Zhaoxin Li

CV
h-index15
11papers
196citations
Novelty52%
AI Score37

11 Papers

CVJul 27, 2024
MSP-MVS: Multi-Granularity Segmentation Prior Guided Multi-View Stereo

Zhenlong Yuan, Cong Liu, Fei Shen et al.

Recently, patch deformation-based methods have demonstrated significant strength in multi-view stereo by adaptively expanding the reception field of patches to help reconstruct textureless areas. However, such methods mainly concentrate on searching for pixels without matching ambiguity (i.e., reliable pixels) when constructing deformed patches, while neglecting the deformation instability caused by unexpected edge-skipping, resulting in potential matching distortions. Addressing this, we propose MSP-MVS, a method introducing multi-granularity segmentation prior for edge-confined patch deformation. Specifically, to avoid unexpected edge-skipping, we first aggregate and further refine multi-granularity depth edges gained from Semantic-SAM as prior to guide patch deformation within depth-continuous (i.e., homogeneous) areas. Moreover, to address attention imbalance caused by edge-confined patch deformation, we implement adaptive equidistribution and disassemble-clustering of correlative reliable pixels (i.e., anchors), thereby promoting attention-consistent patch deformation. Finally, to prevent deformed patches from falling into local-minimum matching costs caused by the fixed sampling pattern, we introduce disparity-sampling synergistic 3D optimization to help identify global-minimum matching costs. Evaluations on ETH3D and Tanks & Temples benchmarks prove our method obtains state-of-the-art performance with remarkable generalization.

CVAug 19, 2023
TSAR-MVS: Textureless-aware Segmentation and Correlative Refinement Guided Multi-View Stereo

Zhenlong Yuan, Jiakai Cao, Zhaoqi Wang et al.

The reconstruction of textureless areas has long been a challenging problem in MVS due to lack of reliable pixel correspondences between images. In this paper, we propose the Textureless-aware Segmentation And Correlative Refinement guided Multi-View Stereo (TSAR-MVS), a novel method that effectively tackles challenges posed by textureless areas in 3D reconstruction through filtering, refinement and segmentation. First, we implement the joint hypothesis filtering, a technique that merges a confidence estimator with a disparity discontinuity detector to eliminate incorrect depth estimations. Second, to spread the pixels with confident depth, we introduce an iterative correlation refinement strategy that leverages RANSAC to generate 3D planes based on superpixels, succeeded by a weighted median filter for broadening the influence of accurately determined pixels. Finally, we present a textureless-aware segmentation method that leverages edge detection and line detection for accurately identify large textureless regions for further depth completion. Experiments on ETH3D, Tanks & Temples and Strecha datasets demonstrate the superior performance and strong generalization capability of our proposed method.

CVJul 25, 2022
Cost Volume Pyramid Network with Multi-strategies Range Searching for Multi-view Stereo

Shiyu Gao, Zhaoxin Li, Zhaoqi Wang

Multi-view stereo is an important research task in computer vision while still keeping challenging. In recent years, deep learning-based methods have shown superior performance on this task. Cost volume pyramid network-based methods which progressively refine depth map in coarse-to-fine manner, have yielded promising results while consuming less memory. However, these methods fail to take fully consideration of the characteristics of the cost volumes in each stage, leading to adopt similar range search strategies for each cost volume stage. In this work, we present a novel cost volume pyramid based network with different searching strategies for multi-view stereo. By choosing different depth range sampling strategies and applying adaptive unimodal filtering, we are able to obtain more accurate depth estimation in low resolution stages and iteratively upsample depth map to arbitrary resolution. We conducted extensive experiments on both DTU and BlendedMVS datasets, and results show that our method outperforms most state-of-the-art methods.

CVJan 12, 2024
SD-MVS: Segmentation-Driven Deformation Multi-View Stereo with Spherical Refinement and EM optimization

Zhenlong Yuan, Jiakai Cao, Zhaoxin Li et al.

In this paper, we introduce Segmentation-Driven Deformation Multi-View Stereo (SD-MVS), a method that can effectively tackle challenges in 3D reconstruction of textureless areas. We are the first to adopt the Segment Anything Model (SAM) to distinguish semantic instances in scenes and further leverage these constraints for pixelwise patch deformation on both matching cost and propagation. Concurrently, we propose a unique refinement strategy that combines spherical coordinates and gradient descent on normals and pixelwise search interval on depths, significantly improving the completeness of reconstructed 3D model. Furthermore, we adopt the Expectation-Maximization (EM) algorithm to alternately optimize the aggregate matching cost and hyperparameters, effectively mitigating the problem of parameters being excessively dependent on empirical tuning. Evaluations on the ETH3D high-resolution multi-view stereo benchmark and the Tanks and Temples dataset demonstrate that our method can achieve state-of-the-art results with less time consumption.

CVMar 17, 2025
SED-MVS: Segmentation-Driven and Edge-Aligned Deformation Multi-View Stereo with Depth Restoration and Occlusion Constraint

Zhenlong Yuan, Zhidong Yang, Yujun Cai et al.

Recently, patch-deformation methods have exhibited significant effectiveness in multi-view stereo owing to the deformable and expandable patches in reconstructing textureless areas. However, such methods primarily emphasize broadening the receptive field in textureless areas, while neglecting deformation instability caused by easily overlooked edge-skipping, potentially leading to matching distortions. To address this, we propose SED-MVS, which adopts panoptic segmentation and multi-trajectory diffusion strategy for segmentation-driven and edge-aligned patch deformation. Specifically, to prevent unanticipated edge-skipping, we first employ SAM2 for panoptic segmentation as depth-edge guidance to guide patch deformation, followed by multi-trajectory diffusion strategy to ensure patches are comprehensively aligned with depth edges. Moreover, to avoid potential inaccuracy of random initialization, we combine both sparse points from LoFTR and monocular depth map from DepthAnything V2 to restore reliable and realistic depth map for initialization and supervised guidance. Finally, we integrate segmentation image with monocular depth map to exploit inter-instance occlusion relationship, then further regard them as occlusion map to implement two distinct edge constraint, thereby facilitating occlusion-aware patch deformation. Extensive results on ETH3D, Tanks & Temples, BlendedMVS and Strecha datasets validate the state-of-the-art performance and robust generalization capability of our proposed method.

CVDec 16, 2024
DVP-MVS: Synergize Depth-Edge and Visibility Prior for Multi-View Stereo

Zhenlong Yuan, Jinguo Luo, Fei Shen et al.

Patch deformation-based methods have recently exhibited substantial effectiveness in multi-view stereo, due to the incorporation of deformable and expandable perception to reconstruct textureless areas. However, such approaches typically focus on exploring correlative reliable pixels to alleviate match ambiguity during patch deformation, but ignore the deformation instability caused by mistaken edge-skipping and visibility occlusion, leading to potential estimation deviation. To remedy the above issues, we propose DVP-MVS, which innovatively synergizes depth-edge aligned and cross-view prior for robust and visibility-aware patch deformation. Specifically, to avoid unexpected edge-skipping, we first utilize Depth Anything V2 followed by the Roberts operator to initialize coarse depth and edge maps respectively, both of which are further aligned through an erosion-dilation strategy to generate fine-grained homogeneous boundaries for guiding patch deformation. In addition, we reform view selection weights as visibility maps and restore visible areas by cross-view depth reprojection, then regard them as cross-view prior to facilitate visibility-aware patch deformation. Finally, we improve propagation and refinement with multi-view geometry consistency by introducing aggregated visible hemispherical normals based on view selection and local projection depth differences based on epipolar lines, respectively. Extensive evaluations on ETH3D and Tanks & Temples benchmarks demonstrate that our method can achieve state-of-the-art performance with excellent robustness and generalization.

CVJun 16, 2025
DVP-MVS++: Synergize Depth-Normal-Edge and Harmonized Visibility Prior for Multi-View Stereo

Zhenlong Yuan, Dapeng Zhang, Zehao Li et al.

Recently, patch deformation-based methods have demonstrated significant effectiveness in multi-view stereo due to their incorporation of deformable and expandable perception for reconstructing textureless areas. However, these methods generally focus on identifying reliable pixel correlations to mitigate matching ambiguity of patch deformation, while neglecting the deformation instability caused by edge-skipping and visibility occlusions, which may cause potential estimation deviations. To address these issues, we propose DVP-MVS++, an innovative approach that synergizes both depth-normal-edge aligned and harmonized cross-view priors for robust and visibility-aware patch deformation. Specifically, to avoid edge-skipping, we first apply DepthPro, Metric3Dv2 and Roberts operator to generate coarse depth maps, normal maps and edge maps, respectively. These maps are then aligned via an erosion-dilation strategy to produce fine-grained homogeneous boundaries for facilitating robust patch deformation. Moreover, we reformulate view selection weights as visibility maps, and then implement both an enhanced cross-view depth reprojection and an area-maximization strategy to help reliably restore visible areas and effectively balance deformed patch, thus acquiring harmonized cross-view priors for visibility-aware patch deformation. Additionally, we obtain geometry consistency by adopting both aggregated normals via view selection and projection depth differences via epipolar lines, and then employ SHIQ for highlight correction to enable geometry consistency with highlight-aware perception, thus improving reconstruction quality during propagation and refinement stage. Evaluation results on ETH3D, Tanks & Temples and Strecha datasets exhibit the state-of-the-art performance and robust generalization capability of our proposed method.

LGMay 17, 2025
Improvement of Optimization using Learning Based Models in Mixed Integer Linear Programming Tasks

Xiaoke Wang, Batuhan Altundas, Zhaoxin Li et al.

Mixed Integer Linear Programs (MILPs) are essential tools for solving planning and scheduling problems across critical industries such as construction, manufacturing, and logistics. However, their widespread adoption is limited by long computational times, especially in large-scale, real-time scenarios. To address this, we present a learning-based framework that leverages Behavior Cloning (BC) and Reinforcement Learning (RL) to train Graph Neural Networks (GNNs), producing high-quality initial solutions for warm-starting MILP solvers in Multi-Agent Task Allocation and Scheduling Problems. Experimental results demonstrate that our method reduces optimization time and variance compared to traditional techniques while maintaining solution quality and feasibility.

LGApr 15, 2025
Fast-Powerformer: A Memory-Efficient Transformer for Accurate Mid-Term Wind Power Forecasting

Mingyi Zhu, Zhaoxin Li, Qiao Lin et al.

Wind power forecasting (WPF), as a significant research topic within renewable energy, plays a crucial role in enhancing the security, stability, and economic operation of power grids. However, due to the high stochasticity of meteorological factors (e.g., wind speed) and significant fluctuations in wind power output, mid-term wind power forecasting faces a dual challenge of maintaining high accuracy and computational efficiency. To address these issues, this paper proposes an efficient and lightweight mid-term wind power forecasting model, termed Fast-Powerformer. The proposed model is built upon the Reformer architecture, incorporating structural enhancements such as a lightweight Long Short-Term Memory (LSTM) embedding module, an input transposition mechanism, and a Frequency Enhanced Channel Attention Mechanism (FECAM). These improvements enable the model to strengthen temporal feature extraction, optimize dependency modeling across variables, significantly reduce computational complexity, and enhance sensitivity to periodic patterns and dominant frequency components. Experimental results conducted on multiple real-world wind farm datasets demonstrate that the proposed Fast-Powerformer achieves superior prediction accuracy and operational efficiency compared to mainstream forecasting approaches. Furthermore, the model exhibits fast inference speed and low memory consumption, highlighting its considerable practical value for real-world deployment scenarios.

AIMar 20, 2025
Towards Automated Semantic Interpretability in Reinforcement Learning via Vision-Language Models

Zhaoxin Li, Zhang Xi-Jia, Batuhan Altundas et al.

Semantic interpretability in Reinforcement Learning (RL) enables transparency and verifiability of decision-making. Achieving semantic interpretability in reinforcement learning requires (1) a feature space composed of human-understandable concepts and (2) a policy that is interpretable and verifiable. However, constructing such a feature space has traditionally relied on manual human specification, which often fails to generalize to unseen environments. Moreover, even when interpretable features are available, most reinforcement learning algorithms employ black-box models as policies, thereby hindering transparency. We introduce interpretable Tree-based Reinforcement learning via Automated Concept Extraction (iTRACE), an automated framework that leverages pre-trained vision-language models (VLM) for semantic feature extraction and train a interpretable tree-based model via RL. To address the impracticality of running VLMs in RL loops, we distill their outputs into a lightweight model. By leveraging Vision-Language Models (VLMs) to automate tree-based reinforcement learning, iTRACE loosens the reliance the need for human annotation that is traditionally required by interpretable models. In addition, it addresses key limitations of VLMs alone, such as their lack of grounding in action spaces and their inability to directly optimize policies. We evaluate iTRACE across three domains: Atari games, grid-world navigation, and driving. The results show that iTRACE outperforms other interpretable policy baselines and matches the performance of black-box policies on the same interpretable feature space.

CVMay 3, 2015
Detail-preserving and Content-aware Variational Multi-view Stereo Reconstruction

Zhaoxin Li, Kuanquan Wang, Wangmeng Zuo et al.

Accurate recovery of 3D geometrical surfaces from calibrated 2D multi-view images is a fundamental yet active research area in computer vision. Despite the steady progress in multi-view stereo reconstruction, most existing methods are still limited in recovering fine-scale details and sharp features while suppressing noises, and may fail in reconstructing regions with few textures. To address these limitations, this paper presents a Detail-preserving and Content-aware Variational (DCV) multi-view stereo method, which reconstructs the 3D surface by alternating between reprojection error minimization and mesh denoising. In reprojection error minimization, we propose a novel inter-image similarity measure, which is effective to preserve fine-scale details of the reconstructed surface and builds a connection between guided image filtering and image registration. In mesh denoising, we propose a content-aware $\ell_{p}$-minimization algorithm by adaptively estimating the $p$ value and regularization parameters based on the current input. It is much more promising in suppressing noise while preserving sharp features than conventional isotropic mesh smoothing. Experimental results on benchmark datasets demonstrate that our DCV method is capable of recovering more surface details, and obtains cleaner and more accurate reconstructions than state-of-the-art methods. In particular, our method achieves the best results among all published methods on the Middlebury dino ring and dino sparse ring datasets in terms of both completeness and accuracy.