5.3ROApr 6
A Survey on Sensor-based Planning and Control for Unmanned Underwater VehiclesShivam Vishwakarma, Tejal Bedmutha, Dharmendra Kumar Patel et al.
This survey examines recent sensor-based planning and control methods for Unmanned Underwater Vehicles (UUVs). In complex, uncertain underwater environments, UUVs require advanced planning and control strategies for effective navigation. These vehicles face significant challenges including drifting and noisy sensor measurements, absence of Global Navigation Satellite System (GNSS) signals, and low-bandwidth, high-latency underwater acoustic communications. The focus is on reactive local planning layers that adapt to real-time sensor inputs such as SONAR and Inertial Measurement Units (IMU) to improve localization accuracy and autonomy in dynamic ocean conditions, enabling dynamic obstacle avoidance and on-the-fly re-planning. The survey categorizes the existing literature into decoupled and coupled architectures for sensor-based planning and control. The decoupled architecture sequentially addresses planning and control stages, whereas coupled architectures offer tighter feedback loops for more immediate responsiveness. A comparative analysis of coupled planning and control methods reveals that while PID controllers are simple, they lack predictive capability for complex maneuvers. Model Predictive Control (MPC) offers superior path optimization but can be computationally intensive, and invariant-set controllers provide strong safety guarantees at the potential cost of agility in confined environments. Key contributions include a taxonomy of architectures combining planning and control, a focus on adaptive local planning, and an analysis of controller roles in integrated planning frameworks for autonomous navigation of UUVs.
LGJun 17, 2025Code
SafeRL-Lite: A Lightweight, Explainable, and Constrained Reinforcement Learning LibrarySatyam Mishra, Phung Thao Vi, Shivam Mishra et al.
We introduce SafeRL-Lite, an open-source Python library for building reinforcement learning (RL) agents that are both constrained and explainable. Existing RL toolkits often lack native mechanisms for enforcing hard safety constraints or producing human-interpretable rationales for decisions. SafeRL-Lite provides modular wrappers around standard Gym environments and deep Q-learning agents to enable: (i) safety-aware training via constraint enforcement, and (ii) real-time post-hoc explanation via SHAP values and saliency maps. The library is lightweight, extensible, and installable via pip, and includes built-in metrics for constraint violations. We demonstrate its effectiveness on constrained variants of CartPole and provide visualizations that reveal both policy logic and safety adherence. The full codebase is available at: https://github.com/satyamcser/saferl-lite.
ROMay 8, 2021
Human Gait State Prediction Using Cellular Automata and Classification Using ELMVijay Bhaskar Semwal, Neha Gaud, G. C. Nandi
In this research article, we have reported periodic cellular automata rules for different gait state prediction and classification of the gait data using extreme machine Leaning (ELM). This research is the first attempt to use cellular automaton to understand the complexity of bipedal walk. Due to nonlinearity, varying configurations throughout the gait cycle and the passive joint located at the unilateral foot-ground contact in bipedal walk resulting variation of dynamic descriptions and control laws from phase to phase for human gait is making difficult to predict the bipedal walk states. We have designed the cellular automata rules which will predict the next gait state of bipedal steps based on the previous two neighbour states. We have designed cellular automata rules for normal walk. The state prediction will help to correctly design the bipedal walk. The normal walk depends on next two states and has total 8 states. We have considered the current and previous states to predict next state. So we have formulated 16 rules using cellular automata, 8 rules for each leg. The priority order maintained using the fact that if right leg in swing phase then left leg will be in stance phase. To validate the model we have classified the gait Data using ELM [1] and achieved accuracy 60%. We have explored the trajectories and compares with another gait trajectories. Finally we have presented the error analysis for different joints.
ROOct 18, 2017
Data Driven Computational Model for Bipedal Walking and Push RecoveryVijay Bhaskar Semwal
In this research, we have developed the data driven computational walking model to overcome the problem with traditional kinematics based model. Our model is adaptable and can adjust the parameter morphological similar to human. The human walk is a combination of different discrete sub-phases with their continuous dynamics. Any system which exhibits the discrete switching logic and continuous dynamics can be represented using a hybrid system. In this research, the bipedal locomotion is analyzed which is important for understanding the stability and to negotiate with the external perturbations. We have also studied the other important behavior push recovery. The Push recovery is also a very important behavior acquired by human with continuous interaction with environment. The researchers are trying to develop robots that must have the capability of push recovery to safely maneuver in a dynamic environment. The push is a very commonly experienced phenomenon in cluttered environment. The human beings can recover from external push up to a certain extent using different strategies of hip, knee and ankle. The different human beings have different push recovery capabilities. For example a wrestler has a better push negotiation capability compared to normal human beings. The push negotiation capability acquired by human, therefore, is based on learning but the learning mechanism is still unknown to researchers. The research community across the world is trying to develop various humanoid models to solve this mystery. Seeing all the conventional mechanics and control based models have some inherent limitations, a learning based computational model has been developed to address effectively this issue. In this research we will discuss how we have framed this problem as hybrid system.
CVJul 18, 2014
Analysis of Gait Pattern to Recognize the Human ActivitiesJay Prakash Gupta, Pushkar Dixit, Nishant Singh et al.
Human activity recognition based on the computer vision is the process of labelling image sequences with action labels. Accurate systems for this problem are applied in areas such as visual surveillance, human computer interaction and video retrieval.
IRJun 6, 2014
Machine learning approach for text and document miningVishwanath Bijalwan, Pinki Kumari, Jordan Pascual et al.
Text Categorization (TC), also known as Text Classification, is the task of automatically classifying a set of text documents into different categories from a predefined set. If a document belongs to exactly one of the categories, it is a single-label classification task; otherwise, it is a multi-label classification task. TC uses several tools from Information Retrieval (IR) and Machine Learning (ML) and has received much attention in the last years from both researchers in the academia and industry developers. In this paper, we first categorize the documents using KNN based machine learning approach and then return the most relevant documents.
ROMay 18, 2014
Study of Humanoid Push Recovery Based on ExperimentsVijay Bhaskar Semwal, G. C. Nandi
Human can negotiate and recovers from Push up to certain extent. The push recovery capability grows with age (a child has poor push recovery than an adult) and it is based on learning. A wrestler, for example, has better push recovery than an ordinary man. However, the mechanism of reactive push recovery is not known to us. We tried to understand the human learning mechanism by conducting several experiments. The subjects for the experiments were selected both as right handed and left handed. Pushes were induced from the behind with close eyes to observe the motor action as well as with open eyes to observe learning based reactive behaviors. Important observations show that the left handed and right handed persons negotiate pushes differently (in opposite manner). The present research describes some details about the experiments and the analyses of the results mainly obtained from the joint angle variations (both for ankle and hip joints) as the manifestation of perturbation. After smoothening the captured data through higher order polynomials, we feed them to our model which was developed exploiting the physics of an inverted pendulum and configured it as a representative of the subjects in the Webot simulation framework available in our laboratory. In each cases the model also could recover from the push for the same rage of perturbation which proves the correctness of the model. Hence the model now can provide greater insight to push recovery mechanism and can be used for determining push recovery strategy for humanoid robots. The paper claimed the push recovery is software engineering problem rather than hardware.
ROMay 17, 2014
Bipedal Model Based on Human Gait Pattern Parameters for Sagittal Plane MovementVijay Bhaskar Semwal, S. A. Katiyar, P. Chakraborty et al.
The present research as described in this paper tries to impart how imitation based learning for behavior-based programming can be used to teach the robot. This development is a big step in way to prove that push recovery is a software engineering problem and not hardware engineering problem. The walking algorithm used here aims to select a subset of push recovery problem i.e. disturbance from environment. We applied the physics at each joint of Halo with some degree of freedom. The proposed model, Halo is different from other models as previously developed model were inconsistent with data for different persons. This would lead to development of the generalized biped model in future and will bridge the gap between performance and inconsistency. In this paper the proposed model is applied to data of different persons. Accuracy of model, performance and result is measured using the behavior negotiation capability of model developed. In order to improve the performance, proposed model gives the freedom to handle each joint independently based on the belongingness value for each joint. The development can be considered as important development for future world of robotics. The accuracy of model is 70% in one go.