Qingqiu Huang

CV
h-index4
21papers
2,287citations
Novelty50%
AI Score58

21 Papers

CVMar 22, 2022
TransFusion: Robust LiDAR-Camera Fusion for 3D Object Detection with Transformers

Xuyang Bai, Zeyu Hu, Xinge Zhu et al.

LiDAR and camera are two important sensors for 3D object detection in autonomous driving. Despite the increasing popularity of sensor fusion in this field, the robustness against inferior image conditions, e.g., bad illumination and sensor misalignment, is under-explored. Existing fusion methods are easily affected by such conditions, mainly due to a hard association of LiDAR points and image pixels, established by calibration matrices. We propose TransFusion, a robust solution to LiDAR-camera fusion with a soft-association mechanism to handle inferior image conditions. Specifically, our TransFusion consists of convolutional backbones and a detection head based on a transformer decoder. The first layer of the decoder predicts initial bounding boxes from a LiDAR point cloud using a sparse set of object queries, and its second decoder layer adaptively fuses the object queries with useful image features, leveraging both spatial and contextual relationships. The attention mechanism of the transformer enables our model to adaptively determine where and what information should be taken from the image, leading to a robust and effective fusion strategy. We additionally design an image-guided query initialization strategy to deal with objects that are difficult to detect in point clouds. TransFusion achieves state-of-the-art performance on large-scale datasets. We provide extensive experiments to demonstrate its robustness against degenerated image quality and calibration errors. We also extend the proposed method to the 3D tracking task and achieve the 1st place in the leaderboard of nuScenes tracking, showing its effectiveness and generalization capability.

CVAug 8, 2023
PARTNER: Level up the Polar Representation for LiDAR 3D Object Detection

Ming Nie, Yujing Xue, Chunwei Wang et al.

Recently, polar-based representation has shown promising properties in perceptual tasks. In addition to Cartesian-based approaches, which separate point clouds unevenly, representing point clouds as polar grids has been recognized as an alternative due to (1) its advantage in robust performance under different resolutions and (2) its superiority in streaming-based approaches. However, state-of-the-art polar-based detection methods inevitably suffer from the feature distortion problem because of the non-uniform division of polar representation, resulting in a non-negligible performance gap compared to Cartesian-based approaches. To tackle this issue, we present PARTNER, a novel 3D object detector in the polar coordinate. PARTNER alleviates the dilemma of feature distortion with global representation re-alignment and facilitates the regression by introducing instance-level geometric information into the detection head. Extensive experiments show overwhelming advantages in streaming-based detection and different resolutions. Furthermore, our method outperforms the previous polar-based works with remarkable margins of 3.68% and 9.15% on Waymo and ONCE validation set, thus achieving competitive results over the state-of-the-art methods.

CVMar 22, 2023
CLIP$^2$: Contrastive Language-Image-Point Pretraining from Real-World Point Cloud Data

Yihan Zeng, Chenhan Jiang, Jiageng Mao et al.

Contrastive Language-Image Pre-training, benefiting from large-scale unlabeled text-image pairs, has demonstrated great performance in open-world vision understanding tasks. However, due to the limited Text-3D data pairs, adapting the success of 2D Vision-Language Models (VLM) to the 3D space remains an open problem. Existing works that leverage VLM for 3D understanding generally resort to constructing intermediate 2D representations for the 3D data, but at the cost of losing 3D geometry information. To take a step toward open-world 3D vision understanding, we propose Contrastive Language-Image-Point Cloud Pretraining (CLIP$^2$) to directly learn the transferable 3D point cloud representation in realistic scenarios with a novel proxy alignment mechanism. Specifically, we exploit naturally-existed correspondences in 2D and 3D scenarios, and build well-aligned and instance-based text-image-point proxies from those complex scenarios. On top of that, we propose a cross-modal contrastive objective to learn semantic and instance-level aligned point cloud representation. Experimental results on both indoor and outdoor scenarios show that our learned 3D representation has great transfer ability in downstream tasks, including zero-shot and few-shot 3D recognition, which boosts the state-of-the-art methods by large margins. Furthermore, we provide analyses of the capability of different representations in real scenarios and present the optional ensemble scheme.

80.9ROMay 31
Implicit Drifting Policy: One-Step Action Generation via Conditional Expert Geometry

Zemin Yang, Yaoyu He, Yiming Zhong et al.

Generative action policies based on diffusion or flow matching excel in behavior cloning, yet their iterative sampling is prohibitive for high-frequency robot control. While recent one-step formulations alleviate this latency, they inevitably discard the intermediate trajectory evolution that provides crucial action correction. Directly recovering this mechanism by explicitly estimating a training-time drifting field is mathematically ill-posed due to extreme conditional demonstration sparsity. We introduce Implicit Drifting Policy (IDP), a one-step imitation learning framework that brings the training-time correction of Drifting into policy learning without explicit vector field estimation. IDP extracts a conditional expert geometry from the local variation of observation-similar expert actions, and compares it against a global reference geometry to isolate condition-specific constraints. This local geometric structure adaptively weights a scalar potential objective. Combined with an expert-proximal terminal evaluation, IDP directly enforces manifold constraints on the one-step generator during training. Extensive evaluations across 2D, 3D, and real-world manipulation tasks show IDP effectively maintains adherence to valid action manifolds, improving upon explicit drifting methods and achieving competitive performance with strong one-step baselines.

96.7ROApr 23
From Noise to Intent: Anchoring Generative VLA Policies with Residual Bridges

Yiming Zhong, Yaoyu He, Zemin Yang et al.

Bridging high-level semantic understanding with low-level physical control remains a persistent challenge in embodied intelligence, stemming from the fundamental spatiotemporal scale mismatch between cognition and action. Existing generative VLA policies typically adopt a "Generation-from-Noise" paradigm, which disregards this disparity, leading to representation inefficiency and weak condition alignment during optimization. In this work, we propose ResVLA, an architecture that shifts the paradigm to "Refinement-from-Intent." Recognizing that robotic motion naturally decomposes into global intent and local dynamics, ResVLA utilizes spectral analysis to decouple control into a deterministic low-frequency anchor and a stochastic high-frequency residual. By anchoring the generative process on the predicted intent, our model focuses strictly on refining local dynamics via a residual diffusion bridge. Extensive simulation experiments show that ResVLA achieves competitive performance, strong robustness to language and robot embodiment perturbations, and faster convergence than standard generative baselines. It also demonstrates strong performance in real-world robot experiments.

79.9ROMay 11
Data-Asymmetric Latent Imagination and Reranking for 3D Robotic Imitation Learning

Lianghao Luo, Xizhou Bu, Ruyan Liu et al.

Robotic imitation learning typically assumes access to optimal demonstrations, yet real-world data collection often yields suboptimal, exploratory, or even failed trajectories. Discarding such data wastes valuable information about environment dynamics and failure modes, which can instead be leveraged to improve decision-making. While 3D policies reduce reliance on high-quality demonstrations through strong spatial generalization, they still require large-scale data to achieve high task success. To address this, we propose DALI-R, a Data-Asymmetric Latent Imagination and Reranking framework for 3D robotic imitation learning from mixed-quality trajectories. It learns a Latent World Model over 3D point clouds for imagined rollouts and a Task Completion Scorer that reranks candidate action chunks, improving decision-making without additional high-quality demonstrations. We instantiate DALI-R with both diffusion and efficient flow-matching policies and evaluate it on Adroit and MetaWorld benchmarks. Across the two evaluated 3D base policies, DALI-R achieves an average $6.8$\% improvement in success rate while incurring less than $0.7\times$ additional inference overhead.

CVApr 6, 2021Code
Adversarial Robustness under Long-Tailed Distribution

Tong Wu, Ziwei Liu, Qingqiu Huang et al.

Adversarial robustness has attracted extensive studies recently by revealing the vulnerability and intrinsic characteristics of deep networks. However, existing works on adversarial robustness mainly focus on balanced datasets, while real-world data usually exhibits a long-tailed distribution. To push adversarial robustness towards more realistic scenarios, in this work we investigate the adversarial vulnerability as well as defense under long-tailed distributions. In particular, we first reveal the negative impacts induced by imbalanced data on both recognition performance and adversarial robustness, uncovering the intrinsic challenges of this problem. We then perform a systematic study on existing long-tailed recognition methods in conjunction with the adversarial training framework. Several valuable observations are obtained: 1) natural accuracy is relatively easy to improve, 2) fake gain of robust accuracy exists under unreliable evaluation, and 3) boundary error limits the promotion of robustness. Inspired by these observations, we propose a clean yet effective framework, RoBal, which consists of two dedicated modules, a scale-invariant classifier and data re-balancing via both margin engineering at training stage and boundary adjustment during inference. Extensive experiments demonstrate the superiority of our approach over other state-of-the-art defense methods. To our best knowledge, we are the first to tackle adversarial robustness under long-tailed distributions, which we believe would be a significant step towards real-world robustness. Our code is available at: https://github.com/wutong16/Adversarial_Long-Tail .

CVJul 19, 2020Code
Distribution-Balanced Loss for Multi-Label Classification in Long-Tailed Datasets

Tong Wu, Qingqiu Huang, Ziwei Liu et al.

We present a new loss function called Distribution-Balanced Loss for the multi-label recognition problems that exhibit long-tailed class distributions. Compared to conventional single-label classification problem, multi-label recognition problems are often more challenging due to two significant issues, namely the co-occurrence of labels and the dominance of negative labels (when treated as multiple binary classification problems). The Distribution-Balanced Loss tackles these issues through two key modifications to the standard binary cross-entropy loss: 1) a new way to re-balance the weights that takes into account the impact caused by label co-occurrence, and 2) a negative tolerant regularization to mitigate the over-suppression of negative labels. Experiments on both Pascal VOC and COCO show that the models trained with this new loss function achieve significant performance gains over existing methods. Code and models are available at: https://github.com/wutong16/DistributionBalancedLoss .

CVJun 16, 2025
STAGE: A Stream-Centric Generative World Model for Long-Horizon Driving-Scene Simulation

Jiamin Wang, Yichen Yao, Xiang Feng et al.

The generation of temporally consistent, high-fidelity driving videos over extended horizons presents a fundamental challenge in autonomous driving world modeling. Existing approaches often suffer from error accumulation and feature misalignment due to inadequate decoupling of spatio-temporal dynamics and limited cross-frame feature propagation mechanisms. To address these limitations, we present STAGE (Streaming Temporal Attention Generative Engine), a novel auto-regressive framework that pioneers hierarchical feature coordination and multi-phase optimization for sustainable video synthesis. To achieve high-quality long-horizon driving video generation, we introduce Hierarchical Temporal Feature Transfer (HTFT) and a novel multi-stage training strategy. HTFT enhances temporal consistency between video frames throughout the video generation process by modeling the temporal and denoising process separately and transferring denoising features between frames. The multi-stage training strategy is to divide the training into three stages, through model decoupling and auto-regressive inference process simulation, thereby accelerating model convergence and reducing error accumulation. Experiments on the Nuscenes dataset show that STAGE has significantly surpassed existing methods in the long-horizon driving video generation task. In addition, we also explored STAGE's ability to generate unlimited-length driving videos. We generated 600 frames of high-quality driving videos on the Nuscenes dataset, which far exceeds the maximum length achievable by existing methods.

CVNov 24, 2025
Percept-WAM: Perception-Enhanced World-Awareness-Action Model for Robust End-to-End Autonomous Driving

Jianhua Han, Meng Tian, Jiangtong Zhu et al.

Autonomous driving heavily relies on accurate and robust spatial perception. Many failures arise from inaccuracies and instability, especially in long-tail scenarios and complex interactions. However, current vision-language models are weak at spatial grounding and understanding, and VLA systems built on them therefore show limited perception and localization ability. To address these challenges, we introduce Percept-WAM, a perception-enhanced World-Awareness-Action Model that is the first to implicitly integrate 2D/3D scene understanding abilities within a single vision-language model (VLM). Instead of relying on QA-style spatial reasoning, Percept-WAM unifies 2D/3D perception tasks into World-PV and World-BEV tokens, which encode both spatial coordinates and confidence. We propose a grid-conditioned prediction mechanism for dense object perception, incorporating IoU-aware scoring and parallel autoregressive decoding, improving stability in long-tail, far-range, and small-object scenarios. Additionally, Percept-WAM leverages pretrained VLM parameters to retain general intelligence (e.g., logical reasoning) and can output perception results and trajectory control outputs directly. Experiments show that Percept-WAM matches or surpasses classical detectors and segmenters on downstream perception benchmarks, achieving 51.7/58.9 mAP on COCO 2D detection and nuScenes BEV 3D detection. When integrated with trajectory decoders, it further improves planning performance on nuScenes and NAVSIM, e.g., surpassing DiffusionDrive by 2.1 in PMDS on NAVSIM. Qualitative results further highlight its strong open-vocabulary and long-tail generalization.

CVAug 8, 2020
A Unified Framework for Shot Type Classification Based on Subject Centric Lens

Anyi Rao, Jiaze Wang, Linning Xu et al.

Shots are key narrative elements of various videos, e.g. movies, TV series, and user-generated videos that are thriving over the Internet. The types of shots greatly influence how the underlying ideas, emotions, and messages are expressed. The technique to analyze shot types is important to the understanding of videos, which has seen increasing demand in real-world applications in this era. Classifying shot type is challenging due to the additional information required beyond the video content, such as the spatial composition of a frame and camera movement. To address these issues, we propose a learning framework Subject Guidance Network (SGNet) for shot type recognition. SGNet separates the subject and background of a shot into two streams, serving as separate guidance maps for scale and movement type classification respectively. To facilitate shot type analysis and model evaluations, we build a large-scale dataset MovieShots, which contains 46K shots from 7K movie trailers with annotations of their scale and movement types. Experiments show that our framework is able to recognize these two attributes of shot accurately, outperforming all the previous methods.

CVAug 8, 2020
Online Multi-modal Person Search in Videos

Jiangyue Xia, Anyi Rao, Qingqiu Huang et al.

The task of searching certain people in videos has seen increasing potential in real-world applications, such as video organization and editing. Most existing approaches are devised to work in an offline manner, where identities can only be inferred after an entire video is examined. This working manner precludes such methods from being applied to online services or those applications that require real-time responses. In this paper, we propose an online person search framework, which can recognize people in a video on the fly. This framework maintains a multimodal memory bank at its heart as the basis for person recognition, and updates it dynamically with a policy obtained by reinforcement learning. Our experiments on a large movie dataset show that the proposed method is effective, not only achieving remarkable improvements over online schemes but also outperforming offline methods.

CVJul 21, 2020
MovieNet: A Holistic Dataset for Movie Understanding

Qingqiu Huang, Yu Xiong, Anyi Rao et al.

Recent years have seen remarkable advances in visual understanding. However, how to understand a story-based long video with artistic styles, e.g. movie, remains challenging. In this paper, we introduce MovieNet -- a holistic dataset for movie understanding. MovieNet contains 1,100 movies with a large amount of multi-modal data, e.g. trailers, photos, plot descriptions, etc. Besides, different aspects of manual annotations are provided in MovieNet, including 1.1M characters with bounding boxes and identities, 42K scene boundaries, 2.5K aligned description sentences, 65K tags of place and action, and 92K tags of cinematic style. To the best of our knowledge, MovieNet is the largest dataset with richest annotations for comprehensive movie understanding. Based on MovieNet, we set up several benchmarks for movie understanding from different angles. Extensive experiments are executed on these benchmarks to show the immeasurable value of MovieNet and the gap of current approaches towards comprehensive movie understanding. We believe that such a holistic dataset would promote the researches on story-based long video understanding and beyond. MovieNet will be published in compliance with regulations at https://movienet.github.io.

CVJul 17, 2020
Learn to Propagate Reliably on Noisy Affinity Graphs

Lei Yang, Qingqiu Huang, Huaiyi Huang et al.

Recent works have shown that exploiting unlabeled data through label propagation can substantially reduce the labeling cost, which has been a critical issue in developing visual recognition models. Yet, how to propagate labels reliably, especially on a dataset with unknown outliers, remains an open question. Conventional methods such as linear diffusion lack the capability of handling complex graph structures and may perform poorly when the seeds are sparse. Latest methods based on graph neural networks would face difficulties on performance drop as they scale out to noisy graphs. To overcome these difficulties, we propose a new framework that allows labels to be propagated reliably on large-scale real-world data. This framework incorporates (1) a local graph neural network to predict accurately on varying local structures while maintaining high scalability, and (2) a confidence-based path scheduler that identifies outliers and moves forward the propagation frontier in a prudent way. Experiments on both ImageNet and Ms-Celeb-1M show that our confidence guided framework can significantly improve the overall accuracies of the propagated labels, especially when the graph is very noisy.

CVJul 7, 2020
Placepedia: Comprehensive Place Understanding with Multi-Faceted Annotations

Huaiyi Huang, Yuqi Zhang, Qingqiu Huang et al.

Place is an important element in visual understanding. Given a photo of a building, people can often tell its functionality, e.g. a restaurant or a shop, its cultural style, e.g. Asian or European, as well as its economic type, e.g. industry oriented or tourism oriented. While place recognition has been widely studied in previous work, there remains a long way towards comprehensive place understanding, which is far beyond categorizing a place with an image and requires information of multiple aspects. In this work, we contribute Placepedia, a large-scale place dataset with more than 35M photos from 240K unique places. Besides the photos, each place also comes with massive multi-faceted information, e.g. GDP, population, etc., and labels at multiple levels, including function, city, country, etc.. This dataset, with its large amount of data and rich annotations, allows various studies to be conducted. Particularly, in our studies, we develop 1) PlaceNet, a unified framework for multi-level place recognition, and 2) a method for city embedding, which can produce a vector representation for a city that captures both visual and multi-faceted side information. Such studies not only reveal key challenges in place understanding, but also establish connections between visual observations and underlying socioeconomic/cultural implications.

CVApr 6, 2020
A Local-to-Global Approach to Multi-modal Movie Scene Segmentation

Anyi Rao, Linning Xu, Yu Xiong et al.

Scene, as the crucial unit of storytelling in movies, contains complex activities of actors and their interactions in a physical environment. Identifying the composition of scenes serves as a critical step towards semantic understanding of movies. This is very challenging -- compared to the videos studied in conventional vision problems, e.g. action recognition, as scenes in movies usually contain much richer temporal structures and more complex semantic information. Towards this goal, we scale up the scene segmentation task by building a large-scale video dataset MovieScenes, which contains 21K annotated scene segments from 150 movies. We further propose a local-to-global scene segmentation framework, which integrates multi-modal information across three levels, i.e. clip, segment, and movie. This framework is able to distill complex semantics from hierarchical temporal structures over a long movie, providing top-down guidance for scene segmentation. Our experiments show that the proposed network is able to segment a movie into scenes with high accuracy, consistently outperforming previous methods. We also found that pretraining on our MovieScenes can bring significant improvements to the existing approaches.

CVOct 24, 2019
A Graph-Based Framework to Bridge Movies and Synopses

Yu Xiong, Qingqiu Huang, Lingfeng Guo et al.

Inspired by the remarkable advances in video analytics, research teams are stepping towards a greater ambition -- movie understanding. However, compared to those activity videos in conventional datasets, movies are significantly different. Generally, movies are much longer and consist of much richer temporal structures. More importantly, the interactions among characters play a central role in expressing the underlying story. To facilitate the efforts along this direction, we construct a dataset called Movie Synopses Associations (MSA) over 327 movies, which provides a synopsis for each movie, together with annotated associations between synopsis paragraphs and movie segments. On top of this dataset, we develop a framework to perform matching between movie segments and synopsis paragraphs. This framework integrates different aspects of a movie, including event dynamics and character interactions, and allows them to be matched with parsed paragraphs, based on a graph-based formulation. Our study shows that the proposed framework remarkably improves the matching accuracy over conventional feature-based methods. It also reveals the importance of narrative structures and character interactions in movie understanding.

CVFeb 19, 2019
WIDER Face and Pedestrian Challenge 2018: Methods and Results

Chen Change Loy, Dahua Lin, Wanli Ouyang et al.

This paper presents a review of the 2018 WIDER Challenge on Face and Pedestrian. The challenge focuses on the problem of precise localization of human faces and bodies, and accurate association of identities. It comprises of three tracks: (i) WIDER Face which aims at soliciting new approaches to advance the state-of-the-art in face detection, (ii) WIDER Pedestrian which aims to find effective and efficient approaches to address the problem of pedestrian detection in unconstrained environments, and (iii) WIDER Person Search which presents an exciting challenge of searching persons across 192 movies. In total, 73 teams made valid submissions to the challenge tracks. We summarize the winning solutions for all three tracks. and present discussions on open problems and potential research directions in these topics.

CVJul 27, 2018
Person Search in Videos with One Portrait Through Visual and Temporal Links

Qingqiu Huang, Wentao Liu, Dahua Lin

In real-world applications, e.g. law enforcement and video retrieval, one often needs to search a certain person in long videos with just one portrait. This is much more challenging than the conventional settings for person re-identification, as the search may need to be carried out in the environments different from where the portrait was taken. In this paper, we aim to tackle this challenge and propose a novel framework, which takes into account the identity invariance along a tracklet, thus allowing person identities to be propagated via both the visual and the temporal links. We also develop a novel scheme called Progressive Propagation via Competitive Consensus, which significantly improves the reliability of the propagation process. To promote the study of person search, we construct a large-scale benchmark, which contains 127K manually annotated tracklets from 192 movies. Experiments show that our approach remarkably outperforms mainstream person re-id methods, raising the mAP from 42.16% to 62.27%.

CVJun 14, 2018
From Trailers to Storylines: An Efficient Way to Learn from Movies

Qingqiu Huang, Yuanjun Xiong, Yu Xiong et al.

The millions of movies produced in the human history are valuable resources for computer vision research. However, learning a vision model from movie data would meet with serious difficulties. A major obstacle is the computational cost -- the length of a movie is often over one hour, which is substantially longer than the short video clips that previous study mostly focuses on. In this paper, we explore an alternative approach to learning vision models from movies. Specifically, we consider a framework comprised of a visual module and a temporal analysis module. Unlike conventional learning methods, the proposed approach learns these modules from different sets of data -- the former from trailers while the latter from movies. This allows distinctive visual features to be learned within a reasonable budget while still preserving long-term temporal structures across an entire movie. We construct a large-scale dataset for this study and define a series of tasks on top. Experiments on this dataset showed that the proposed method can substantially reduce the training time while obtaining highly effective features and coherent temporal structures.

CVJun 8, 2018
Unifying Identification and Context Learning for Person Recognition

Qingqiu Huang, Yu Xiong, Dahua Lin

Despite the great success of face recognition techniques, recognizing persons under unconstrained settings remains challenging. Issues like profile views, unfavorable lighting, and occlusions can cause substantial difficulties. Previous works have attempted to tackle this problem by exploiting the context, e.g. clothes and social relations. While showing promising improvement, they are usually limited in two important aspects, relying on simple heuristics to combine different cues and separating the construction of context from people identities. In this work, we aim to move beyond such limitations and propose a new framework to leverage context for person recognition. In particular, we propose a Region Attention Network, which is learned to adaptively combine visual cues with instance-dependent weights. We also develop a unified formulation, where the social contexts are learned along with the reasoning of people identities. These models substantially improve the robustness when working with the complex contextual relations in unconstrained environments. On two large datasets, PIPA and Cast In Movies (CIM), a new dataset proposed in this work, our method consistently achieves state-of-the-art performance under multiple evaluation policies.