-based agents to learn complex tasks. To address this, this paper introduces an advanced learning system, named Auto MC-Reward, that leverages Large Language Models (LLMs) to automatically design dense reward functions, thereby enhancing the learning efficiency. Auto MC-Reward consists of three important components: Reward Designer, Reward Critic, and Trajectory Analyzer. Given the environment information and task descriptions, the Reward Designer first design the reward function by coding an executable Python function with predefined observation inputs. Then, our Reward Critic will be responsible for verifying the code, checking whether the code is self-consistent and free of syntax and semantic errors. Further, the Trajectory Analyzer summarizes possible failure causes and provides refinement suggestions according to collected trajectories. In the next round, Reward Designer will further refine and iterate the dense reward function based on feedback. Experiments demonstrate a significant improvement in the success rate and learning efficiency of our agents in complex tasks in Minecraft, such as obtaining diamond with the efficient ability to avoid lava, and efficiently explore trees and animals that are sparse in the plains biome.

24.3CVFeb 7, 2024
LLMs Meet VLMs: Boost Open Vocabulary Object Detection with Fine-grained Descriptors

Sheng Jin, Xueying Jiang, Jiaxing Huang et al.

Inspired by the outstanding zero-shot capability of vision language models (VLMs) in image classification tasks, open-vocabulary object detection has attracted increasing interest by distilling the broad VLM knowledge into detector training. However, most existing open-vocabulary detectors learn by aligning region embeddings with categorical labels (e.g., bicycle) only, disregarding the capability of VLMs on aligning visual embeddings with fine-grained text description of object parts (e.g., pedals and bells). This paper presents DVDet, a Descriptor-Enhanced Open Vocabulary Detector that introduces conditional context prompts and hierarchical textual descriptors that enable precise region-text alignment as well as open-vocabulary detection training in general. Specifically, the conditional context prompt transforms regional embeddings into image-like representations that can be directly integrated into general open vocabulary detection training. In addition, we introduce large language models as an interactive and implicit knowledge repository which enables iterative mining and refining visually oriented textual descriptors for precise region-text alignment. Extensive experiments over multiple large-scale benchmarks show that DVDet outperforms the state-of-the-art consistently by large margins.

15.3CVJan 9, 2024
Learning to Prompt Segment Anything Models

Jiaxing Huang, Kai Jiang, Jingyi Zhang et al.

Segment Anything Models (SAMs) like SEEM and SAM have demonstrated great potential in learning to segment anything. The core design of SAMs lies with Promptable Segmentation, which takes a handcrafted prompt as input and returns the expected segmentation mask. SAMs work with two types of prompts including spatial prompts (e.g., points) and semantic prompts (e.g., texts), which work together to prompt SAMs to segment anything on downstream datasets. Despite the important role of prompts, how to acquire suitable prompts for SAMs is largely under-explored. In this work, we examine the architecture of SAMs and identify two challenges for learning effective prompts for SAMs. To this end, we propose spatial-semantic prompt learning (SSPrompt) that learns effective semantic and spatial prompts for better SAMs. Specifically, SSPrompt introduces spatial prompt learning and semantic prompt learning, which optimize spatial prompts and semantic prompts directly over the embedding space and selectively leverage the knowledge encoded in pre-trained prompt encoders. Extensive experiments show that SSPrompt achieves superior image segmentation performance consistently across multiple widely adopted datasets.

17.3CVDec 2, 2024
HoloDrive: Holistic 2D-3D Multi-Modal Street Scene Generation for Autonomous Driving

Zehuan Wu, Jingcheng Ni, Xiaodong Wang et al.

Generative models have significantly improved the generation and prediction quality on either camera images or LiDAR point clouds for autonomous driving. However, a real-world autonomous driving system uses multiple kinds of input modality, usually cameras and LiDARs, where they contain complementary information for generation, while existing generation methods ignore this crucial feature, resulting in the generated results only covering separate 2D or 3D information. In order to fill the gap in 2D-3D multi-modal joint generation for autonomous driving, in this paper, we propose our framework, \emph{HoloDrive}, to jointly generate the camera images and LiDAR point clouds. We employ BEV-to-Camera and Camera-to-BEV transform modules between heterogeneous generative models, and introduce a depth prediction branch in the 2D generative model to disambiguate the un-projecting from image space to BEV space, then extend the method to predict the future by adding temporal structure and carefully designed progressive training. Further, we conduct experiments on single frame generation and world model benchmarks, and demonstrate our method leads to significant performance gains over SOTA methods in terms of generation metrics.

24.8CVMay 30, 2025
Visual Embodied Brain: Let Multimodal Large Language Models See, Think, and Control in Spaces

Gen Luo, Ganlin Yang, Ziyang Gong et al.

The remarkable progress of Multimodal Large Language Models (MLLMs) has attracted increasing attention to extend them to physical entities like legged robot. This typically requires MLLMs to not only grasp multimodal understanding abilities, but also integrate visual-spatial reasoning and physical interaction capabilities. Nevertheless,existing methods struggle to unify these capabilities due to their fundamental differences.In this paper, we present the Visual Embodied Brain (VeBrain), a unified framework for perception, reasoning, and control in real world. VeBrain reformulates robotic control into common text-based MLLM tasks in the 2D visual space, thus unifying the objectives and mapping spaces of different tasks. Then, a novel robotic adapter is proposed to convert textual control signals from MLLMs to motion policies of real robots. From the data perspective, we further introduce VeBrain-600k, a high-quality instruction dataset encompassing various capabilities of VeBrain. In VeBrain-600k, we take hundreds of hours to collect, curate and annotate the data, and adopt multimodal chain-of-thought(CoT) to mix the different capabilities into a single conversation. Extensive experiments on 13 multimodal benchmarks and 5 spatial intelligence benchmarks demonstrate the superior performance of VeBrain to existing MLLMs like Qwen2.5-VL. When deployed to legged robots and robotic arms, VeBrain shows strong adaptability, flexibility, and compositional capabilities compared to existing methods. For example, compared to Qwen2.5-VL, VeBrain not only achieves substantial gains on MMVet by +5.6%, but also excels in legged robot tasks with +50% average gains.

27.6CVFeb 17, 2025Code
MaskGWM: A Generalizable Driving World Model with Video Mask Reconstruction

Jingcheng Ni, Yuxin Guo, Yichen Liu et al.

World models that forecast environmental changes from actions are vital for autonomous driving models with strong generalization. The prevailing driving world model mainly build on video prediction model. Although these models can produce high-fidelity video sequences with advanced diffusion-based generator, they are constrained by their predictive duration and overall generalization capabilities. In this paper, we explore to solve this problem by combining generation loss with MAE-style feature-level context learning. In particular, we instantiate this target with three key design: (1) A more scalable Diffusion Transformer (DiT) structure trained with extra mask construction task. (2) we devise diffusion-related mask tokens to deal with the fuzzy relations between mask reconstruction and generative diffusion process. (3) we extend mask construction task to spatial-temporal domain by utilizing row-wise mask for shifted self-attention rather than masked self-attention in MAE. Then, we adopt a row-wise cross-view module to align with this mask design. Based on above improvement, we propose MaskGWM: a Generalizable driving World Model embodied with Video Mask reconstruction. Our model contains two variants: MaskGWM-long, focusing on long-horizon prediction, and MaskGWM-mview, dedicated to multi-view generation. Comprehensive experiments on standard benchmarks validate the effectiveness of the proposed method, which contain normal validation of Nuscene dataset, long-horizon rollout of OpenDV-2K dataset and zero-shot validation of Waymo dataset. Quantitative metrics on these datasets show our method notably improving state-of-the-art driving world model.

12.1CVFeb 29, 2024
Weakly Supervised Monocular 3D Detection with a Single-View Image

Xueying Jiang, Sheng Jin, Lewei Lu et al.

Monocular 3D detection (M3D) aims for precise 3D object localization from a single-view image which usually involves labor-intensive annotation of 3D detection boxes. Weakly supervised M3D has recently been studied to obviate the 3D annotation process by leveraging many existing 2D annotations, but it often requires extra training data such as LiDAR point clouds or multi-view images which greatly degrades its applicability and usability in various applications. We propose SKD-WM3D, a weakly supervised monocular 3D detection framework that exploits depth information to achieve M3D with a single-view image exclusively without any 3D annotations or other training data. One key design in SKD-WM3D is a self-knowledge distillation framework, which transforms image features into 3D-like representations by fusing depth information and effectively mitigates the inherent depth ambiguity in monocular scenarios with little computational overhead in inference. In addition, we design an uncertainty-aware distillation loss and a gradient-targeted transfer modulation strategy which facilitate knowledge acquisition and knowledge transfer, respectively. Extensive experiments show that SKD-WM3D surpasses the state-of-the-art clearly and is even on par with many fully supervised methods.

18.6CVDec 12, 2024
PVC: Progressive Visual Token Compression for Unified Image and Video Processing in Large Vision-Language Models

Chenyu Yang, Xuan Dong, Xizhou Zhu et al.

Large Vision-Language Models (VLMs) have been extended to understand both images and videos. Visual token compression is leveraged to reduce the considerable token length of visual inputs. To meet the needs of different tasks, existing high-performance models usually process images and videos separately with different token compression strategies, limiting the capabilities of combining images and videos. To this end, we extend each image into a "static" video and introduce a unified token compression strategy called Progressive Visual Token Compression (PVC), where the tokens of each frame are progressively encoded and adaptively compressed to supplement the information not extracted from previous frames. Video tokens are efficiently compressed with exploiting the inherent temporal redundancy. Images are repeated as static videos, and the spatial details can be gradually supplemented in multiple frames. PVC unifies the token compressing of images and videos. With a limited number of tokens per frame (64 tokens by default), spatial details and temporal changes can still be preserved. Experiments show that our model achieves state-of-the-art performance across various video understanding benchmarks, including long video tasks and fine-grained short video tasks. Meanwhile, our unified token compression strategy incurs no performance loss on image benchmarks, particularly in detail-sensitive tasks.

12.1CVNov 21, 2024
Multimodal 3D Reasoning Segmentation with Complex Scenes

Xueying Jiang, Lewei Lu, Ling Shao et al.

The recent development in multimodal learning has greatly advanced the research in 3D scene understanding in various real-world tasks such as embodied AI. However, most existing studies are facing two common challenges: 1) they are short of reasoning ability for interaction and interpretation of human intentions and 2) they focus on scenarios with single-category objects and over-simplified textual descriptions and neglect multi-object scenarios with complicated spatial relations among objects. We address the above challenges by proposing a 3D reasoning segmentation task for reasoning segmentation with multiple objects in scenes. The task allows producing 3D segmentation masks and detailed textual explanations as enriched by 3D spatial relations among objects. To this end, we create ReasonSeg3D, a large-scale and high-quality benchmark that integrates 3D segmentation masks and 3D spatial relations with generated question-answer pairs. In addition, we design MORE3D, a novel 3D reasoning network that works with queries of multiple objects and is tailored for 3D scene understanding. MORE3D learns detailed explanations on 3D relations and employs them to capture spatial information of objects and reason textual outputs. Extensive experiments show that MORE3D excels in reasoning and segmenting complex multi-object 3D scenes. In addition, the created ReasonSeg3D offers a valuable platform for future exploration of 3D reasoning segmentation. The data and code will be released.

6.5CVMar 12, 2024Code
Masked AutoDecoder is Effective Multi-Task Vision Generalist

Han Qiu, Jiaxing Huang, Peng Gao et al.

Inspired by the success of general-purpose models in NLP, recent studies attempt to unify different vision tasks in the same sequence format and employ autoregressive Transformers for sequence prediction. They apply uni-directional attention to capture sequential dependencies and generate task sequences recursively. However, such autoregressive Transformers may not fit vision tasks well, as vision task sequences usually lack the sequential dependencies typically observed in natural languages. In this work, we design Masked AutoDecoder~(MAD), an effective multi-task vision generalist. MAD consists of two core designs. First, we develop a parallel decoding framework that introduces bi-directional attention to capture contextual dependencies comprehensively and decode vision task sequences in parallel. Second, we design a masked sequence modeling approach that learns rich task contexts by masking and reconstructing task sequences. In this way, MAD handles all the tasks by a single network branch and a simple cross-entropy loss with minimal task-specific designs. Extensive experiments demonstrate the great potential of MAD as a new paradigm for unifying various vision tasks. MAD achieves superior performance and inference efficiency compared to autoregressive counterparts while obtaining competitive accuracy with task-specific models. Code will be released.

3.3ASJan 26, 2025
SEAL: Speech Embedding Alignment Learning for Speech Large Language Model with Retrieval-Augmented Generation

Chunyu Sun, Bingyu Liu, Zhichao Cui et al.

Embedding-based retrieval models have made significant strides in retrieval-augmented generation (RAG) techniques for text and multimodal large language models (LLMs) applications. However, when it comes to speech larage language models (SLLMs), these methods are limited to a two-stage process, where automatic speech recognition (ASR) is combined with text-based retrieval. This sequential architecture suffers from high latency and error propagation. To address these limitations, we propose a unified embedding framework that eliminates the need for intermediate text representations. Specifically, the framework includes separate speech and text encoders, followed by a shared scaling layer that maps both modalities into a common embedding space. Our model reduces pipeline latency by 50\% while achieving higher retrieval accuracy compared to traditional two-stage methods. We also provide a theoretical analysis of the challenges inherent in end-to-end speech retrieval and introduce architectural principles for effective speech-to-document matching. Extensive experiments demonstrate the robustness of our approach across diverse acoustic conditions and speaker variations, paving the way for a new paradigm in multimodal SLLMs retrieval systems.

2.0CVJan 16, 2024
Multi-scale 2D Temporal Map Diffusion Models for Natural Language Video Localization

Chongzhi Zhang, Mingyuan Zhang, Zhiyang Teng et al.

Natural Language Video Localization (NLVL), grounding phrases from natural language descriptions to corresponding video segments, is a complex yet critical task in video understanding. Despite ongoing advancements, many existing solutions lack the capability to globally capture temporal dynamics of the video data. In this study, we present a novel approach to NLVL that aims to address this issue. Our method involves the direct generation of a global 2D temporal map via a conditional denoising diffusion process, based on the input video and language query. The main challenges are the inherent sparsity and discontinuity of a 2D temporal map in devising the diffusion decoder. To address these challenges, we introduce a multi-scale technique and develop an innovative diffusion decoder. Our approach effectively encapsulates the interaction between the query and video data across various time scales. Experiments on the Charades and DiDeMo datasets underscore the potency of our design.

25.4CVSep 7, 2021Code
FuseFormer: Fusing Fine-Grained Information in Transformers for Video Inpainting

Rui Liu, Hanming Deng, Yangyi Huang et al.

Transformer, as a strong and flexible architecture for modelling long-range relations, has been widely explored in vision tasks. However, when used in video inpainting that requires fine-grained representation, existed method still suffers from yielding blurry edges in detail due to the hard patch splitting. Here we aim to tackle this problem by proposing FuseFormer, a Transformer model designed for video inpainting via fine-grained feature fusion based on novel Soft Split and Soft Composition operations. The soft split divides feature map into many patches with given overlapping interval. On the contrary, the soft composition operates by stitching different patches into a whole feature map where pixels in overlapping regions are summed up. These two modules are first used in tokenization before Transformer layers and de-tokenization after Transformer layers, for effective mapping between tokens and features. Therefore, sub-patch level information interaction is enabled for more effective feature propagation between neighboring patches, resulting in synthesizing vivid content for hole regions in videos. Moreover, in FuseFormer, we elaborately insert the soft composition and soft split into the feed-forward network, enabling the 1D linear layers to have the capability of modelling 2D structure. And, the sub-patch level feature fusion ability is further enhanced. In both quantitative and qualitative evaluations, our proposed FuseFormer surpasses state-of-the-art methods. We also conduct detailed analysis to examine its superiority.

15.9CVApr 14, 2021Code
Decoupled Spatial-Temporal Transformer for Video Inpainting

Rui Liu, Hanming Deng, Yangyi Huang et al.

Video inpainting aims to fill the given spatiotemporal holes with realistic appearance but is still a challenging task even with prosperous deep learning approaches. Recent works introduce the promising Transformer architecture into deep video inpainting and achieve better performance. However, it still suffers from synthesizing blurry texture as well as huge computational cost. Towards this end, we propose a novel Decoupled Spatial-Temporal Transformer (DSTT) for improving video inpainting with exceptional efficiency. Our proposed DSTT disentangles the task of learning spatial-temporal attention into 2 sub-tasks: one is for attending temporal object movements on different frames at same spatial locations, which is achieved by temporally-decoupled Transformer block, and the other is for attending similar background textures on same frame of all spatial positions, which is achieved by spatially-decoupled Transformer block. The interweaving stack of such two blocks makes our proposed model attend background textures and moving objects more precisely, and thus the attended plausible and temporally-coherent appearance can be propagated to fill the holes. In addition, a hierarchical encoder is adopted before the stack of Transformer blocks, for learning robust and hierarchical features that maintain multi-level local spatial structure, resulting in the more representative token vectors. Seamless combination of these two novel designs forms a better spatial-temporal attention scheme and our proposed model achieves better performance than state-of-the-art video inpainting approaches with significant boosted efficiency.

12.4CVSep 3, 2020
1st Place Solution of LVIS Challenge 2020: A Good Box is not a Guarantee of a Good Mask

Jingru Tan, Gang Zhang, Hanming Deng et al.

This article introduces the solutions of the team lvisTraveler for LVIS Challenge 2020. In this work, two characteristics of LVIS dataset are mainly considered: the long-tailed distribution and high quality instance segmentation mask. We adopt a two-stage training pipeline. In the first stage, we incorporate EQL and self-training to learn generalized representation. In the second stage, we utilize Balanced GroupSoftmax to promote the classifier, and propose a novel proposal assignment strategy and a new balanced mask loss for mask head to get more precise mask predictions. Finally, we achieve 41.5 and 41.2 AP on LVIS v1.0 val and test-dev splits respectively, outperforming the baseline based on X101-FPN-MaskRCNN by a large margin.